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Inspector Baxter: The Social Aspects of Integrating a Robot as a Quality Inspector in an Assembly Line 检验员巴克斯特:集成机器人作为装配线质量检验员的社会方面
Pub Date : 2015-10-21 DOI: 10.1145/2814940.2814955
Amy Banh, Daniel J. Rea, J. Young, E. Sharlin
We are interested in the social implications of working alongside robots. In this paper we look at a humanoid robot quality inspector, acting alongside workers in an assembly line. This setting is viable in small scale assembly lines where human assembly workers provide flexible, rapid assembly. A robotic quality inspector could enhance the quality assurance process, but places the robot in a position of relative seniority to the assembly workers. We present the results of an initial in-lab pilot study designed with our industry collaborators. In our pilot, a humanoid robot visually inspected participants' assembled products in a shared workspace and provided critiques that follow simple models of robotic social feedback. Our findings suggest that people's opinions of the robot (trust, impression of intelligence, etc.) changed based on the robot's social behaviors while it is judging the participant's work. Additionally, people rated the robot more negatively if they disagreed with the robot's opinions of their work, regardless of the robot social behavior and the value of its critique.
我们对与机器人一起工作的社会影响很感兴趣。在本文中,我们研究了一个人形机器人质量检查员,与装配线上的工人一起工作。这种设置在小规模装配线上是可行的,在小规模装配线上,人类装配工人提供灵活、快速的装配。机器人质量检查员可以加强质量保证过程,但将机器人置于相对于装配工人的地位。我们将介绍与我们的行业合作者一起设计的初步实验室试点研究的结果。在我们的试验中,一个人形机器人在一个共享的工作空间里目视检查参与者的组装产品,并根据机器人社会反馈的简单模型提出批评。我们的研究结果表明,人们对机器人的看法(信任、对智能的印象等)会随着机器人在评判参与者工作时的社交行为而改变。此外,如果人们不同意机器人对他们工作的看法,他们会给机器人更负面的评价,而不管机器人的社会行为和批评的价值。
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引用次数: 16
An Empirical Path Loss Model for Indoor Environments in 2.4GHz 802.11n Networks 基于2.4GHz 802.11n网络的室内环境路径损耗经验模型
Pub Date : 2015-10-21 DOI: 10.1145/2814940.2814971
Ankit Prabhatbhai Patel, Minsoo Jang, Tony A. B. Y. Varkey, K. Lim
Various indoor models based on the femtocell deployment have been proposed in the literature. However none of the schemes provides a generic model for the indoor propagation, because some important parameters are missing related to the wall and floor effects scenario. All existing schemes considering only the thickness of wall and does not consider the ceiling height for the different floor effect. However the proposed new scheme takes materials of wall and no longer to thickness for the wall scenario in indoor propagation model. And, it is also considering the total height difference between the user equipment and access point for the floor scenario. By taking these parameters, in terms of mean absolute error, the proposed scheme has better performance than all other existing models. All the schemes were tested in a three-story building with different number of penetrated walls and floors.
文献中提出了各种基于飞基站部署的室内模型。然而,这些方案都没有提供室内传播的通用模型,因为缺少与墙壁和地板效果场景相关的一些重要参数。所有现有的方案都只考虑墙体的厚度,而没有考虑天花板的高度,从而产生不同的地板效果。然而,在室内传播模型中,新方案采用墙体材料,不再考虑墙体的厚度。此外,它还考虑了楼层场景中用户设备和接入点之间的总高度差。采用这些参数,就平均绝对误差而言,该方案比现有的所有模型具有更好的性能。所有的方案都在一个三层的建筑中进行了测试,该建筑有不同数量的穿透墙和地板。
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引用次数: 2
Outreach Education Utilizing Humanoid Type Agent Robots 利用人形代理机器人的外展教育
Pub Date : 2015-10-21 DOI: 10.1145/2814940.2814980
Jeonghye Han, Ill-Woo Park, Minhyuk Park
This Paper seeks to observe the changes in children from low-income families after being exposed to education through humanoid robots. An outreach education as it is, the study primarily focuses on the benefits of the said type of education.
本文旨在观察低收入家庭儿童接受人形机器人教育后的变化。作为一种外展教育,这项研究主要集中在上述教育类型的好处上。
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引用次数: 8
Transitions of User Internal States by Transition of Agent States 通过代理状态的转换实现用户内部状态的转换
Pub Date : 2015-10-21 DOI: 10.1145/2814940.2814964
T. Matsui, S. Yamada
We propose a model for designing embodied virtual agents for use in online retailing. Such agents are necessary for transiting user internal states to manipulate the decision-making process. To satisfy this demand, the agents need to build a trustworthy relationship with users through interactions. In our model, user internal state transitions are derived from agent state transitions. The trustworthiness of agents changes according to agent states and is difficult to operate directly. We define two factors of trustworthiness, emotion and intelligence, and propose a way to transit these two factors of the agents to improve their trustworthiness.
我们提出了一个用于在线零售的嵌入式虚拟代理设计模型。这样的代理对于传递用户内部状态以操纵决策过程是必要的。为了满足这一需求,代理商需要通过交互与用户建立一种值得信赖的关系。在我们的模型中,用户内部状态转换派生自代理状态转换。agent的可信度会随着agent状态的变化而变化,难以直接操作。我们定义了信任的两个因素,情感和智力,并提出了一种传递这两个因素的方法来提高代理的可信度。
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引用次数: 0
Monitoring Driver's Cognitive Status Based on Integration of Internal and External Information 基于内外信息整合的驾驶员认知状态监测
Pub Date : 2015-10-21 DOI: 10.1145/2814940.2814999
Seonggyu Kim, R. Mallipeddi, Minho Lee
In Advanced Driving Assistance Systems (ADASs), monitoring the driver's cognitive status during driving is considered as an important issue. Because, most of the accidents in the automotive sector occur due to the driver's misinterpretation or lack of sufficient information regarding the situation. In order to prevent these accidents, current ADASs include lane departure warning systems, vehicle detection systems, advanced cruise control systems, etc. In a particular driving scenario, the amount of information available to the driver regarding a situation can be judged by monitoring the driver's gaze (internal information) and distributions corresponding to the forward traffic (external information). Therefore, to provide sufficient information to the driver regarding a driving scenario it is essential to integrate the internal and external information which is lacking in the current ADASs. In this paper, we use 3D pose estimate algorithm (POSIT) to estimate driver's attention area. In order to estimate the distributions corresponding to the forward traffic we employ Bottom-up Saliency map. To integrate the internal and external information we use conditional mutual information.
在高级驾驶辅助系统(ADASs)中,监测驾驶员在驾驶过程中的认知状态被认为是一个重要问题。因为,汽车行业的大多数事故都是由于驾驶员的误解或缺乏足够的信息而发生的。为了防止这些事故的发生,目前的ADASs包括车道偏离预警系统、车辆检测系统、先进的巡航控制系统等。在特定的驾驶场景中,可以通过监控驾驶员的凝视(内部信息)和与前方交通相对应的分布(外部信息)来判断驾驶员对某一情况的可用信息量。因此,为了向驾驶员提供有关驾驶场景的足够信息,整合当前ADASs所缺乏的内部和外部信息至关重要。本文采用三维姿态估计算法(POSIT)来估计驾驶员的注意区域。为了估计转发流量对应的分布,我们采用了自下而上的显著性映射。为了整合内部和外部信息,我们使用条件互信息。
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引用次数: 1
Improving Performance of Facial Expression Recognition using Multi-task Learning of Neural Networks 利用神经网络多任务学习提高面部表情识别性能
Pub Date : 2015-10-21 DOI: 10.1145/2814940.2815011
Jeongin Seo, Changhun Hyun, Hyeyoung Park
Facial expression recognition is an important topic in the field of human-agent interaction, because facial expression is simple and impressive signal which human can send to others. Though there have been numerous studies on facial image analysis, the performance of expression recognition is still not acceptable due to the diversity of human expression and enormous variations in facial images. In this paper, we try to improve the performance of facial expression recognition by using multi-task learning techniques of neural networks. Through computational experiments on a benchmark database, we show positive possibility of performance improvement using multi-task learning.
面部表情识别是人机交互领域的一个重要课题,因为面部表情是人类可以传递给他人的简单而深刻的信号。尽管对面部图像分析的研究已经很多,但由于人类表情的多样性和面部图像的巨大变化,表情识别的性能仍然令人难以接受。在本文中,我们尝试使用神经网络的多任务学习技术来提高面部表情识别的性能。通过在基准数据库上的计算实验,我们展示了使用多任务学习提高性能的积极可能性。
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引用次数: 1
Deformation Invariant and Contactless Palmprint Recognition Using Convolutional Neural Network 基于卷积神经网络的变形不变非接触掌纹识别
Pub Date : 2015-10-21 DOI: 10.1145/2814940.2814977
Amin Jalali, R. Mallipeddi, Minho Lee
Palmprint recognition is a challenging problem, mainly due to low quality of the patterns, variation in focal lens distance, large nonlinear deformations caused by contactless image acquisition system, and computational complexity for the large image size of typical palmprints. This paper proposes a new contactless biometric system using features of palm texture extracted from the single hand image acquired from a digital camera. In this work, we propose to apply convolutional neural network (CNN) for palmprint recognition. The results demonstrate that the extracted local and general features using CNN are invariant to image rotation, translation, and scale variations.
掌纹识别是一个具有挑战性的问题,其主要原因是掌纹图案质量不高、焦距变化大、非接触式图像采集系统引起的较大非线性变形,以及典型掌纹图像尺寸较大的计算复杂度。本文提出了一种新的非接触式生物识别系统,该系统利用从数码相机获取的单手图像中提取的手掌纹理特征。在这项工作中,我们提出将卷积神经网络(CNN)应用于掌纹识别。结果表明,使用CNN提取的局部特征和一般特征对图像旋转、平移和尺度变化具有不变性。
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引用次数: 34
Analyzing Human Behavioral Data to Interact with Restaurant Server Agents 分析人类行为数据与餐厅服务代理互动
Pub Date : 2015-10-21 DOI: 10.1145/2814940.2815013
Eun-Sol Kim, Kyoung-Woon On, Byoung-Tak Zhang
In this paper, we consider a problem of analyzing human behavioral data to predict the human cognitive states and generate corresponding actions of sever-agent. Specifically, we aim at predicting human cognitive states during meal time and generating relevant dining services for the human. For this study, we collect behavioral data using 2 kinds of wearable devices, which are an eye tracker and a watch type EDA device, during meal time. We focus on the characteristics of the behavioral data, which are heterogeneous, noisy and temporal, and suggest a novel machine learning algorithm which can analyze the data integrally. Suggested model has hierarchical structure: the bottom layer combines the multi-modal behavioral data based on causal structure of the data and extracts the feature vector. Using the extracted feature vectors, the upper layer predicts the cognitive states based on temporal correlation between feature vectors. Experimental results show that the suggested model can analyze the behavioral data efficiently and predict the human cognitive states correctly.
本文研究了如何通过分析人类行为数据来预测人类的认知状态并生成相应的agent行为。具体来说,我们的目标是预测人类在用餐时间的认知状态,并为人类提供相关的用餐服务。在本研究中,我们使用眼动仪和手表型EDA两种可穿戴设备收集用餐时间的行为数据。针对行为数据具有异构性、噪声性和时效性的特点,提出了一种能够对行为数据进行整体分析的机器学习算法。建议的模型具有层次结构:底层根据数据的因果结构组合多模态行为数据,提取特征向量。上层利用提取的特征向量,根据特征向量之间的时间相关性预测认知状态。实验结果表明,该模型能够有效地分析行为数据,正确地预测人的认知状态。
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引用次数: 0
Kinematic Analysis of Motor Axis Alignment on Humanoid Shoulder for GreetinG 人形肩关节电机轴线对准的运动学分析
Pub Date : 2015-10-21 DOI: 10.1145/2814940.2815009
Chan-Soon Lim, Jeong-Yean Yang, Minchul Shin, D. Kwon
Needs and studies on service robot are growing with rapid market extension. Generating human-like motions on robot is one research area of human-robot interaction. There are several studies about motion generation and humanoid design. However, kinematic analysis of humanoid design for service tasks should also performed. This paper focuses on motor alignment of humanoid shoulder. After we measure human greeting gestures with 3D capture camera and predefine workspace, simulation is performed to find motor alignment on humanoid shoulder to minimize total required motor power. Result shows that there are specific alignment for designing shoulder to perform greeting tasks on small motor powers.
随着市场的迅速扩展,对服务机器人的需求和研究也在不断增长。机器人仿人运动是人机交互研究的一个领域。在运动生成和类人设计方面有很多研究。然而,服务任务的人形设计的运动学分析也应该进行。本文主要研究人形肩关节的运动对准问题。在我们用3D捕捉相机测量人类的问候手势并预定义工作空间后,进行仿真以找到人形肩膀上的电机对齐以最小化所需的电机总功率。结果表明,在小电机功率下,肩部的设计具有一定的一致性。
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引用次数: 0
Gaze Analysis of Avatar-based Navigation with Different Perspectives in 3D Virtual Space 三维虚拟空间中基于化身的不同视角导航注视分析
Pub Date : 2015-10-21 DOI: 10.1145/2814940.2814981
Jooyeon Lee, Manri Cheon, Seong-eun Moon, Jong-Seok Lee
This paper explores the relations between perspectives of navigation and visual perception in 3D virtual space, by analyzing avatar-based navigation with the eye-gaze data. We examine how different perspectives and types of avatars affect the users' scopes of visual perception within 3D virtual environments. Throughout this research, we attempt to draw possible connections between the perspectives and cognitive patterns of visual perception. We propose that manipulating perspectives of avatars or those of users has immediate effects on the users' scopes of visual perception and patterns of visual attention.
本文通过对人眼注视数据的分析,探讨了三维虚拟空间中导航视角与视觉感知的关系。我们研究了不同的视角和类型的化身如何影响用户在3D虚拟环境中的视觉感知范围。在整个研究中,我们试图在视觉感知的视角和认知模式之间建立可能的联系。我们认为,操纵虚拟角色或用户的视角对用户的视觉感知范围和视觉注意模式有直接影响。
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引用次数: 4
期刊
Proceedings of the 3rd International Conference on Human-Agent Interaction
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