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Instantaneous Art? Investigating Frank Stella’s Moroccan Paintings with a Short-Exposure Experiment 瞬时艺术吗?用短曝光实验研究弗兰克·斯特拉的摩洛哥绘画
4区 艺术学 Q4 Arts and Humanities Pub Date : 2020-06-08 DOI: 10.1163/22134913-bja10001
S. D. Winter, Nathalie Vissers, Christophe Bossens, J. Wagemans
In his search to create ‘instantaneously capturable’ paintings, Frank Stella started to use Day-Glo alkyd paints as a vehicle to communicate his simple, striped designs. Up till now, art criticism has neglected the visual impact of these fluorescent colours on this concept of ‘instantaneous art’. By presenting participants with Stella’s designs (fluorescent and conventional variants) for short presentation times (8 to 12 ms), we aimed to find out whether fluorescent colour combinations are seen faster (i.e., yield better performance in identifying the specific design) than their conventional counterparts. In general, participants were very good in identifying the correct design among distractors, which means that the pattern and colour combinations based on Stella’s work do seem to be ‘instantaneously capturable’. However, Stella’s formula for ‘instantaneous’ paintings is not identical for the different combinations. When exploring fluorescence in combination with other aspects of the design (colour and pattern), we found two effects that seemed to predict performance. First, performance seemed to depend on specific design patterns. Second, fluorescence seemed to interact with specific colour combinations in predicting performance. The red/yellow designs yielded better performance for the fluorescent variants, while the opposite was found for the green/orange designs. Contrast differences in luminance between the two colours of each colour combination might explain part of the results. On the other hand, the effect of fluorescent colours might have been watered down by the confusion between the hand-printed fluorescent colours and the computer display used for the identification task, which only showed conventional colours.
为了创作“瞬间捕捉”的画作,Frank Stella开始使用Day-Glo醇酸漆作为传达他简单条纹设计的工具。到目前为止,艺术评论忽略了这些荧光色对“瞬时艺术”概念的视觉影响。通过在短时间内(8至12毫秒)向参与者展示Stella的设计(荧光和传统变体),我们旨在找出荧光颜色组合是否比传统颜色组合更快地被看到(即,在识别特定设计方面产生更好的性能)。总的来说,参与者在识别干扰物的正确设计方面表现得很好,这意味着基于斯特拉作品的图案和颜色组合似乎是“瞬间捕捉到的”。然而,对于不同的组合,斯特拉的“瞬时”绘画公式并不相同。当探索荧光与设计的其他方面(颜色和图案)相结合时,我们发现两种效果似乎可以预测性能。首先,性能似乎取决于特定的设计模式。其次,荧光似乎与特定的颜色组合相互作用,以预测表现。红色/黄色设计对荧光变体产生了更好的性能,而绿色/橙色设计则相反。每种颜色组合的两种颜色之间的亮度对比差异可能解释了部分结果。另一方面,由于手工打印的荧光颜色与用于识别任务的计算机显示器之间的混淆,荧光颜色的效果可能被淡化了,计算机显示器只显示传统的颜色。
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引用次数: 2
Crossmodal Associations between Cinema with Elements of Comic and Tragic and Texture Touch 电影与喜剧、悲剧元素的跨模式关联与质感触觉
4区 艺术学 Q4 Arts and Humanities Pub Date : 2020-06-08 DOI: 10.1163/22134913-bja10004
M. Iosifyan
Crossmodal associations are systematic links between a stimulus from one modality (e.g., color) and a stimulus from another modality (e.g., sound). The present study investigated crossmodal associations between cinema (a complex visual and auditory stimulus) and texture touch. Participants watched fragments of movies with comic and tragic elements. They also touched different textures (e.g., silk, fur, marble) and chose the textures that were most/least consistent with the films. We found systematic links between the films and the textures associated with them. Films with elements of tragedy were associated with granite, marble and glass, while films with elements of comedy were associated with glass pebbles, plasticine and a slime toy. Similar emotional and semantic evaluations of textures and films can partly explain these crossmodal associations. Significant correlations were found between the direct emotional evaluation of films and indirect evaluation through the cinema-haptic perception index for the following scales: dirty, disgusting, pleasant and happy.
跨模态关联是来自一种模态的刺激(如颜色)和来自另一种模态的刺激(如声音)之间的系统联系。本研究调查了电影(一种复杂的视觉和听觉刺激)和质感触觉之间的跨模态关联。参与者观看了带有喜剧和悲剧元素的电影片段。他们还触摸了不同的纹理(如丝绸、毛皮、大理石),并选择了与电影最一致/最不一致的纹理。我们发现电影和与之相关的纹理之间有系统的联系。带有悲剧元素的电影与花岗岩、大理石和玻璃联系在一起,而带有喜剧元素的电影与玻璃鹅卵石、橡皮泥和黏液玩具联系在一起。相似的情感和语义评价纹理和电影可以部分解释这些跨模态关联。通过电影触觉感知指数对电影的直接情感评价与间接情感评价在肮脏、恶心、愉悦和快乐四个维度上存在显著相关。
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引用次数: 2
Frans van Mieris’s Painting Technique as One of the Possible Sources for Willem Beurs’s Treatise on Painting 弗朗斯·范·米耶里斯的绘画技巧是威廉·伯尔斯《绘画论》的可能来源之一
4区 艺术学 Q4 Arts and Humanities Pub Date : 2020-06-04 DOI: 10.6084/M9.FIGSHARE.12295721.V1
C. Pottasch
The seventeenth-century artist Frans van Mieris was masterful in the realistic rendering of different materials, like satin, velvet, fur and metal. His work could well have been a source for fabrics and other materials for the slightly younger Willem Beurs’s 1692 treatise on painting. This paper will show how acute Van Mieris observations were in depicting these materials, and the role that reflections play in our perception of their realism.
17世纪的艺术家弗朗斯·范·米耶里斯(Frans van Mieris)擅长用绸缎、天鹅绒、毛皮和金属等不同材料进行逼真的渲染。他的作品很可能是略年轻一点的威廉·伯尔斯(Willem Beurs) 1692年绘画专著的面料和其他材料的来源。本文将展示范密里斯的观察在描绘这些材料时是多么敏锐,以及反射在我们对它们的现实主义的感知中所起的作用。
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引用次数: 4
‘Colouring’ — Material Depiction in Flemish and Dutch Baroque Art Theory “着色”-佛兰德语和荷兰巴洛克艺术理论中的材料描述
4区 艺术学 Q4 Arts and Humanities Pub Date : 2020-04-22 DOI: 10.1163/22134913-bja10005
Lisa Wiersma
Seventeenth-century painters were masters at painting objects and beings that seem tangible. Most elaborate was painting translucent materials like skins and pulp: human flesh and grapes, for instance, require various surface effects and suggest the presence of mass below the upper layers. Thus, the viewer is more or less convinced that a volume or object is present in an illusionary space. In Dutch, the word ‘stofuitdrukking’ is used: expression or indication of material, perhaps better understood as rendering of material. In English, ‘material depiction’ probably captures this painterly means best: it includes rendering of surface effects, while revealing the underlying substance, and it implies that weight and mass are suggested. Simple strokes of paint add up to materials and things that are convincingly percieved. At first glance, material depiction hardly seems a topic in early-modern art theory, yet 17th-century painters are virtually unequalled as regards this elaborate skill. Therefore, 17th-century written sources were studied to define how these might discuss material depiction, if not distinctly. This study concerns one of many questions regarding the incredible convincingness of 17th-century material depiction: besides wondering why the illusions work (Di Cicco et al., this issue) and how these were achieved (Wiersma, in press), the question should be asked why this convincingness was sought after. Was it mere display of ability and skill? And how was material depiction perceived, valued and enjoyed? First, contemporary terminology is determined: the seemingly generic term ‘colouring’ signified the application of convincing material depiction especially — which is not as self-evident as it sounds. Second, and extensively, the reader will find that convincing or appealing material depiction was considered a reference to religion and natural philosophy.
17世纪的画家是描绘有形物体和生命的大师。最复杂的是绘制半透明材料,如皮肤和果肉:例如,人肉和葡萄,需要各种表面效果,并暗示在上层之下存在质量。因此,观看者或多或少地相信一个体量或物体存在于一个虚幻的空间中。在荷兰语中,使用“stofuitdrukking”这个词:对材料的表达或指示,也许更好的理解是对材料的渲染。在英语中,“材料描绘”可能是最好地捕捉了这种绘画的意思:它包括表面效果的渲染,同时揭示了潜在的物质,它暗示了重量和质量。简单的笔触加起来的材料和东西是令人信服的感知。乍一看,材料描绘似乎不是早期现代艺术理论的主题,但17世纪的画家在这种精心制作的技巧方面几乎是无与伦比的。因此,研究人员研究了17世纪的书面资料,以确定这些资料如何讨论材料描述,如果不是很清楚的话。这项研究涉及到许多关于17世纪材料描绘令人难以置信的说服力的问题之一:除了想知道为什么幻觉会起作用(Di Cicco等人,本期)以及这些幻觉是如何实现的(Wiersma, in press),问题应该是为什么这种说服力被追求。这仅仅是能力和技巧的展示吗?物质描绘是如何被感知、重视和欣赏的?首先,当代术语是确定的:“着色”这个看似通用的术语特别意味着令人信服的材料描绘的应用——这并不像听起来那么不言自明。其次,读者会广泛地发现,令人信服或吸引人的材料描述被认为是对宗教和自然哲学的参考。
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引用次数: 5
Does ‘Action Viewing’ Really Exist? Perceived Dynamism and Viewing Behaviour “动作观看”真的存在吗?感知动力和观看行为
4区 艺术学 Q4 Arts and Humanities Pub Date : 2020-03-01 DOI: 10.1163/22134913-20191128
Hanna Brinkmann, Louis Williams, E. McSorley, R. Rosenberg
Throughout the 20th century, there have been many different forms of abstract painting. While works by some artists, e.g., Piet Mondrian, are usually described as static, others are described as dynamic, such as Jackson Pollock’s ‘action paintings’. Art historians have assumed that beholders not only conceptualise such differences in depicted dynamics but also mirror these in their viewing behaviour. In an interdisciplinary eye-tracking study, we tested this concept through investigating both the localisation of fixations (polyfocal viewing) and the average duration of fixations as well as saccade velocity, duration and path curvature. We showed 30 different abstract paintings to 40 participants — 20 laypeople and 20 experts (art students) — and used self-reporting to investigate the perceived dynamism of each painting and its relationship with (a) the average number and duration of fixations, (b) the average number, duration and velocity of saccades as well as the amplitude and curvature area of saccade paths, and (c) pleasantness and familiarity ratings. We found that the average number of fixations and saccades, saccade velocity, and pleasantness ratings increase with an increase in perceived dynamism ratings. Meanwhile the saccade duration decreased with an increase in perceived dynamism. Additionally, the analysis showed that experts gave higher dynamic ratings compared to laypeople and were more familiar with the artworks. These results indicate that there is a correlation between perceived dynamism in abstract painting and viewing behaviour — something that has long been assumed by art historians but had never been empirically supported.
在整个20世纪,出现了许多不同形式的抽象画。一些艺术家的作品,比如蒙德里安,通常被描述为静态的,而另一些则被描述为动态的,比如杰克逊·波洛克的“动作绘画”。艺术历史学家认为,观者不仅将描绘的动态中的这些差异概念化,而且还将这些差异反映在他们的观看行为中。在一项跨学科的眼动追踪研究中,我们通过调查注视的定位(多焦点观看)、注视的平均持续时间以及扫视速度、持续时间和路径曲率来验证这一概念。我们向40名参与者——20名外行人和20名专家(艺术系学生)——展示了30幅不同的抽象画,并使用自我报告来调查每幅画的感知动态及其与(a)注视的平均次数和持续时间,(b)扫视的平均次数、持续时间和速度,以及扫视路径的幅度和曲率面积,以及(c)愉悦度和熟悉度评分的关系。我们发现,注视和扫视的平均次数、扫视速度和愉悦度评分随着感知动态评分的增加而增加。同时,随着感知活力的增加,扫视持续时间减少。此外,分析表明,与外行人相比,专家给出了更高的动态评分,并且更熟悉艺术品。这些结果表明,在抽象绘画中感知到的活力与观看行为之间存在相关性——这是艺术史学家长期以来所假设的,但从未得到实证支持。
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引用次数: 4
Perspective on Canaletto’s Paintings of Piazza San Marco in Venice 卡纳莱托的威尼斯圣马可广场绘画透视
4区 艺术学 Q4 Arts and Humanities Pub Date : 2020-01-21 DOI: 10.1163/22134913-20191131
C. Erkelens
Perspective plays an important role in the creation and appreciation of depth on paper and canvas. Paintings of extant scenes are interesting objects for studying perspective, because such paintings provide insight into how painters apply different aspects of perspective in creating highly admired paintings. In this regard the paintings of the Piazza San Marco in Venice by Canaletto in the eighteenth century are of particular interest because of the Piazza’s extraordinary geometry, and the fact that Canaletto produced a number of paintings from similar but not identical viewing positions throughout his career. Canaletto is generally regarded as a great master of linear perspective. Analysis of nine paintings shows that Canaletto almost perfectly constructed perspective lines and vanishing points in his paintings. Accurate reconstruction is virtually impossible from observation alone because of the irregular quadrilateral shape of the Piazza. Use of constructive tools is discussed. The geometry of Piazza San Marco is misjudged in three paintings, questioning their authenticity. Sizes of buildings and human figures deviate from the rules of linear perspective in many of the analysed paintings. Shadows are stereotypical in all and even impossible in two of the analysed paintings. The precise perspective lines and vanishing points in combination with the variety of sizes for buildings and human figures may provide insight in the employed production method and the perceptual experience of a given scene.
透视在纸上和画布上对深度的创造和欣赏中起着重要的作用。现存场景的绘画是研究透视的有趣对象,因为这些绘画提供了画家如何应用透视的不同方面来创作备受赞赏的画作的见解。在这方面,卡纳莱托在18世纪为威尼斯圣马可广场画的画特别有趣,因为广场的非凡几何形状,而且卡纳莱托在他的职业生涯中创作了许多相似但不相同的观看位置的画。卡纳莱托通常被认为是一位伟大的线性透视大师。对9幅画作的分析表明,卡纳莱托在他的画作中几乎完美地构建了透视线和消失点。由于广场呈不规则的四边形,仅凭观察几乎不可能精确地重建广场。讨论了建设性工具的使用。圣马可广场的几何形状在三幅画中被误判,质疑其真实性。在许多被分析的画作中,建筑物和人物的大小偏离了线性透视的规则。在分析的两幅画中,阴影在所有画作中都是刻板的,甚至是不可能的。精确的透视线和消失点与建筑和人物的各种尺寸相结合,可以为所采用的生产方法和给定场景的感知体验提供洞察力。
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引用次数: 1
Abstracts from the 7th Visual Science of Art Conference (VSAC) Leuven, Belgium, August 21st–24th, 2019 第七届视觉艺术科学会议(VSAC), 2019年8月21 - 24日,比利时鲁汶
4区 艺术学 Q4 Arts and Humanities Pub Date : 2019-11-29 DOI: 10.1163/22134913-20190704
There are two types of perspective relevant to human vision, photographic and visual perspective. Photographic perspective results from projection of the three-dimensional world on two-dimensional surfaces such as canvases and retinae. Photographic perspective is widely applied in drawings and paintings to create an illusion of depth. Visual perspective is a property of the space that we, human beings, perceive through vision. Photographic perspective is two-dimensional, visual perspec- tive three-dimensional. Paintings of perspective scenes are interesting objects of study because both types of perspectives play a role in the creation of depth. A previous study showed that Canaletto and other vedutisti applied perspective related to visual space.Paintings of Piazza San Marco in Venice are analysed in the current study. These paintings are of particular interest because of the Piazza’s extraordinary geometry and the fact that Canaletto and his followers produced dozens of paintings from almost identical viewing positions. Buildings and patterns are directed to three horizontally separated vanishing points. Perspective is extremely veridical in a number of paintings. It is hard to imagine how such accuracy could have been obtained without the help of a camera. In other paintings the quality of perspective is poorer and perspective is completely wrong in number of paintings, suggesting that those paintings are not of Canaletto. People have been painted twice to four times too large on all the paintings. The large sizes suggest that people were added later, aiming to portray San Marco as a more intimate plaza than it is.
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引用次数: 1
Konrad Lange on ‘the Illusion of Materials’ in Painting and Visual Arts: Revisiting a Psychoaesthetic Theory of the Perception of Material Properties 康拉德·兰格论绘画和视觉艺术中的“材料幻觉”:重新审视材料属性感知的心理美学理论
4区 艺术学 Q4 Arts and Humanities Pub Date : 2019-10-28 DOI: 10.1163/22134913-20191126
David Romand
In the present article, I discuss the concept of ‘the illusion of materials’ (die Stoffillusion) as it was elaborated in the late 19th and early 20th centuries by the German aesthetician and art historian Konrad Lange (1855–1921). Here I intend to revisit a remarkable theory of the psychological mechanisms that underlie the aesthetic experience of mimesis in painting and, more generally speaking, in visual arts. First, I deal with the historical background of Lange’s contribution by saying a word about the German-speaking psychoaesthetic paradigm as it developed between the mid-19th century and WWI. Second, I discuss the basic tenets of Lange’s ‘illusionistic aesthetics’ (Illusionsästhetik), the view according to which the experience of the beautiful lies in a process of ‘conscious self-delusion’ (bewusste Selbsttäuschung) by which means the contemplating subject mentally oscillates between ‘semblance’ and ‘reality’. Third, I analyze Lange’s theoretical way of conceiving the illusion of materials by showing that he identified it as one of the seven chief categories of aesthetic illusions and by insisting on his distinction between the ‘subjective’ non-aesthetic illusion and the ‘objective’ aesthetic illusion of materials. Fourth, I show how Lange conceived the place of the illusion of materials in aesthetic experience in general and in the contemplation of painting and sculpture in particular. In a fifth, concluding part, I deal with the significance of Lange’s ideas on the illusion of materials today by highlighting their close relation to Daniel Arasse’s conception of painting contemplation as a dialectics of ‘the pictorial’ and ‘the iconic’, while also suggesting that they may be very fruitful within the context of current experimental psycho- and neuroaesthetic research.
在本文中,我将讨论19世纪末和20世纪初由德国美学家和艺术史学家康拉德·兰格(1855-1921)阐述的“材料的幻觉”(die Stoffillusion)概念。在这里,我打算重新审视一个引人注目的心理机制理论,该理论是绘画中模仿美学经验的基础,更广泛地说,在视觉艺术中。首先,我将通过对德语心理美学范式在19世纪中期和第一次世界大战之间的发展进行简要介绍,来处理兰格贡献的历史背景。其次,我讨论了兰格的“幻觉美学”(Illusionsästhetik)的基本原则,根据这种观点,美的体验存在于“有意识的自我欺骗”(bewusste Selbsttäuschung)的过程中,这意味着沉思的主体在“外表”和“现实”之间心理上摇摆。第三,我分析了兰格设想材料幻觉的理论方法,表明他将其确定为审美幻觉的七个主要类别之一,并坚持他对“主观的”非审美幻觉和“客观的”材料审美幻觉的区分。第四,我展示了兰格是如何在审美体验中,特别是在绘画和雕塑的沉思中,构思材料幻觉的位置的。在第五部分,也就是结语部分,我通过强调兰格关于材料幻觉的观点与丹尼尔·阿拉斯(Daniel Arasse)的绘画沉思概念的密切关系,强调它们与“图像”和“标志性”的辩证法的密切关系,来处理它们的重要性,同时也表明它们在当前实验心理和神经美学研究的背景下可能非常富有成果。
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引用次数: 2
The Art of Shaping Materials 塑造材料的艺术
4区 艺术学 Q4 Arts and Humanities Pub Date : 2019-10-28 DOI: 10.1163/22134913-20191116
Filipp Schmidt
Material perception — the visual perception of stuff — is an emerging field in vision research. We recognize materials from shape, color and texture features. This paper is a selective review and discussion of how artists have been using shape features to evoke vivid impressions of specific materials and material properties. A number of examples are presented in which visual artists render materials or their transformations, such as soft human skin, runny or viscous fluids, or wrinkled cloth. They achieve this by expressing the telltale shape features of these materials and transformations, often by carving them from a single block of marble or wood. Vision research has just begun to investigate these very shape features, making material perception a prime example of how art can inform science.
物质感知——对物质的视觉感知——是视觉研究中的一个新兴领域。我们从形状、颜色和纹理特征来识别材料。本文是对艺术家如何利用形状特征来唤起对特定材料和材料特性的生动印象的选择性回顾和讨论。在许多例子中,视觉艺术家呈现材料或其转换,如柔软的人体皮肤,流动或粘性流体,或褶皱的布料。他们通过表达这些材料的形状特征和变形来实现这一点,通常是通过将它们从一块大理石或木头上雕刻出来。视觉研究刚刚开始调查这些形状特征,使材料感知成为艺术如何为科学提供信息的主要例子。
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引用次数: 9
Problems and Paradoxes of Painting and Perception 绘画与感知的问题与悖论
4区 艺术学 Q4 Arts and Humanities Pub Date : 2019-09-11 DOI: 10.1163/22134913-20191142
R. Pepperell
This illustrated essay highlights some conceptual problems that arise when we consider the nature of visual perception and its relationship to art. Science proceeds on the assumption that natural phenomena operate rationally and can be explained rationally. Yet the study of art shows that many ordinary acts of perception, such as looking at a picture, can be paradoxical, logically contradictory and self-referential. I conclude that we must confront these problems if we are to reconcile the scientific approach to explaining visual perception with artistic and philosophical discoveries.
这篇插图文章强调了当我们考虑视觉感知的本质及其与艺术的关系时出现的一些概念问题。科学是建立在这样的假设之上的:自然现象是理性地发生的,并且可以理性地解释。然而,对艺术的研究表明,许多普通的感知行为,比如看一幅画,可能是矛盾的、逻辑矛盾的、自我参照的。我的结论是,如果我们要调和解释视觉感知的科学方法与艺术和哲学发现,我们必须面对这些问题。
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引用次数: 5
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