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2015 IEEE 12th International Conference on Mobile Ad Hoc and Sensor Systems最新文献

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A Measurement Study on Media Streaming over Wi-Fi in Named Data Networking 命名数据网络中Wi-Fi媒体流的测量研究
Pub Date : 2015-10-19 DOI: 10.1109/MASS.2015.56
Samiuddin Mohammed, Mengjun Xie
Named Data Networking (NDN), aka Content Centric Networking (CCN), excels in content distribution especially multimedia distribution, which can consume significant network bandwidth. With the market penetration of mobile devices and advancement of wireless technologies, media streaming over Wi-Fi becomes increasingly popular but it does not scale well in today's IP based networking. A natural question therefore is how to leverage NDN to improve and optimize media streaming over Wi-Fi. As a first step towards this problem, we set up a 5-node Wi-Fi media streaming test bed based on Wi-Fi Direct technology and use it to collect the bandwidth and CPU usage data when streaming media in NDN as well as in IP networking. We test 4 streaming scenarios in which a live video is streamed from one publisher to multiple consumers over Wi-Fi Direct and present our measurement results in this paper. Our experimental results indicate that the bandwidth consumption between a content publisher and its forwarder (i.e., Access point) over Wi-Fi can be effectively and dramatically reduced by NDN, offering much better scalability than IP. However, CPU usage can become much higher in NDN than in IP, which deserves further investigation and optimization.
数据网络(NDN),又称内容中心网络(CCN),擅长内容分发,尤其是多媒体分发,这需要消耗大量的网络带宽。随着移动设备的市场渗透和无线技术的进步,基于Wi-Fi的媒体流越来越受欢迎,但它在当今基于IP的网络中并没有很好地扩展。因此,一个自然的问题是如何利用NDN来改进和优化Wi-Fi上的媒体流。作为解决这一问题的第一步,我们搭建了一个基于Wi-Fi Direct技术的5节点Wi-Fi流媒体试验台,并使用它来采集NDN和IP组网中流媒体时的带宽和CPU使用数据。我们测试了4个流媒体场景,其中一个实时视频通过Wi-Fi直接从一个发布者流到多个消费者,并在本文中展示了我们的测量结果。我们的实验结果表明,通过Wi-Fi的内容发布者和其转发器(即接入点)之间的带宽消耗可以通过NDN有效地显著减少,提供比IP更好的可扩展性。然而,NDN的CPU使用率可能比IP高得多,这值得进一步研究和优化。
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引用次数: 4
A Performance Analysis of End-to-End Fragmentation in Content-Centric Networking 以内容为中心的网络中端到端碎片的性能分析
Pub Date : 2015-10-19 DOI: 10.1109/MASS.2015.24
Kazuaki Ueda, K. Yokota, Jun Kurihara, A. Tagami
In the research of content-centric networking (CCN), there have been investigated several fragmentation methods of CCN messages in order to implement CCN as an L3 protocol. The latest version of the CCN protocol (CCN 1.0) adopts the end-to-end fragmentation method that fragments CCN messages only at the content publisher. This allows intermediate routers to simply forward fragmentation packets, and hence this can solve the problem of the processing delay at routers in the existing fragmentation methods for the CCN. However, the end-to-end fragmentation has not been well-analyzed and well-evaluated yet. In this paper, we analyze the end-to-end fragmentation and clarify its important parameter for the efficient transmission. Moreover, we evaluate fragmentation methods for the cache-hit ratio and the header overhead, and we clarify advantages and disadvantages of the methods in terms of the transmission efficiency.
在内容中心网络(CCN)的研究中,为了实现CCN作为L3协议,研究了CCN消息的几种分片方法。最新版本的CCN协议(CCN 1.0)采用端到端分片方式,只在内容发布者处对CCN消息进行分片。这使得中间路由器可以简单地转发分片数据包,从而可以解决现有CCN分片方法中路由器处理延迟的问题。然而,端到端碎片化还没有得到很好的分析和评估。本文对端到端分片进行了分析,明确了端到端分片对高效传输的重要参数。此外,我们评估了缓存命中率和报头开销的碎片方法,并从传输效率方面阐明了这些方法的优缺点。
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引用次数: 1
Novel Adaptive Queue Intelligent Management Algorithm 一种新的自适应队列智能管理算法
Pub Date : 2015-10-19 DOI: 10.1109/MASS.2015.98
De-gan Zhang, Zhen Ma, Dexin Zhao, J. Song, Si Liu
With the development of Internet, various kinds of new applications appear constantly. They all have high requirements to the time delay, throughput, especially strong real-time applications such as mobile monitoring, video calls. This is a new challenge to the existing congestion control method. In order to solve this problem, we propose novel adaptive queue management intelligent algorithm in this paper. New active queue management algorithm adopts a new formula to calculate the discard packet rate. The discard packet rate can be calculated according to the changes of average queue and the nonlinear function. This new algorithm named ASRED (Adaptive Sigmoid RED) is based on the framework of RED (Random Early Detection). ASRED uses a new function to calculate the discarding probability. In addition, the adaptive adjustment of maxp mechanism is added into the algorithm.
随着互联网的发展,各种新的应用程序不断出现。它们对时延、吞吐量都有很高的要求,尤其是实时性强的应用,如移动监控、视频通话等。这对现有的拥塞控制方法提出了新的挑战。为了解决这一问题,本文提出了一种新的自适应队列管理智能算法。新的主动队列管理算法采用了新的丢包率计算公式。丢弃包率可以根据平均队列的变化和非线性函数来计算。该算法基于随机早期检测(RED)的框架,被命名为ASRED (Adaptive Sigmoid RED)。ASRED使用了一个新的函数来计算丢弃概率。此外,在算法中加入了自适应调整maxp机制。
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引用次数: 1
Wireless Sensing: What Simplicity Has to Offer? 无线传感:有多简单?
Pub Date : 2015-10-19 DOI: 10.1109/MASS.2015.79
A. Sayakkara, C. Suduwella, Charith Shalitha, Rumesh Hapuarachchi, C. Keppitiyagama, K. Zoysa
We argue that, a wireless sensor does not have to implement a full networking stack in order to be a part of an energy efficient sensing application as long as it can deliver its sensed data to an Internet connected device over a single hop. Current hardware industry trends indicate the possibility of implementing wireless sensors for a low cost with simple capabilities. This poster highlights our preliminary work aligned with this trend and aims to open a discussion on this topic.
我们认为,无线传感器不需要实现一个完整的网络堆栈,以成为节能传感应用程序的一部分,只要它可以通过一个单跳将其感知数据传递到互联网连接的设备。当前的硬件行业趋势表明,实现低成本、功能简单的无线传感器是可能的。这张海报突出了我们与这一趋势相一致的初步工作,旨在就这一主题展开讨论。
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引用次数: 2
Dynamic Provisioning for High Energy Efficiency and Resource Utilization in Cloud RANs 云局域网中高能效和资源利用的动态配置
Pub Date : 2015-10-19 DOI: 10.1109/MASS.2015.71
Abolfazl Hajisami, Tuyen X. Tran, D. Pompili
Current Distributed Radio Access Network (DRAN) architectures, which are characterized by a static configuration and deployment of Base Stations (BSs), have exposed their limitations in handling the temporal and geographical fluctuations of capacity demand as well as the electromagnetic interference caused by the high band reuse, making them inadequate to support the ever-increasing users' data-rate requests. Cloud Radio Access Network (C-RAN) is a new centralized paradigm based on virtualization that has emerged as a promising architecture to address efficiently such fluctuations. C-RAN provides high energy efficiency and resource utilization across Software Defined Wireless Networks (SDWNs). A novel reconfigurable solution based on C-RAN is proposed to adapt dynamically and efficiently to fluctuations in per-user capacity demand. A real-time test bed is used to compare the proposed dynamic provisioning solution against the traditional static approach.
当前的分布式无线接入网(DRAN)架构以静态配置和基站部署为特点,在处理容量需求的时间和地域波动以及高频带复用引起的电磁干扰方面暴露出局限性,无法满足日益增长的用户数据速率需求。云无线接入网(C-RAN)是一种基于虚拟化的新的集中式范式,它已经成为一种有前途的架构,可以有效地解决这种波动。C-RAN在软件定义无线网络(SDWNs)中提供高能效和资源利用率。提出了一种新的基于C-RAN的可重构方案,以动态有效地适应每用户容量需求的波动。通过一个实时测试平台,将提出的动态供应方案与传统的静态方案进行比较。
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引用次数: 3
On Demand Beaconless Planar Backbone Construction for Quasi Unit Disk Graphs 拟单位磁盘图的按需无信标平面主干构造
Pub Date : 2015-10-19 DOI: 10.1109/MASS.2015.63
Florentin Neumann, Hannes Frey
Beaconless topology control algorithms reduce message overhead of local topology constructions compared to conventional (beacon-based) local approaches by avoiding maintenance of neighborhood tables. Moreover, they construct a node's adjacency in the desired topology on demand and only locally, i.e., Do not require network-wide operation. In this work, we present a beaconless topology control algorithm which enables a node to reactively construct a planar backbone graph in its geographic vicinity. This backbone graph is a constant node degree, constant stretch hop-spanner for the input quasi unit disk graph. Our contribution is novel, since all known algorithms with comparable outputs require maintenance of neighborhood tables and are designed for network-wide operation. In addition, it is of significance since there are several applications of it, e.g., In the context of geographic unicast and multicast routing with guaranteed delivery.
与传统的(基于信标的)本地方法相比,无信标拓扑控制算法通过避免维护邻域表,减少了本地拓扑构造的消息开销。此外,它们在所需的拓扑中按需构建节点的邻接关系,并且仅在本地构建,即不需要网络范围的操作。在这项工作中,我们提出了一种无信标拓扑控制算法,该算法使节点能够在其地理附近被动地构建平面主干图。该骨干图是一个恒定节点度、恒定拉伸跳跃扳手为输入的准单位磁盘图。我们的贡献是新颖的,因为所有具有可比输出的已知算法都需要维护邻域表,并且是为网络范围的操作而设计的。此外,它还具有重要的应用意义,例如在保证交付的地理单播和多播路由环境中。
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引用次数: 1
Rado: A Randomized Auction Approach for Data Offloading via D2D Communication 无线电:通过D2D通信进行数据卸载的随机拍卖方法
Pub Date : 2015-10-19 DOI: 10.1109/MASS.2015.83
Yifei Zhu, Jingjie Jiang, Bo Li, Baochun Li
Despite the growing deployment of 4G networks, the capacity of cellular networks is still insufficient to satisfy the ever-increasing bandwidth demand of mobile applications. Given the common interest of mobile users, Device-to-Device (D2D) communication has emerged as a promising solution to offload cellular traffic and enable proximity-based services. One of the main detriments for D2D communication is the lack of incentive for mobile users to share their content, since such sharing inevitably consumes limited resources and potentially jeopardizes user privacy. In this paper, we study the incentive problem in D2D communications. Specifically, we model the incentive in offloading scenario as an auction game. A trading network is constructed between an eNB and users, in which auctions are conducted to group offloading users and determine proper rewards. We further design a randomized auction mechanism to guarantee system efficiency and truthfulness. Extensive experiments verify the effectiveness of our mechanism in that it achieves a significant performance gain in comparison with baseline methods.
尽管4G网络的部署越来越多,但蜂窝网络的容量仍然不足以满足移动应用日益增长的带宽需求。考虑到移动用户的共同兴趣,设备到设备(Device-to-Device, D2D)通信已经成为一种很有前途的解决方案,可以减轻蜂窝通信流量,并实现基于距离的服务。D2D通信的主要弊端之一是缺乏激励移动用户分享他们的内容,因为这种分享不可避免地消耗有限的资源,并可能危及用户隐私。本文研究了D2D通信中的激励问题。具体来说,我们将卸载场景中的激励建模为拍卖游戏。在环境银行和用户之间建立交易网络,通过拍卖对卸载用户进行分组,并确定适当的奖励。我们进一步设计了一个随机拍卖机制,以保证系统的效率和真实性。大量的实验验证了我们的机制的有效性,因为与基线方法相比,它实现了显着的性能增益。
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引用次数: 23
Dynamic Mobile Charger Scheduling in Heterogeneous Wireless Sensor Networks 异构无线传感器网络中的动态移动充电器调度
Pub Date : 2015-10-19 DOI: 10.1109/MASS.2015.99
Hua Huang, Shan Lin, Lin Chen, Jie Gao, A. Mamat, Jie Wu
Recent advances in energy transfer technology is boosting the development of renewable sensor networks. To sustain such a network, a mobile robot travels from node to node to recharge each sensor before its battery runs out. Consider each node's recharge as a real-time task, the robot needs to serve these tasks by their deadlines. This represents a class of challenging mobility scheduling problems, where the nodes' deadlines and spatial distribution are often at odds with each other. In this paper, we focus on the scenario where nodes have heterogeneous energy consumption rates, and our goal is to maximize the percentage of nodes alive. We formulate this scheduling problem and prove its NP-completeness. To solve this problem, we propose a spatial dependent task scheduling algorithm, which quantifies the impact of scheduling proximate tasks on the other tasks. With extensive simulations, we reveal the trade-offs of existing solutions under a wide range of network scenarios. Our evaluation results show that our algorithms out-perform classical TSP scheduler by up to 10% and 85% in terms of coverage ratio and average tardiness, respectively.
能源传输技术的最新进展推动了可再生传感器网络的发展。为了维持这样的网络,一个移动机器人从一个节点移动到另一个节点,在电池耗尽之前给每个传感器充电。将每个节点的充电视为实时任务,机器人需要在截止日期前完成这些任务。这代表了一类具有挑战性的移动性调度问题,其中节点的最后期限和空间分布通常彼此不一致。在本文中,我们关注节点具有异构能耗率的场景,我们的目标是最大化节点的存活百分比。我们提出了这个调度问题,并证明了它的np完备性。为了解决这一问题,我们提出了一种空间相关的任务调度算法,该算法量化了调度邻近任务对其他任务的影响。通过广泛的模拟,我们揭示了在广泛的网络场景下现有解决方案的权衡。我们的评估结果表明,我们的算法在覆盖率和平均延迟方面分别比传统的TSP调度程序高出10%和85%。
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引用次数: 6
A Percolation-Based Approach to Model DTN Congestion Control 基于渗透的DTN拥塞控制模型
Pub Date : 2015-10-19 DOI: 10.1109/MASS.2015.91
A. P. Silva, M. Hilario, C. Hirata, K. Obraczka
In this paper, we propose a novel modeling framework to study congestion in delay- and disruption tolerant networks (DTNs). The proposed model is based on directed site-bond percolation where sites represent space-time positions of DTN nodes, and bonds are contact opportunities, i.e. Communication links that can be established whenever nodes come in range of each other. To the best of our knowledge, this is the first model of DTN congestion using percolation theory. The proposed modeling framework is simple yet general and can be used to evaluate different DTN congestion control mechanisms in a variety of scenarios and conditions. We validate our model by showing that its results match quite well results obtained from the ONE DTN simulation platform. We also show that our model can be used to understand how parameters like buffer management policy, buffer size, routing mechanism, and message time-to-live affect network congestion.
在本文中,我们提出了一个新的建模框架来研究延迟和中断容忍网络(DTNs)中的拥塞。该模型基于有向站点-键渗透,其中站点代表DTN节点的时空位置,键代表接触机会,即节点在彼此范围内可以建立的通信链路。据我们所知,这是第一个使用渗透理论的DTN拥塞模型。所提出的建模框架简单而通用,可用于评估各种场景和条件下不同的DTN拥塞控制机制。结果表明,该模型与ONE DTN仿真平台得到的结果吻合较好。我们还展示了我们的模型可用于理解缓冲区管理策略、缓冲区大小、路由机制和消息存活时间等参数如何影响网络拥塞。
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引用次数: 9
Software Defined Mobile Multicast 软件定义移动组播
Pub Date : 2015-10-19 DOI: 10.1109/MASS.2015.87
Shunyi Xu, Chuan Wu, Zongpeng Li
Mobile multicast has been deployed in telecommunication networks for information dissemination applications such as IPTV and video conferencing. Recent studies of mobile multicast focused on fast handover protocols, and algorithms for multicast tree management have witnessed little improvement over the years. Shortest path trees represent the status quo of multicast topology in real-world systems. Steiner trees were investigated extensively in the theory community and are known to be bandwidth efficient, but come with an associated complexity. Recent developments in the Software Defined Networking (SDN) paradigm have shed light on implementing more sophisticated protocols for better routing performance. We propose an SDN-based design to combat the complexity vs. Performance dilemma in mobile multicast. We construct low-cost Steiner trees for multicastin a mobile network, employing an SDN controller for coordinating tree construction and morphing. Highlights of our design include a set of efficient online algorithms for tree adjustment when nodes arrive and depart on the fly, and an SDN rule update framework based on constraints expressed by boolean logic to ensure loop free rule updates. The algorithms are proven to achieve a constant competitive ratio against the offline optimal Steiner tree, with an amortized constant number of edge swaps per adjustment. Mininet-based implementation and evaluation further validate the efficacy of our design.
移动组播技术已广泛应用于电信网络中,用于IPTV和视频会议等信息传播应用。近年来,移动组播的研究主要集中在快速切换协议上,而组播树管理算法的改进很少。最短路径树代表了实际系统中多播拓扑的现状。斯坦纳树在理论界得到了广泛的研究,众所周知,它具有带宽效率,但也伴随着相关的复杂性。软件定义网络(SDN)范式的最新发展揭示了实现更复杂的协议以获得更好的路由性能。我们提出了一种基于sdn的设计来解决移动组播中复杂性与性能的矛盾。我们在移动网络中构造了低成本的多组组斯坦纳树,使用SDN控制器来协调树的构造和变形。我们设计的亮点包括一组高效的在线算法,用于在节点到达和离开时进行树调整,以及基于布尔逻辑表示的约束的SDN规则更新框架,以确保循环自由的规则更新。该算法被证明可以实现与离线最优Steiner树的恒定竞争比,并且每次调整的平摊边缘交换次数为常数。基于mininet的实现和评估进一步验证了我们设计的有效性。
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引用次数: 3
期刊
2015 IEEE 12th International Conference on Mobile Ad Hoc and Sensor Systems
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