Pub Date : 2022-11-09DOI: 10.1109/ICARA56516.2023.10125630
Andrea Eirale, Mauro Martini, M. Chiaberge
Robot assistants are emerging as high-tech solutions to support people in everyday life. Following and assisting the user in the domestic environment requires flexible mobility to safely move in cluttered spaces. We introduce a new approach to person following for assistance and monitoring. Our methodology exploits an omnidirectional robotic platform to detach the computation of linear and angular velocities and navigate within the domestic environment without losing track of the assisted person. While linear velocities are managed by a conventional Dynamic Window Approach (DWA) local planner, we trained a Deep Reinforcement Learning (DRL) agent to predict optimized angular velocities commands and maintain the orientation of the robot towards the user. We evaluate our navigation system on a real omnidirectional platform in various indoor scenarios, demonstrating the competitive advantage of our solution compared to a standard differential steering following.
{"title":"RL-DWA Omnidirectional Motion Planning for Person Following in Domestic Assistance and Monitoring","authors":"Andrea Eirale, Mauro Martini, M. Chiaberge","doi":"10.1109/ICARA56516.2023.10125630","DOIUrl":"https://doi.org/10.1109/ICARA56516.2023.10125630","url":null,"abstract":"Robot assistants are emerging as high-tech solutions to support people in everyday life. Following and assisting the user in the domestic environment requires flexible mobility to safely move in cluttered spaces. We introduce a new approach to person following for assistance and monitoring. Our methodology exploits an omnidirectional robotic platform to detach the computation of linear and angular velocities and navigate within the domestic environment without losing track of the assisted person. While linear velocities are managed by a conventional Dynamic Window Approach (DWA) local planner, we trained a Deep Reinforcement Learning (DRL) agent to predict optimized angular velocities commands and maintain the orientation of the robot towards the user. We evaluate our navigation system on a real omnidirectional platform in various indoor scenarios, demonstrating the competitive advantage of our solution compared to a standard differential steering following.","PeriodicalId":443572,"journal":{"name":"2023 9th International Conference on Automation, Robotics and Applications (ICARA)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-11-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131345763","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-10-03DOI: 10.1109/ICARA56516.2023.10125281
Francisco Roldan Sanchez, Qiang Wang, David Córdova Bulens, Kevin McGuinness, Stephen Redmond, Noel E. O'Connor
End-to-end reinforcement learning techniques are among the most successful methods for robotic manipulation tasks. However, the training time required to find a good policy capable of solving complex tasks is prohibitively large. Therefore, depending on the computing resources available, it might not be feasible to use such techniques. The use of domain knowledge to decompose manipulation tasks into primitive skills, to be performed in sequence, could reduce the overall complexity of the learning problem, and hence reduce the amount of training required to achieve dexterity. In this paper, we propose the use of Davenport chained rotations to decompose complex 3D rotation goals into a concatenation of a smaller set of more simple rotation skills. State-of-the-art reinforcement-learning-based methods can then be trained using less overall simulated experience. We compare this learning approach with the popular Hindsight Experience Replay method, trained in an end-to-end fashion using the same amount of experience in a simulated robotic hand environment. Despite a general decrease in performance of the primitive skills when being sequentially executed, we find that decomposing arbitrary 3D rotations into elementary rotations is beneficial when computing resources are limited, obtaining increases of success rates of approximately 10% on the most complex 3D rotations with respect to the success rates obtained by a HER-based approach trained in an end-to-end fashion, and increases of success rates between 20% and 40% on the most simple rotations.
{"title":"Hierarchical Reinforcement Learning for In-hand Robotic Manipulation Using Davenport Chained Rotations","authors":"Francisco Roldan Sanchez, Qiang Wang, David Córdova Bulens, Kevin McGuinness, Stephen Redmond, Noel E. O'Connor","doi":"10.1109/ICARA56516.2023.10125281","DOIUrl":"https://doi.org/10.1109/ICARA56516.2023.10125281","url":null,"abstract":"End-to-end reinforcement learning techniques are among the most successful methods for robotic manipulation tasks. However, the training time required to find a good policy capable of solving complex tasks is prohibitively large. Therefore, depending on the computing resources available, it might not be feasible to use such techniques. The use of domain knowledge to decompose manipulation tasks into primitive skills, to be performed in sequence, could reduce the overall complexity of the learning problem, and hence reduce the amount of training required to achieve dexterity. In this paper, we propose the use of Davenport chained rotations to decompose complex 3D rotation goals into a concatenation of a smaller set of more simple rotation skills. State-of-the-art reinforcement-learning-based methods can then be trained using less overall simulated experience. We compare this learning approach with the popular Hindsight Experience Replay method, trained in an end-to-end fashion using the same amount of experience in a simulated robotic hand environment. Despite a general decrease in performance of the primitive skills when being sequentially executed, we find that decomposing arbitrary 3D rotations into elementary rotations is beneficial when computing resources are limited, obtaining increases of success rates of approximately 10% on the most complex 3D rotations with respect to the success rates obtained by a HER-based approach trained in an end-to-end fashion, and increases of success rates between 20% and 40% on the most simple rotations.","PeriodicalId":443572,"journal":{"name":"2023 9th International Conference on Automation, Robotics and Applications (ICARA)","volume":"24 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-10-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121649734","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}