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“Unfavorable” environmental effects can also be beneficial: a simulation analysis of centipede-like swarm robots based on implicit control for navigation and exploration in unknown environments “不利”的环境影响也可能是有益的:基于隐式控制的类蜈蚣群体机器人在未知环境中导航和探索的仿真分析
IF 0.9 Q4 ROBOTICS Pub Date : 2023-10-14 DOI: 10.1007/s10015-023-00907-6
Runze Xiao, Yusuke Tsunoda, Koichi Osuka

In this study, we propose a centipede-like swarm robotic system capable of utilizing “unfavorable” environmental effects such as robot–environment collisions, robot–robot collisions, signal noise, and signal interval, to aid navigation and exploration in 2D unknown environments. Traditional swarm robots demand complex systems to counteract “unfavorable” environmental effects, making the design of robots to handle unknown environments with theoretical infinite possibilities exceedingly challenging. In contrast, our approach does not view these “unfavorable” environmental effects as foes to be combated, but instead employs strategies like implicit control to convert them into beneficial influences on the task. This simplifies the swarm robot system, enabling navigation and exploration with only goal direction as the single input, eliminating the need for inter-robot observation, inter-robot communication and obstacle detection. Finally, we validate our system’s effectiveness through simulations in the CoppeliaSim environment, demonstrating the benefits of “unfavorable” environmental effects and the method’s universal applicability.

在这项研究中,我们提出了一种类似蜈蚣的群体机器人系统,该系统能够利用“不利”的环境影响,如机器人-环境碰撞、机器人-机器人碰撞、信号噪声和信号间隔,来帮助在2D未知环境中进行导航和探索。传统的群体机器人需要复杂的系统来抵消“不利”的环境影响,这使得机器人处理理论上无限可能的未知环境的设计极具挑战性。相比之下,我们的方法并没有将这些“不利”的环境影响视为需要对抗的敌人,而是采用了隐性控制等策略,将其转化为对任务的有益影响。这简化了群体机器人系统,实现了仅以目标方向为单一输入的导航和探索,消除了机器人间观察、机器人间通信和障碍物检测的需要。最后,我们通过在CoppeliaSim环境中的模拟验证了我们的系统的有效性,证明了“不利”环境影响的好处和该方法的普遍适用性。
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引用次数: 0
Sea urchin survey system in coastal areas using a μ-ASV 使用 μ-ASV 的沿海地区海胆调查系统
IF 0.8 Q4 ROBOTICS Pub Date : 2023-10-14 DOI: 10.1007/s10015-023-00910-x
Makoto Morito, Junichiro Tahara, Kouki Yoshimura, Hiroshi Matsunaga, Kenichiro Sato

Currently, the phenomenon of ocean desertification, known as rocky shore denudation, is occurring all over the world. One of the causes is the feeding damage by sea urchins on seaweed beds called seagrass beds. To restore the seaweed beds, it is necessary to exterminate the proliferating sea urchins. We have developed an automated survey system that provides information on sea urchin habitat distribution and seafloor topography to streamline the extermination process. Based on a small surfboard-based ASV developed in our laboratory, an underwater camera and sonar are attached to the ASV (autonomous surface vehicle), which navigates automatically to collect data. By analyzing the obtained data, we were able to obtain the habitat distribution of sea urchins and a topographic map of the seafloor, which are necessary for sea urchin extermination.

目前,被称为岩岸剥蚀的海洋荒漠化现象正在世界各地发生。其中一个原因是海胆对被称为海草床的海藻床的觅食破坏。要恢复海草床,就必须消灭大量繁殖的海胆。我们开发了一种自动勘测系统,可提供海胆栖息地分布和海底地形的信息,从而简化灭杀过程。在我们实验室开发的基于小型冲浪板的 ASV 基础上,在 ASV(自动水面飞行器)上安装了水下摄像机和声纳,ASV 可自动导航以收集数据。通过分析所获得的数据,我们能够获得海胆的栖息地分布和海底地形图,这对于海胆的灭杀是必不可少的。
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引用次数: 0
Swarm robots using Lévy walk with concession in targets exploration 在目标探测中使用Lévy行走的群机器人
IF 0.9 Q4 ROBOTICS Pub Date : 2023-10-11 DOI: 10.1007/s10015-023-00900-z
Yoshiaki Katada, Kazuhiro Ohkura

In the swarm robotics community, Lévy walk has been recognized as one of the most efficient search strategies for the environment, with sparse targets that robots have no prior knowledge of. Generally, Lévy walk is generated by following the Lévy distribution. Our previous results also confirmed that the Lévy walk outperformed the usual random walk for exploration strategy in real swarm robot experiments. On the other hand, it has been reported in several papers that each individual in swarm robots does not follow Lévy distribution due to collision avoidance from other robots, resulting in inefficient search. Therefore, we introduced concessions to the swarm robots to improve search efficiency. This paper investigated the performance of the Lévy walk with concession. Robots concede other robots when they receive the signal that other robots execute longer walks. We conducted a series of computer simulations varying ranges detecting other robots’ walk distance signals, the number of robots, the number of targets, and the distribution of targets. The results suggest that the search efficiency of Lévy walk was improved by concession. Furthermore, we confirmed that improving search efficiency saturates beyond the threshold of range detecting other robots’ walk distance signals.

在群体机器人社区中,莱维行走被认为是最有效的环境搜索策略之一,因为机器人事先不知道稀疏的目标。一般来说,莱维行走是通过遵循莱维分布生成的。我们之前的结果也证实,在真实的群体机器人实验中,莱维行走优于通常的随机行走探索策略。另一方面,有几篇论文报道称,由于避免了其他机器人的碰撞,群机器人中的每个个体都不遵循Lévy分布,导致搜索效率低下。因此,我们对群机器人进行了让步,以提高搜索效率。本文研究了具有让步的莱维行走的性能。当机器人接收到其他机器人执行更长步行的信号时,它们会向其他机器人让步。我们进行了一系列不同范围的计算机模拟,检测其他机器人的行走距离信号、机器人数量、目标数量和目标分布。结果表明,Lévy walk的搜索效率通过让步得到了提高。此外,我们证实,提高搜索效率已经超过了检测其他机器人步行距离信号的阈值。
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引用次数: 0
Comparison of the relationship between pectoral-fin movement and fin shape based on force index for fish-type balloon robot 基于力指数的鱼式气球机器人胸鳍运动与鳍形关系比较
IF 0.9 Q4 ROBOTICS Pub Date : 2023-10-10 DOI: 10.1007/s10015-023-00903-w
Naoki Kagiya, Masafumi Uchida

Balloon robots consist of a balloon body, which is filled with helium to provide buoyancy. In particular, fish-type balloon robots (FBRs) incorporate caudal- and pectoral-fin motions as their propulsion mechanism, which can be combined to realize complex motions. However, the propulsive force generated by the pectoral-fin motion is less, which is a disadvantage, and it is necessary to increase the propulsive force. Since the weight of FBR is limited, it is crucial to select a fin that can generate larger propulsive force at the same weight. In this study, pectoral fins with different shapes and materials are developed, and the propulsive force generated by various fin movements is measured. Finally, the results are compared and discussed relative to the influence of shape and softness on the propulsion.

气球机器人由气球主体组成,气球主体充满氦气以提供浮力。特别是,鱼类气球机器人(FBR)将尾鳍和胸鳍运动作为其推进机制,可以将其结合起来实现复杂的运动。然而,胸鳍运动产生的推进力较小,这是一个缺点,有必要增加推进力。由于FBR的重量是有限的,因此选择在相同重量下能够产生更大推进力的鳍是至关重要的。在这项研究中,开发了不同形状和材料的胸鳍,并测量了各种鳍运动产生的推进力。最后,就形状和柔软度对推进的影响对结果进行了比较和讨论。
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引用次数: 0
Technical issues of underwater surveying in Urban rivers 城市河流水下测量的技术问题
IF 0.9 Q4 ROBOTICS Pub Date : 2023-10-09 DOI: 10.1007/s10015-023-00901-y
Takahiro Kudo, Etsuro Shimizu

Maritime Autonomous Surface Ships (MASS) are expected to be used in logistics, transportation, security, etc. in the future. When operating a ship, we have to pay attention to invisible objects under the water. Objects above the water surface can be detected by the camera system. On the other hand, underwater objects are generally detected by acoustic sensors called “sonar”. Almost all sonar products are expensive, so it is not realistic to mount them on all MASS. Therefore, surveying underwater with a survey ship and preparing charts that includes underwater objects, it realizes safe and reasonable navigation of MASS. Since mobility systems for tourism and transportation are required in urban areas, MASS is one of the solutions for those systems in urban rivers. However, it is difficult surveying in urban rivers. This paper describes some experimental results, technical issues, and the solution for underwater surveying of urban rivers, for which the demand for MASS is expected to increase in the future.

海上自主水面舰艇(MASS)有望在未来的物流、运输、安全等领域得到应用。操作船只时,我们必须注意水下看不见的物体。水面上的物体可以被摄像头系统检测到。另一方面,水下物体通常由称为“声纳”的声学传感器检测。几乎所有的声纳产品都很昂贵,因此将其安装在所有MASS上是不现实的。因此,使用测量船进行水下测量并编制包括水下物体的海图,可以实现MASS的安全合理导航。由于城市地区需要旅游和交通的移动系统,MASS是城市河流中这些系统的解决方案之一。然而,在城市河流中进行测量是困难的。本文介绍了城市河流水下测量的一些实验结果、技术问题和解决方案,预计未来对MASS的需求将增加。
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引用次数: 0
Basic analog–digital circuit for motion detection based on the vertebrate retina with low power consumption 基于脊椎动物视网膜的低功耗运动检测基本模拟数字电路
IF 0.8 Q4 ROBOTICS Pub Date : 2023-10-09 DOI: 10.1007/s10015-023-00904-9
Kimihiro Nishio, Arisa Fukuda

Basic analog–digital motion detection circuits with low power consumption were proposed based on the vertebrate retina. The motion sensor based on the retina is constructed with a one- or two-dimensional array of the unit circuits. The proposed unit circuit for motion detection is constructed with an analog circuit for photoelectric conversion and the digital circuit for generating the motion signal. The metal oxide semiconductor (MOS) transistors utilized to the analog circuits are operated in the subthreshold region. The analog circuit has the characteristic of the low power consumption. The proposed circuit was evaluated by the simulation program with integrated circuit emphasis (SPICE) with the 0.6 μm complementary metal oxide semiconductor (CMOS) process. The test circuits of basic digital circuits were fabricated with the same process. In the simulation and the experiment, the power supply voltage was set to the low voltage. We found that the digital circuit becomes low power consumption because the MOS transistors was operated in the subthreshold region by setting the low voltage. The proposed circuit is characterized by the simple structure and the low power consumption. In the future, the novel motion detection sensor with low power consumption can be realized by applying the integrated circuits constructed with the array of the proposed unit circuits.

以脊椎动物视网膜为基础,提出了低功耗的基本模拟数字运动检测电路。基于视网膜的运动传感器由一维或二维的单元电路阵列构成。拟议的运动检测单元电路由用于光电转换的模拟电路和用于生成运动信号的数字电路构成。模拟电路使用的金属氧化物半导体(MOS)晶体管工作在亚阈值区。模拟电路具有低功耗的特点。所提议的电路是通过 0.6 μm 互补金属氧化物半导体(CMOS)工艺的集成电路仿真程序(SPICE)进行评估的。基本数字电路的测试电路也是采用相同工艺制作的。在仿真和实验中,电源电压被设置为低电压。我们发现,由于设置了低电压,MOS 晶体管工作在亚阈值区,因此数字电路的功耗很低。所提出的电路具有结构简单、功耗低的特点。今后,通过应用由所提单元电路阵列构建的集成电路,可以实现低功耗的新型运动检测传感器。
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引用次数: 0
Generating collective behavior of a robotic swarm using an attention agent with deep neuroevolution 使用具有深度神经进化的注意力代理生成机器人群体的集体行为
IF 0.9 Q4 ROBOTICS Pub Date : 2023-10-05 DOI: 10.1007/s10015-023-00902-x
Arumu Iwami, Daichi Morimoto, Naoya Shiozaki, Motoaki Hiraga, Kazuhiro Ohkura

This paper focuses on generating collective behavior of a robotic swarm using an attention agent. The selective attention mechanism enables an agent to cope with environmental variations which are irrelevant to the task. This paper applies attention mechanisms to a robotic swarm for enhancing system-level properties, such as flexibility or scalability. To train an attention agent, evolutionary computations become a promising method, because a controller structure is not restricted by a gradient-based method. Therefore, this paper employs a deep neuroevolution approach to generating collective behavior in a robotic swarm. The experiments are conducted by computer simulations that consist of the Unity 3D game engine. The performance of the attention agent is compared with the convolutional neural network approach. The experimental results showed that the attention agent obtained generalization abilities in a robotic swarm similar to single-agent problems.

本文主要研究使用注意力代理生成机器人群体的集体行为。选择性注意力机制使主体能够应对与任务无关的环境变化。本文将注意力机制应用于机器人群,以增强系统级的特性,如灵活性或可扩展性。为了训练注意力主体,进化计算成为一种很有前途的方法,因为控制器结构不受基于梯度的方法的限制。因此,本文采用了一种深度神经进化方法来生成机器人群体的集体行为。实验是通过由Unity 3D游戏引擎组成的计算机模拟进行的。将注意力代理的性能与卷积神经网络方法进行了比较。实验结果表明,注意力代理在机器人群体中获得了类似于单代理问题的泛化能力。
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引用次数: 0
The optimization of sparse modeling for drowsiness estimation based on general facial skin temperature distribution 基于一般面部皮肤温度分布的瞌睡估计稀疏模型的优化
IF 0.9 Q4 ROBOTICS Pub Date : 2023-09-28 DOI: 10.1007/s10015-023-00898-4
Atsushi Yoshida, Kosuke Oiwa, Akio Nozawa

In recent years, there has been a growing demand for drivers’ drowsiness detection technology in driver monitoring systems for level 3 automated vehicles. In a previous study, sparse modeling was applied to the facial skin temperature distribution which can be remotely measured with a thermography camera, achieving an estimation accuracy of about 74% in three stages. However, the constructed drowsiness estimation model had low generalization performance because it was an individual model, and the sparse modeling had the property of easily decomposing behavioral indicators other than drowsiness. Therefore, in the construction of a general model using sparse modeling, individual features among subjects may be preferentially decomposed, and a method to absorb these effects is needed. Thus, in this study, we devised an attempt to reduce the influence of decomposition of individual features by applying averaged faces. Partial averaging of images across subjects is thought to remove such effects. In this study, we attempted to construct a general model for drowsiness estimation by applying sparse modeling to facial thermal images averaged across subjects, and to examine the possibility of using averaged facial thermal images in constructing general model. As a result, we obtained an estimation accuracy of approximately 54.6% in average by applying averaging, which is 7% higher than that using the original images, and succeeded in reducing its standard deviation by 4–6.9%. As the result, modeling with averaged images was shown to be effective in improving generality.

近年来,在3级自动化车辆的驾驶员监控系统中,对驾驶员睡意检测技术的需求越来越大。在之前的一项研究中,稀疏建模被应用于面部皮肤温度分布,可以用热像仪远程测量,在三个阶段实现了约74%的估计精度。然而,由于所构建的嗜睡估计模型是一个个体模型,并且稀疏模型具有易于分解嗜睡以外的行为指标的特性,因此其泛化性能较低。因此,在使用稀疏建模构建通用模型时,受试者之间的个体特征可能会被优先分解,并且需要一种吸收这些影响的方法。因此,在这项研究中,我们设计了一种尝试,通过应用平均人脸来减少单个特征分解的影响。对受试者之间的图像进行部分平均被认为可以消除这种影响。在这项研究中,我们试图通过对受试者平均的面部热图像应用稀疏建模来构建睡意估计的通用模型,并检验在构建通用模型时使用平均面部热图像的可能性。因此,通过应用平均值,我们获得了平均约54.6%的估计精度,比使用原始图像高7%,并成功地将其标准偏差降低了4-6.9%。因此,使用平均图像建模在提高通用性方面是有效的。
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引用次数: 0
Safety controller based on control barrier functions using quasi-saturation function 基于准饱和控制屏障函数的安全控制器
IF 0.9 Q4 ROBOTICS Pub Date : 2023-09-26 DOI: 10.1007/s10015-023-00899-3
Satoshi Ueki, Takahiro Ikeda, Hironao Yamada

Safety–critical system is important in a human–robot collaborative environment. Control Barrier Functions (CBFs)-based methods have emerged as a practical tool for the safety–critical control of autonomous systems. The design of CBFs is difficult to tune. Also, once additional constraints are introduced, the quadratic programming may encounter infeasibility. This paper proposes a safety–critical controller based on a control barrier function using a quasi-saturation function. To avoid infeasibility, we propose to separate the tracking controller from the safety controller. To facilitate the design of the control barrier function, we also propose the control barrier function using the quasi-saturation function. Numerical simulations are presented to show the effectiveness of the proposed method.

安全关键系统在人机协作环境中非常重要。基于控制屏障函数(CBF)的方法已成为自治系统安全关键控制的实用工具。CBF的设计很难调整。此外,一旦引入额外的约束,二次规划可能会遇到不可行的情况。本文提出了一种基于准饱和控制屏障函数的安全临界控制器。为了避免不可行,我们建议将跟踪控制器与安全控制器分离。为了便于控制屏障函数的设计,我们还提出了使用准饱和函数的控制屏障函数。数值模拟结果表明了该方法的有效性。
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引用次数: 0
Impedance control based on error feedback for the manipulator of an underwater vehicle-manipulator system 基于误差反馈的水下机器人机械手阻抗控制
IF 0.9 Q4 ROBOTICS Pub Date : 2023-09-21 DOI: 10.1007/s10015-023-00896-6
Yuichiro Taira, Shinichi Sagara, Masahiro Oya

This paper deals with the design of a motion and force control scheme for underwater vehicles, each of which has a manipulator. For a subsea operation that requires a contact between the manipulator’s tip (e.g., the hand) and various types of environments, it is desirable that the mechanical impedance of the manipulator is adjusted according to the contact surface. From this point of view, the paper focuses on the design of an impedance control scheme. Several impedance controllers have been developed. Most of them were designed on the assumption that the control capability of the vehicle is the same as that of the manipulator. However, it has been pointed out in the literature that for a real underwater robot, its vehicle control is more challenging than its manipulator control, because the vehicle has much larger inertia, and many more inaccurate position sensors and actuators than the manipulator. In view of this fact, we develop an impedance control scheme for the manipulator under the condition that the vehicle is independently controlled by a motion controller with poor performance. Moreover, we provide the results of simulations for comparing an existing controller with the proposed one.

本文设计了一种水下航行器的运动和力控制方案,每种航行器都有一个机械手。对于需要操作器的尖端(例如手)与各种类型的环境之间接触的海底操作,期望根据接触表面来调节操作器的机械阻抗。从这个角度出发,本文重点设计了一种阻抗控制方案。已经开发了几种阻抗控制器。它们大多是在假设车辆的控制能力与机械手的控制能力相同的情况下设计的。然而,文献中指出,对于真正的水下机器人来说,其载具控制比机械手控制更具挑战性,因为载具的惯性要大得多,位置传感器和执行器也比机械手更不准确。鉴于这一事实,我们开发了一种在车辆由性能较差的运动控制器独立控制的情况下的机械手阻抗控制方案。此外,我们还提供了将现有控制器与所提出的控制器进行比较的仿真结果。
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引用次数: 0
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Artificial Life and Robotics
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