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Game-Making for Cultural Change and Empowered Youth Participation 游戏制作促进文化变革和青年参与
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2026-02-02 DOI: 10.1002/jcal.70197
Kim Holflod, Carlo De Gaetano, Conceição Costa, Filipe Luz, Maarten Groen, Rikke Toft Nørgård

Background

Game-making has the potential to foster cultural participation and empowerment, yet its role as a form of culture-making remains underexplored. Existing approaches to cultural engagement often overlook the creative and participatory possibilities of game-making for addressing pressing cultural challenges and promoting youth inclusivity and empowerment in cultural heritage. This study highlights the importance of game-making as a meaningful strategy for cultural preservation and transformation.

Objectives

The article investigates how game-making, particularly through cultural game jams, can promote cultural participation, youth empowerment and support cultural innovation.

Methods

The study is grounded in a design-based research methodology and examines the design, development and implementation of three cultural game jams within the EPIC-WE project. It employs a case study approach, analysing game jam practices through the lens of cultural participation, empowerment and diversity/inclusivity, while exploring connections to youth citizens' engagement in cultural heritage.

Results and Conclusions

The findings show that cultural game jams can inspire and empower youth citizens to engage with cultural and societal issues through game-making. This paper contributes to the ongoing dialogue on leveraging games and game-making to transform culture and society by discussing the significant role of game-making in promoting cultural awareness, value-based imagination and youth engagement with cultural and societal issues.

游戏制作具有促进文化参与和授权的潜力,但其作为一种文化创造形式的作用仍未得到充分探索。现有的文化参与方法往往忽视了游戏制作在解决紧迫的文化挑战、促进青年包容性和文化遗产赋权方面的创造性和参与性可能性。这项研究强调了游戏制作作为一种有意义的文化保护和转型策略的重要性。本文探讨了游戏制作,特别是通过文化游戏jam,如何促进文化参与、青年赋权和支持文化创新。本研究以基于设计的研究方法为基础,考察了EPIC-WE项目中三个文化游戏jam的设计、开发和执行情况。它采用案例研究方法,通过文化参与、授权和多样性/包容性的视角分析游戏jam实践,同时探索青年公民参与文化遗产的联系。结果和结论研究结果表明,文化游戏jam可以通过游戏制作激发并授权青年公民参与文化和社会问题。本文通过讨论游戏制作在促进文化意识、基于价值的想象力和年轻人参与文化和社会问题方面的重要作用,为利用游戏和游戏制作来改变文化和社会的持续对话做出了贡献。
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引用次数: 0
Parental AI Investment Behaviours and AI-Mediated Informal Digital Learning of English: The Chain Mediating Role of Children's Perceived AI Value and Effort Expectancy for AI 父母人工智能投资行为与人工智能介导的非正式数字英语学习:儿童人工智能价值感知与人工智能努力期望的链式中介作用
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2026-02-02 DOI: 10.1002/jcal.70198
Honggang Liu

Background

The proliferation of generative artificial intelligence (AI) has popularised AI-Mediated Informal Digital Learning of English (AI-IDLE). Whilst research in this area is growing, social influencing factors, especially the role of parents as significant others, remain underexplored.

Objectives

Guided by the Situational Expectancy-Value Theory (SEVT), this study aims to investigate the impact of parental AI investment behaviours on students' engagement in AI-IDLE. It specifically examines the mediating roles of Perceived AI Value and Effort Expectancy for AI in this relationship.

Methods

A questionnaire survey was administered to 2346 primary and secondary school students in China. The collected data were analysed using structural equation modelling (SEM) to test the proposed direct and mediating effects.

Results

The findings revealed that parental AI investment behaviours directly promoted students' AI-IDLE engagement. Furthermore, they exerted significant indirect effects through the separate mediating roles of Perceived AI Value and Effort Expectancy for AI, as well as through their chain mediation pathway.

Conclusions

This research enriches the application of SEVT by extending it to informal, self-regulated, and technology-enhanced language learning contexts. It underscores the crucial role parents play in out-of-class learning and offers practical insights for guiding children to use AI tools effectively for English proficiency development.

生成式人工智能(AI)的普及使AI介导的非正式数字英语学习(AI- idle)得到普及。虽然这一领域的研究正在增长,但社会影响因素,特别是父母作为重要他人的作用,仍未得到充分探索。本研究以情境期望价值理论为指导,探讨家长AI投资行为对学生AI- idle参与的影响。它特别研究了感知人工智能价值和人工智能努力预期在这种关系中的中介作用。方法对全国2346名中小学生进行问卷调查。使用结构方程模型(SEM)对收集的数据进行分析,以测试所提出的直接和中介效应。结果家长的AI投资行为直接促进了学生的AI- idle参与。此外,它们通过人工智能感知价值和人工智能努力期望的单独中介作用以及它们的链式中介途径发挥了显著的间接效应。本研究通过将SEVT扩展到非正式的、自我调节的和技术增强的语言学习情境,丰富了SEVT的应用。它强调了家长在课外学习中的重要作用,并为指导孩子有效地使用人工智能工具提高英语水平提供了实用的见解。
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引用次数: 0
Parental AI Investment Behaviours and AI-Mediated Informal Digital Learning of English: The Chain Mediating Role of Children's Perceived AI Value and Effort Expectancy for AI 父母人工智能投资行为与人工智能介导的非正式数字英语学习:儿童人工智能价值感知与人工智能努力期望的链式中介作用
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2026-02-02 DOI: 10.1002/jcal.70198
Honggang Liu

Background

The proliferation of generative artificial intelligence (AI) has popularised AI-Mediated Informal Digital Learning of English (AI-IDLE). Whilst research in this area is growing, social influencing factors, especially the role of parents as significant others, remain underexplored.

Objectives

Guided by the Situational Expectancy-Value Theory (SEVT), this study aims to investigate the impact of parental AI investment behaviours on students' engagement in AI-IDLE. It specifically examines the mediating roles of Perceived AI Value and Effort Expectancy for AI in this relationship.

Methods

A questionnaire survey was administered to 2346 primary and secondary school students in China. The collected data were analysed using structural equation modelling (SEM) to test the proposed direct and mediating effects.

Results

The findings revealed that parental AI investment behaviours directly promoted students' AI-IDLE engagement. Furthermore, they exerted significant indirect effects through the separate mediating roles of Perceived AI Value and Effort Expectancy for AI, as well as through their chain mediation pathway.

Conclusions

This research enriches the application of SEVT by extending it to informal, self-regulated, and technology-enhanced language learning contexts. It underscores the crucial role parents play in out-of-class learning and offers practical insights for guiding children to use AI tools effectively for English proficiency development.

生成式人工智能(AI)的普及使AI介导的非正式数字英语学习(AI- idle)得到普及。虽然这一领域的研究正在增长,但社会影响因素,特别是父母作为重要他人的作用,仍未得到充分探索。本研究以情境期望价值理论为指导,探讨家长AI投资行为对学生AI- idle参与的影响。它特别研究了感知人工智能价值和人工智能努力预期在这种关系中的中介作用。方法对全国2346名中小学生进行问卷调查。使用结构方程模型(SEM)对收集的数据进行分析,以测试所提出的直接和中介效应。结果家长的AI投资行为直接促进了学生的AI- idle参与。此外,它们通过人工智能感知价值和人工智能努力期望的单独中介作用以及它们的链式中介途径发挥了显著的间接效应。本研究通过将SEVT扩展到非正式的、自我调节的和技术增强的语言学习情境,丰富了SEVT的应用。它强调了家长在课外学习中的重要作用,并为指导孩子有效地使用人工智能工具提高英语水平提供了实用的见解。
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引用次数: 0
Applying a Think-Pair-Share (TPS) Structure to Asynchronous Online Discussions (AODs): A Mixed Methods Study 思考-配对-分享(TPS)结构在异步在线讨论中的应用:一种混合方法研究
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2026-01-29 DOI: 10.1002/jcal.70194
Tianxiao Yang, Jing Lei, Zhijuan Niu

Background

Asynchronous Online Discussion (AOD) has been frequently employed in higher education as a vital component of online learning activities. However, previous research has highlighted that students in AODs often exhibit a lack of frequent interaction and high-quality dialogues.

Objectives

This research seeks to address the aforementioned shortcomings by introducing the think-pair-share (TPS) cooperative learning structure as a potential instructional solution. The objectives of the study are twofold: firstly, to ascertain whether a cohort engaging in TPS AODs performs better than one participating in traditional AODs; and secondly, to glean insights into students' perspectives on the newly implemented TPS AOD design, thereby facilitating its further refinement.

Methods

Through integrating a TPS structure into a set of AODs, the research team used an explanatory sequential design comprising both a quantitative content analysis and a qualitative content analysis. Quantitatively, 3520 postings created by two student cohorts (21 students for each cohort) were analysed to explore the students' AOD performance differences. Qualitatively, the research team interviewed eight students from the TPS cohort to understand their perspectives on the TPS AOD design.

Results and Conclusions

The TPS AOD cohort significantly outperformed the non-TPS AOD cohort regarding their cognitive engagement and knowledge construction. However, there were no significant differences detected between the two groups on their interaction frequency, informational length, and social presence. The interviewed students' perspectives demonstrated the successes and weaknesses of this instructional solution, which could enlighten researchers to ameliorate the TPS AODs in the future.

异步在线讨论(AOD)作为在线学习活动的重要组成部分,在高等教育中得到了广泛的应用。然而,先前的研究强调,在aod中的学生往往表现出缺乏频繁的互动和高质量的对话。本研究试图通过引入思考-配对-分享(TPS)合作学习结构作为一种潜在的教学解决方案来解决上述缺陷。本研究的目的有两个:首先,确定参与TPS aod的队列是否比参与传统aod的队列表现更好;其次,收集学生对新实施的TPS AOD设计的看法,从而促进其进一步完善。方法通过将TPS结构整合到一组aod中,采用定量内容分析和定性内容分析相结合的解释序列设计。定量地分析了两个学生队列(每个队列21名学生)创建的3520个帖子,以探索学生的AOD表现差异。在定性上,研究小组采访了来自TPS队列的8名学生,以了解他们对TPS AOD设计的看法。结果与结论TPS AOD组在认知参与和知识构建方面明显优于非TPS AOD组。然而,在互动频率、信息长度和社交存在方面,两组之间没有发现显著差异。受访学生的观点显示了该教学方案的成功和不足,这可以启发研究者在未来改进TPS aod。
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引用次数: 0
The Interplay of Automated Formative Feedback and Instructional Prompts in Developing Summarising Skills 自动形成反馈和教学提示在发展总结技能中的相互作用
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2026-01-29 DOI: 10.1002/jcal.70193
Veronika Barkela, Miriam Leuchter

Background

Summarising has been shown to be an effective learning strategy as it enhances cognitive skills, communication abilities and information processing. Effective summarising skills are therefore an important academic asset for university students. Yet, undergraduates struggle to employ effective summarising strategies, thus needing support.

Objective

We aim to investigate the effectiveness of automated formative feedback versus instructional prompts based on reciprocal teaching in improving summarising skills. We also explore if combining both feedback and prompts offers any additional benefits in enhancing these skills.

Methods

N = 254 elementary education students were asked to summarise six scientific texts, with one group (N = 87) receiving automated formative feedback, one group (N = 75) receiving instructional prompts based on reciprocal teaching and one group (N = 92) receiving a combination of both.

Results and Conclusion

Automated formative feedback outperformed instructional prompts based on reciprocal teaching in supporting the development of summarising skills. Combining the two did not have a significant additional effect. At first sight, this may indicate that learning potential is maximised with automated formative feedback. However, students in the combination group requested slightly less feedback, which indicates a possible substitution effect between automated formative feedback and instructional prompts.

摘要已被证明是一种有效的学习策略,因为它可以提高认知技能、沟通能力和信息处理能力。因此,有效的总结技能对大学生来说是一项重要的学术资产。然而,大学生很难运用有效的总结策略,因此需要支持。目的探讨基于互惠教学的自动形成性反馈与教学提示在提高总结技能方面的有效性。我们还探讨了结合反馈和提示是否能在提高这些技能方面提供任何额外的好处。方法选取254名小学生进行6篇科学文本的总结,其中87人接受自动形成性反馈,75人接受基于互惠教学的教学提示,92人接受两者结合。结果与结论在支持总结技能发展方面,自动形成性反馈优于基于互惠教学的指导性提示。两者结合并没有显著的额外效果。乍一看,这可能表明学习潜力与自动形成反馈是最大化的。然而,组合组的学生要求的反馈略少,这表明在自动形成性反馈和教学提示之间可能存在替代效应。
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引用次数: 0
Applying a Think-Pair-Share (TPS) Structure to Asynchronous Online Discussions (AODs): A Mixed Methods Study 思考-配对-分享(TPS)结构在异步在线讨论中的应用:一种混合方法研究
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2026-01-29 DOI: 10.1002/jcal.70194
Tianxiao Yang, Jing Lei, Zhijuan Niu

Background

Asynchronous Online Discussion (AOD) has been frequently employed in higher education as a vital component of online learning activities. However, previous research has highlighted that students in AODs often exhibit a lack of frequent interaction and high-quality dialogues.

Objectives

This research seeks to address the aforementioned shortcomings by introducing the think-pair-share (TPS) cooperative learning structure as a potential instructional solution. The objectives of the study are twofold: firstly, to ascertain whether a cohort engaging in TPS AODs performs better than one participating in traditional AODs; and secondly, to glean insights into students' perspectives on the newly implemented TPS AOD design, thereby facilitating its further refinement.

Methods

Through integrating a TPS structure into a set of AODs, the research team used an explanatory sequential design comprising both a quantitative content analysis and a qualitative content analysis. Quantitatively, 3520 postings created by two student cohorts (21 students for each cohort) were analysed to explore the students' AOD performance differences. Qualitatively, the research team interviewed eight students from the TPS cohort to understand their perspectives on the TPS AOD design.

Results and Conclusions

The TPS AOD cohort significantly outperformed the non-TPS AOD cohort regarding their cognitive engagement and knowledge construction. However, there were no significant differences detected between the two groups on their interaction frequency, informational length, and social presence. The interviewed students' perspectives demonstrated the successes and weaknesses of this instructional solution, which could enlighten researchers to ameliorate the TPS AODs in the future.

异步在线讨论(AOD)作为在线学习活动的重要组成部分,在高等教育中得到了广泛的应用。然而,先前的研究强调,在aod中的学生往往表现出缺乏频繁的互动和高质量的对话。本研究试图通过引入思考-配对-分享(TPS)合作学习结构作为一种潜在的教学解决方案来解决上述缺陷。本研究的目的有两个:首先,确定参与TPS aod的队列是否比参与传统aod的队列表现更好;其次,收集学生对新实施的TPS AOD设计的看法,从而促进其进一步完善。方法通过将TPS结构整合到一组aod中,采用定量内容分析和定性内容分析相结合的解释序列设计。定量地分析了两个学生队列(每个队列21名学生)创建的3520个帖子,以探索学生的AOD表现差异。在定性上,研究小组采访了来自TPS队列的8名学生,以了解他们对TPS AOD设计的看法。结果与结论TPS AOD组在认知参与和知识构建方面明显优于非TPS AOD组。然而,在互动频率、信息长度和社交存在方面,两组之间没有发现显著差异。受访学生的观点显示了该教学方案的成功和不足,这可以启发研究者在未来改进TPS aod。
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引用次数: 0
The Interplay of Automated Formative Feedback and Instructional Prompts in Developing Summarising Skills 自动形成反馈和教学提示在发展总结技能中的相互作用
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2026-01-29 DOI: 10.1002/jcal.70193
Veronika Barkela, Miriam Leuchter

Background

Summarising has been shown to be an effective learning strategy as it enhances cognitive skills, communication abilities and information processing. Effective summarising skills are therefore an important academic asset for university students. Yet, undergraduates struggle to employ effective summarising strategies, thus needing support.

Objective

We aim to investigate the effectiveness of automated formative feedback versus instructional prompts based on reciprocal teaching in improving summarising skills. We also explore if combining both feedback and prompts offers any additional benefits in enhancing these skills.

Methods

N = 254 elementary education students were asked to summarise six scientific texts, with one group (N = 87) receiving automated formative feedback, one group (N = 75) receiving instructional prompts based on reciprocal teaching and one group (N = 92) receiving a combination of both.

Results and Conclusion

Automated formative feedback outperformed instructional prompts based on reciprocal teaching in supporting the development of summarising skills. Combining the two did not have a significant additional effect. At first sight, this may indicate that learning potential is maximised with automated formative feedback. However, students in the combination group requested slightly less feedback, which indicates a possible substitution effect between automated formative feedback and instructional prompts.

摘要已被证明是一种有效的学习策略,因为它可以提高认知技能、沟通能力和信息处理能力。因此,有效的总结技能对大学生来说是一项重要的学术资产。然而,大学生很难运用有效的总结策略,因此需要支持。目的探讨基于互惠教学的自动形成性反馈与教学提示在提高总结技能方面的有效性。我们还探讨了结合反馈和提示是否能在提高这些技能方面提供任何额外的好处。方法选取254名小学生进行6篇科学文本的总结,其中87人接受自动形成性反馈,75人接受基于互惠教学的教学提示,92人接受两者结合。结果与结论在支持总结技能发展方面,自动形成性反馈优于基于互惠教学的指导性提示。两者结合并没有显著的额外效果。乍一看,这可能表明学习潜力与自动形成反馈是最大化的。然而,组合组的学生要求的反馈略少,这表明在自动形成性反馈和教学提示之间可能存在替代效应。
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引用次数: 0
Evaluation of Metaverse as a Learning Environment and Level of Technology Acceptance: An Engineering Example 元宇宙作为学习环境的评价与技术接受水平:一个工程实例
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2026-01-28 DOI: 10.1002/jcal.70195
Umit Deniz Ulusar, Deniz Ozel, Kayra Kursun, Mert Bayraktar, Riza Gabdyssalyk
<div> <section> <h3> Background</h3> <p>The use of innovative technologies in education has consistently driven improved learning experiences. The metaverse, a virtual space combining augmented reality and persistent virtual environments, is increasingly being recognised for its potential in education. Especially in engineering, where hands-on experience and immersive learning are essential, the metaverse can offer interactive and engaging opportunities. However, its impact on learning outcomes and its acceptance by students, particularly in mechanical engineering, still needs more investigation.</p> </section> <section> <h3> Purpose</h3> <p>This study aimed to assess the influence of the metaverse on learning outcomes and the level of acceptance and usage of this new technology among mechanical engineering students.</p> </section> <section> <h3> Method</h3> <p>Participants were randomly assigned to two groups: a control group receiving traditional education and an experimental group that received both traditional education and supplementary training in the metaverse environment. Pre-test and post-test assessments were conducted to assess the change in knowledge levels between the two groups. Furthermore, students' technology acceptance and usage were evaluated using a Turkish valid and reliable scale based on the Unified Theory of Acceptance and Use of Technology (UTAUT) model (1,2).</p> </section> <section> <h3> Findings</h3> <p>The results indicated a substantial improvement in learning outcomes for the experimental group. A key novel finding of this study is the direct correlation between the increase in test scores and the effort expectancy subscale of the UTAUT scale. This study offers a systematic evaluation of metaverse-based instruction specifically in mechanical engineering, an area that has been underexplored. Its primary contribution lies in simultaneously measuring both learning outcomes and technology acceptance, therefore bridging theoretical knowledge and practical application, highlighting how metaverse environments can complement traditional methods. The findings contribute empirical evidence to guide educators, policymakers, and developers in effectively integrating metaverse-based tools, ultimately enriching mechanical engineering curricula and enhancing students' learning experiences.</p> </section> <section> <h3> Conclusion</h3> <p>The findings of this study contribute to our understanding of the potential benefits of the metaverse in enhancing learning outcomes and its adoption in engineering education.</p> </section
在教育中使用创新技术不断改善学习体验。虚拟世界是一个结合了增强现实和持久虚拟环境的虚拟空间,它在教育领域的潜力正日益得到认可。特别是在工程领域,实践经验和沉浸式学习是必不可少的,虚拟世界可以提供互动和吸引人的机会。然而,它对学习成果和学生接受程度的影响,特别是在机械工程领域,仍然需要更多的研究。目的本研究旨在评估元认知对机械工程专业学生学习成果及对新技术的接受和使用程度的影响。方法将参与者随机分为两组:接受传统教育的对照组和接受传统教育和虚拟环境辅助训练的实验组。通过测试前和测试后的评估来评估两组之间知识水平的变化。此外,采用基于技术接受与使用统一理论(UTAUT)模型的土耳其有效可靠量表对学生的技术接受和使用进行了评估(1,2)。结果表明,实验组的学习成绩有了明显的提高。本研究的一个关键新发现是测试分数的增加与UTAUT量表的努力期望子量表之间的直接相关性。本研究提供了一个系统的评估,特别是在机械工程,一个尚未充分探索的领域基于元维的教学。它的主要贡献在于同时衡量学习成果和技术接受程度,从而将理论知识与实际应用联系起来,突出了虚拟环境如何补充传统方法。研究结果为指导教育工作者、政策制定者和开发人员有效整合基于元数据的工具提供了经验证据,最终丰富了机械工程课程,增强了学生的学习体验。结论本研究的发现有助于我们理解元宇宙在提高学习成果方面的潜在好处,并有助于在工程教育中采用元宇宙。
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引用次数: 0
Evaluation of Metaverse as a Learning Environment and Level of Technology Acceptance: An Engineering Example 元宇宙作为学习环境的评价与技术接受水平:一个工程实例
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2026-01-28 DOI: 10.1002/jcal.70195
Umit Deniz Ulusar, Deniz Ozel, Kayra Kursun, Mert Bayraktar, Riza Gabdyssalyk
<div> <section> <h3> Background</h3> <p>The use of innovative technologies in education has consistently driven improved learning experiences. The metaverse, a virtual space combining augmented reality and persistent virtual environments, is increasingly being recognised for its potential in education. Especially in engineering, where hands-on experience and immersive learning are essential, the metaverse can offer interactive and engaging opportunities. However, its impact on learning outcomes and its acceptance by students, particularly in mechanical engineering, still needs more investigation.</p> </section> <section> <h3> Purpose</h3> <p>This study aimed to assess the influence of the metaverse on learning outcomes and the level of acceptance and usage of this new technology among mechanical engineering students.</p> </section> <section> <h3> Method</h3> <p>Participants were randomly assigned to two groups: a control group receiving traditional education and an experimental group that received both traditional education and supplementary training in the metaverse environment. Pre-test and post-test assessments were conducted to assess the change in knowledge levels between the two groups. Furthermore, students' technology acceptance and usage were evaluated using a Turkish valid and reliable scale based on the Unified Theory of Acceptance and Use of Technology (UTAUT) model (1,2).</p> </section> <section> <h3> Findings</h3> <p>The results indicated a substantial improvement in learning outcomes for the experimental group. A key novel finding of this study is the direct correlation between the increase in test scores and the effort expectancy subscale of the UTAUT scale. This study offers a systematic evaluation of metaverse-based instruction specifically in mechanical engineering, an area that has been underexplored. Its primary contribution lies in simultaneously measuring both learning outcomes and technology acceptance, therefore bridging theoretical knowledge and practical application, highlighting how metaverse environments can complement traditional methods. The findings contribute empirical evidence to guide educators, policymakers, and developers in effectively integrating metaverse-based tools, ultimately enriching mechanical engineering curricula and enhancing students' learning experiences.</p> </section> <section> <h3> Conclusion</h3> <p>The findings of this study contribute to our understanding of the potential benefits of the metaverse in enhancing learning outcomes and its adoption in engineering education.</p> </section
在教育中使用创新技术不断改善学习体验。虚拟世界是一个结合了增强现实和持久虚拟环境的虚拟空间,它在教育领域的潜力正日益得到认可。特别是在工程领域,实践经验和沉浸式学习是必不可少的,虚拟世界可以提供互动和吸引人的机会。然而,它对学习成果和学生接受程度的影响,特别是在机械工程领域,仍然需要更多的研究。目的本研究旨在评估元认知对机械工程专业学生学习成果及对新技术的接受和使用程度的影响。方法将参与者随机分为两组:接受传统教育的对照组和接受传统教育和虚拟环境辅助训练的实验组。通过测试前和测试后的评估来评估两组之间知识水平的变化。此外,采用基于技术接受与使用统一理论(UTAUT)模型的土耳其有效可靠量表对学生的技术接受和使用进行了评估(1,2)。结果表明,实验组的学习成绩有了明显的提高。本研究的一个关键新发现是测试分数的增加与UTAUT量表的努力期望子量表之间的直接相关性。本研究提供了一个系统的评估,特别是在机械工程,一个尚未充分探索的领域基于元维的教学。它的主要贡献在于同时衡量学习成果和技术接受程度,从而将理论知识与实际应用联系起来,突出了虚拟环境如何补充传统方法。研究结果为指导教育工作者、政策制定者和开发人员有效整合基于元数据的工具提供了经验证据,最终丰富了机械工程课程,增强了学生的学习体验。结论本研究的发现有助于我们理解元宇宙在提高学习成果方面的潜在好处,并有助于在工程教育中采用元宇宙。
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引用次数: 0
Elementary Pre-Service Teachers' Responsiveness to Students Ideas When Facilitating Scientific Argumentation Discussions: Before and After Simulated Practice 小学职前教师在促进科学论证讨论时对学生想法的反应:模拟练习前后
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2026-01-26 DOI: 10.1002/jcal.70188
Shreyashi Halder, Jamie N. Mikeska, Devon Kinsey, Pavneet Kaur Bharaj, Pamela S. Lottero-Perdue

Background

This study examined elementary pre-service teachers' (PSTs') responsiveness to students when facilitating a simulated scientific argumentation discussion about the identity of a mystery powder based on its properties.

Objectives

This study explored PSTs' responsiveness during a digital simulated classroom discussion as PSTs made moves to support argument construction and critique before and after participating in an intervention involving their engagement in three digital simulations that aimed to support them in learning how to facilitate scientific argumentation discussions.

Methods

The study participants were 34 PSTs enrolled across three elementary science methods courses. Using existing frameworks from the literature and qualitative content analysis of pre-and post-discussion transcripts, we identified instances of PSTs prompting argument construction and critique and coded the level of responsiveness for each instance. We used the Wilcoxon matched-pairs test to compare pre-post data.

Results and Conclusion

Findings show that PSTs used significantly more: (a) prompts to elicit evidence to construct ideas and to encourage argument critique in post versus pre-discussions and (b) high-level responsiveness prompts that encourage students to make sense of other students' ideas in post-discussions when prompting argument construction or critique. This study highlights the value of using digital simulations in teacher preparation to enhance teachers' responsiveness to facilitate productive discussions.

本研究考察了小学职前教师(PSTs)在根据一种神秘粉末的特性进行模拟科学论证讨论时对学生的反应。本研究探讨了pst在数字模拟课堂讨论中的反应能力,在参与干预之前和之后,pst采取行动支持论点构建和批评,这些干预涉及他们参与三个数字模拟,旨在支持他们学习如何促进科学论证讨论。方法研究对象为34名参加了三门基础科学方法课程的pst。利用文献中的现有框架和讨论前后文本的定性内容分析,我们确定了促使论点构建和批评的pst实例,并对每个实例的响应程度进行了编码。我们使用Wilcoxon配对对测试来比较前后数据。结果和结论研究结果表明,PSTs显著地使用了更多的提示:(a)在讨论后引出证据来构建观点,并鼓励在讨论前对论点进行批评;(b)在讨论后,在提示论点构建或批评时,鼓励学生在讨论后理解其他学生的观点。本研究强调了在教师准备中使用数字模拟的价值,以提高教师的反应能力,促进富有成效的讨论。
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引用次数: 0
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Journal of Computer Assisted Learning
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