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Exploring the nature of peer feedback: An epistemic network analysis approach 探索同伴反馈的本质:认识论网络分析方法
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-07-09 DOI: 10.1111/jcal.13035
Olga Viberg, Martine Baars, Rafael Ferreira Mello, Niels Weerheim, Daniel Spikol, Cristian Bogdan, Dragan Gasevic, Fred Paas

Background Study

Peer feedback has been used as an effective instructional strategy to enhance students' learning in higher education.

Objectives

This paper reports on the findings of an explorative study that aimed to increase our understanding of the nature and role of peer feedback in the students' learning process in a computer-supported collaborative learning (CSCL) setting. Exploring what types of feedback are used, and how they relate to each other and are related to academic performance has important implications for students and teachers.

Methods

This study was conducted in the higher education setting. It used a dataset consisting of student peer feedback messages (N = 2444) and grades from 231 students who participated in a large engineering course. Using qualitative methods, peer feedback was coded inductively. Epistemic network analysis (ENA) was used to analyse the relation between peer feedback types and performance.

Results

Based on the five types of peer feedback (i.e., ‘management’, ‘cognition’ ‘affect’, ‘interpersonal factors’ and ‘suggestions for improvements’), the results of the ENA showed that student feedback categories ‘management’, ‘cognition’ and ‘affect’ were positively related to student performance at the formative assessment phase.

Conclusions

The findings and the ENA visualizations also show that ‘suggestions for improvement’ and ‘interpersonal factors’ were not a significant part of student learning in peer assessment and feedback in the studied context.

本文报告了一项探索性研究的结果,该研究旨在加深我们对计算机支持的协作学习(CSCL)环境中学生学习过程中同伴反馈的性质和作用的理解。探索使用了哪些类型的反馈,以及它们之间的关系和与学习成绩的关系,对学生和教师都有重要意义。研究使用的数据集包括学生同伴反馈信息(N = 2444)和来自 231 名参加大型工程课程的学生的成绩。采用定性方法对同学反馈进行归纳编码。采用认识网络分析(ENA)来分析同伴反馈类型与成绩之间的关系、结果基于五种同伴反馈类型(即 "管理"、"认知"、"情感"、"人际因素 "和 "改进建议"),ENA 的结果显示,学生反馈类别 "管理"、"认知 "和 "情感 "与学生在形成性评估阶段的表现呈正相关。
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引用次数: 0
Influence of programming education modalities on the computational thinking in young children: A comprehensive review and meta-analysis 编程教育模式对幼儿计算思维的影响:全面回顾与荟萃分析
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-07-04 DOI: 10.1111/jcal.13038
Yonggang Wei, Lu Wang, Yi Tang, Junyue Su, Yaxian Lei, Wanran Peng

Background

The pedagogy of computational thinking has gained extensive traction across numerous nations globally, with a particular emphasis on nurturing computational thinking in the formative years of early childhood. Nevertheless, the efficacy of diverse instructional approaches in the domain of programming education, with regards to fostering the advancement of computational thinking abilities in young children, remains a subject of ongoing debate.

Objectives

The primary aim of this research is to evaluate the efficacy of programming education in fostering computational thinking skills in young children. The central focus revolves around a meticulous exploration of the influence exerted by diverse modalities of programming education on the cultivation of computational thinking abilities in early learners.

Methods

A total of 32 empirical studies were incorporated into the analysis. Out of these, 77 effect sizes were deemed to meet the predefined inclusion criteria for the present study. The statistical analysis was executed utilizing Stata version 17.0 software.

Results and Conclusions

The acquisition of programming skills can enhance the advancement of computational thinking in young children (Hedges's g = 0.49, 95% confidence interval [0.40, 0.58]), thereby yielding a moderate effect. When considering the triad of programming education modalities, it becomes evident that graphical programming surpasses both tangible programming and unplugged programming in terms of its efficacy in fostering the growth of computational thinking in young learners.

Implications

The foregoing contributes significantly to the systematic cultivation and augmentation of computational thinking skills in young children. It establishes a foundational framework for early childhood educators and instructional tool designers to effectively and purposefully impart programming knowledge to children.

背景计算思维教学法已在全球许多国家得到广泛推广,尤其强调在幼儿成长阶段培养计算思维。本研究的主要目的是评估编程教育在培养幼儿计算思维能力方面的功效。本研究的核心重点是细致探索编程教育的不同模式对早期学习者计算思维能力培养的影响。方法本研究共纳入 32 项实证研究进行分析。本研究共纳入 32 项实证研究,其中 77 项研究的效应大小符合预定的纳入标准。结果与结论编程技能的获得可促进幼儿计算思维能力的提高(Hedges's g = 0.49,95% 置信区间 [0.40,0.58]),因此产生了中等程度的效应。考虑到编程教育模式的三重性,图形编程在促进幼儿计算思维成长方面的功效显然超过了有形编程和不插电编程。 意义 上述内容对系统培养和提高幼儿的计算思维能力大有裨益。它为幼儿教育工作者和教学工具设计者有效、有目的地向儿童传授编程知识建立了一个基础框架。
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引用次数: 0
Dialogic feedback at scale: Recommendations for learning analytics design 大规模对话反馈:学习分析设计建议
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-07-03 DOI: 10.1111/jcal.13034
Bhagya Maheshi, Wei Dai, Roberto Martinez-Maldonado, Yi-Shan Tsai

Background

Feedback is central to formative assessments but aligns with a one-way information transmission perspective obstructing students' effective engagement with feedback. Previous research has shown that a responsive, dialogic feedback process that requires educators and students to engage in ongoing conversations can encourage student active engagement in feedback. However, it is challenging with larger student cohorts. Learning Analytics (LA) provides promising ways to facilitate timely feedback at scale by leveraging large datasets generated during students' learning. However, current LA design and implementation tend to treat feedback as a one-way transmission rather than a two-way process.

Objectives

This case study aims to improve LA design and practice to align with dialogic feedback principles by exploring an authentic dialogic feedback practice at scale.

Methods

We explored a dialogic feedback practice of a course having 700 undergraduate students. The case study used quantitative and qualitative analysis methods to investigate what students expect from feedback, how educators respond to students' feedback requests, and how students experience feedback.

Results and Conclusions

The results emphasise the need to focus on cognitive, relational and emotional aspects of the feedback process. In aligning LA with dialogic feedback principles, we propose that LA should promote the following objectives: reflection, adaption, personalisation, emotional management, and scaffolding feedback provision.

背景反馈是形成性评价的核心,但单向信息传递的观点阻碍了学生对反馈的有效参与。以往的研究表明,要求教育者和学生进行持续对话的反应式、对话式反馈过程可以鼓励学生积极参与反馈。然而,对于人数较多的学生群体来说,这样做具有挑战性。学习分析(LA)通过利用学生学习过程中产生的大量数据集,为促进大规模的及时反馈提供了可行的方法。本案例研究旨在通过探索真实的大规模对话式反馈实践,改进学习分析的设计和实践,使其符合对话式反馈原则。方法我们探索了一门有 700 名本科生的课程的对话式反馈实践。案例研究采用定量和定性分析方法,调查了学生对反馈的期望、教育者如何回应学生的反馈请求以及学生如何体验反馈。结果与结论结果强调,需要关注反馈过程中的认知、关系和情感方面。在将学习方法与对话式反馈原则相结合时,我们建议学习方法应促进以下目标的实现:反思、适应、个性化、情绪管理和提供反馈支架。
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引用次数: 0
Can interaction with generative artificial intelligence enhance learning autonomy? A longitudinal study from comparative perspectives of virtual companionship and knowledge acquisition preferences 与生成式人工智能互动能否增强学习自主性?从虚拟陪伴和知识获取偏好的比较角度进行纵向研究
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-06-30 DOI: 10.1111/jcal.13032
Zehang Xie, Xinzhu Wu, Yunxiang Xie

Background

With the development of artificial intelligence (AI) technology, generative AI has been widely used in the field of education and represents a groundbreaking shift in overcoming the constraints of time and space within educational activities. However, previous literature has not paid enough attention to AI-involved teaching patterns, and it is necessary to evaluate the effects of this learning pattern.

Objectives

Based on the social presence theory and the community of inquiry model, the main purpose of this study is to evaluate whether and how interaction frequency with chatbots (IFC) affects people's learning autonomy (LA) under two preferences: knowledge acquisition and virtual companionship, and whether social presence (SP) plays a mediating role.

Methods

The 1-year longitudinal study was designed to be conducted from May 2022 to May 2023 and included three rounds of surveys of 1155 undergraduate students on their use of robots for learning.

Results and Conclusions

For learners preferring virtual companionship, no direct correlation was found between IFC and LA. However, SP acted as a mediating factor, enhancing LA through increased chatbot interactions. This suggests that while direct interactions may not directly influence LA, the resulting SP can foster it. Conversely, for learners favouring knowledge acquisition, higher IFC negatively impacted both SP and LA. Despite this, a strong sense of SP consistently correlated positively with LA, indicating it could offset some negative effects of frequent chatbot use.

背景随着人工智能(AI)技术的发展,生成式人工智能已广泛应用于教育领域,在克服教育活动中的时间和空间限制方面实现了突破性的转变。目的基于社会存在理论和探究社区模型,本研究的主要目的是评估在知识获取和虚拟陪伴两种偏好下,与聊天机器人(IFC)的互动频率是否以及如何影响人们的学习自主性(LA),以及社会存在(SP)是否起到了中介作用。方法这项为期1年的纵向研究定于2022年5月至2023年5月进行,包括对1155名本科生进行三轮关于他们使用机器人进行学习的调查。但是,SP 是一个中介因素,它通过增加聊天机器人的互动来增强 LA。这表明,虽然直接互动可能不会直接影响学习效果,但由此产生的 SP 可以促进学习效果。相反,对于偏好知识获取的学习者来说,较高的 IFC 会对 SP 和 LA 产生负面影响。尽管如此,强烈的 SP 意识始终与 LA 呈正相关,这表明它可以抵消频繁使用聊天机器人的一些负面影响。
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引用次数: 0
Online or in-class problem based learning: Which one is more effective in enhancing learning outcomes and critical thinking in higher education EFL classroom? 基于问题的在线学习和课堂学习:在线学习和基于问题的课堂学习:哪一个在提高高等教育英语语言课堂教学的学习成果和批判性思维方面更有效?
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-06-26 DOI: 10.1111/jcal.13033
Ali Orhan
<div> <section> <h3> Background</h3> <p>Although problem based learning has a great potential to promote learning outcomes as well as cognitive abilities, the number of previous studies investigating this potential on critical thinking, reading comprehension abilities and attitudes in English as a Foreign Language (EFL) context is scarce. Also, the number of studies comparing the effectiveness of online and face-to-face problem based learning on these variables is scarcer and this limited research has yielded contradictory results.</p> </section> <section> <h3> Objectives</h3> <p>This study aimed to investigate and compare the effectiveness of online and face-to-face problem based learning on critical thinking skills, dispositions, reading comprehension abilities, and attitudes of EFL students.</p> </section> <section> <h3> Method</h3> <p>Pretest-posttest control group quasi-experimental design was employed in this study that has two experimental groups and one control group. There were 23 (13 females and 10 males), 23 (14 females and 9 males), and 22 (12 females and 10 males) EFL students in online problem based learning group, face-to-face problem based learning group, and control group, respectively. In the first experimental group, problem based learning activities were conducted online while the same activities were conducted face-to-face in the classroom in the second experimental group. In the control group, no experimental procedures were followed and the students continued their regular instructor-led reading activities. Watson-Glaser Critical Thinking Test, Sosu Critical Thinking Dispositions Scale, Reading Comprehension Test, and Attitudes Towards English Scale were used to collect the data. The data were analysed using paired-samples <i>t</i>-test and ANCOVA with pretest scores as the covariate variable.</p> </section> <section> <h3> Results and Conclusions</h3> <p>It was found that problem based learning, either online or face-to-face, significantly enhanced EFL learners' reading comprehension abilities and attitudes towards English as well as their critical thinking skills and dispositions. It was also concluded that online problem based learning is more effective to enhance reading comprehension abilities and attitudes than face-to-face problem based learning while they are equally effective in promoting critical thinking skills and dispositions in EFL classroom.</p> </section> <section> <h3> Implications</h3> <p>This study has signi
背景虽然基于问题的学习在促进学习成果和认知能力方面有很大的潜力,但以前很少有研究调查这种潜力在作为外语的英语(EFL)环境中对批判性思维、阅读理解能力和态度的影响。本研究旨在调查和比较基于问题的在线学习和面对面学习对 EFL 学生的批判性思维能力、处置能力、阅读理解能力和态度的影响。方法本研究采用了 "retest-posttest control group "准实验设计,即两个实验组和一个对照组。在线问题学习组、面对面问题学习组和对照组分别有 23 名(女 13 名,男 10 名)、23 名(女 14 名,男 9 名)和 22 名(女 12 名,男 10 名)EFL 学生。在第一实验组中,基于问题的学习活动是在网上进行的,而在第二实验组中,同样的活动是在课堂上面对面进行的。在对照组中,没有采用任何实验程序,学生继续进行教师指导的常规阅读活动。收集数据时使用了 Watson-Glaser 批判性思维测试、Sosu 批判性思维倾向量表、阅读理解测试和英语态度量表。结果与结论研究发现,基于问题的在线或面授学习能显著提高 EFL 学习者的阅读理解能力、对英语的态度以及批判性思维能力和处置能力。本研究对教育工作者和研究人员具有重要意义。本研究表明,在线问题式学习是面授问题式学习的一种有前途的替代方式,因此,大学、教育工作者、管理者和研究人员可以组织在线问题式学习活动,以促进语言课堂的学习成果和认知能力。此外,未来的研究可以采用定性或混合方法,以不同教育水平的样本群体为对象,深入探讨在线和面对面问题式学习的优缺点。
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引用次数: 0
Analysing the effectiveness of online digital audio software and offline audio studios in fostering Chinese folk music composition skills in music education 在线数字音频软件和离线音频工作室在音乐教育中培养中国民族音乐创作能力的效果分析
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-06-22 DOI: 10.1111/jcal.13031
Xiaowei Lei

Background

This research aimed at investigating the effectiveness of online digital audio software Logic Pro X and offline audio studios in creating an original folk-style track. The goal was to define the more effective method for the perspective and quality of musical compositions that students create during learning.

Objectives

This research enrolled 207 students from Hubei Polytechnic University, who were randomised to the control and experimental groups.

Methods

Within one month, each participant created a folk song using software or an offline university studio, where sound editing and processing programmes were not employed. The author's questionnaire Scale of perspective and expert evaluation were used as metric methods.

Results and Conclusions

The data obtained showed that both methods do not differ both in terms of perspective and in terms of the overall quality of the created tracks (p ≥ 0.05). As quality criteria, the experts considered such scales as pitch accuracy, rhythmic accuracy, tone quality and expression, articulation, dynamics, interpretation, phrasing, creativity, arrangement, and overall performance. This research showed that online digital audio software can be an effective tool in music education, just like offline studios, in terms of skill development and practice.

背景 本研究旨在调查在线数字音频软件 Logic Pro X 和离线音频工作室在创作原创民谣风格曲目方面的有效性。目的是为学生在学习过程中创作音乐作品的视角和质量确定更有效的方法。 目标 本次研究共招募了 207 名湖北工业大学的学生,将他们随机分为对照组和实验组。 方法 在一个月内,每位受试者使用软件或线下大学工作室创作一首民歌,工作室不使用声音编辑和处理程序。采用作者的调查问卷《视角量表》和专家评价作为衡量方法。 结果与结论 所获数据显示,两种方法在视角和所创作曲目的整体质量方面均无差异(p ≥ 0.05)。作为质量标准,专家们考虑的尺度包括音准、节奏准确性、音质和表现力、发音、动态、诠释、乐句、创造性、编曲和整体表现。这项研究表明,在线数字音频软件可以成为音乐教育的有效工具,就像离线工作室一样,在技能培养和练习方面发挥重要作用。
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引用次数: 0
Effects of robotic module-supported experimental activities with the cooperative learning method on student achievement, 21st-century skills, and students' opinions 机器人模块支持的实验活动与合作学习法对学生成绩、21 世纪技能和学生意见的影响
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-06-12 DOI: 10.1111/jcal.13030
Filiz Avcı

Background Study

Developments in science and technology, have created a need for technology-supported learning environments. Robotics is a technology widely used in science education. Collaborative learning is one of the methods used in education based on the constructivist approach. Using robotic and cooperative learning together is a new and rare study approach. The study utilizes cooperative learning and robotics together. Past studies have investigated applications combining collaborative learning, problem-based or project-based learning with flipped classrooms. However, we need more evidence on how cooperative learning methods affect learning in environments supported by robotic modules.

Objectives

This study investigated the effects of robotic module-supported experimental activities with the cooperative learning method on student achievement, 21st-century skills, and students' opinions.

Methods

The sample of this study was 6th-grade students (n = 61). The study utilized a mixed method approach. The quantitative research phase of the study employed a quasi-experimental design with an experimental and a control group. The qualitative research phase of the study utilized a case study design.

Results and Conclusions

The experimental group had significantly higher mean scores than the control group. This result shows that robotic module-supported experimental activities with the cooperative learning method are more effective at improving student achievement and 21st-century skills than the current curriculum.

科学技术的发展产生了对技术支持的学习环境的需求。机器人技术是一种广泛应用于科学教育的技术。合作学习是基于建构主义方法的教育方法之一。将机器人与合作学习结合起来使用是一种全新的、罕见的研究方法。本研究将合作学习和机器人技术结合起来使用。过去的研究调查了将合作学习、基于问题或项目的学习与翻转课堂相结合的应用。本研究调查了机器人模块支持的实验活动与合作学习法对学生成绩、21 世纪技能和学生观点的影响。本研究的样本为六年级学生(n = 61)。本研究采用了混合方法。定量研究阶段采用了准实验设计,分为实验组和对照组。实验组的平均得分明显高于对照组。这一结果表明,与现行课程相比,机器人模块支持的合作学习法实验活动在提高学生成绩和 21 世纪技能方面更为有效。
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引用次数: 0
Competency model development: The backbone of successful stealth assessments 能力模型开发:成功隐形评估的支柱
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-06-11 DOI: 10.1111/jcal.13025
Seyedahmad Rahimi, Russell Almond, Andrea Ramírez-Salgado, Christine Wusylko, Lauren Weisberg, Yukyeong Song, Jie Lu, Ted Myers, Bowen Wang, Xiaomaon Wang, Marc Francois, Jennifer Moses, Eric Wright
<div> <section> <h3> Background</h3> <p>Stealth assessment is a learning analytics method, which leverages the collection and analysis of learners' interaction data to make real-time inferences about their learning. Employed in digital learning environments, stealth assessment helps researchers, educators, and teachers evaluate learners' competencies and customize the learning experience to their specific needs. This adaptability is closely intertwined with theories related to learning, engagement, and motivation. The foundation of stealth assessment rests on evidence-cantered design (ECD), consisting of four core models: the Competency Model (CM), Evidence Model, Task Model, and Assembly Model.</p> </section> <section> <h3> Objective</h3> <p>The first step in designing a stealth assessment entails producing operational definitions of the constructs to be assessed. The CM establishes a framework of latent variables representing the target constructs, as well as their interrelations. When developing the CM, assessment designers must produce clear descriptions of the claims associated with the latent variables and their states, as well as sketch out how the competencies can be measured using assessment tasks. As the designers elaborate on the assessment model, the CM definitions need to be revisited to make sure they work with the scope and constraints of the assessment. Although this is the first step, problems at this stage may result in an assessment that does not meet the intended purpose. The objective of this paper is to elucidate the necessary steps for CM development and to highlight potential challenges in the process, along with strategies for addressing them, particularly for designers without much formal assessment experience.</p> </section> <section> <h3> Method</h3> <p>This paper is a methodological exposition, showcasing five examples of CM development. Specifically, we conducted a qualitative retrospective analysis of the CM development procedure, wherein participants unfamiliar with ECD applied the framework and showcased their work. In a stealth assessment course, four groups of students (novice stealth assessment designers) engaged in developing stealth assessments for challenging-to-measure constructs across four distinct projects. During their CM development process, we observed various activities to pinpoint areas of difficulty.</p> </section> <section> <h3> Results</h3> <p>This paper presents five illustrative examples, including one for assessing physics understanding and four for the development of CMs for four complex competencies: (1) systems thinking, (2) online information credibility evaluation, (3) com
隐性评估是一种学习分析方法,它通过收集和分析学习者的交互数据来实时推断他们的学习情况。在数字化学习环境中,隐性评估可以帮助研究人员、教育工作者和教师评估学习者的能力,并根据他们的具体需求定制学习体验。这种适应性与学习、参与和动机的相关理论密切相关。隐性评估的基础是以证据为导向的设计(ECD),包括四个核心模型:能力模型(CM)、证据模型、任务模型和组装模型。能力模型建立了一个潜在变量框架,代表了目标建构及其相互关系。在开发潜变量模型时,测评设计者必须清楚地描述与潜变量及其状态相关的主张,并勾勒出如何利用测评任务来测量能力。随着设计者对评估模型的不断完善,CM 定义也需要重新审视,以确保它们与评估的范围和限制相适应。尽管这是第一步,但这一阶段出现的问题可能会导致评估无法达到预期目的。本文旨在阐明CM开发的必要步骤,并强调这一过程中的潜在挑战,以及应对这些挑战的策略,尤其是对于没有太多正式评估经验的设计者而言。具体来说,我们对CM开发过程进行了定性回顾分析,让不熟悉幼儿发展的参与者应用该框架并展示他们的作品。在一门隐性评估课程中,四组学生(隐性评估设计新手)参与了四个不同项目中具有挑战性的测量建构的隐性评估开发。在他们开发CM的过程中,我们观察了各种活动,以确定困难所在。本文介绍了五个示例,包括一个评估物理理解的示例和四个开发CM的示例,涉及四种复杂的能力:(1) 系统思维,(2) 在线信息可信度评估,(3) 计算思维和(4) 协作创造力。本文最后讨论了从所讨论的示例中得出的若干指导原则。本文强调了用充足的时间来微调CM的重要性,这可以大大提高与学习者的知识和技能相关的评估的准确性。它强调了在制作综合隐形评估(如CMs)时,定性阶段与定量统计建模和这些评估的技术方面的重要性。
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引用次数: 0
Improving word reading skills of low-skilled readers: An intervention combining a syllable-based approach with digital game-based features 提高低技能读者的单词阅读能力:基于音节的方法与数字游戏功能相结合的干预措施
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-06-10 DOI: 10.1111/jcal.13021
Janina Heß, Panagiotis Karageorgos, Bettina Müller, Anna Riedmann, Philipp Schaper, Birgit Lugrin, Tobias Richter

Background

Children with low reading skills are less frequently engaged in reading activities and therefore the likelihood of improving their reading skills decreases. Digital game-based interventions have emerged as a promising tool for promoting reading development in children, particularly those with reading difficulties. As syllable-based reading interventions are likely to increase word reading skills in low-skilled readers, we developed a new reading intervention application that emphasizes syllable segmentation and integrates proven elements of digital game-based learning. The intervention aimed to promote phonological recoding and consolidating orthographic representation of syllables.

Objectives

The present study investigated the effects of the newly developed syllable-based reading intervention application on general word recognition skills, phonological recoding processes, orthographic decoding processes and text-level reading comprehension skills in German second graders.

Methods

In a quasi-experimental design, children with low word recognition skills were randomly assigned to a treatment group (n = 66) or a wait-list group (n = 66). General word recognition skills, phonological recoding processes, orthographic decoding processes and text-level reading comprehension were measured with standardized German reading tests before and after the treatment group received the digital reading intervention for 20 sessions.

Results

Results indicated that the children in the treatment group showed significant improvement in general word recognition and in phonological recoding processes compared to equally low-skilled untreated children in the wait-list group. Orthographic decoding processes improved only in children with less severe impairments, whereas no significant improvements were found in text-level reading comprehension.

Take Aways

The digital reading intervention is a promising approach for supporting word reading in low-skilled reading second graders and can serve as an effective intervention tool for this target group.

阅读能力差的儿童参与阅读活动的频率较低,因此提高阅读能力的可能性也随之降低。以数字游戏为基础的干预措施已成为促进儿童阅读发展,尤其是阅读困难儿童阅读发展的一种有前途的工具。基于音节的阅读干预很可能会提高低技能阅读者的单词阅读能力,因此我们开发了一种新的阅读干预应用程序,它强调音节分割,并整合了基于数字游戏学习的成熟元素。本研究调查了新开发的基于音节的阅读干预应用程序对德国二年级学生的一般单词识别能力、语音重新编码过程、正字法解码过程和文本阅读理解能力的影响。在准实验设计中,单词识别能力低的儿童被随机分配到治疗组(66 人)或等待组(66 人)。在治疗组接受 20 次数字阅读干预之前和之后,用标准化德语阅读测试测量了一般单词识别能力、语音重编码过程、正字法解码过程和文本阅读理解能力。结果表明,治疗组儿童的一般单词识别能力和语音重编码过程与等待组中同样低技能但未接受治疗的儿童相比有显著提高。数字阅读干预是一种很有前景的方法,可为低技能阅读二年级学生的单词阅读提供支持,并可作为针对这一目标群体的有效干预工具。
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引用次数: 0
Improving student learning performance in machine learning curricula: A comparative study of online problem-solving competitions in Chinese and English-medium instruction settings 在机器学习课程中提高学生的学习成绩:在线问题解决竞赛在中文和英文教学环境中的比较研究
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-06-06 DOI: 10.1111/jcal.13003
Hui-Tzu Chang, Chia-Yu Lin

Background

Numerous higher education institutions worldwide have adopted English-language-medium computer science courses and integrated online problem-solving competitions to bridge gaps in theory and practice (Alhamami Education and Information Technologies, 2021; 26: 6549–6562).

Objectives

This study aimed to investigate the factors influencing the use of online competitions in machine learning courses and their impact on student learning. We also analyse disparities in learning outcomes and instructional language effects (Chinese vs. English).

Methods

Among 123 participants at northern Taiwan university, 74 chose Chinese instruction (CMI), and 49 opted for English instruction (EMI). The course spanned 18 weeks: team formation in week one, data analysis, machine learning, and deep learning from week 2 to 8, draft proposals and oral presentations by week 9, instructor guidance in weeks 9–17, followed by off-campus competitions. In week 18, students presented projects for evaluation by judges.

Results

The results showed improved scores in competition proposal writing and oral presentations, especially for CMI students, who excelled in these areas and in terms of creativity. CMI students emphasized domain knowledge, implementation completeness, and technical depth in proposals. The EMI students focused on implementation completeness and artificial intelligence model accuracy, along with creativity.

Conclusion

CMI students achieved superior outcomes in machine learning courses, particularly in terms of competition proposals, oral presentations, and increased creativity. Instructional language choice significantly influenced learning trajectories, leading to distinct knowledge development focuses for CMI and EMI.

人工智能(AI)教育历来侧重于理论和技能,但现在有了鼓励解决现实世界问题的人工智能竞赛(AIdea. Competitions. 2023. https://aidea-web.tw/about?lang=zh)。基于竞赛的学习在学术界和产业界之间架起了桥梁,促进了创造力和人才的发现(Abou-Warda 和 Roberts.国际教育管理杂志》。2016; 30(5):非英语国家采用英语作为教学媒介,影响了教学效果(Alhamami.本研究将在线问题解决竞赛与机器学习课程相结合,采用中英文教学。针对每个团队的竞赛题目进行个别辅导,提供真实世界的问题解决经验,促进校企互动。将基于竞赛的学习与机器学习课程相结合,可以提高学生的领域知识、竞赛技能和竞赛成果。这项研究证实,在机器学习中使用中文教学比英文教学更有利于非英语母语的学生。
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引用次数: 0
期刊
Journal of Computer Assisted Learning
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