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Mining teacher informal online learning networks: Community commitment in unstructured learning environments 挖掘教师非正式在线学习网络:非结构化学习环境中的社区承诺
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-11-11 DOI: 10.1111/jcal.13090
Hanxiang Du, Gaoxia Zhu, Wanli Xing

Background

Social media provides new opportunities for teachers to learn, communicate and develop professional relationships. It has been proved to be a valid and helpful resource for teachers' professional learning purposes.

Objectives

While previous studies pursued questions like how participants feel, how to support interaction and why participants remain committed, we asked a more fundamental question: what is the structure of a massive informal online professional learning network and what dynamics can we expect regarding participants' commitment?

Methods

This work presents an empirical study of massive informal online professional networks to investigate the dynamics of learning communities and participants' commitment over time. We employed social network analysis and data mining techniques on a longitudinal data set of more than 400,000 tweets published with the hashtag “#edchat.”

Results and Conclusions

We found that around 30% of participants remained committed to the informal learning community over time. Meanwhile, as more and more people committed to the online learning community, participants tended to form smaller communities where the internal connection was stronger.

Takeaways

In informal online learning environments, participants can form stable connections. The 30% threshold can be used to measure massive informal online learning networks in terms of commitment or persistence.

社交媒体为教师提供了学习、交流和发展专业关系的新机会。事实证明,它是教师专业学习的有效和有益的资源。虽然之前的研究追求的是参与者的感受、如何支持互动以及参与者为何保持忠诚等问题,但我们提出了一个更基本的问题:大规模非正式在线专业学习网络的结构是什么?我们可以期待参与者的承诺有什么样的动态?方法本研究对大规模非正式在线专业网络进行实证研究,以调查学习社区和参与者承诺随时间的动态变化。我们采用了社交网络分析和数据挖掘技术,对40多万条以“#edchat”为标签发布的推文进行纵向数据集分析。结果和结论我们发现,随着时间的推移,大约30%的参与者仍然致力于非正式学习社区。同时,随着越来越多的人致力于在线学习社区,参与者倾向于形成更小的社区,内部联系更强。在非正式的在线学习环境中,参与者可以形成稳定的联系。30%的阈值可以用来衡量大规模的非正式在线学习网络的承诺或持久性。
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引用次数: 0
The effects of embedded quizzes on self-regulated processes and learning performance during a multimedia lesson 多媒体课程中嵌入测验对自我调节过程和学习表现的影响
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-11-11 DOI: 10.1111/jcal.13083
Camille Tordet, Jonathan Fernandez, Eric Jamet

Background

Previous research has demonstrated that quizzing can improve self-regulation processes and learning performances. However, it remains unclear whether quizzes in multimedia material bring similar benefits, and whether interindividual differences such as working memory capacity (WMC) modulate quizzing effects.

Aims

This study aimed to examine the effects of embedded quizzes (multiple quizzes within the learning sequence) with feedback during a multimedia learning sequence on self-regulated processing (monitoring and control) and learning performances on repeated (material already tested) and new (untested) questions, and possible WMC moderation on performances.

Sample and Methods

Participants were 59 students who learned a multimedia neuroscience course module in either a no-quiz or embedded quizzes condition. With regard to self-regulated processing, control was assessed with eye-tracking measures (fixation durations and transitions between texts and illustrations), and monitoring by comparing self-reported judgements of learning with actual performances (calibration). At the end, students' WMC was measured, and learning performances were assessed with repeated and new questions.

Results

Quizzing improved learning performances on repeated and new questions, and enhanced monitoring (better calibration). Students with low WMC benefited more from quizzing for new questions than those with high WMC. However, contrary to our hypothesis, the embedded quizzes group allocated less time to the learning than the no-quiz group.

Conclusions

Embedded quizzes are relevant tools to help students recalibrate their monitoring process and foster more effective self-regulated learning. Results confirm that the use of quizzes can be recommended to improve the learning of multimedia material, especially among students with low WMC.

背景 以往的研究表明,测验可以改善自我调节过程和学习成绩。然而,多媒体材料中的测验是否会带来类似的益处,以及工作记忆能力(WMC)等个体间差异是否会调节测验效果,目前仍不清楚。 研究目的 本研究旨在探讨在多媒体学习序列中进行带反馈的嵌入式测验(在学习序列中进行多次测验)对自我调节加工(监测和控制)、重复(已测试过的材料)和新(未测试过的)问题的学习成绩的影响,以及工作记忆能力对学习成绩可能产生的调节作用。 样本和方法 参与者为59名学生,他们在无测验或嵌入测验的条件下学习了多媒体神经科学课程模块。在自我调节处理方面,通过眼动跟踪测量(定格持续时间以及文本和插图之间的转换)来评估控制情况,通过比较自我报告的学习判断和实际表现(校准)来评估监测情况。最后,对学生的 WMC 进行测量,并通过重复问题和新问题对学习表现进行评估。 结果 测验提高了重复问题和新问题的学习成绩,并加强了监测(更好的校准)。与 WMC 高的学生相比,WMC 低的学生从新问题测验中获益更多。然而,与我们的假设相反,嵌入式测验组分配给学习的时间少于无测验组。 结论 嵌入式测验是帮助学生重新调整其监控过程并促进更有效的自我调节学习的相关工具。结果证实,可以建议使用测验来提高多媒体材料的学习效果,尤其是对于学习能力差的学生。
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引用次数: 0
Impacts of interacting with an AI chatbot on preservice teachers' responsive teaching skills in math education 与AI聊天机器人互动对数学教育中职前教师响应式教学技能的影响
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-11-08 DOI: 10.1111/jcal.13091
Dabae Lee, Taekwon Son, Sheunghyun Yeo

Background

Artificial Intelligence (AI) technologies offer unique capabilities for preservice teachers (PSTs) to engage in authentic and real-time interactions using natural language. However, the impact of AI technology on PSTs' responsive teaching skills remains uncertain.

Objectives

The primary objective of this study is to examine whether interaction with a responsive AI-based chatbot that acts as a virtual student improves pre-service teachers' noticing abilities. The second objective is to compare how the presence or absence of chatbot responses affects changes in PSTs' questioning practices. Finally, the third objective is to investigate how the experience of interacting with the responsive virtual student affects PSTs' perceptions of the effectiveness of their questioning, their satisfaction with the interactions, and their confidence about interacting with a real student compared to the non-responsive chatbot.

Methods

A randomised controlled pre- and post-test design was used with 50 PSTs. PSTs' noticing, interaction with the chatbot, and post-survey data were collected, and a t-test was conducted to examine significant differences by group.

Results and Conclusion

In the experimental group, the virtual student responded to PSTs' questions, while in the control group, she did not. Notable differences were observed in their questioning practices.

Takeaways

Overall, AI-based chatbots hold promise for enhancing PSTs' responsive teaching skills. Future research is needed to examine the long-term impact of responsive chatbot use on PSTs' noticing skills.

人工智能(AI)技术为职前教师(pst)提供了独特的能力,使他们能够使用自然语言进行真实和实时的互动。然而,人工智能技术对pst响应式教学技能的影响仍不确定。本研究的主要目的是研究与响应式人工智能聊天机器人(作为虚拟学生)的互动是否能提高职前教师的注意能力。第二个目标是比较聊天机器人反应的存在或不存在如何影响pst提问实践的变化。最后,第三个目标是调查与响应性虚拟学生互动的体验如何影响pst对提问有效性的看法,他们对互动的满意度,以及他们对与真实学生互动的信心,而不是与无响应的聊天机器人。方法采用随机对照试验前后设计,共50例pst。收集pst的注意、与聊天机器人的互动以及调查后的数据,并进行t检验以检验组间的显著差异。结果与结论实验组虚拟学生回答了PSTs的问题,而对照组虚拟学生没有回答PSTs的问题。他们的提问方式存在显著差异。总的来说,基于人工智能的聊天机器人有望提高pst的响应性教学技能。未来的研究需要检验响应式聊天机器人对pst注意技能的长期影响。
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引用次数: 0
A learning analytics dashboard to support students' reflection on collaboration 一个学习分析仪表板,支持学生对协作的反思
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-11-07 DOI: 10.1111/jcal.13088
Vanessa Echeverria, Gloria Fernandez Nieto, Linxuan Zhao, Evelyn Palominos, Namrata Srivastava, Dragan Gašević, Viktoria Pammer-Schindler, Roberto Martinez-Maldonado

Background

Dashboards play a prominent role in learning analytics (LA) research. In collaboration activities, dashboards can show traces of team participation. They are often evaluated based on students' perceived satisfaction and engagement with the dashboard. However, there is a notable methodological gap in understanding how these dashboards support the nuanced process of student reflection.

Objective

This paper presents empirical evidence on how students from high and low-performing groups reflect individually on their performance while using a Learning Analytics Dashboard (LAD).

Methods

We address this in the context of education in healthcare, wherein we captured actions and positioning data from a simulation-based collaborative activity and generated a collaborative LAD. A total of 41 nursing students were invited to participate in a post-hoc semi-structured individual interview to use a collaborative LAD while answering a set of prompts to reflect on their individual and group performance. Students' reflections were coded and analysed using Bain's 5R reflection framework. We used epistemic network analysis to capture the dynamic reflection process and to understand the connections between the reflection stages (from low to high). We compared how different these connections were for students in high and low-performing groups.

Results and Conclusions

Our results revealed that most students were only able to achieve low and middle stages of reflection. Yet, students in low-performing groups predominantly followed low-to-middle stages of reflection. In contrast, students from high-performing groups demonstrated the ability to transition between low-to-middle and low-to-high stages of reflection. Based on these findings, we discuss implications for both research and practice, particularly emphasising the necessity to scaffold reflection when using LADs.

仪表板在学习分析(LA)研究中扮演着重要的角色。在协作活动中,仪表板可以显示团队参与的痕迹。它们通常是根据学生对仪表板的感知满意度和参与度来评估的。然而,在理解这些仪表板如何支持学生反思的微妙过程方面,存在着显著的方法差距。本文提供了经验证据,说明在使用学习分析仪表板(LAD)时,来自高表现和低表现群体的学生如何单独反映他们的表现。我们在医疗保健教育的背景下解决了这个问题,其中我们从基于模拟的协作活动中捕获了行动和定位数据,并生成了协作性LAD。共有41名护理专业学生被邀请参加一个临时半结构化的个人访谈,使用协作式LAD,同时回答一组提示,以反映他们的个人和团体表现。使用贝恩的5R反思框架对学生的反思进行编码和分析。我们使用认知网络分析来捕捉动态反思过程,并了解反思阶段之间的联系(从低到高)。我们比较了高表现组和低表现组学生之间这些联系的差异。结果与结论我们的研究结果显示,大多数学生只能达到中低阶段的反思。然而,表现不佳的学生主要是在中低阶段进行反思。相比之下,来自高绩效组的学生表现出在低到中、低到高反思阶段之间转换的能力。基于这些发现,我们讨论了对研究和实践的影响,特别强调了在使用lad时支架反射的必要性。
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引用次数: 0
Can we work it out? Affordances and constraints for cultivating perspective-taking in digital contexts 我们能解决吗?在数字环境中培养换位思考能力的支持和限制
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-10-26 DOI: 10.1111/jcal.13086
Shai Goldfarb Cohen, Gideon Dishon

Background

The rising importance of digital technologies in everyday communication has played a key role in processes of political polarization and rising mistrust and intolerance. We suggest this crisis could be productively conceptualized as a crisis in perspective-taking—the tendency and competency to actively consider others' mental and emotional states.

Objectives

This conceptual paper sets out to propose a theoretical framework that identifies the key affordances of digital platforms for promoting perspective-taking in formal educational settings (K-12 and higher education): (1) connecting diverse individuals, (2) simulating interactions with other perspectives and (3) supporting the articulation and sharing of perspectives.

Methods

Rather than summarizing the state of existing research, this paper aims to offer a novel conceptualization that allows unpacking the interplay between research on perspective-taking and work on the affordances and constraints of digital media. We identify the three key affordances outlined above, exemplifying them by focusing on one type of digital tool and comparing them along two axes: (i) the depth vs. diversity of interactions it supports and (ii) its cultivation of intergroup perspective-taking vs. interpersonal perspective-taking.

Results and Conclusions

This framework, we argue, articulates the advantages and limitations of digital tools towards engagement in perspective-taking, while providing a conceptual roadmap, and practical considerations, for researchers and practitioners interested in cultivating digitally mediated perspective-taking in educational settings.

数字技术在日常交流中日益重要,在政治两极分化、不信任和不容忍加剧的过程中发挥了关键作用。我们认为,这种危机可以有效地概念化为换位思考的危机,即积极考虑他人心理和情绪状态的倾向和能力。本概念性论文提出了一个理论框架,该框架确定了数字平台在促进正规教育环境(K-12和高等教育)中的观点吸收方面的关键功能:(1)连接不同的个体,(2)模拟与其他观点的互动,(3)支持观点的表达和分享。方法本文的目的不是总结现有研究的现状,而是提供一个新的概念,使透视研究与数字媒体的支持和约束之间的相互作用得以揭示。我们确定了上面概述的三个关键启示,通过关注一种数字工具并沿着两个轴进行比较来举例说明:(i)它所支持的互动的深度与多样性;(ii)它对群体间换位思考与人际换位思考的培养。我们认为,该框架阐明了数字工具在参与换位思考方面的优势和局限性,同时为有兴趣在教育环境中培养数字媒介换位思考的研究人员和实践者提供了概念路线图和实践考虑。
{"title":"Can we work it out? Affordances and constraints for cultivating perspective-taking in digital contexts","authors":"Shai Goldfarb Cohen,&nbsp;Gideon Dishon","doi":"10.1111/jcal.13086","DOIUrl":"https://doi.org/10.1111/jcal.13086","url":null,"abstract":"<div>\u0000 \u0000 \u0000 <section>\u0000 \u0000 <h3> Background</h3>\u0000 \u0000 <p>The rising importance of digital technologies in everyday communication has played a key role in processes of political polarization and rising mistrust and intolerance. We suggest this crisis could be productively conceptualized as a crisis in perspective-taking—the tendency and competency to actively consider others' mental and emotional states.</p>\u0000 </section>\u0000 \u0000 <section>\u0000 \u0000 <h3> Objectives</h3>\u0000 \u0000 <p>This conceptual paper sets out to propose a theoretical framework that identifies the key affordances of digital platforms for promoting perspective-taking in formal educational settings (K-12 and higher education): (1) <i>connecting</i> diverse individuals, (2) <i>simulating</i> interactions with other perspectives and (3) supporting the <i>articulation</i> and sharing of perspectives.</p>\u0000 </section>\u0000 \u0000 <section>\u0000 \u0000 <h3> Methods</h3>\u0000 \u0000 <p>Rather than summarizing the state of existing research, this paper aims to offer a novel conceptualization that allows unpacking the interplay between research on perspective-taking and work on the affordances and constraints of digital media. We identify the three key affordances outlined above, exemplifying them by focusing on one type of digital tool and comparing them along two axes: (i) the <i>depth</i> vs. <i>diversity</i> of interactions it supports and (ii) its cultivation of <i>intergroup</i> perspective-taking vs. <i>interpersonal</i> perspective-taking.</p>\u0000 </section>\u0000 \u0000 <section>\u0000 \u0000 <h3> Results and Conclusions</h3>\u0000 \u0000 <p>This framework, we argue, articulates the advantages and limitations of digital tools towards engagement in perspective-taking, while providing a conceptual roadmap, and practical considerations, for researchers and practitioners interested in cultivating digitally mediated perspective-taking in educational settings.</p>\u0000 </section>\u0000 </div>","PeriodicalId":48071,"journal":{"name":"Journal of Computer Assisted Learning","volume":"41 1","pages":""},"PeriodicalIF":5.1,"publicationDate":"2024-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1111/jcal.13086","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142862155","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Wearable smart glasses for first-person video analysis to evaluate nursing skills: A pilot study with a mixed method design 用于第一人称视频分析评估护理技能的可穿戴智能眼镜:一项混合方法设计的试点研究
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-10-26 DOI: 10.1111/jcal.13080
Sun Kyung Kim, Youngho Lee, Hye Ri Hwang, Oe Nam Kim

Background

Comprehensive assessment of skills and performance are necessary to improve the quality of care in nursing education. Various factors pose challenges to accurate assessments, including high student–teacher ratio and observer bias.

Objectives

To establish an assessment system based on first-person video of smart glasses and validate its usability and feasibility.

Methods

We used two cameras (smart glasses for first-person perspective and a web cam) to perform video analysis for skill and performance assessments. Usability tests were conducted using quantitative and qualitative questionnaires for the usefulness and acceptability of the current assessment system. Data from standardised checklists for three clinical nursing skills (intramuscular injection, endotracheal suction, and Levin tube feeding) were used to analyse the inter-rater reliability in addition to Fleiss' Kappa coefficient analysis. A total of 22 participants (18 students and 4 reviewers) were recruited. They completed the study. Apart from physical discomfort component, the proposed smart glasses-based first-person video assessment system achieved good usability scores from both students and reviewers.

Results and Conclusions

Fleiss' Kappa values for individual items ranged from 0.450 to 0.808, with an overall average value of 0.592. Results of this study validated the potential of smart glasses-based assessment system where a set of beneficial mechanisms may meaningfully support the formative learning process. However, issues regarding upgrading the device and need for guidelines for roles of raters and students still remain.

背景在护理教育中,综合评估技能和绩效是提高护理质量的必要条件。各种因素对准确评估构成挑战,包括高师生比例和观察者偏见。目的建立基于第一人称视频的智能眼镜评估系统,验证其可用性和可行性。方法我们使用两个摄像头(第一人称视角的智能眼镜和一个网络摄像头)进行视频分析,以评估技能和表现。可用性测试采用定量和定性问卷,以评估当前评估系统的有用性和可接受性。采用三种临床护理技能(肌内注射、气管内吸引和Levin管饲)的标准化核对表数据,除Fleiss' Kappa系数分析外,还分析了评分间信度。共招募了22名参与者(18名学生和4名审稿人)。他们完成了这项研究。除了身体不适的部分,所提出的基于智能眼镜的第一人称视频评估系统在学生和评论者中都获得了很好的可用性分数。结果与结论各单项Fleiss’Kappa值范围为0.450 ~ 0.808,总体平均值为0.592。本研究的结果验证了基于智能眼镜的评估系统的潜力,其中一套有益的机制可能有意地支持形成性学习过程。然而,有关设备升级的问题,以及对评分者和学生角色的指导方针的需求仍然存在。
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引用次数: 0
Integrating peer assessment cycle into ChatGPT for STEM education: A randomised controlled trial on knowledge, skills, and attitudes enhancement 将同行评估周期融入STEM教育ChatGPT:一项关于知识、技能和态度增强的随机对照试验
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-10-23 DOI: 10.1111/jcal.13085
Ting-Ting Wu, Hsin-Yu Lee, Pei-Hua Chen, Chia-Ju Lin, Yueh-Min Huang
<div> <section> <h3> Background</h3> <p>Science, Technology, Engineering, and Mathematics (STEM) education in Asian universities struggles to integrate Knowledge, Skills, and Attitudes (KSA) due to large classes and student reluctance. While ChatGPT offers solutions, its conventional use may hinder independent critical thinking.</p> </section> <section> <h3> Objectives</h3> <p>This study introduces PA-GPT, using ChatGPT as a “virtual peer” in peer assessments to promote active learning and enhance knowledge, higher-order thinking skills (HOTS), and attitudes—the core of KSA in STEM.</p> </section> <section> <h3> Methods</h3> <p>A randomised controlled trial involved 61 first-year engineering students (43 males, 18 females) from a university in Southern Taiwan enrolled in “Network Embedded Systems and Applications.” Participants, all with prior ChatGPT experience but no programming background, were purposively sampled. They were randomly assigned to the experimental group (<i>n</i> = 31) using PA-GPT or the control group (<i>n</i> = 30) using traditional ChatGPT. Over 8 weeks, data were collected using pre- and post-tests: a knowledge construction test (20 items, <i>α</i> = 0.85); a HOTS scale (<i>α</i> = 0.78–0.83) measuring critical thinking, problem-solving, and creativity; and the S-STEM questionnaire (<i>α</i> >0.80) assessing attitudes towards STEM subjects and 21st-century learning. ANCOVA analysed the data, controlling for pre-test scores, and Levene's test checked homogeneity of variances.</p> </section> <section> <h3> Results and Conclusions</h3> <p>ANCOVA results showed that PA-GPT significantly outperformed traditional ChatGPT in enhancing knowledge construction (<i>F</i> = 9.89, <i>p</i> = 0.002), critical thinking (<i>F</i> = 37.00, <i>p</i> < 0.001), problem-solving (<i>F</i> = 9.40, <i>p</i> = 0.003), creativity (F = 7.22, <i>p</i> = 0.009), and attitudes towards mathematics (<i>F</i> = 25.52, <i>p</i> < 0.001), engineering/technology (<i>F</i> = 16.06, <i>p</i> < 0.001), and 21st-century learning (<i>F</i> = 26.38, <i>p</i> < 0.001). These findings demonstrate that PA-GPT effectively addresses challenges in student engagement and HOTS development in STEM education by simulating peer interactions. Peer Assessment with ChatGPT (PA-GPT) promotes active learning and self-reflection, potentially revolutionising AI-assisted education in large class settings. This study provides pioneering evidence for the effectiveness of AI-driven peer assessment in enhancing comprehensive STEM competencies, offering a promising direction for future educational technology integration.</p> </section> <
亚洲大学的科学、技术、工程和数学(STEM)教育由于大班和学生的不情愿而难以整合知识、技能和态度(KSA)。虽然ChatGPT提供了解决方案,但它的常规使用可能会阻碍独立的批判性思维。本研究引入PA-GPT,使用ChatGPT作为同伴评估中的“虚拟同伴”,以促进主动学习,提高STEM中KSA的核心知识、高阶思维技能(HOTS)和态度。方法采用随机对照试验方法,选取台湾南部一所大学“网络嵌入式系统与应用”专业的61名一年级工科学生(男43名,女18名)。参与者之前都有ChatGPT的经验,但没有编程背景,有意取样。随机分为使用PA-GPT的实验组(n = 31)和使用传统ChatGPT的对照组(n = 30)。在8周内,采用前测和后测收集数据:知识构建测试(20项,α = 0.85);HOTS量表(α = 0.78-0.83)衡量批判性思维、解决问题和创造力;S-STEM问卷(α >0.80)评估对STEM科目和21世纪学习的态度。ANCOVA分析了数据,控制了测试前的分数,Levene的测试检查了方差的同质性。ANCOVA结果显示,PA-GPT在知识构建(F = 9.89, p = 0.002)、批判性思维(F = 37.00, p < 0.001)、问题解决(F = 9.40, p = 0.003)、创造力(F = 7.22, p = 0.009)、对数学(F = 25.52, p < 0.001)、工程/技术(F = 16.06, p < 0.001)和21世纪学习(F = 26.38, p < 0.001)的态度方面显著优于传统ChatGPT。这些发现表明,PA-GPT通过模拟同伴互动,有效地解决了STEM教育中学生参与和HOTS发展的挑战。基于ChatGPT的同伴评估(PA-GPT)促进了主动学习和自我反思,可能会在大班环境中彻底改变人工智能辅助教育。本研究为人工智能驱动的同行评估在提高STEM综合能力方面的有效性提供了开创性的证据,为未来的教育技术整合提供了一个有希望的方向。
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引用次数: 0
Kahoot! Game-based digital learning platform: A comprehensive meta-analysis Kahoot !基于游戏的数字学习平台:综合元分析
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-10-22 DOI: 10.1111/jcal.13084
Osman Özdemir
<div> <section> <h3> Background</h3> <p>In recent years, the widespread use of technology in classrooms has encouraged the transition from traditional lecture methods to digital-based learning environments. Technological game-based learning platforms, such as Kahoot!, which are used to encourage students' active participation and interaction in learning environments, are used significantly by teachers and students in educational environments worldwide.</p> </section> <section> <h3> Objectives</h3> <p>This article aims to examine the effects of Kahoot, a digital learning platform, on education through meta-analysis. This meta-analysis provides a holistic understanding of the potential impact of Kahoot on education by synthesizing the results of various experimental studies. This study evaluates the influence of Kahoot on key educational variables, such as academic achievement, retention, motivation, anxiety and attitude, which are essential for enhancing teaching methods and optimizing learning environments.</p> </section> <section> <h3> Methods</h3> <p>The study conducted a meta-analysis following the guidelines outlined in the Preferred Reporting Items for Systematic Reviews and Meta-Analysis (PRISMA). A total of 43 studies that met the specified criteria were included in the sample, providing a comprehensive overview of the impact of Kahoot across different contexts. The sample was <i>n =</i> 1706 for the experimental group and <i>n =</i> 1647 for the control group.</p> </section> <section> <h3> Results and Conclusion</h3> <p>The findings from the meta-analysis indicate that Kahoot has a significant moderate positive effect on academic achievement, with an average effect size of 0.772 (95%CI: 0.540–1.004). The analysis also shows a very large positive effect on retention, with an average effect size of 1.492, suggesting that students using Kahoot tend to have significantly higher retention compared with those who do not. For motivation, Kahoot demonstrates a large positive effect, with an average effect size of 0.960, indicating that students using Kahoot tend to be more motivated. The impact on anxiety is less clear, with a small negative effect size of −0.338, suggesting a moderate reduction in anxiety levels among students using Kahoot. Lastly, Kahoot appears to have a medium positive effect on students' attitudes towards learning, with an average effect size of 0.678.</p> </section> <section> <h3> Takeaways</h3> <p>These results underscore th
近年来,科技在课堂上的广泛应用鼓励了传统教学方式向数字化学习环境的转变。科技游戏学习平台,如Kahoot!,用于鼓励学生在学习环境中积极参与和互动,在世界各地的教育环境中被教师和学生大量使用。本文旨在通过荟萃分析来检验数字学习平台Kahoot对教育的影响。本荟萃分析通过综合各种实验研究的结果,全面了解Kahoot对教育的潜在影响。本研究评估了Kahoot对学习成绩、记忆、动机、焦虑和态度等关键教育变量的影响,这些变量对于改进教学方法和优化学习环境至关重要。方法本研究按照系统评价和荟萃分析首选报告项目(PRISMA)中概述的指南进行了荟萃分析。样本中总共包含了43项符合指定标准的研究,全面概述了Kahoot在不同背景下的影响。实验组样本n = 1706,对照组样本n = 1647。结果与结论meta分析结果显示,Kahoot对学业成绩有显著的中等正向影响,平均效应量为0.772 (95%CI: 0.540 ~ 1.004)。分析还显示,Kahoot对留存率有非常大的积极影响,平均效应值为1.492,这表明使用Kahoot的学生的留存率明显高于不使用Kahoot的学生。在动机方面,Kahoot显示出较大的正向效应,平均效应量为0.960,说明使用Kahoot的学生往往更有动机。对焦虑的影响不太清楚,负效应大小为- 0.338,这表明使用Kahoot的学生的焦虑水平有适度的降低。最后,Kahoot对学生的学习态度有中等正向影响,平均效应量为0.678。这些结果强调了Kahoot作为一种有效教育工具的潜力。本研究的结果为教育工作者和政策制定者提供了有价值的指导信息,通过有效使用数字工具,如Kahoot,帮助优化教学方法和学习环境。研究结果表明,Kahoot可以提高学习成绩、记忆力、积极性和态度,并有可能减少焦虑,使其成为现代教育实践中有前途的数字工具。
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引用次数: 0
ICT and academic achievement in secondary education: A hierarchical linear modelling 信息和通信技术与中学教育的学业成绩:分层线性建模
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-10-21 DOI: 10.1111/jcal.13070
F. Sehkar Fayda-Kinik, Munevver Cetin
<div> <section> <h3> Background</h3> <p>The unprecedented access to information in the 21st century entails a deep understanding of information and communication technology (ICT)-related factors in education and their impacts on learning and teaching. The role of attitudes towards ICT is a proven factor in student achievement. However, there is no consensus about the direction of this impact.</p> </section> <section> <h3> Objectives</h3> <p>This study aimed to explore the relationship between student attitudes towards ICT including interest in ICT (INTICT), perceived ICT competence (COMPICT), perceived autonomy related to ICT use (AUTICT) and ICT in social interaction (SOIAICT), and their achievement scores for mathematics, reading, and science by analysing student-, school-, and country-level factors hierarchically in the quartiles of performance.</p> </section> <section> <h3> Methods</h3> <p>The study group was determined as 300,279 15-year-old students from 21,903 schools in 53 countries. Descriptive and correlational analyses were carried out in addition to the hierarchical linear modelling (HLM) employed to reveal the relationship between attitudes towards ICT and academic achievement in mathematics, reading, and science through the investigation of student-, school-, and country-level factors hierarchically in the quartiles of performance.</p> </section> <section> <h3> Results and Conclusions</h3> <p>The results detected moderate to weak relationships among the constructs of INTICT, COMPICT, AUTICT and SOIAICT. Based on the HLM findings, complex interactions between ICT attitudes and academic performance were identified with a tendency towards positive associations between specific attitude components and high achievement levels, particularly in mathematics and science. The research identified the significance of considering student-, school-, and country-level factors for high, above-average, below-average, and low achievers to comprehensively understand the role of ICT attitudes in shaping educational outcomes.</p> </section> <section> <h3> Takeaways</h3> <p>Policymakers should design educational policies, subject-specific strategies and ICT-related interventions by considering the multifaceted factors influencing student performance across different subjects and achievement quartiles. Particularly at the school and country levels, contextual factors should be evaluated when designing interventions to support low achievers.</p>
21世纪前所未有的信息获取要求我们深刻理解与信息通信技术(ICT)相关的教育因素及其对学与教的影响。对信息和通信技术的态度在学生成绩中的作用已得到证实。然而,对于这种影响的方向还没有达成共识。摘要本研究旨在探讨学生对ICT的态度,包括ICT兴趣(INTICT)、ICT能力感知(COMPICT)、ICT使用自主性感知(AUTICT)和ICT社交互动感知(SOIAICT)与数学、阅读和科学成绩之间的关系。国家层面的因素按四分位数分级。方法选取53个国家21903所学校的300279名15岁学生作为研究对象。除了采用层次线性模型(HLM)来揭示对信息通信技术的态度与数学、阅读和科学方面的学术成就之间的关系之外,还进行了描述性和相关性分析,该模型通过调查学生、学校和国家层面的因素在表现的四分位数中分层进行了调查。结果与结论INTICT、COMPICT、AUTICT和soiict构形之间存在中至弱的相关关系。基于HLM的研究结果,信息通信技术态度与学业成绩之间的复杂相互作用被确定为特定态度成分与高成就水平之间的正相关趋势,特别是在数学和科学方面。该研究确定了考虑学生、学校和国家层面因素对高、高于平均水平、低于平均水平和低成就的重要性,以全面了解信息通信技术态度在塑造教育成果方面的作用。决策者应通过考虑影响不同学科和成绩四分位数学生表现的多方面因素,设计教育政策、特定学科战略和与信息通信技术相关的干预措施。特别是在学校和国家一级,在设计支持低成就者的干预措施时,应评估环境因素。
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引用次数: 0
Incorporating online writing resources into self-regulated learning strategy-based instruction: An intervention study 将在线写作资源纳入基于自我调节学习策略的教学:干预研究
IF 5.1 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2024-10-10 DOI: 10.1111/jcal.13081
Tomoko Yabukoshi, Atsushi Mizumoto

Background

While self-regulated learning (SRL) strategy-based writing instruction has been proposed in English as a foreign language (EFL) classrooms, there is insufficient evidence with Japanese EFL learners and little discussion on incorporating online resources into SRL strategy-based writing instruction, despite the availability of various online platforms.

Objectives

This study proposed an SRL strategy-based instruction for technology-assisted writing and explored its immediate and sustained impacts on Japanese tertiary EFL learners' writing performance, reported use of SRL strategies, self-efficacy beliefs and perceived acceptance of technology.

Methods

The research design used was a pre-experimental pre-test, post-test and delayed post-test design with a quantitative approach using convenience sampling. Participants were 44 students enrolled in an academic writing course at a Japanese university. Over an 8-week period, these students received SRL strategy-based writing instruction supported by online writing resources. The research instruments included writing tests and questionnaires assessing SRL strategies, self-efficacy and technology acceptance at the beginning of the intervention (Time 1), immediately after the intervention (Time 2) and 1 month after the intervention (Time 3). The data analysis techniques involved ANOVA, post-hoc tests, and examination of the effect sizes.

Results and Conclusion

The results showed statistically significant improvements in students' writing performance, SRL strategy use, self-efficacy and technology acceptance from Time 1 to Time 2 and persistent impacts at Time 3, suggesting the intervention's potential to improve EFL writing. This study contributes to EFL writing pedagogy by exploring the immediate and sustained impacts of teaching SRL strategies in a technology-enhanced writing environment.

背景 虽然在英语作为外语(EFL)的课堂上已经提出了以自我调节学习(SRL)策略为基础的写作教学,但在日本的 EFL 学习者中却没有足够的证据,而且尽管有各种在线平台,但关于将在线资源纳入以 SRL 策略为基础的写作教学的讨论却很少。 本研究提出了一种基于 SRL 策略的技术辅助写作教学,并探讨了它对日本高等院校 EFL 学习者的写作成绩、报告的 SRL 策略使用情况、自我效能信念和对技术的感知接受程度的直接和持续影响。 研究方法 研究设计采用了实验前预测试、实验后测试和延迟后测试设计,并采用便利抽样的定量方法。参与者为日本一所大学学术写作课程的 44 名学生。在为期8周的时间里,这些学生接受了基于SRL策略的写作指导,并得到了在线写作资源的支持。研究工具包括写作测试和调查问卷,分别在干预开始时(时间1)、干预结束后(时间2)和干预结束1个月后(时间3)对SRL策略、自我效能感和技术接受度进行评估。数据分析方法包括方差分析、事后检验和效应大小检验。 结果与结论 结果表明,从时间 1 到时间 2,学生的写作成绩、自学能力策略使用、自我效能感和技术接受度都有了统计学意义上的显著提高,并且在时间 3 时仍有持续影响,这表明该干预措施具有提高 EFL 写作水平的潜力。本研究通过探讨在技术强化的写作环境中教授自学能力策略的直接和持续影响,为 EFL 写作教学法做出了贡献。
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引用次数: 0
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Journal of Computer Assisted Learning
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