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Comparison of AI-Generated and Instructor Feedback: No Significant Difference in Perceived Feedback Quality and Neither on Performance 人工智能生成的反馈与教师反馈的比较:在感知反馈质量上无显著差异,在表现上也无显著差异
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2025-09-22 DOI: 10.1111/jcal.70134
Şeyma Çağlar-Özhan, Perihan Tekeli, Selay Arkün-Kocadere

Background

Feedback is an essential part of the educational process as it enriches students' learning experiences, provides information about their current performance, shows them what is lacking in achieving goals, and provides guidance on the strategies needed to achieve those goals. Teachers, especially in crowded classrooms, often have difficulty allocating enough time to provide feedback. ChatGPT has the potential to deliver feedback more efficiently and effectively.

Objective

This study aims to investigate the effectiveness of ChatGPT-generated feedback in students' project proposal development process. Therefore, ChatGPT-generated and instructor's feedback are compared in terms of perceived feedback quality and performance of students.

Method

In the study, a post-test control group experimental design was used. A total of 48 students enrolled in a blended course at a state university participated in the study for 6 weeks. The study was conducted using a randomised post-test-only control group experimental design. Students were asked to prepare a project proposal and feedback was given on each task. While the control group received instructor feedback, the experimental group received ChatGPT feedback. Data were collected via the Formative Feedback Perceptions Scale, and the students' project proposals were graded based on the rubric to evaluate their performance.

Results and Conclusion

According to the Mann–Whitney U test analysis, there was no statistically significant difference between the experimental and the control group regarding both students' perceived feedback quality and performance. In conclusion, it can be argued that when guided by the appropriate prompts and asked to examine assignments of similar complexity to those in this study, ChatGPT can provide feedback of similar quality and equivalence to the feedback provided by instructors. In this way, it seems possible to improve students' learning as much as an instructor with individualised feedback by ChatGPT. Finally, it should be noted that these findings are within the limitations of the specific context of project proposal development, reliance on self-reported data, and the experimental nature of the study; it is recommended to evaluate the effectiveness of AI-generated feedback in different contexts.

反馈是教育过程中必不可少的一部分,因为它丰富了学生的学习经验,提供了关于他们当前表现的信息,告诉他们在实现目标方面缺乏什么,并为实现这些目标所需的策略提供指导。教师,尤其是在拥挤的教室里,往往很难分配足够的时间来提供反馈。ChatGPT具有更有效地交付反馈的潜力。目的本研究旨在探讨chatgpt生成的反馈在学生项目提案开发过程中的有效性。因此,将chatgpt生成的反馈和教师的反馈在学生感知反馈质量和表现方面进行比较。方法采用测后对照组试验设计。一所州立大学共有48名学生参加了为期6周的混合课程研究。本研究采用随机后验对照组实验设计。学生们被要求准备一份项目建议书,并就每项任务给出反馈。对照组接受教练反馈,实验组接受ChatGPT反馈。数据通过形成反馈感知量表收集,学生的项目建议根据标题进行评分,以评估他们的表现。结果与结论根据Mann-Whitney U检验分析,实验组与对照组在学生感知反馈质量和表现上均无统计学差异。总之,可以认为,当被适当的提示引导并被要求检查与本研究中相似复杂性的作业时,ChatGPT可以提供与教师提供的反馈相似的质量和等效性的反馈。这样,通过ChatGPT的个性化反馈,似乎可以像教师一样提高学生的学习效果。最后,应该指出的是,这些发现是在项目提案制定的具体背景、对自我报告数据的依赖以及研究的实验性质的限制之内的;建议在不同情况下评估人工智能生成的反馈的有效性。
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引用次数: 0
Effects of Augmented Reality and Video-Based Learning in Inquiry-Based Science Education on Academic Achievement and Motivation to Learn Science 探究性科学教育中增强现实和视频学习对学习成绩和学习动机的影响
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2025-09-22 DOI: 10.1111/jcal.70128
Faruk Arici, Rabia Meryem Yilmaz

Background

Inquiry-based learning (IbL) has significantly contributed to science education, and this impact can be enhanced with technology. Augmented Reality (AR) offers 3D visualisation and interactive experiences, whereas Video-based Learning (VbL) provides narratives with visual and audio support. Both methods aid students in exploring, understanding and boosting their motivation to learn science (MtLS).

Objectives

This study examines the effect of AR and VbL within an IbL environment on students' MtLS and academic achievement.

Methods

A mixed-method research design was used, with a quasi-experimental approach for the quantitative aspect and a multiple case study for the qualitative part. Participants included two experimental groups and a control group. Experiment 1 (25 participants) received AR and IbL, Experiment 2 (26 participants) received VbL and IbL and the control group (25 participants) received only IbL instruction. Data were collected using academic achievement tests, MtLS scales and semi-structured interviews. Quantitative data were analysed via ANCOVA using SPSS, whereas qualitative data underwent content analysis.

Results and Conclusions

Results indicated that AR technology in the IbL environment was more effective than VbL in enhancing academic achievement and MtLS. The VbL group also performed better than the IbL-only group. With regard to the MtLS subfactors, no significant differences were observed between the groups in terms of motivation for participation. However, Experiment-1 demonstrated significant improvement in motivation for conducting research and motivation for collaboration, compared to Experiment-2 and the control group. Experiment 2 showed significant results compared to the control group. Experiment-1 demonstrated significant improvement in motivation for performance and motivation for communication compared to the control group. Although Experiment-1 yielded higher results than Experiment-2, this difference was not significant. Experiment 2 and the control group demonstrate notable parallels. The findings of this study indicate that AR effectively supports academic achievement and MtLS in an IbL environment. Consequently, the utilisation of AR is advocated for middle school students engaged in the study of vertebrates.

基于探究的学习(IbL)对科学教育做出了重大贡献,这种影响可以通过技术来增强。增强现实(AR)提供3D可视化和互动体验,而基于视频的学习(VbL)提供视觉和音频支持的叙事。这两种方法都有助于学生探索、理解和提高他们学习科学的动机。目的本研究探讨了在IbL环境下,AR和VbL对学生MtLS和学业成绩的影响。方法采用混合方法研究设计,定量部分采用准实验方法,定性部分采用多案例研究。参与者包括两个实验组和一个对照组。实验1(25人)接受AR和IbL教学,实验2(26人)接受VbL和IbL教学,对照组(25人)只接受IbL教学。使用学业成绩测试、MtLS量表和半结构化访谈收集数据。定量资料采用SPSS进行ANCOVA分析,定性资料采用内容分析。结果与结论结果表明,AR技术在IbL环境下比VbL更有效地提高学业成绩和MtLS。VbL组也比纯ibl组表现更好。关于MtLS子因子,在参与动机方面,两组之间没有观察到显著差异。实验1的研究动机和合作动机较实验2和对照组有显著提高。与对照组相比,实验2显示了显著的结果。实验1显示,与对照组相比,表现动机和交流动机有显著改善。虽然实验1的结果高于实验2,但差异不显著。实验2和对照组表现出显著的相似之处。本研究结果表明,在IbL环境下,AR有效地支持学业成就和MtLS。因此,我们提倡在从事脊椎动物研究的中学生中使用AR。
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引用次数: 0
Evaluating the Feedback Uptake for Developing Procedural Skills Remotely and Asynchronously: A Quantitative Study in Health Professions Training 评估远程和异步程序性技能发展的反馈吸收:卫生专业培训中的定量研究
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2025-09-22 DOI: 10.1111/jcal.70129
Ignacio Villagrán, Rocío Hernández, Javiera Fuentes-Cimma, Constanza Miranda, Julián Varas, Andrés Neyem, Gabriela Sepúlveda, Bárbara Catril, Patricio García, Isabel Hilliger, Eduardo Fuentes-Lopez

Background

Before they graduate, higher education students must demonstrate technical skills in different procedures, where health degrees such as physiotherapy stand out for their practical nature. Procedural skill development requires students to uptake feedback continuously, which is costly in terms of time and effort. Although the incorporation of technology has proven to support feedback delivery, further research is still needed to understand how these types of technologies can support feedback uptake and procedural skill attainment.

Objectives

This paper aims to examine the experience of undergraduate physiotherapy trainees with a focus on feedback uptake during a 4-session procedural training with a feedback-oriented platform.

Methods

We used process mining to study the trainees' behavioural patterns regarding feedback, besides conducting descriptive and multilevel analyses to evaluate the incorporation of feedback and its influence on trainees' performance.

Results and Conclusions

We observed that most trainees reviewed and incorporated the feedback provided throughout the training, particularly towards the final session. And those trainees who better incorporated the feedback exhibited better performance. Thus, the results of this study support the idea that remote and asynchronous training with a feedback-oriented platform can support feedback uptake to improve procedural skill attainment throughout a learning process.

在他们毕业之前,高等教育的学生必须在不同的程序中展示技术技能,其中健康学位,如物理治疗,因其实用性而脱颖而出。程序性技能的发展需要学生不断地接受反馈,这在时间和精力上都是昂贵的。虽然技术的结合已被证明可以支持反馈的传递,但仍需要进一步的研究来了解这些类型的技术如何支持反馈的吸收和程序性技能的获得。目的:通过一个以反馈为导向的平台,研究本科物理治疗学员在4期程序训练中的反馈吸收体验。方法采用过程挖掘的方法研究学员对反馈的行为模式,并通过描述性和多层次的分析来评估反馈的纳入及其对学员绩效的影响。结果和结论我们观察到,大多数受训者在整个培训过程中都回顾并吸收了提供的反馈,特别是在最后阶段。那些更好地接受反馈的受训者表现出更好的表现。因此,本研究的结果支持这样一种观点,即采用反馈导向平台的远程和异步培训可以支持反馈吸收,从而在整个学习过程中提高程序性技能的获得。
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引用次数: 0
AI-Facilitated Article Revisions for Primary School Students With Writing Difficulties: Effects of a Large Language Model-Based PDRPE Approach on Writing Performance, Attitude and Anxiety 基于ai的小学生作文修改:基于大语言模型的PDRPE方法对写作表现、态度和焦虑的影响
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2025-09-21 DOI: 10.1111/jcal.70131
Xinli Zhang, Ruiting Huang, Ruihua Zhang, Mingyi Li, Yun-Fang Tu, Yuchen Chen, Lailin Hu, Gwo-Jen Hwang

Background

Primary school is key to developing writing skills. However, students may face challenges in identifying and revising articles due to weak language skills, organisational thinking, comprehension, and analytical skills. Therefore, improving the writing skills of primary school students with writing difficulties has become important.

Objective

Conventional writing instruction often lacks immediate, targeted feedback, whereas large language models (LLMs) offer personalised support to help students with writing difficulties improve their writing quality.

Method

This study proposed an LLM-supported PDRPE (plan, draft, revise, present, and evaluate) approach and explored its impact on the writing performance, learning attitude, and writing anxiety of primary school students with writing difficulties. Through screening, 56 participants were recruited. Among them, 29 students in the experimental group adopted the LLM-based PDRPE approach, while 27 students in the control group used the C-PDRPE approach.

Results and Conclusions

The results showed that although there was no significant difference in the number of words, the LLM-based PDRPE approach better facilitated students' writing performance regarding the basic competence index (including the level of detail, expression, rhetoric, and vocabulary, and transitions) and other hard measurement indexes (including the number of sentences, typo rate, and punctuation error rate). Additionally, the LLM-based PDRPE approach better improved students' writing attitude and alleviated writing anxiety. Moreover, the interview results indicated that the LLM-based PDRPE approach is effective in supporting the revision process. Therefore, this study provides valuable references and insights for future research on the application of LLM and effective instruction for students with writing difficulties.

小学是培养写作技能的关键。然而,由于学生的语言能力、组织思维、理解和分析能力较弱,他们在识别和修改文章时可能会面临挑战。因此,提高写作困难小学生的写作技巧就显得尤为重要。传统的写作教学往往缺乏即时的、有针对性的反馈,而大型语言模型(llm)提供个性化的支持,帮助有写作困难的学生提高写作质量。方法采用法学硕士支持的PDRPE(计划、起草、修改、呈现、评估)方法,探讨其对写作困难小学生写作成绩、学习态度和写作焦虑的影响。通过筛选,招募了56名参与者。其中实验组29名学生采用基于llm的PDRPE方法,对照组27名学生采用C-PDRPE方法。结果表明,虽然在字数上没有显著差异,但在基本能力指标(包括细节水平、表达水平、修辞水平、词汇水平和过渡)和其他硬测量指标(包括句子数、错别率和标点错误率)上,基于llm的PDRPE方法更有利于学生的写作成绩。此外,以法学硕士为基础的PDRPE教学方式能更好地改善学生的写作态度,缓解学生的写作焦虑。此外,访谈结果表明,基于法学硕士的PDRPE方法在支持修订过程中是有效的。因此,本研究为今后研究法学硕士的应用和对写作困难学生的有效指导提供了有价值的参考和见解。
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引用次数: 0
A Systematic Review of Cooperation in Multi-User Virtual Reality Learning Environments 多用户虚拟现实学习环境中合作的系统回顾
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2025-09-18 DOI: 10.1111/jcal.70112
Frank Wehrmann, Raphael Zender

Background

The role of virtual reality (VR) in education is increasing, which raises questions about VR learning in multi-user settings. While collaborative VR learning, characterised by shared goals and low division of labour, is well-researched, cooperative VR learning, which emphasises role differentiation and task interdependence, remains underexplored. This oversight is significant, as cooperation holds unique potential for education and inclusion by accommodating diverse learner abilities and perspectives.

Objectives

This paper explores diverse multi-user learning approaches in VR Learning Applications (VRLAs), emphasising cooperation over collaboration. It provides an overview of multi-user VRLAs, their user engagement types, target groups, subjects, availability, and educational theory integration. Distinguishing between cooperative, collaborative, and social engagement, it also identifies asymmetric cooperation in multi-user experiences.

Methods

A systematic literature review was conducted using the PRISMA framework, identifying VRLAs in educational settings which feature multi-user interactions. The review included 89 studies published since 2013, categorising VRLAs by interaction mode, symmetry, presence of a VR instructor, availability, and presence of didactic justification.

Results and Conclusions

Collaborative VR remains the dominant mode (44%), but cooperative VRLAs (37%) see growing adoption. Collaborative designs often rely on constructivist educational theory, while cooperative designs tend to leverage role specialisation to mirror real-world practices, particularly in vocational training and task-specific scenarios. However, 84% of VRLAs are inaccessible, limiting their broader application. Many studies lack robust didactic justifications, underscoring the need for clearer frameworks.

虚拟现实(VR)在教育中的作用越来越大,这就提出了在多用户环境下虚拟现实学习的问题。虽然以共同目标和低分工为特征的协作式虚拟现实学习已经得到了充分的研究,但强调角色区分和任务相互依存的协作式虚拟现实学习仍未得到充分的探索。这种疏忽非常重要,因为合作通过容纳不同学习者的能力和观点,在教育和包容方面具有独特的潜力。本文探讨了VR学习应用(VRLAs)中不同的多用户学习方法,强调合作而不是协作。它概述了多用户vrla、它们的用户参与类型、目标群体、主题、可用性和教育理论集成。它区分了合作、协作和社交参与,还识别了多用户体验中的不对称合作。方法使用PRISMA框架进行系统的文献综述,确定具有多用户交互特征的教育环境中的vrla。该综述包括自2013年以来发表的89项研究,根据交互模式、对称性、VR讲师的存在、可用性和是否存在教学理由对vrla进行分类。结果与结论:协作式虚拟现实仍然是主导模式(44%),但协作式虚拟现实las(37%)的采用率正在上升。协作设计通常依赖于建构主义教育理论,而协作设计倾向于利用角色专业化来反映现实世界的实践,特别是在职业培训和任务特定场景中。然而,84%的vrla是不可访问的,限制了它们的广泛应用。许多研究缺乏有力的教学理由,强调需要更清晰的框架。
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引用次数: 0
Learning Achievement in Virtual Reality/Animation-Based Business Simulation Games: An Integrated View of Goal Orientations, Model-Reality Fit, Learning Anxiety and ARCS Motivation 基于虚拟现实/动画的商业模拟游戏中的学习成就:目标取向、模型-现实契合、学习焦虑和ARCS动机的综合观点
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2025-09-15 DOI: 10.1111/jcal.70130
Ying-Lien Lin, Hann-Jang Huang, Wei-Tsong Wang

Background

Goal orientations (GO) are influential achievement goals in predicting achievement motivation and effectiveness. However, few studies have paid specific attention to investigating the effects of GO on learning achievement in the area of business management education.

Objectives

This study developed a business simulation game system (BSGS) for supporting learning to investigate how GO affects students' learning achievement in the context of business management education.

Methods

A total of 209 college/undergraduate students participated in this study, and they were divided into the experiment group (EG) and the control group (CG). A quasi-experiment was conducted to understand how students' achievement goals and the use of BSGS modules can enhance their motivation and reduce their learning anxiety, thus affecting learning achievement.

Results and Conclusions

The results showed that most students adopted a mastery/learning-GO to complete the learning tasks in their learning processes. A high level of model-reality fit significantly reduced students' learning anxiety. However, learning anxiety did not affect students' learning achievements.

Implications

The results of this study indicate that model-reality fit plays an important role in increasing learning expectations and achievements and decreasing learning anxiety, which could benefit students' learning achievement in BSGS-supported educational contexts.

目标取向是影响成就动机和成就有效性的成就目标。然而,在企业管理教育领域,很少有研究专门关注GO对学习成绩的影响。目的本研究开发商业模拟游戏辅助学习系统(BSGS),探讨围棋在商业管理教育背景下对学生学习成绩的影响。方法将209名大学生分为实验组(EG)和对照组(CG)。通过准实验,了解学生的成就目标和BSGS模块的使用如何提高学生的学习动机,减少学习焦虑,从而影响学习成绩。结果与结论结果表明,在学生的学习过程中,大部分学生采用掌握/学习go来完成学习任务。高水平的模型-现实拟合显著降低了学生的学习焦虑。而学习焦虑对学生的学习成绩没有影响。本研究结果表明,模型-现实契合在提高学习期望和成就、降低学习焦虑方面发挥重要作用,有利于学生在bsgs支持的教育情境中取得学习成就。
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引用次数: 0
Design and Validation of the AI-Integrated Metacognitive Learning Resilience Scale (AIIMLR Scale) for Secondary School Students in Jordan: Insights From the Network Analysis Perspective 约旦中学生ai整合元认知学习弹性量表(AIIMLR)的设计与验证:来自网络分析视角的见解
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2025-09-14 DOI: 10.1111/jcal.70127
Mohammad Nayef Ayasrah, Mohamad Ahmad Saleem Khasawneh, Mazen Omar Almulla, Amoura Hassan Aboutaleb
<div> <section> <h3> Background</h3> <p>One area that has been dramatically changed by artificial intelligence (AI) is educational environments. Chatbots, Recommender Systems, Adaptive Learning Systems and Large Language Models have been emerging as practical tools for facilitating learning. However, using such tools appropriately is challenging. In this regard, the construct of metacognitive learning resilience has been receiving growing attention, especially in the face of uncertainties and adversities associated with AI-supported learning.</p> </section> <section> <h3> Objectives</h3> <p>The current research aimed to develop and evaluate the psychometric properties of the AI-Integrated Metacognitive Learning Resilience Scale (AIIMLR Scale). This scale was developed to assess students' ability to cognitively and emotionally manage learning challenges in AI-enhanced learning settings.</p> </section> <section> <h3> Methods</h3> <p>This study, which had a mixed-method research design, was performed in Jordan in 2025. A pool of items, developed based on a systematic review of theoretical literature and semi-structured interviews, was used. Then, content validation and the pilot phase were used to modify items. Exploratory factor analysis (EFA), confirmatory factor analysis (CFA), exploratory graph analysis (EGA) and Random Forest Modelling (RFM) were used to assess construct validity of this scale. In addition, Cronbach's alpha (<i>α</i>) and McDonald's omega (<i>ω</i>) were used to assess reliability. Finally, the intraclass correlation coefficient (ICC) was performed in addition to evaluating test–retest reliability.</p> </section> <section> <h3> Results and Conclusions</h3> <p>EFA results revealed six factors: Self-Awareness and Metacognitive Regulation in AI-Mediated Learning; Cognitive Adaptability in Dynamic AI-Based Learning Contexts; Emotional Stability During AI-Integrated Learning Challenges; Strategic Perseverance in AI-Supported Problem-Solving; Motivational Resilience Amid AI-Driven Learning Difficulties; and Reflective Recalibration of Learning through AI Feedback. These six factors collectively explained 66.21% of the total variance. CFA fit indices (CFI = 0.917, RMSEA = 0.079) and reliability indicators, including Cronbach's alpha (0.897–0.948), McDonald's omega (0.892–0.950) and Composite Reliability (CR: 0.888–0.954), were all within acceptable ranges. Moreover, convergent and discriminant validity were confirmed using the Average Variance Extracted (AVE). The measurement invariance test across gender indicated that the scale maintains stable measurement properties for both males and females. Findings suggest that
被人工智能(AI)彻底改变的一个领域是教育环境。聊天机器人、推荐系统、自适应学习系统和大型语言模型已经成为促进学习的实用工具。然而,适当地使用这些工具是具有挑战性的。在这方面,元认知学习弹性的构建受到越来越多的关注,特别是在面对人工智能支持学习的不确定性和逆境时。本研究旨在开发和评估人工智能综合元认知学习弹性量表(AIIMLR)的心理测量特性。该量表旨在评估学生在人工智能增强学习环境中认知和情感管理学习挑战的能力。方法本研究采用混合方法设计,于2025年在约旦进行。使用了基于理论文献和半结构化访谈的系统综述而开发的项目池。然后,内容验证和试点阶段用于修改项目。采用探索性因子分析(EFA)、验证性因子分析(CFA)、探索性图分析(EGA)和随机森林模型(RFM)对量表的构建效度进行评估。此外,采用Cronbach’s alpha (α)和McDonald’s omega (ω)来评估信度。最后,除了评估重测信度外,还进行了类内相关系数(ICC)的计算。结果与结论EFA结果揭示了六个因素:人工智能介导学习中的自我意识和元认知调节;动态人工智能学习情境中的认知适应性研究人工智能集成学习挑战中的情绪稳定性研究人工智能支持下问题解决的战略毅力人工智能驱动学习困难的动机弹性研究以及通过人工智能反馈对学习进行反思性重新校准。这六个因素共同解释了总方差的66.21%。CFA拟合指数(CFI = 0.917, RMSEA = 0.079)和信度指标Cronbach's alpha(0.897-0.948)、McDonald's omega(0.892-0.950)、复合信度(CR: 0.888-0.954)均在可接受范围内。此外,使用平均方差提取(AVE)验证了收敛效度和判别效度。跨性别测量不变性检验表明,量表对男性和女性都保持稳定的测量性质。研究结果表明,AIIMLR量表是评估人工智能增强教育环境中元认知学习弹性的有效和可靠的工具。
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引用次数: 0
Effects of Mobile-Assisted Language Learning (MALL)-Delivered Explicit Metacognitive Intervention on Chinese EFL Students' Receptive Skills and Metacognitive Awareness 移动辅助语言学习(MALL)提供的外显元认知干预对中国英语学生接受技能和元认知意识的影响
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2025-09-09 DOI: 10.1111/jcal.70125
Changhong Peng, Weixing Gu, Liping Jiang
<div> <section> <h3> Background Study</h3> <p>In the field of English as a foreign language education, receptive skills such as listening and reading play a vital role in learners' academic success and professional development. These skills not only improve language comprehension but also facilitate language production.</p> </section> <section> <h3> Objectives</h3> <p>Therefore, the primary objective of this study was to investigate the general and specific effects of Mobile-Assisted Language Learning (MALL)-delivered explicit Metacognitive Intervention (MI) on Chinese undergraduate students' receptive skills in listening and reading, as well as their metacognitive awareness of this intervention.</p> </section> <section> <h3> Methods</h3> <p>A semester-long quasi-experimental research design was employed. Sixty-two out of the 75 intermediate-level Chinese college students majoring in International Business, who studied English as one of their university courses, participated in the study. They were from two intact classes with relatively homogeneous English proficiency at the intermediate level, as determined by a CET-4 pre-test and aligned with the Common European Framework of Reference (CEFR B1). The experimental group (<i>n</i> = 30) received MALL-delivered explicit MI, while the control group (<i>n</i> = 32) was taught using the MALL-delivered conventional instructional approach. Instruments used for data collection included the CET-4, the Metacognitive Awareness Listening Questionnaire (MALQ), and the Metacognitive Awareness Reading Strategies Inventory (MARSI).</p> </section> <section> <h3> Results</h3> <p>After applying the Holm-Bonferroni correction for multiple comparisons, the experimental group demonstrated statistically significant improvements in overall listening and reading performance, including the Short News and Passage sections in listening, as well as all major dimensions of metacognitive awareness except Mental Translation. Furthermore, the group significantly outperformed the control group in overall reading post-test scores.</p> </section> <section> <h3> Conclusions</h3> <p>MALL-delivered explicit MI demonstrates potential as an effective approach for enhancing students' receptive skills, particularly in reading, and for significantly improving their metacognitive awareness of listening and reading strategies. The statistically post-intervention gains, observed even after applying Holm–Bonferroni correction, underscore the pedagogical potential of integrating mobile technologies with strategy-based instruction. These findings su
在英语作为外语教育领域,听力和阅读等接受能力对学习者的学业成功和专业发展起着至关重要的作用。这些技能不仅能提高语言理解能力,还能促进语言的产生。因此,本研究的主要目的是探讨移动辅助语言学习(Mobile-Assisted Language Learning, MALL)提供的外显元认知干预(explicit metcognitive Intervention, MI)对中国大学生听力和阅读接受能力的一般和特定影响,以及他们对这种干预的元认知意识。方法采用准实验研究设计。在75名将英语作为大学课程之一的中国国际商务专业中级水平大学生中,有62人参与了这项研究。他们来自两个完整的班级,英语水平相对均匀,处于中等水平,由大学英语四级预考确定,并与欧洲共同参考框架(CEFR B1)保持一致。实验组(n = 30)采用mall提供的显式MI,对照组(n = 32)采用mall提供的常规教学方法进行教学。数据收集工具包括大学英语四级、元认知意识听力问卷(MALQ)和元认知意识阅读策略量表(MARSI)。结果采用Holm-Bonferroni校正进行多组比较后,实验组在听力的短新闻和短文部分以及除心理翻译外的元认知意识的所有主要维度上均有统计学上的显著提高。此外,在整体阅读测试后得分上,实验组明显优于对照组。结论:mall提供的外显式MI是提高学生接受能力的有效方法,特别是在阅读方面,并显著提高他们对听力和阅读策略的元认知意识。即使在应用Holm-Bonferroni校正后,统计上的干预后收益也强调了将移动技术与基于策略的教学相结合的教学潜力。这些发现表明,教育工作者应该采用mall提供的明确MI,使学生能够积极塑造他们的学习经历。
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引用次数: 0
Dynamic Evolution of Self-Regulated Learning Profiles in Blended Learning: A Longitudinal Study of Freshmen and Upper-Level Students 混合学习中自我调节学习特征的动态演变:一项新生和高年级学生的纵向研究
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2025-09-08 DOI: 10.1111/jcal.70119
Shadi Esnaashari, Lesley Gardner, Michael Rehm, Tiru Arthanari, Olga Filippova

Background

Self-Regulated Learning (SRL) plays a crucial role in student success, particularly in blended learning (BL) environments where learners must take greater ownership of their educational journey. Whilst prior research has extensively examined SRL, there remains a gap in understanding how students' SRL profiles evolve over time and how motivation and learning strategies dynamically interact within these profiles.

Objectives

This study investigates the dynamic nature of SRL by identifying distinct learner profiles and tracking their evolution throughout a semester in a BL setting. By adopting a person-centred clustering approach, the research provides insights into how students' motivation and strategy use shift over time.

Methods

Data were collected from 314 tertiary-level students enrolled in two BL courses, with responses from the Motivated Strategies for Learning Questionnaire (MSLQ) captured at three time points. K-Means clustering was used to classify students into SRL profiles, and longitudinal analysis was conducted to track transitions between profiles over time.

Results

The findings revealed three distinct SRL profiles—highly self-regulated, moderately self-regulated, and minimally self-regulated learners—suggesting that students adapt their motivation and strategies in response to course feedback and assessments. The study highlights the fluid and iterative nature of SRL development.

Conclusions

This research enhances the theoretical understanding of SRL by empirically illustrating how students' motivation and learning strategies evolve within a semester. Additionally, it offers practical insights for designing interventions to support students with varying levels of SRL, ultimately contributing to more adaptive and effective BL environments.

What Are the 1 or 2 Major Takeaways From the Study?

This research significantly advances SRL theory by exploring how students' SRL profiles adapt and evolve over time, shedding light on the cyclical and dynamic nature of self-regulated learning. Additionally, it makes a critical contribution to the field of Learning Analytics (LA) by incorporating motivational constructs–an ar

自我调节学习(SRL)对学生的成功起着至关重要的作用,特别是在混合式学习(BL)环境中,学习者必须对自己的教育历程有更大的自主权。虽然先前的研究已经广泛地研究了SRL,但在理解学生的SRL特征如何随着时间的推移而演变以及动机和学习策略如何在这些特征中动态相互作用方面仍然存在差距。本研究通过识别不同的学习者特征,并跟踪他们在整个学期的学习过程,来研究自主学习的动态性质。通过采用以人为中心的聚类方法,该研究提供了学生的动机和策略使用如何随时间变化的见解。方法收集314名选修两门BL课程的大专学生的数据,并在三个时间点收集学习动机策略问卷(MSLQ)的回答。采用k -均值聚类方法将学生划分为不同的SRL类型,并进行纵向分析以跟踪不同类型之间随时间的变化。结果研究结果揭示了三种截然不同的自主学习模式——高度自我调节、适度自我调节和最低自我调节学习者——这表明学生根据课程反馈和评估调整他们的动机和策略。该研究强调了SRL开发的流动性和迭代性。结论本研究通过实证说明学生动机和学习策略在一个学期内的演变,增强了对自主学习的理论认识。此外,它为设计干预措施提供了实用的见解,以支持具有不同SRL水平的学生,最终有助于建立更具适应性和更有效的BL环境。从这项研究中得出的1或2个主要结论是什么?本研究通过探索学生的自主学习语言特征是如何随着时间的推移而适应和发展的,揭示了自我调节学习的周期性和动态性,从而显著地推进了自主学习语言理论。此外,它通过整合动机结构(一个经常未被充分探索的领域),为学习分析(LA)领域做出了重要贡献,提供了实证的、理论驱动的见解,弥合了研究与教育实践之间的差距。
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引用次数: 0
Multimodal Cluster Analysis of Medical Residents' Emotions During High-Fidelity Harassment Bystander Simulation 高保真骚扰旁观者模拟中住院医师情绪的多模态聚类分析
IF 4.6 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2025-09-07 DOI: 10.1111/jcal.70099
Byunghoon Ahn, Tony, Negar Matin, Myriam Johnson, So Yeon Lee, Ning-Zi Sun, Jason M. Harley

Background

High fidelity simulations can be an effective tool for anti-harassment education. While emotions have been identified as crucial in simulation-based education, their role in anti-harassment education within medical training remains underexplored.

Objectives

We aimed to investigate emotional profiles of medical residents during harassment bystander simulation training via hierarchical clustering based on multimodal emotions data.

Methods

Twenty seven internal medicine residents with complete data sets that were part of a larger study were recruited. Emotions were captured through self-report surveys, an electronic bracelet that records electrodermal activity, and speech content analysis based on the residents' simulation debriefing. The study involved residents performing a simulated central line insertion while a simulated harassment took place that they could use to practice intervening in harassment.

Results

Our cluster analysis revealed three equal-sized groups: ‘Emotionally Balanced, Minimal Arousal’, ‘Positive, Spiked Arousal’ and ‘Negative High Arousal’. The clusters had distinct levels of self-report emotions and electrodermal activity. Content analysis revealed distinct emotions, and sources of emotions between the clusters. Post hoc analysis revealed that the ‘Emotionally Balanced, Minimal Arousal’ group showed a higher propensity for directly confronting the harasser, indicating a composed emotional state conducive to focusing on simulation objectives.

Conclusions

Our findings reveal the varied emotional profiles that can be expected in simulation-based medical education and underscore the value of a multimodal approach to understanding these dynamics. Furthermore, the study highlights the criticality of recognising the sources of emotions and promoting effective emotion regulation strategies, especially in authentic learning environments where emotional responses are complex and impactful.

高保真仿真是反骚扰教育的有效工具。虽然情绪在模拟教育中被认为是至关重要的,但它们在医疗培训中的反骚扰教育中的作用仍未得到充分探讨。目的采用基于多模态情绪数据的分层聚类方法,研究住院医师在骚扰旁观者模拟训练中的情绪特征。方法招募27名具有完整数据集的内科住院医师,这些住院医师是一项大型研究的一部分。通过自我报告调查、记录皮肤电活动的电子手环和基于居民模拟汇报的语音内容分析来捕捉情绪。在这项研究中,住院医生在模拟骚扰发生的同时进行了模拟中央静脉插入,他们可以用这种方法来练习干预骚扰。我们的聚类分析显示了三个大小相等的组:“情绪平衡,最低唤醒”,“积极,尖峰唤醒”和“消极高唤醒”。这些群体有不同程度的自我报告情绪和皮肤电活动。内容分析揭示了不同的情绪,以及集群之间的情绪来源。事后分析显示,“情绪平衡,最低唤醒”组表现出更高的直接面对骚扰者的倾向,这表明一种镇静的情绪状态有利于专注于模拟目标。我们的研究结果揭示了在基于模拟的医学教育中可以预期的各种情绪概况,并强调了多模式方法理解这些动态的价值。此外,该研究强调了认识情绪来源和促进有效情绪调节策略的重要性,特别是在情绪反应复杂且有影响力的真实学习环境中。
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引用次数: 0
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Journal of Computer Assisted Learning
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