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Object-based attention during scene perception elicits boundary contraction in memory. 在场景感知过程中,基于物体的注意力会引起记忆中的边界收缩。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2025-01-01 Epub Date: 2024-03-26 DOI: 10.3758/s13421-024-01540-9
Elizabeth H Hall, Joy J Geng

Boundary contraction and extension are two types of scene transformations that occur in memory. In extension, viewers extrapolate information beyond the edges of the image, whereas in contraction, viewers forget information near the edges. Recent work suggests that image composition influences the direction and magnitude of boundary transformation. We hypothesize that selective attention at encoding is an important driver of boundary transformation effects, selective attention to specific objects at encoding leading to boundary contraction. In this study, one group of participants (N = 36) memorized 15 scenes while searching for targets, while a separate group (N = 36) just memorized the scenes. Both groups then drew the scenes from memory with as much object and spatial detail as they could remember. We asked online workers to provide ratings of boundary transformations in the drawings, as well as how many objects they contained and the precision of remembered object size and location. We found that search condition drawings showed significantly greater boundary contraction than drawings of the same scenes in the memorize condition. Search drawings were significantly more likely to contain target objects, and the likelihood to recall other objects in the scene decreased as a function of their distance from the target. These findings suggest that selective attention to a specific object due to a search task at encoding will lead to significant boundary contraction.

边界收缩和延伸是记忆中发生的两种场景转换。在延伸过程中,观众会将信息推断到图像边缘之外,而在收缩过程中,观众会遗忘边缘附近的信息。最近的研究表明,图像构成会影响边界转换的方向和幅度。我们假设,编码时的选择性注意是边界转换效应的重要驱动力,编码时对特定对象的选择性注意会导致边界收缩。在这项研究中,一组参与者(36 人)在寻找目标的同时记忆了 15 个场景,而另一组参与者(36 人)只是记忆了这些场景。然后,两组参与者根据记忆绘制场景,并尽可能多地描绘他们所能记住的物体和空间细节。我们要求在线工作者对图画中的边界转换、图画中包含的物体数量以及所记物体大小和位置的精确度进行评分。我们发现,搜索条件下的图画与记忆条件下的相同场景图画相比,边界收缩明显更大。搜索图画中包含目标物体的可能性明显更大,而回忆场景中其他物体的可能性则随着这些物体与目标的距离而降低。这些研究结果表明,在编码时由于搜索任务而对特定物体的选择性注意会导致明显的边界收缩。
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引用次数: 0
Function estimation: Quantifying individual differences of hand-drawn functions. 函数估计:量化手绘函数的个体差异。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2025-01-01 Epub Date: 2024-06-28 DOI: 10.3758/s13421-024-01598-5
Daniel R Little, Richard M Shiffrin, Simon M Laham

Graphical perception is an important part of the scientific endeavour, and the interpretation of graphical information is increasingly important among educated consumers of popular media, who are often presented with graphs of data in support of different policy positions. However, graphs are multidimensional and data in graphs are comprised not only of overall global trends but also local perturbations. We presented a novel function estimation task in which scatterplots of noisy data that varied in the number of data points, the scale of the data, and the true generating function were shown to observers. 170 psychology undergraduates with mixed experience of mathematical functions were asked to draw the function that they believe generated the data. Our results indicated not only a general influence of various aspects of the presented graph (e.g., increasing the number of data points results in smoother generated functions) but also clear individual differences, with some observers tending to generate functions that track the local changes in the data and others following global trends in the data.

图形感知是科学工作的重要组成部分,对于受过教育的大众媒体消费者来说,图形信息的解读也越来越重要,他们经常会看到支持不同政策立场的数据图表。然而,图表是多维的,图表中的数据不仅包括总体趋势,还包括局部扰动。我们提出了一个新颖的函数估计任务,即向观察者展示不同数据点数量、数据规模和真实生成函数的噪声数据散点图。170名心理学本科生被要求画出他们认为产生数据的函数,他们对数学函数的经验参差不齐。我们的结果表明,所展示图形的各个方面不仅具有普遍影响(例如,增加数据点的数量会使生成的函数更平滑),而且还存在明显的个体差异,一些观察者倾向于生成跟踪数据局部变化的函数,而另一些观察者则倾向于生成跟踪数据整体趋势的函数。
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引用次数: 0
Surprise! Draw the scene: Visual recall reveals poor incidental working memory following visual search in natural scenes. 惊喜绘制场景:视觉回忆显示在自然场景中进行视觉搜索后,偶然的工作记忆较差。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2025-01-01 Epub Date: 2023-09-28 DOI: 10.3758/s13421-023-01465-9
Nicolás Cárdenas-Miller, Ryan E O'Donnell, Joyce Tam, Brad Wyble

Searching within natural scenes can induce incidental encoding of information about the scene and the target, particularly when the scene is complex or repeated. However, recent evidence from attribute amnesia (AA) suggests that in some situations, searchers can find a target without building a robust incidental memory of its task relevant features. Through drawing-based visual recall and an AA search task, we investigated whether search in natural scenes necessitates memory encoding. Participants repeatedly searched for and located an easily detected item in novel scenes for numerous trials before being unexpectedly prompted to draw either the entire scene (Experiment 1) or their search target (Experiment 2) directly after viewing the search image. Naïve raters assessed the similarity of the drawings to the original information. We found that surprise-trial drawings of the scene and search target were both poorly recognizable, but the same drawers produced highly recognizable drawings on the next trial when they had an expectation to draw the image. Experiment 3 further showed that the poor surprise trial memory could not merely be attributed to interference from the surprising event. Our findings suggest that even for searches done in natural scenes, it is possible to locate a target without creating a robust memory of either it or the scene it was in, even if attended to just a few seconds prior. This disconnection between attention and memory might reflect a fundamental property of cognitive computations designed to optimize task performance and minimize resource use.

在自然场景中进行搜索可能会导致对有关场景和目标的信息进行偶然编码,特别是当场景复杂或重复时。然而,最近来自属性健忘症(AA)的证据表明,在某些情况下,搜索者可以在不建立对目标任务相关特征的强大偶然记忆的情况下找到目标。通过基于绘图的视觉回忆和AA搜索任务,我们研究了自然场景中的搜索是否需要记忆编码。参与者在观看搜索图像后被意外地提示直接绘制整个场景(实验1)或他们的搜索目标(实验2)之前,在新颖的场景中反复搜索并定位一个容易检测到的项目进行多次试验。天真的评分者评估了这些图纸与原始信息的相似性。我们发现,场景和搜索目标的突击试验图都很难识别,但当他们期望绘制图像时,同一抽屉在下一次试验中产生了高度可识别的图纸。实验3进一步表明,不良的惊奇试验记忆不能仅仅归因于来自惊奇事件的干扰。我们的研究结果表明,即使在自然场景中进行搜索,也有可能在不产生对目标或其所在场景的强大记忆的情况下定位目标,即使只是在几秒钟前进行了处理。注意力和记忆之间的这种脱节可能反映了认知计算的一个基本特性,该特性旨在优化任务性能并最大限度地减少资源使用。
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引用次数: 0
Drawing as a means to characterize memory and cognition. 将绘画作为描述记忆和认知的一种手段。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2025-01-01 DOI: 10.3758/s13421-024-01618-4
Wilma A Bainbridge, Rebecca Chamberlain, Jeffrey Wammes, Judith E Fan

As psychological research embraces more naturalistic questions and large-scale analytic methods, drawing has emerged as an exciting tool for studying cognition. Drawing provides rich information about how we view the world, ranging from largely veridical perceptual representations to abstracted meta-cognitive representations. Drawing also requires the integration of multiple processes (e.g., vision, memory, motor learning), and experience with drawing can have an impact on such processes. As a result, drawing presents several interesting cognitive questions, while also providing a way to gain insight into a multitude of others. This Special Issue features 25 cutting-edge studies utilizing drawing to reveal discoveries transversing fields in psychology. These diverse studies investigate drawing across children, young adults, older adults, and special populations such as individuals with blindness, anterograde amnesia, apraxia, and semantic dementia. These studies detail new discoveries about the mechanisms underlying memory, attention, mathematical reasoning, and other cognitive processes. They employ a range of methods including psychophysical experiments, deep learning, and neuroimaging. Finally, many of these studies cover topics about the impact of drawing as a process on other cognitive processes, including how drawing expertise impacts other processes like visual memory or spatial abilities. Overall, this collection of studies paves the way for an exciting future of drawing as a commonplace tool used by psychologists to understand complex phenomena.

随着心理学研究越来越多地采用自然主义问题和大规模分析方法,绘画已成为一种令人兴奋的认知研究工具。绘画提供了有关我们如何看待世界的丰富信息,包括从基本真实的感知表征到抽象的元认知表征。绘画还需要整合多种过程(如视觉、记忆、运动学习),而且绘画经验会对这些过程产生影响。因此,绘画提出了几个有趣的认知问题,同时也为深入了解其他许多问题提供了途径。本特刊收录了 25 项利用绘画揭示心理学跨领域发现的前沿研究。这些不同的研究调查了儿童、青少年、老年人以及特殊人群(如失明、逆行性健忘症、语言障碍和语义痴呆症患者)的绘画情况。这些研究详细介绍了有关记忆、注意力、数学推理和其他认知过程内在机制的新发现。这些研究采用了一系列方法,包括心理物理实验、深度学习和神经成像。最后,其中许多研究涉及绘画作为一种过程对其他认知过程的影响,包括绘画专长如何影响视觉记忆或空间能力等其他过程。总之,这本研究集为绘画这一心理学家用来理解复杂现象的常用工具铺平了道路,其前景令人振奋。
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引用次数: 0
Towards the most prägnant Gestalt: Leveling and sharpening as contextually dependent adaptive strategies. 向着最prägnant格式塔:水平和锐化作为上下文依赖的适应策略。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2025-01-01 Epub Date: 2023-07-25 DOI: 10.3758/s13421-023-01445-z
Eline Van Geert, Liesse Frérart, Johan Wagemans

Gestalt psychologists posited that we always organize our visual input in the best way possible under the given conditions. Both weakening or removing unnecessary details (i.e., leveling) and exaggerating distinctive features (i.e., sharpening) can contribute to achieving a better organization. When is a feature leveled or sharpened, however? We investigated whether the importance of a feature for discrimination among alternatives influences which organizational tendency occurs. Participants were simultaneously presented with four figures composed of simple geometrical shapes, and asked to reconstruct one of these figures in such a way that another participant would be able to recognize it among the alternatives. The four figures differed either qualitatively or only quantitatively (i.e., far or close context). Regarding quantitative differences, two feature dimensions were varied, with one manifesting a wider range of variability across the alternatives than the other. In case of a smaller variability range, the target figure was either at the extreme of the range or had an in-between value. As expected, the results indicated that sharpening occurred more often for the feature with an extreme value, for the feature exhibiting more variability, and for the features of figures presented in the close context, than for the feature with a non-extreme value, exhibiting less variability, or in the far context. In line with Metzger's (1941) definition of prägnant Gestalts, the essence of a Gestalt is context-dependent, and this will influence whether leveling or sharpening of a feature will lead to the best organization in the specific context.

格式塔心理学家认为,在给定的条件下,我们总是以最好的方式组织我们的视觉输入。弱化或删除不必要的细节(例如,平整)和夸大独特的特征(例如,锐化)都有助于实现更好的组织。然而,什么时候特征会变得平滑或锐利?我们调查了一个特征的重要性之间的歧视的选择是否影响组织倾向的发生。参与者同时看到四个由简单几何形状组成的图形,并被要求重建其中一个图形,使另一个参与者能够在备选图形中认出它。这四个数字要么在质量上不同,要么只是在数量上不同(即,远或近的上下文)。关于数量差异,两个特征维度是不同的,其中一个在替代方案中表现出比另一个更大的可变性。在变异性范围较小的情况下,目标值要么在范围的极值处,要么在中间值处。正如预期的那样,结果表明,与具有非极端值的特征、表现出更大变异性的特征和在近上下文中呈现的图形特征相比,具有极端值的特征、表现出更小变异性的特征或在远上下文中呈现的特征,锐化发生的频率更高。根据Metzger(1941)对prägnant格式塔的定义,格式塔的本质是依赖于上下文的,这将影响特征的平整或锐化是否会在特定的上下文中导致最佳的组织。
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引用次数: 0
Watching videos of a drawing hand improves students' understanding of the normal probability distribution. 观看画手的视频可加深学生对正态概率分布的理解。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2025-01-01 Epub Date: 2024-02-20 DOI: 10.3758/s13421-024-01526-7
Icy Yunyi Zhang, Xiaohan Hanna Guo, Ji Y Son, Idan A Blank, James W Stigler

Understanding normal probability distributions is a crucial objective in mathematics and statistics education. Drawing upon cognitive psychology research, this study explores the use of drawings and visualizations as effective scaffolds to enhance students' comprehension. Although much research has documented the helpfulness of drawing as a research tool to reveal students' knowledge states, its direct utility in advancing higher-order cognitive processes remains understudied. In Study 1, qualitative methods were utilized to identify common misunderstandings among students regarding canonical depictions of the normal probability distribution. Building on these insights, Study 2 experimentally compared three instructional videos (static slides, dynamic drawing, and dynamic drawings done by a visible hand). The hand drawing video led to better learning than the other versions. Study 3 examined whether the benefits from observing a hand drawing could be reproduced by a dynamic cursor moving around otherwise static slides (without the presence of a hand). Results showed no significant learning difference between observing a hand drawing and a moving cursor, both outperforming a control. This research links the cognitive process of drawing with its educational role and provides insights into its potential to enhance memory, cognition, and inform instructional methods.

理解正态概率分布是数学和统计教育的一个重要目标。本研究以认知心理学研究为基础,探讨了如何利用图画和可视化作为有效的支架来提高学生的理解能力。尽管很多研究都证明了绘画作为一种研究工具对揭示学生的知识状态很有帮助,但其在促进高阶认知过程中的直接作用仍未得到充分研究。在研究 1 中,我们利用定性方法找出了学生对正态概率分布的典型描述的常见误解。基于这些认识,研究 2 通过实验比较了三种教学视频(静态幻灯片、动态绘图和可见手的动态绘图)。与其他版本相比,手绘视频的学习效果更好。研究 3 探讨了动态光标在静态幻灯片上移动(没有手的存在)能否再现观察手绘所带来的益处。结果显示,观察手绘和移动光标在学习效果上没有明显差异,两者都优于对照组。这项研究将绘画的认知过程与绘画的教育作用联系起来,并深入探讨了绘画在增强记忆、认知和指导教学方法方面的潜力。
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引用次数: 0
What the visual system can learn from the non-dominant hand: The effect of graphomotor engagement on visual discrimination. 视觉系统能从非惯用手学到什么?图形运动参与对视觉辨别的影响。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2025-01-01 Epub Date: 2024-11-05 DOI: 10.3758/s13421-024-01628-2
Shlomit Ben-Ami, Batel Buaron, Ori Yaron, Kyle Keane, Virginia H Sun, Flip Phillips, Jason Friedman, Pawan Sinha, Roy Mukamel

Previous studies have demonstrated that engaging in graphomotor activity for creating graphemes can enhance their subsequent visual discrimination. This suggests a positive influence of the motor system on visual learning. However, existing studies have emphasized the dominant hand, which is superiorly dexterous in fine-motor movements. This near-exclusive focus prompts the inquiry of whether the observed perceptual facilitation is a general characteristic of the motor system, or specific to pathways controlling the skilled over-trained dominant hand. Furthermore, the mechanistic underpinning of visual facilitation from graphomotor training (i.e., the individual contribution of motor activity, temporal evolution of the visual trace, variability of visual output) remain unclear. To address these questions, we assessed visual discrimination capabilities of healthy right-handed participants (N = 60) before and after graphomotor or visual training. Contrary to our initial expectation, graphomotor engagement with the non-dominant hand did not yield additional benefits to visual learning beyond those attainable through visual training alone. Moreover, graphomotor training with the non-dominant hand resulted in visual discrimination improvements comparable to those of dominant hand training, despite the inherent differences between hands in motor performance and in the amount of improvement in shape tracing throughout training. We conclude that the motor components of graphomotor activity may not be critical for visual learning of shapes through tracing activity. Instead, our results are in agreement with the symbolic theoretical account, suggesting that basic shape features required for discrimination can be acquired through visual inspection alone, providing a perspective on the improvements observed in prior studies.

以往的研究表明,通过图形运动活动来创建字母表,可以增强其后续的视觉辨别能力。这表明运动系统对视觉学习有积极影响。然而,现有的研究强调的是主导手,因为主导手在精细运动中的灵巧性更胜一筹。这种近乎排他性的关注促使人们探究所观察到的知觉促进作用是运动系统的一般特征,还是控制熟练的过度训练的优势手的特定通路。此外,图形运动训练产生的视觉促进的机制基础(即运动活动的个体贡献、视觉轨迹的时间演变、视觉输出的可变性)仍不清楚。为了解决这些问题,我们评估了健康右撇子参与者(N = 60)在图形运动或视觉训练前后的视觉辨别能力。与我们最初的预期相反,使用非惯用手进行图形运动训练并没有给视觉学习带来额外的益处,而仅通过视觉训练则可以获得额外的益处。此外,尽管在整个训练过程中双手的运动表现和形状追踪能力的提高存在固有差异,但使用非惯用手进行图形运动训练所带来的视觉辨别能力提高与惯用手训练所带来的提高相当。我们的结论是,图形运动活动的运动成分对于通过描图活动进行图形视觉学习可能并不重要。相反,我们的结果与符号理论的观点一致,表明辨别所需的基本形状特征可以仅通过视觉检查获得,这为先前研究中观察到的改进提供了一个视角。
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引用次数: 0
Inferring shape transformations in a drawing task. 推断绘图任务中的形状转换。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2025-01-01 Epub Date: 2023-09-05 DOI: 10.3758/s13421-023-01452-0
Filipp Schmidt, Henning Tiedemann, Roland W Fleming, Yaniv Morgenstern

Many objects and materials in our environment are subject to transformations that alter their shape. For example, branches bend in the wind, ice melts, and paper crumples. Still, we recognize objects and materials across these changes, suggesting we can distinguish an object's original features from those caused by the transformations ("shape scission"). Yet, if we truly understand transformations, we should not only be able to identify their signatures but also actively apply the transformations to new objects (i.e., through imagination or mental simulation). Here, we investigated this ability using a drawing task. On a tablet computer, participants viewed a sample contour and its transformed version, and were asked to apply the same transformation to a test contour by drawing what the transformed test shape should look like. Thus, they had to (i) infer the transformation from the shape differences, (ii) envisage its application to the test shape, and (iii) draw the result. Our findings show that drawings were more similar to the ground truth transformed test shape than to the original test shape-demonstrating the inference and reproduction of transformations from observation. However, this was only observed for relatively simple shapes. The ability was also modulated by transformation type and magnitude but not by the similarity between sample and test shapes. Together, our findings suggest that we can distinguish between representations of original object shapes and their transformations, and can use visual imagery to mentally apply nonrigid transformations to observed objects, showing how we not only perceive but also 'understand' shape.

我们环境中的许多物体和材料都受到变形的影响,从而改变了它们的形状。例如,树枝在风中弯曲,冰融化,纸皱巴巴。尽管如此,我们仍然可以通过这些变化来识别物体和材料,这表明我们可以区分物体的原始特征和由变化引起的特征(“形状分裂”)。然而,如果我们真正理解转换,我们不仅应该能够识别它们的特征,而且还应该积极地将转换应用于新对象(即,通过想象或心理模拟)。在这里,我们使用绘图任务来研究这种能力。在平板电脑上,参与者观看了一个样本轮廓及其转换版本,并被要求通过绘制转换后的测试形状来将相同的转换应用于测试轮廓。因此,他们必须(i)从形状差异中推断转换,(ii)设想其应用于测试形状,以及(iii)绘制结果。我们的研究结果表明,与原始测试形状相比,图纸更类似于地面真理转换测试形状,这证明了从观察中推断和复制转换。然而,这只适用于相对简单的形状。这种能力也受变换类型和大小的影响,但不受样品和测试形状之间的相似性的影响。总之,我们的研究结果表明,我们可以区分原始物体形状的表征及其转换,并且可以使用视觉图像在心理上将非刚性转换应用于观察到的物体,这表明我们不仅如何感知而且如何“理解”形状。
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引用次数: 0
Using drawings and deep neural networks to characterize the building blocks of human visual similarity. 利用图画和深度神经网络描述人类视觉相似性的构成要素。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2025-01-01 Epub Date: 2024-05-30 DOI: 10.3758/s13421-024-01580-1
Kushin Mukherjee, Timothy T Rogers

Early in life and without special training, human beings discern resemblance between abstract visual stimuli, such as drawings, and the real-world objects they represent. We used this capacity for visual abstraction as a tool for evaluating deep neural networks (DNNs) as models of human visual perception. Contrasting five contemporary DNNs, we evaluated how well each explains human similarity judgments among line drawings of recognizable and novel objects. For object sketches, human judgments were dominated by semantic category information; DNN representations contributed little additional information. In contrast, such features explained significant unique variance perceived similarity of abstract drawings. In both cases, a vision transformer trained to blend representations of images and their natural language descriptions showed the greatest ability to explain human perceptual similarity-an observation consistent with contemporary views of semantic representation and processing in the human mind and brain. Together, the results suggest that the building blocks of visual similarity may arise within systems that learn to use visual information, not for specific classification, but in service of generating semantic representations of objects.

人类很早就能辨别抽象视觉刺激(如图画)与其所代表的真实世界物体之间的相似性,而无需经过特殊训练。我们将这种视觉抽象能力作为评估深度神经网络(DNN)作为人类视觉感知模型的工具。通过对比五种当代 DNN,我们评估了每种 DNN 在多大程度上解释了人类对可识别物体和新物体的线描之间的相似性判断。对于物体素描,人类的判断主要受语义类别信息的影响;DNN 表征几乎不提供额外的信息。与此相反,这些特征却能解释抽象素描的相似性感知的显著独特差异。在这两种情况下,经过训练的视觉转换器都能融合图像表征和自然语言描述,显示出最大的解释人类感知相似性的能力--这一观察结果与当代人类心智和大脑中语义表征和处理的观点一致。总之,这些结果表明,视觉相似性的基石可能产生于学习使用视觉信息的系统中,这些系统不是为了具体分类,而是为了生成物体的语义表征。
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引用次数: 0
Memorability of line drawings of scenes: the role of contour properties. 线条画场景的记忆性:轮廓属性的作用。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2025-01-01 Epub Date: 2023-10-30 DOI: 10.3758/s13421-023-01478-4
Seohee Han, Morteza Rezanejad, Dirk B Walther

Why are some images more likely to be remembered than others? Previous work focused on the influence of global, low-level visual features as well as image content on memorability. To better understand the role of local, shape-based contours, we here investigate the memorability of photographs and line drawings of scenes. We find that the memorability of photographs and line drawings of the same scenes is correlated. We quantitatively measure the role of contour properties and their spatial relationships for scene memorability using a Random Forest analysis. To determine whether this relationship is merely correlational or if manipulating these contour properties causes images to be remembered better or worse, we split each line drawing into two half-images, one with high and the other with low predicted memorability according to the trained Random Forest model. In a new memorability experiment, we find that the half-images predicted to be more memorable were indeed remembered better, confirming a causal role of shape-based contour features, and, in particular, T junctions in scene memorability. We performed a categorization experiment on half-images to test for differential access to scene content. We found that half-images predicted to be more memorable were categorized more accurately. However, categorization accuracy for individual images was not correlated with their memorability. These results demonstrate that we can measure the contributions of individual contour properties to scene memorability and verify their causal involvement with targeted image manipulations, thereby bridging the gap between low-level features and scene semantics in our understanding of memorability.

为什么有些图像比其他图像更容易被记住?先前的工作集中在全局的、低级的视觉特征以及图像内容对可记忆性的影响上。为了更好地理解基于形状的局部轮廓的作用,我们在这里研究了照片和场景线条图的可记忆性。我们发现,同一场景的照片和线条画的可记忆性是相关的。我们使用随机森林分析定量测量了轮廓特性及其空间关系对场景记忆的作用。为了确定这种关系是否仅仅是相关的,或者操纵这些轮廓特性是否会使图像更好或更差地被记住,我们根据训练的随机森林模型,将每个线条图分成两个半图像,一个具有高预测记忆性,另一个具有低预测记忆性。在一项新的可记忆性实验中,我们发现被预测为更令人难忘的半幅图像确实被更好地记住了,这证实了基于形状的轮廓特征,特别是T形连接在场景可记忆性中的因果作用。我们对半幅图像进行了分类实验,以测试对场景内容的差异访问。我们发现,被预测为更令人难忘的一半图像被更准确地分类。然而,单个图像的分类准确性与它们的可记忆性无关。这些结果表明,我们可以测量个体轮廓属性对场景可记忆性的贡献,并验证它们与目标图像操作的因果关系,从而在我们理解可记忆性时弥合低级特征和场景语义之间的差距。
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引用次数: 0
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Memory & Cognition
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