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Trajectory tracking of mobile robots using hedge-agebras-based controllers 使用基于对冲矢量的控制器对移动机器人进行轨迹跟踪
IF 2.5 4区 计算机科学 Q1 Engineering Pub Date : 2024-04-22 DOI: 10.1007/s11370-024-00529-2
Tien-Duy Nguyen, Sy-Tai Nguyen, Thi Thoa Mac, Hai-Le Bui

This research aims to design controllers based on the hedge-algebras (HA) theory to control differential robots that track reference trajectories. First, the HA-based controller (denoted as HA controller) is synthesized by selecting a suitable qualitative control rule base for the investigated model as a rule-based optimization problem. Then, the optimal HA-based controller (denoted as oHA controller) is established based on the problem of simultaneously optimizing the rule base, the reference interval of variables, and the fuzzy parameters of the variables. Optimization problems aim to minimize the distance between the robot and the reference trajectory. The optimization problems in this study use the Balancing composite motion optimization (BCMO) algorithm. A controller based on fuzzy set theory (denoted as FC controller) with the same parameters as the HA controller is also included for comparison. The simulation results show that the HA and oHA controllers demonstrate many advantages over the FC controller regarding reference trajectory tracking ability, calculation time, and control robustness. The main contribution of this work consists of (i) The development of a novel HA, oHA approaches to control a mobile robot to follow reference trajectories accurately; (ii) Providing optimal global-based BCMO in terms of minimal tracking error with computational efficiency; (iii) The investigation of one control rule base for HA and oHA controllers, which is effective for many different reference orbits; (iv) The development of a robust controller that adapts to the robot’s geometric parameters changes; (v) The proposed controllers have superior performance results compared to controllers based on fuzzy set theory in terms of position error between the robot and the reference trajectory, control action calculation time, and robust ability to change robot parameters.

本研究旨在设计基于对冲矩阵(HA)理论的控制器,以控制跟踪参考轨迹的差分机器人。首先,通过为所研究的模型选择合适的定性控制规则库,合成基于 HA 的控制器(简称 HA 控制器),这是一个基于规则的优化问题。然后,基于同时优化规则库、变量参考区间和变量模糊参数的问题,建立基于 HA 的最优控制器(简称为 oHA 控制器)。优化问题旨在最小化机器人与参考轨迹之间的距离。本研究中的优化问题采用了平衡复合运动优化(BCMO)算法。为了进行比较,还加入了一个基于模糊集理论的控制器(称为 FC 控制器),其参数与 HA 控制器相同。仿真结果表明,HA 和 oHA 控制器在参考轨迹跟踪能力、计算时间和控制鲁棒性方面比 FC 控制器更具优势。这项工作的主要贡献包括:(i) 开发了一种新型的 HA 和 oHA 方法来控制移动机器人精确地跟踪参考轨迹;(ii) 提供了基于全局的最佳 BCMO,使跟踪误差最小,计算效率最高;(iii) 研究了 HA 和 oHA 控制器的一个控制规则库,它对许多不同的参考轨道都有效;(v) 与基于模糊集理论的控制器相比,所提出的控制器在机器人与参考轨迹之间的位置误差、控制动作计算时间以及机器人参数变化的鲁棒性能力等方面具有更优越的性能。
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引用次数: 0
A* algorithm based on adaptive expansion convolution for unmanned aerial vehicle path planning 基于自适应扩展卷积的 A* 算法,用于无人机路径规划
IF 2.5 4区 计算机科学 Q1 Engineering Pub Date : 2024-04-22 DOI: 10.1007/s11370-024-00536-3
Yu Xu, Yang Li, Yubo Tai, Xiaohan Lu, Yaodong Jia, Yifan Wang

Aiming at the shortcomings of traditional A* algorithm in 3D global path planning such as inefficiency and large computation, an A* optimization algorithm based on adaptive expansion convolution is proposed to realize UAV path planning. First, based on the idea of expansion convolution, the traditional A* algorithm is optimized to improve the search efficiency by improving the search step length and reducing the number of nodes needed to select the extended nodes in path planning; adding a weight factor to the cost function to select the appropriate weight of the cost function by keeping the principle of optimal path length while accelerating the planning speed to improve the planning speed of the algorithm; finally, using path pruning to further optimize the paths and reduce the problems of path redundancy. The simulation analysis results show that compared with the traditional A* algorithm, the improved algorithm in this paper reduces the number of extended nodes and shortens the planning time.

针对传统A*算法在三维全局路径规划中存在的效率低、计算量大等缺点,提出了一种基于自适应扩展卷积的A*优化算法来实现无人机路径规划。首先,基于扩展卷积的思想,对传统的A*算法进行优化,通过提高搜索步长,减少路径规划中选择扩展节点所需的节点数,提高搜索效率;在保持最优路径长度原则的前提下,在代价函数中加入权重因子,选择合适的代价函数权重,同时加快规划速度,提高算法的规划速度;最后,利用路径修剪进一步优化路径,减少路径冗余问题。仿真分析结果表明,与传统的 A* 算法相比,本文的改进算法减少了扩展节点的数量,缩短了规划时间。
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引用次数: 0
A gamified social robotics platform for intensive therapies in neurorehabilitation 用于神经康复强化治疗的游戏化社交机器人平台
IF 2.5 4区 计算机科学 Q1 Engineering Pub Date : 2024-04-22 DOI: 10.1007/s11370-024-00521-w
José Carlos Pulido, Raquel Fuentetaja, Enrique García, Melania García, Vanesa Abuín, José Carlos González, Ana Iglesias, Fernando Fernández

The use of social assistive robots for interactive stimulation has strong potential in neurorehabilitation therapies. It is of particular interest in the case of pediatric patients to promote children’s motivation and adherence, specially when those robots are able of guide gamified activities, as it is the case of NAOTherapist. NAOTherapist is a Social Assistive Robotics (SAR) platform for hands-off rehabilitation based on upper-limb activities, that was originally designed for pediatric patients with Cerebral Palsy (CP) or Obstetric Braxial Plexus Palsy (OBPP). Formerly, it endowed the therapists with tools to perform rehabilitation exercises. This paper proposes the gamification of NAOTherapist in order to incorporate additional characteristics which allow its intensive use in new rehabilitation procedures, such as the Hand-Arm Bimanual Intensive Therapy (HABIT). This intensive therapy setting involves daily activities in several consecutive days, which require a strong engagement of the patients with the therapeutic methods and the acceptation of the NAOTherapist as a rehabilitation system. The gamified system shows very accurate results considering the different aspects defined in the USUS methodology; namely Usability, Social acceptance, User experience and Societal impact.

在神经康复治疗中,使用社交辅助机器人进行互动刺激具有很大的潜力。对于儿科患者,特别是能够指导游戏化活动的机器人(如 NAOTherapist)来说,提高儿童的积极性和依从性尤为重要。NAOTherapist是一个基于上肢活动的社会辅助机器人(SAR)平台,最初是为脑瘫(CP)或产科臂丛神经麻痹(OBPP)的儿科患者设计的。以前,它为治疗师提供了进行康复训练的工具。本文建议对NAOTherapist进行游戏化改造,使其具备更多特性,以便在新的康复程序(如手臂比目强化疗法(HABIT))中深入使用。这种强化治疗包括连续数天的日常活动,要求患者积极参与治疗方法,并接受 NAOTherapist 作为一种康复系统。考虑到 USUS 方法中定义的不同方面,即可用性、社会接受度、用户体验和社会影响,游戏化系统显示出非常准确的结果。
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引用次数: 0
Acoustic analysis of ultrasonic air-borne transducer with concave structure 具有凹面结构的超声波气载换能器的声学分析
IF 2.5 4区 计算机科学 Q1 Engineering Pub Date : 2024-04-18 DOI: 10.1007/s11370-024-00538-1
Chae Gyu Lim, Youngsu Cha

This paper introduces an ultrasonic transducer with a concave curved structure. The transducer is based on a concave piezoelectric film on a silicone support with an air cavity. Specifically, an air cavity exists between the piezoelectric film and the support in the shape of a curved cuboid, providing space for the film to vibrate. We build a theoretical model of a concave piezoelectric transducer. To validate the model, we demonstrate a concave piezoelectric transducer and measure the ultrasound pressure field using an acoustic imaging camera. Two types of experiments are conducted by supplying a sinusoidal input voltage with a frequency sweep and a voltage sweep. The experimental results share similarity with the theoretical results. In addition, we conduct a parametric study to analyze the characteristics of the transducer. Interestingly, we find that the radius of curvature and axial length primarily contribute to ultrasound pressure.

本文介绍了一种具有凹面弧形结构的超声波换能器。该换能器基于硅胶支架上的凹面压电薄膜,并带有一个气腔。具体来说,压电薄膜和支撑物之间存在一个空气腔,其形状为弯曲的立方体,为薄膜提供了振动空间。我们建立了一个凹面压电传感器的理论模型。为了验证模型,我们演示了凹面压电换能器,并使用声学成像摄像机测量了超声压力场。我们通过频率扫描和电压扫描提供正弦输入电压,进行了两种类型的实验。实验结果与理论结果相似。此外,我们还进行了参数研究,以分析传感器的特性。有趣的是,我们发现曲率半径和轴向长度对超声压力的影响最大。
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引用次数: 0
Human-embodied drone interface for aerial manipulation: advantages and challenges 用于空中操控的人机界面:优势与挑战
IF 2.5 4区 计算机科学 Q1 Engineering Pub Date : 2024-04-16 DOI: 10.1007/s11370-024-00535-4
Dongbin Kim, Paul Y. Oh

Drones have performed various tasks, such as surveillance, photography, agriculture, and package delivery. However, these tasks typically involve drones simply observing or capturing information from their surroundings without physically interacting with them. Aerial manipulation shifts this paradigm and implements drones with robotic arms that allow interaction with the environment rather than simply touching it. For example, in construction, aerial manipulation in conjunction with human interaction could allow operators to perform several tasks, such as hosing decks, drilling into surfaces, and sealing cracks via a drone. For over a decade, researchers have been working on aerial manipulation for industrial applications. These works are valuable to aerial manipulation but have not been widespread in the public domain yet. This is because most of the works are conducted in controlled indoor environments (e.g., motion capture systems), and the knowledge gap exists between researchers and the wider public who are interested in deploying aerial manipulation for practical tasks. To fill this gap, our recent work integrated the worker’s experience into aerial manipulation using haptic technology. The net effect is that such a human-in-the-loop system could enable workers to leverage their experience to complete manipulation tasks while remotely controlling a mobile manipulating drone on the task site. The system increased the feasibility and adaptiveness of aerial manipulation. The remaining challenges are completing tasks beyond the operator’s line-of-sight and lack of dexterity. To address the challenges, we present a human-embodied drone interface in this article. The interface consists of immersive virtual/augmented reality and haptic technologies. Such an interface allows the drones to embody and transport the operator’s senses, actions, and presence to a remote location in real-time. Therefore, the operator can both physically interact with the environment and socially interact with actual workers on the worksite. Two different human-embodied interfaces are developed and tested with several tasks suggested by the United States Department-of-Transportation: pick-and-place, drilling, peg-in-hole, and key insert/rotation. The conclusion describes the advantages and challenges of the interface with future works.

无人机可以执行各种任务,如监视、摄影、农业和包裹递送。不过,这些任务通常只涉及无人机观察或捕捉周围环境的信息,而不涉及与周围环境的实际互动。空中操控改变了这一模式,无人机安装了机械臂,可以与环境互动,而不是简单地接触环境。例如,在建筑领域,空中操控与人机交互相结合,可以让操作人员通过无人机执行多项任务,如冲洗甲板、钻孔、密封裂缝等。十多年来,研究人员一直在研究工业应用中的空中操控。这些作品对空中操控很有价值,但尚未在公共领域广泛传播。这是因为大多数工作都是在受控的室内环境中进行的(如动作捕捉系统),而研究人员与对在实际任务中部署空中操纵感兴趣的广大公众之间存在着知识鸿沟。为了填补这一空白,我们最近的工作利用触觉技术将工人的体验融入空中操纵中。其最终效果是,这种 "人在环中 "系统可以让工人利用自己的经验完成操纵任务,同时在任务现场远程控制移动操纵无人机。该系统提高了空中操纵的可行性和适应性。余下的挑战是在操作员视线范围之外完成任务和缺乏灵巧性。为了应对这些挑战,我们在本文中介绍了一种人机交互界面。该界面由沉浸式虚拟/增强现实和触觉技术组成。这种界面允许无人机体现操作员的感官、行动和存在,并将其实时传送到远程位置。因此,操作员既能与环境进行物理交互,又能与工地上的实际工人进行社交互动。我们开发了两种不同的人机交互界面,并对美国交通部提出的几项任务进行了测试:拾放、钻孔、孔内钉和钥匙插入/旋转。结论介绍了界面的优势和挑战,以及未来的工作。
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引用次数: 0
Monte Carlo localization based on off-line feature matching and improved particle swarm optimization for mobile robots 基于离线特征匹配和改进粒子群优化的移动机器人蒙特卡罗定位系统
IF 2.5 4区 计算机科学 Q1 Engineering Pub Date : 2024-04-13 DOI: 10.1007/s11370-024-00524-7
Yuqi Xia, Yanyan Huang, Huchen Qin, Yuang Shi

To achieve the autonomy of mobile robots, effective localization is an essential process. Among localization algorithms, the Adaptive Monte Carlo Localization (AMCL) algorithm is most commonly used in many indoor environments. However, when the initial position is unknown, the efficiency and success rate of localization based on the AMCL algorithm decrease with the increasing area of the map. In this paper, an improved MCL algorithm named off-line feature matching and improved particle swarm optimization for Monte Carlo Localization (OFM-IPSO MCL) is proposed. Feature matching is adopted to reduce the online computational burden. Compared with the AMCL algorithm, OFM-IPSO MCL shows better results in the problems of positioning without initial pose and kidnapping robot by using a small number of particles. For positioning without an initial pose, the OFM-IPSO algorithm uses the feature extraction and feature matching methods to find the possible positions of the robot. In the problem of kidnapping robot, a method for determining if the robot has been "kidnapped" is proposed, which determines whether the robot has lost its pose. The validity and efficiency of the OFM-IPSO MCL algorithm are demonstrated by the Robotic Operating System (ROS). Extensive results and comparisons are also provided in this paper.

要实现移动机器人的自主性,有效定位是一个必不可少的过程。在定位算法中,自适应蒙特卡洛定位(AMCL)算法在许多室内环境中最为常用。然而,当初始位置未知时,基于 AMCL 算法的定位效率和成功率会随着地图面积的增大而降低。本文提出了一种改进的 MCL 算法,即离线特征匹配和改进粒子群优化蒙特卡罗定位算法(OFM-IPSO MCL)。该算法采用特征匹配来减少在线计算负担。与 AMCL 算法相比,OFM-IPSO MCL 通过使用少量粒子,在无初始姿态定位和绑架机器人问题上显示出更好的效果。在无初始姿态定位问题中,OFM-IPSO 算法使用特征提取和特征匹配方法找到机器人的可能位置。在绑架机器人问题中,提出了一种判断机器人是否被 "绑架 "的方法,即判断机器人是否丢失了姿态。机器人操作系统(ROS)证明了 OFM-IPSO MCL 算法的有效性和高效性。本文还提供了大量结果和比较。
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引用次数: 0
A novel cascade calibration method for robotic grinding system 机器人打磨系统的新型级联校准方法
IF 2.5 4区 计算机科学 Q1 Engineering Pub Date : 2024-04-12 DOI: 10.1007/s11370-024-00534-5
Jian Liu, Yonghong Deng, Yulin Liu, Dong Li, Linlin Chen, Zhenzen Hu, Peiyang Wei, Zhibin Li

This paper presents an efficient cascade calibration method with an improved Levenberg–Marquardt and sine–cosine hybrid algorithm to enhance the absolute positioning accuracy of robotic grinding systems. To expedite convergence in the Levenberg–Marquardt algorithm, a dynamic adaptive weight mechanism is introduced, enhancing global and local search capabilities. Furthermore, a novel learning rate, combining exponential and cosine functions, addresses local optima in the algorithm. The improved Levenberg–Marquardt algorithm is employed to obtain suboptimal values for robot kinematic parameter deviations. Subsequently, these values are used as central points for generating a candidate solution set in the sine–cosine algorithm, resulting in more accurate kinematic parameter deviation identification. This innovative dual-search optimization approach combines the two algorithms. Experimental results confirm the substantial improvements in absolute positioning accuracy and surface machining precision achieved by the proposed model, with the calibration method’s effectiveness verified through experimentation.

本文提出了一种采用改进型 Levenberg-Marquardt 和正余弦混合算法的高效级联校准方法,以提高机器人打磨系统的绝对定位精度。为了加快 Levenberg-Marquardt 算法的收敛速度,本文引入了动态自适应权重机制,从而增强了全局和局部搜索能力。此外,结合指数函数和余弦函数的新型学习率可解决算法中的局部最优问题。改进后的 Levenberg-Marquardt 算法用于获取机器人运动参数偏差的次优值。随后,这些值被用作正余弦算法中生成候选解集的中心点,从而实现更精确的运动学参数偏差识别。这种创新的双搜索优化方法结合了两种算法。实验结果证实,所提出的模型在绝对定位精度和表面加工精度方面取得了显著改善,校准方法的有效性也通过实验得到了验证。
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引用次数: 0
Selective load control of lumbar muscles in robot-assisted isometric lumbar stabilization exercise 机器人辅助等长腰部稳定运动中腰部肌肉的选择性负荷控制
IF 2.5 4区 计算机科学 Q1 Engineering Pub Date : 2024-04-10 DOI: 10.1007/s11370-024-00531-8
Joowan Kim, Wonje Choi, Jaeheung Park

Lumbar stabilization exercises are commonly employed in the rehabilitation of patients with low back pain. However, many patients discontinue these exercises, generally calisthenics using various postures or tools, due to the difficulty of providing an appropriate exercise load intensity. This challenge results in an inability to apply the desired strength to the target lumbar muscles and sometimes leads to an excessive load on unintended areas during calisthenics. Consequently, a method that enables patients to exercise continuously and progressively recover is required, specifically one that can target the lumbar muscles with a desired load. To address this issue, we propose a rehabilitation assistive device that quantitatively controls the lumbar spine load. In isometric lumbar stabilization exercises, our method involves precise compensation for gravity. The device, equipped with a series elastic actuator, is positioned beneath the patient in a lying posture. It applies an assistive force in the direction opposite to gravity, enabling precise control of the load on the lumbar region and reducing the vertical load on the spine. To validate the effectiveness of our proposed method, we conducted experiments with 20 healthy subjects across three exercises and analyzed the electromyography signal using nonparametric statistical methods. Our objective was to determine whether the load on the target lumbar muscles could be precisely and gradually controlled. The statistical results indicate that exercises performed using the proposed device produce statistically significant load changes in the target lumbar muscles.

腰痛患者的康复治疗通常采用腰部稳定练习。然而,由于难以提供适当的运动负荷强度,许多患者中断了这些运动(通常是使用各种姿势或工具的健身操)。这一难题导致患者无法对目标腰部肌肉施加所需的力量,有时还会导致在做哑铃运动时对非预期部位施加过大的负荷。因此,我们需要一种能让患者持续锻炼并逐步恢复的方法,特别是一种能针对腰部肌肉施加所需负荷的方法。为了解决这个问题,我们提出了一种能定量控制腰椎负荷的康复辅助设备。在等长腰椎稳定练习中,我们的方法涉及对重力的精确补偿。该装置配有一个串联弹性致动器,以卧姿置于患者下方。它向与重力相反的方向施加辅助力,从而实现对腰部负荷的精确控制,减少脊柱的垂直负荷。为了验证我们提出的方法的有效性,我们对 20 名健康受试者进行了三次练习实验,并使用非参数统计方法对肌电信号进行了分析。我们的目标是确定目标腰部肌肉的负荷是否可以精确、渐进地控制。统计结果表明,使用所提议的装置进行的练习会对目标腰部肌肉产生具有统计意义的负荷变化。
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引用次数: 0
Dynamic modulation of multi-task priority for controlling redundancy insufficient robots 动态调制多任务优先级,控制冗余不足的机器人
IF 2.5 4区 计算机科学 Q1 Engineering Pub Date : 2024-04-09 DOI: 10.1007/s11370-024-00533-6
Lu Chen, Yue Wang, Rong Xiong

Redundant robots are gaining popularity for their agility in service tasks, but they struggle with managing multiple tasks in dynamic and unstructured environments. Research is currently centered around adjusting task priorities to facilitate the robot’s adaptability to different situational demands. This paper addresses the challenge of automated task prioritization in multi-task handling and presents a solution for robots to effectively execute demanding tasks, even when faced with limited redundancy and multiple constraints. We introduce the concept of secondary merged tasks and formulate task merging as a matrix design problem. An iterative updating algorithm based on real-time task status is proposed to enable automatic prioritization and dynamic adjustment of tasks. This methodology ensures appropriate execution of all tasks at the right time. We analyze the convergence of weight transfer between redundancies and task dependencies, ensuring stable task execution. Simulation experiments and real-world experiments using 9-DOF mobile manipulator and 6-DOF fixed manipulator are conducted to validate the proposed method. This research provides a feasible approach for task prioritization in multi-task handling and holds potential applications.

冗余机器人因其在服务任务中的灵活性而越来越受欢迎,但它们在动态和非结构化环境中管理多项任务时却举步维艰。目前的研究主要围绕调整任务优先级展开,以促进机器人适应不同的环境需求。本文探讨了在多任务处理中自动调整任务优先级的难题,并提出了一种解决方案,使机器人即使在面临有限冗余和多重限制的情况下,也能有效执行要求苛刻的任务。我们引入了二次合并任务的概念,并将任务合并表述为一个矩阵设计问题。我们提出了一种基于实时任务状态的迭代更新算法,以实现任务的自动优先级排序和动态调整。这种方法可确保在适当的时间执行所有任务。我们分析了冗余和任务依赖之间权重转移的收敛性,从而确保任务的稳定执行。我们使用 9-DOF 移动机械手和 6-DOF 固定机械手进行了仿真实验和实际实验,以验证所提出的方法。这项研究为多任务处理中的任务优先级排序提供了一种可行的方法,并具有潜在的应用前景。
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引用次数: 0
Posture-dependent variable transmission mechanism for prosthetic hand inspired by human grasping characteristics 受人类抓握特性启发的假手姿态可变传动机构
IF 2.5 4区 计算机科学 Q1 Engineering Pub Date : 2024-04-06 DOI: 10.1007/s11370-024-00516-7

Abstract

Gripping objects firmly and quickly is an important function of the human hand for everyday life. Prosthetic devices face significant challenges in replicating these capabilities, particularly in achieving a delicate balance between swift grasping and substantial grip strength while adhering to weight and form-factor constraints. To address these challenges, this study introduces a novel posture-dependent variable transmission (PDVT) that mimics the human hand’s behavior by employing a spiral-shaped spool. The PDVT’s spiral-shaped spool replicates the human hand’s quick and gentle pre-contact movements followed by a stronger force application after contact with the object. Additionally, a compressive series elastic spring enhances tendon tension across a wide range of finger postures. The manufacturing method of PDVT, utilizing both 3D printing and metal processing, enables the creation of complex spiral shapes. The PDVT demonstrates improvements in both speed and grip strength compared to conventional rigid spool mechanisms. The PDVT has the potential to be applied to various robotic grasping systems.

摘要 牢固而快速地抓取物体是人类手部在日常生活中的一项重要功能。假肢装置在复制这些功能时面临着巨大的挑战,尤其是如何在快速抓取和强大抓取力之间实现微妙的平衡,同时又能满足重量和外形尺寸的限制。为了应对这些挑战,本研究引入了一种新颖的姿态可变传动装置(PDVT),通过采用螺旋形线轴来模拟人手的行为。PDVT 的螺旋形阀芯复制了人手在接触物体前快速轻柔的动作,并在接触物体后施加更大的力。此外,压缩系列弹性弹簧可在各种手指姿势下增强肌腱张力。PDVT 的制造方法采用了三维打印和金属加工技术,可以制造出复杂的螺旋形状。与传统的刚性线轴机构相比,PDVT 在速度和握力方面都有所改进。PDVT 具有应用于各种机器人抓取系统的潜力。
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引用次数: 0
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Intelligent Service Robotics
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