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Multi-objective trajectory planning for industrial robots using a hybrid optimization approach 使用混合优化方法进行工业机器人多目标轨迹规划
IF 2.7 4区 计算机科学 Q1 Mathematics Pub Date : 2024-05-10 DOI: 10.1017/s0263574724000766
Taha Chettibi
In this paper, a hybrid approach organized in four phases is proposed to solve the multi-objective trajectory planning problem for industrial robots. In the first phase, a transcription of the original problem into a standard multi-objective parametric optimization problem is achieved by adopting an adequate parametrization scheme for the continuous robot configuration variables. Then, in the second phase, a global search is performed using a population-based search metaheuristic in order to build a first approximation of the Pareto front (PF). In the third phase, a local search is applied in the neighborhood of each solution of the PF approximation using a deterministic algorithm in order to generate new solutions. Finally, in the fourth phase, results of the global and local searches are gathered and postprocessed using a multi-objective direct search method to enhance the quality of compromise solutions and to converge toward the true optimal PF. By combining different optimization techniques, we intend not only to improve the overall search mechanism of the optimization strategy but also the resulting hybrid algorithm should keep the robustness of the population-based algorithm while enjoying the theoretical properties of convergence of the deterministic component. Also, the proposed approach is modular and flexible, and it can be implemented in different ways according to the applied techniques in the different phases. In this paper, we illustrate the efficiency of the hybrid framework by considering different techniques available in various numerical optimization libraries which are combined judiciously and tested on various case studies.
本文提出了一种分四个阶段解决工业机器人多目标轨迹规划问题的混合方法。在第一阶段,通过对连续的机器人配置变量采用适当的参数化方案,将原始问题转化为标准的多目标参数优化问题。然后,在第二阶段,使用基于群体的搜索元启发式进行全局搜索,以建立帕累托前沿(PF)的第一近似值。在第三阶段,使用确定性算法在帕累托前沿近似的每个解的邻域进行局部搜索,以生成新的解。最后,在第四阶段,收集全局搜索和局部搜索的结果,并使用多目标直接搜索法进行后处理,以提高折中解决方案的质量,并向真正的最优 PF 靠拢。通过结合不同的优化技术,我们不仅打算改进优化策略的整体搜索机制,而且所产生的混合算法应保持基于种群算法的鲁棒性,同时享有确定性部分收敛的理论特性。同时,所提出的方法具有模块化和灵活性的特点,可以根据不同阶段的应用技术以不同的方式实现。在本文中,我们考虑了各种数值优化库中的不同技术,并将其合理地结合起来,在各种案例研究中进行了测试,从而说明了混合框架的效率。
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引用次数: 0
A variable stiffness design method for soft robotic fingers based on grasping force compensation and linearization 基于抓取力补偿和线性化的软体机器人手指可变刚度设计方法
IF 2.7 4区 计算机科学 Q1 Mathematics Pub Date : 2024-05-10 DOI: 10.1017/s026357472400081x
Xiaowei Shan, Litao Xu, Xuefei Li
Soft fingers play an increasingly important role in robotic grippers to achieve adaptive grasping with variable stiffness features. Previous studies of soft finger design have primarily focused on the optimization of the structural parameters of existing finger structures, but limited efforts have been put into the design methodology from fundamental grasping mechanisms to finger structures with desired grasping force features. To this aim, a fundamental architecture of soft fingers is proposed for analyzing common soft finger features and the influence of the internal structures on the overall grasping performance. In addition, three general performance metrics are introduced to evaluate the grasping performance of soft finger designs. Then, a novel method is proposed to combine the variable stiffness structure with the fundamental architecture to compensate for the grasping force of the finger and linearization. Subsequently, an embodiment design is proposed with a cantilever spring-based variable stiffness (CSVS) mechanism based on the method, and a multi-objective optimization method is employed to optimize the design. Besides, the CSVS features are analyzed through finite element analysis (FEA), and by comparing the grasping performance between the V-shape finger and the CSVS finger, it is demonstrated that the design method can effectively shorten the pre-grasp stage and linearize the grasping force in the post-grasp stage while reducing the likelihood of sliding friction between the finger and the grasped object. Finally, experiments are conducted to validate the accuracy of the FEA model, the effectiveness of the design methodology, and the adaptability of the CSVS finger.
软手指在机器人抓手中发挥着越来越重要的作用,可实现具有可变刚度特征的自适应抓取。以往关于软手指设计的研究主要集中在优化现有手指结构的结构参数上,但在从基本抓取机制到具有所需抓取力特征的手指结构的设计方法上所做的努力却很有限。为此,我们提出了软手指的基本结构,用于分析软手指的常见特征以及内部结构对整体抓取性能的影响。此外,还引入了三个一般性能指标来评估软手指设计的抓取性能。然后,提出了一种新方法,将可变刚度结构与基本结构相结合,以补偿手指的抓取力和线性化。随后,根据该方法提出了基于悬臂弹簧的可变刚度(CSVS)机构的具体设计方案,并采用多目标优化方法对设计方案进行了优化。此外,还通过有限元分析(FEA)分析了 CSVS 的特征,并通过比较 V 形手指和 CSVS 手指的抓取性能,证明该设计方法能有效缩短前抓取阶段,并使后抓取阶段的抓取力线性化,同时降低手指与被抓取物体之间滑动摩擦的可能性。最后,通过实验验证了有限元分析模型的准确性、设计方法的有效性以及 CSVS 手指的适应性。
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引用次数: 0
Co-designing versatile quadruped robots for dynamic and energy-efficient motions 共同设计多功能四足机器人,实现动态节能运动
IF 2.7 4区 计算机科学 Q1 Mathematics Pub Date : 2024-05-09 DOI: 10.1017/s0263574724000730
Gabriele Fadini, Shivesh Kumar, Rohit Kumar, Thomas Flayols, Andrea Del Prete, Justin Carpentier, Philippe Souères
This paper presents a concurrent optimization approach for the design and motion of a quadruped in order to achieve energy-efficient cyclic behaviors. Computational techniques are applied to improve the development of a novel quadruped prototype. The scale of the robot and its actuators are optimized for energy efficiency considering the complete actuator model including friction, torque, and bandwidth limitations. This method and the optimal bounding trajectories are tested on the first (non-optimized) prototype design iteration showing that our formulation produces a trajectory that (i) can be easily replayed on the real robot and (ii) reduces the power consumption w.r.t. hand-tuned motion heuristics. Power consumption is then optimized for several periodic tasks with co-design. Our results include, but are not limited to, a bounding and backflip task. It appears that, for jumping forward, robots with longer thighs perform better, while, for backflips, longer shanks are better suited. To explore the tradeoff between these different designs, a Pareto set is constructed to guide the next iteration of the prototype. On this set, we find a new design, which will be produced in future work, showing an improvement of at least 52% for each separate task.
本文介绍了一种针对四足动物设计和运动的并行优化方法,以实现高能效的循环行为。计算技术被用于改进新型四足机器人原型的开发。考虑到包括摩擦、扭矩和带宽限制在内的完整执行器模型,对机器人及其执行器的规模进行了能效优化。这种方法和最优边界轨迹在原型设计的第一次(非优化)迭代中进行了测试,结果表明,我们的方法所产生的轨迹 (i) 可以在真实机器人上轻松重放,(ii) 比人工调整的运动启发式方法降低了功耗。然后,通过协同设计对若干周期性任务的功耗进行优化。我们的结果包括(但不限于)束缚和后空翻任务。在向前跳跃时,大腿较长的机器人似乎表现更好,而在后空翻时,小腿较长的机器人更适合。为了探索这些不同设计之间的权衡,我们构建了一个帕累托集合来指导原型的下一次迭代。在这个集合上,我们找到了一种新的设计,并将在今后的工作中加以应用,它在每项单独任务中都显示出至少 52% 的改进。
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引用次数: 0
Biofusion design and parameter optimization for a novel passive assisted knee exoskeleton robot based on eight-bar mechanism 基于八杆机构的新型被动辅助膝关节外骨骼机器人的生物融合设计与参数优化
IF 2.7 4区 计算机科学 Q1 Mathematics Pub Date : 2024-05-09 DOI: 10.1017/s0263574724000699
Jun Wei, Shizhao Zhang, Jianjun Zhang
In an effort to alleviate the issue of knee joint fatigue and injury during lower limb ambulation, a novel passive assisted exoskeleton robot with human–machine interaction is investigated to assist the movement of the human knee joint. The design of the exoskeleton configuration takes into consideration the physiological structure and gait function of the knee joint, ensuring that it satisfies the requirements for motion, force, and gait function of the knee joint. To explore the interaction between the wearer and the exoskeleton, a human–machine kinematic model after wearing exoskeleton is established, which is instrumental in analyzing the integration motion of the wearer and exoskeleton. In addition, the dynamic and static models of the knee joint after wearing the exoskeleton are established, utilizing the Newton–Euler method and force polygon method, respectively, to evaluate the effectiveness of the exoskeleton. Moreover, the size parameters and spring stiffness of the exoskeleton are optimized, using both human body kinematic model and mechanic model. Furthermore, the effectiveness of the exoskeleton in proving assistance is evaluated through human body simulation, using OpenSim. The results indicate that the exoskeleton significantly reduces the knee joint torque by 48.42%.
为了缓解下肢行走时膝关节疲劳和损伤问题,研究了一种新型的人机交互被动辅助外骨骼机器人,以辅助人体膝关节的运动。外骨骼结构的设计考虑了膝关节的生理结构和步态功能,确保满足膝关节运动、受力和步态功能的要求。为了探索穿戴者与外骨骼之间的相互作用,建立了穿戴外骨骼后的人机运动学模型,这有助于分析穿戴者与外骨骼的整合运动。此外,还利用牛顿-欧拉法和力多边形法分别建立了穿戴外骨骼后膝关节的动态和静态模型,以评估外骨骼的有效性。此外,还利用人体运动学模型和力学模型优化了外骨骼的尺寸参数和弹簧刚度。此外,还通过使用 OpenSim 进行人体仿真,评估了外骨骼在证明辅助功能方面的有效性。结果表明,外骨骼可将膝关节扭矩大幅降低 48.42%。
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引用次数: 0
Vision-based adaptive LT sliding mode admittance control for collaborative robots with actuator saturation 基于视觉的自适应 LT 滑动模式导纳控制,用于执行器饱和的协作机器人
IF 2.7 4区 计算机科学 Q1 Mathematics Pub Date : 2024-05-09 DOI: 10.1017/s0263574724000729
Cong Huang, Minglei Zhu, Shijie Song, Yuyang Zhao, Jinmao Jiang
In this paper, we propose a novel vision-based adaptive leakage-type (LT) sliding mode admittance control for actuator-constrained collaborative robots to realize the synchronous control of the precise path following and compliant interaction force. Firstly, we develop a vision-admittance-based model to couple the visual feedback and force sensing in the image feature space so that a reference image feature trajectory can be obtained concerning the contact force command and predefined trajectory. Secondly, considering the system uncertainty, external disturbance, and torque constraints of collaborative robots in reality, we propose an adaptive sliding mode controller in the image feature space to perform precise trajectory tracking. This controller employs a leakage-type (LT) adaptive control law to reduce the side effects of system uncertainties without knowing the upper bound of system uncertainties. Moreover, an auxiliary dynamic is considered in this controller to overcome the joint torque constraints. Finally, we prove the convergence of the tracking error with the Lyapunov stability analysis and operate various semi-physical simulations compared to the conventional adaptive sliding mode and parallel vision/force controller to demonstrate the efficacy of the proposed controller. The simulation results show that compared with the controller mentioned above, the path following accuracy and interaction force control precision of the proposed controller increased by 50% and achieved faster convergence.
本文针对执行器受限的协作机器人,提出了一种新颖的基于视觉的自适应泄漏型(LT)滑模导纳控制,以实现精确路径跟随和顺应交互力的同步控制。首先,我们建立了一个基于视觉导纳的模型,将视觉反馈与图像特征空间中的力感应耦合起来,从而获得关于接触力指令和预定轨迹的参考图像特征轨迹。其次,考虑到现实中协作机器人的系统不确定性、外部干扰和扭矩约束,我们提出了一种图像特征空间中的自适应滑模控制器,以实现精确的轨迹跟踪。该控制器采用泄漏型(LT)自适应控制法则,在不知道系统不确定性上限的情况下减少系统不确定性的副作用。此外,该控制器还考虑了辅助动态,以克服关节扭矩约束。最后,我们利用 Lyapunov 稳定性分析证明了跟踪误差的收敛性,并与传统的自适应滑动模式和并行视觉/力控制器进行了各种半物理仿真,以证明所提控制器的功效。仿真结果表明,与上述控制器相比,拟议控制器的路径跟踪精度和交互力控制精度提高了 50%,并实现了更快的收敛。
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引用次数: 0
Autonomous navigation and steering control based on wireless non-wheeled snake robot 基于无线非轮式蛇形机器人的自主导航和转向控制
IF 2.7 4区 计算机科学 Q1 Mathematics Pub Date : 2024-05-08 DOI: 10.1017/s0263574724000638
Liming Bao, Yongjun Sun, Zongwu Xie
This paper mainly studies an autonomous path-planning and real-time path-tracking optimization method for snake robot. Snake robots can perform search and rescue, exploration, and other tasks in a variety of complex environments. Robots with visual sensors such as LiDAR can avoid obstacles in the environment through autonomous navigation to reach the target point. However, in an unstructured environment, the navigation of snake robot is easily affected by the external environment, causing the robot to deviate from the planned path. In order to solve the problem that snake robots are easily affected by environmental factors in unstructured environments, resulting in poor path-following ability, this paper uses the Los algorithm combined with steering control to plan the robot in real time and control the robot’s steering parameters in real time, ensuring that the robot can stably follow the planned path.
本文主要研究蛇形机器人的自主路径规划和实时路径跟踪优化方法。蛇形机器人可以在各种复杂环境中执行搜救、勘探等任务。带有激光雷达等视觉传感器的机器人可以通过自主导航避开环境中的障碍物,从而到达目标点。然而,在非结构化环境中,蛇形机器人的导航很容易受到外部环境的影响,导致机器人偏离规划路径。为了解决蛇形机器人在非结构化环境中易受环境因素影响,导致路径跟随能力差的问题,本文采用洛斯算法结合转向控制,对机器人进行实时规划,并实时控制机器人的转向参数,确保机器人能够稳定地按照规划的路径行进。
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引用次数: 0
A virtual reality-based dual-mode robot teleoperation architecture 基于虚拟现实的双模式机器人远程操作架构
IF 2.7 4区 计算机科学 Q1 Mathematics Pub Date : 2024-05-07 DOI: 10.1017/s0263574724000663
Marco Gallipoli, Sara Buonocore, Mario Selvaggio, Giuseppe Andrea Fontanelli, Stanislao Grazioso, Giuseppe Di Gironimo

This paper proposes a virtual reality-based dual-mode teleoperation architecture to assist human operators in remotely operating robotic manipulation systems in a safe and flexible way. The architecture, implemented via a finite state machine, enables the operator to switch between two operational modes: the Approach mode, where the operator indirectly controls the robotic system by specifying its target configuration via the immersive virtual reality (VR) interface, and the Telemanip mode, where the operator directly controls the robot end-effector motion via input devices. The two independent control modes have been tested along the task of reaching a glass on a table by a sample population of 18 participants. Two working groups have been considered to distinguish users with previous experience with VR technologies from the novices. The results of the user study presented in this work show the potential of the proposed architecture in terms of usability, both physical and mental workload, and user satisfaction. Finally, a statistical analysis showed no significant differences along these three metrics between the two considered groups demonstrating ease of use of the proposed architecture by both people with and with no previous experience in VR.

本文提出了一种基于虚拟现实的双模式远程操作架构,以协助人类操作员安全灵活地远程操作机器人操纵系统。该架构通过有限状态机实现,使操作员能够在两种操作模式之间切换:接近模式(操作员通过沉浸式虚拟现实(VR)界面指定机器人系统的目标配置,从而间接控制机器人系统)和远程操纵模式(操作员通过输入设备直接控制机器人末端执行器的运动)。这两种独立的控制模式已在 18 名参与者的抽样调查中进行了测试。为了区分有 VR 技术使用经验的用户和新手,我们考虑了两个工作组。本作品中展示的用户研究结果表明,所提议的架构在可用性、体力和脑力工作量以及用户满意度方面都具有潜力。最后,统计分析表明,在这三个指标上,两个被考虑的群体之间没有明显差异,这表明无论是有 VR 经验还是没有 VR 经验的人,都很容易使用所提议的架构。
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引用次数: 0
A multi-stage localization framework for accurate and precise docking of autonomous mobile robots (AMRs) 用于自主移动机器人(AMR)精确对接的多级定位框架
IF 2.7 4区 计算机科学 Q1 Mathematics Pub Date : 2024-05-03 DOI: 10.1017/s0263574724000602
Abdurrahman Yilmaz, Hakan Temeltas
Autonomous navigation has been a long-standing research topic, and researchers have worked on many challenging problems in indoor and outdoor environments. One application area of navigation solutions is material handling in industrial environments. With Industry 4.0, the simple problem in traditional factories has evolved into the use of autonomous mobile robots within flexible production islands in a self-decision-making structure. Two main stages of such a navigation system are safe transportation of the vehicle from one point to another and reaching destinations at industrial standards. The main concern in the former is roughly determining the vehicle’s pose to follow the route, while the latter aims to reach the target with high accuracy and precision. Often, it may not be possible or require extra effort to satisfy requirements with a single localization method. Therefore, a multi-stage localization approach is proposed in this study. Particle filter-based large-scale localization approaches are utilized during the vehicle’s movement from one point to another, while scan-matching-based methods are used in the docking stage. The localization system enables the appropriate approach based on the vehicle’s status and task through a decision-making mechanism. The decision-making mechanism uses a similarity metric obtained through the correntropy criterion to decide when and how to switch from large-scale localization to precise localization. The feasibility and performance of the developed method are corroborated through field tests. These evaluations demonstrate that the proposed method accomplishes tasks with sub-centimeter and sub-degree accuracy and precision without affecting the operation of the navigation algorithms in real time.
自主导航是一个由来已久的研究课题,研究人员已经在室内和室外环境中解决了许多具有挑战性的问题。导航解决方案的一个应用领域是工业环境中的材料处理。随着工业 4.0 的发展,传统工厂中的简单问题已演变为在自主决策结构的柔性生产岛中使用自主移动机器人。这种导航系统的两个主要阶段是将车辆从一个点安全运送到另一个点,以及按照工业标准到达目的地。前者的主要关注点是大致确定车辆的姿态以遵循路线,而后者的目标则是高精度、高准确度地到达目标。通常情况下,单一的定位方法可能无法满足要求,或者需要付出额外的努力。因此,本研究提出了一种多阶段定位方法。在飞行器从一个点移动到另一个点的过程中使用基于粒子滤波器的大规模定位方法,而在对接阶段则使用基于扫描匹配的方法。定位系统通过决策机制,根据车辆的状态和任务选择适当的方法。决策机制使用通过熵准则获得的相似度量来决定何时以及如何从大规模定位切换到精确定位。实地测试证实了所开发方法的可行性和性能。这些评估结果表明,所提出的方法可以在不影响导航算法实时运行的情况下,以亚厘米和亚度的精度和准确度完成任务。
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引用次数: 0
Compliant variable admittance adaptive fixed-time sliding mode control for trajectory tracking of robotic manipulators 用于机器人操纵器轨迹跟踪的顺应式可变导纳自适应固定时间滑动模式控制
IF 2.7 4区 计算机科学 Q1 Mathematics Pub Date : 2024-05-02 DOI: 10.1017/s0263574724000468
Hang Gao, Chao Ma, Xiaodong Zhang, Cheng Zhou
This paper presents a compliant variable admittance adaptive fixed-time sliding mode control (SMC) algorithm for trajectory tracking of robotic manipulators. Specifically, a compliant variable admittance algorithm and an adaptive fixed-time SMC algorithm are combined to construct a double-loop control structure. In the outer loop, the variable admittance algorithm is developed to adjust admittance parameters during a collision to minimize the collision time, which gives the robot compliance property and reduce the rigid collision influence. Then, by employing the Lyapunov theory and the fixed-time stability theory, a new nonsingular sliding mode manifold is proposed and an adaptive fixed-time SMC algorithm is presented in the inner loop. More precisely, this approach enables rapid convergence, enhanced steady-state tracking precision, and a settling time that is independent of system initial states. As a result, the effectiveness and improved performance of the proposed algorithm are demonstrated through extensive simulations and experimental results.
本文提出了一种用于机器人操纵器轨迹跟踪的顺变导纳自适应固定时间滑模控制(SMC)算法。具体来说,将顺应式可变导纳算法和自适应固定时间 SMC 算法相结合,构建了一个双环控制结构。在外环中,开发了可变导纳算法,在碰撞过程中调整导纳参数,使碰撞时间最小化,从而使机器人具有顺应性,减少刚性碰撞的影响。然后,利用 Lyapunov 理论和定时稳定性理论,提出了一种新的非奇异滑模流形,并在内环中提出了一种自适应定时 SMC 算法。更确切地说,这种方法能实现快速收敛、更高的稳态跟踪精度以及与系统初始状态无关的稳定时间。因此,通过大量的模拟和实验结果,证明了所提算法的有效性和性能改进。
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引用次数: 0
Learning vision-based robotic manipulation tasks sequentially in offline reinforcement learning settings 在离线强化学习设置中按顺序学习基于视觉的机器人操纵任务
IF 2.7 4区 计算机科学 Q1 Mathematics Pub Date : 2024-05-02 DOI: 10.1017/s0263574724000389
Sudhir Pratap Yadav, Rajendra Nagar, Suril V. Shah
With the rise of deep reinforcement learning (RL) methods, many complex robotic manipulation tasks are being solved. However, harnessing the full power of deep learning requires large datasets. Online RL does not suit itself readily into this paradigm due to costly and time-consuming agent-environment interaction. Therefore, many offline RL algorithms have recently been proposed to learn robotic tasks. But mainly, all such methods focus on a single-task or multitask learning, which requires retraining whenever we need to learn a new task. Continuously learning tasks without forgetting previous knowledge combined with the power of offline deep RL would allow us to scale the number of tasks by adding them one after another. This paper investigates the effectiveness of regularisation-based methods like synaptic intelligence for sequentially learning image-based robotic manipulation tasks in an offline-RL setup. We evaluate the performance of this combined framework against common challenges of sequential learning: catastrophic forgetting and forward knowledge transfer. We performed experiments with different task combinations to analyse the effect of task ordering. We also investigated the effect of the number of object configurations and the density of robot trajectories. We found that learning tasks sequentially helps in the retention of knowledge from previous tasks, thereby reducing the time required to learn a new task. Regularisation-based approaches for continuous learning, like the synaptic intelligence method, help mitigate catastrophic forgetting but have shown only limited transfer of knowledge from previous tasks.
随着深度强化学习(RL)方法的兴起,许多复杂的机器人操纵任务正在得到解决。然而,要充分发挥深度学习的威力,需要大量的数据集。由于代理与环境之间的交互成本高、耗时长,在线强化学习并不适合这种模式。因此,最近提出了许多离线 RL 算法来学习机器人任务。但主要而言,所有这些方法都侧重于单任务或多任务学习,每当我们需要学习新任务时,都需要重新训练。在不遗忘先前知识的情况下持续学习任务,再加上离线深度 RL 的强大功能,我们就可以通过一个接一个地添加任务来扩展任务数量。本文研究了基于正则化的方法(如突触智能)在离线 RL 设置中连续学习基于图像的机器人操作任务的有效性。我们针对顺序学习中常见的挑战:灾难性遗忘和前向知识转移,对这一组合框架的性能进行了评估。我们进行了不同任务组合的实验,以分析任务排序的影响。我们还研究了物体配置数量和机器人轨迹密度的影响。我们发现,按顺序学习任务有助于保留之前任务的知识,从而减少学习新任务所需的时间。基于正则化的持续学习方法(如突触智能法)有助于减轻灾难性遗忘,但对先前任务知识的迁移却十分有限。
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引用次数: 0
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