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A comprehensive study on impact of noise exposure on roadside school childrens' cognitive performance. 噪音暴露对路边学校儿童认知表现影响的综合研究。
IF 2 3区 工程技术 Q3 ENGINEERING, INDUSTRIAL Pub Date : 2024-12-03 DOI: 10.1080/00140139.2024.2435062
Avnish Shukla, Bhaven N Tandel, Manoranjan Parida, Harshil R Patel

An uncontrolled vehicular population escalates distraction and affects mental wellness due to ambient noise, profoundly affecting the academic landscape. This study investigates the significant influence of ambient noise on schoolchildren's learning, attention, and cognition, underscoring the critical challenges and potential limitations it poses to their academic progress. Cognitive assessments were conducted under prevailing noise and controlled conditions. Noise levels (LAeq, L90, L10) were measured using a sound level metre (Kimo dB300) in classrooms of ten roadside schools. Findings reveal that noise levels exceed WHO thresholds for classroom environments. Statistical analyses (z-test, paired t-test, ANOVA, regression analysis) indicate significant differences in noise levels and cognitive test scores between both noise exposure conditions. Schools S8 and S10 showed a remarkable 15% improvement in cognitive test scores when transitioning from noisy to silent conditions. Noise disproportionately affected students aged 11-13, particularly boys. Effective noise control measures were suggested to create conducive learning environments.

不受控制的车辆数量加剧了分心,并由于环境噪音影响了心理健康,深刻地影响了学术景观。本研究探讨了环境噪音对小学生学习、注意力和认知的显著影响,强调了环境噪音对他们学业进步的关键挑战和潜在限制。认知评估是在普遍噪音和受控条件下进行的。使用声级计(Kimo dB300)测量了10所路边学校教室的噪音水平(LAeq, L90, L10)。调查结果显示,教室环境的噪音水平超过世卫组织的阈值。统计分析(z检验、配对t检验、方差分析、回归分析)表明,两种噪音暴露条件下的噪音水平和认知测试成绩存在显著差异。S8和S10学校在从嘈杂环境过渡到安静环境后,认知测试成绩显著提高了15%。噪音对11-13岁学生的影响尤为严重,尤其是男孩。建议采取有效的噪音控制措施,以创造有利的学习环境。
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引用次数: 0
How difficult is it perceived to takeover in a level 3 automated vehicle? Investigation of the ease of use according to task and situational factors. 驾驶3级自动驾驶汽车有多困难?根据任务和情境因素调查易用性。
IF 2 3区 工程技术 Q3 ENGINEERING, INDUSTRIAL Pub Date : 2024-12-02 DOI: 10.1080/00140139.2024.2431584
Sharon Ouddiz, Céline Lemercier

One goal of automated driving is to mitigate risks by minimising human intervention. However, widespread acceptance of automated vehicles hinges on their perceived ease of use, particularly during takeover scenarios. This online survey investigates the perceived difficulty of takeover in Level 3 Automated Vehicles, focusing on factors influencing takeover performance such as duration of automated mode and traffic density, as well as Non-Driving-Related Tasks like listening to music or engaging in conversation. Using Anderson's experimental protocol based on Integrated Information Theory, 235 drivers aged 18-72 rated takeover difficulty across 32 realistic scenarios varying in these factors. Results indicate significant impacts of all factors on takeover perception, identifying three distinct driver profiles: takeover averse, adaptive, and confident. Findings underscore implications for vehicle acceptance and risk management in automated driving.

自动驾驶的一个目标是通过最大限度地减少人为干预来降低风险。然而,人们对自动驾驶汽车的广泛接受取决于它们的易用性,尤其是在接管情况下。这项在线调查调查了3级自动驾驶汽车的接管感知难度,重点关注影响接管表现的因素,如自动模式持续时间和交通密度,以及与驾驶无关的任务,如听音乐或参与交谈。利用安德森基于综合信息理论的实验协议,235名年龄在18-72岁之间的司机在32种不同因素的现实场景中对接管难度进行了评分。结果表明,所有因素对收购感知都有显著影响,并确定了三种不同的驱动因素:收购厌恶、适应和自信。研究结果强调了自动驾驶对车辆接受度和风险管理的影响。
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引用次数: 0
Pilot implementation and evaluation of the Sit-Stand e-Guide: an e-training program on the use of sit-stand workstations. 坐立电子指南》的试点实施和评估:关于使用坐立工作站的电子培训计划。
IF 2 3区 工程技术 Q3 ENGINEERING, INDUSTRIAL Pub Date : 2024-12-01 Epub Date: 2024-05-22 DOI: 10.1080/00140139.2024.2354379
Haroun Zerguine, Venerina Johnston, Ana D Goode, Genevieve N Healy

The 'Sit-Stand e-Guide' e-training program, designed to promote appropriate use of sit-stand workstations (SSWs), was evaluated for usability, acceptability and impact on various outcomes among SSW users. Participants from a large municipal organisation (25% male; mean age 45 [SD = 10.6] years) completed questionnaires pre-training (T0, n = 57), immediately post-training (T1, n = 50), and four weeks (T2, n = 46: primary endpoint) and twelve months later (T3, n = 30). High usability, acceptability and usefulness scores were reported at T1. Median [IQR] knowledge (4.4/5 [0.9]) and confidence (4.6/5 [1.0]) significantly increased at T1 compared to baseline (2.8 [1.2]; 3.3 [1.4]) and maintained at T2 and T3. At T2, mean [SD] sitting time (5.3 [1.2] h/workday) and low back discomfort (2.4 [2.3]) significantly decreased compared to baseline (6.1 [1.3] h; 3.4 [2.5] discomfort), SSW usage increased (1.4 [1.4]-2.8 [1.7] transitions), with no significant changes in work performance. Some behavioural changes were sustained at T3. The Sit-Stand e-Guide was acceptable and effective; evaluation across diverse workplaces and workers is now needed.

坐立电子指南 "电子培训项目旨在促进坐立工作站(SSW)的合理使用,该项目对SSW用户的可用性、可接受性以及对各种结果的影响进行了评估。来自一家大型市政机构的参与者(25% 为男性;平均年龄 45 [SD = 10.6] 岁)分别在培训前(T0,n = 57)、培训后(T1,n = 50)、四周后(T2,n = 46:主要终点)和十二个月后(T3,n = 30)完成了问卷调查。据报告,T1 的可用性、可接受性和有用性得分都很高。与基线(2.8 [1.2];3.3 [1.4])相比,T1 的知识(4.4/5 [0.9])和信心(4.6/5 [1.0])中位数[IQR]显著增加,并在 T2 和 T3 保持不变。与基线(6.1 [1.3] 小时;3.4 [2.5] 不适)相比,T2 的平均[标码]坐姿时间(5.3 [1.2] 小时/工作日)和腰背不适感(2.4 [2.3])明显减少,额外工作使用率增加(1.4 [1.4]-2.8 [1.7] 次),工作表现没有明显变化。一些行为变化在 T3 阶段得以持续。坐立电子指南是可接受的、有效的;现在需要对不同的工作场所和工人进行评估。
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引用次数: 0
Investigation of readymade garment fit issues and analysis of anthropometric measurements of Ethiopian young men. 调查成衣合身问题并分析埃塞俄比亚青年男子的人体测量数据。
IF 2 3区 工程技术 Q3 ENGINEERING, INDUSTRIAL Pub Date : 2024-12-01 Epub Date: 2024-05-14 DOI: 10.1080/00140139.2024.2350672
Berihun Bizuneh, Abrham Destaw, Fasika Hailu, Solomon Tsegaye

This paper presents analyses of anthropometric measurements of Ethiopian young men aged 18-30 years and draws implications for the improvement of the fit of readymade clothing. Thirty-five anthropometric dimensions of 4022 subjects were measured according to ISO 8559:2017. The anthropometric dimensions were described with mean, standard deviation, and some percentiles. Differences in the anthropometric measurements with the body mass index (BMI) and ethnicity of the subjects were examined by analysis of variances. Furthermore, differences in some anthropometric measurements from that of Indian and Greek young men of similar ages were tested by one-sample t-tests. The result showed that the average BMI of the subjects was 20.63 which is normal. Statistically significant mean differences were observed among the subjects with different BMIs and ethnicities in most of the anthropometric dimensions. The anthropometric measurements of the subjects were mostly larger than the Indians and smaller than the Greek men.

本文分析了埃塞俄比亚 18-30 岁青年男子的人体测量数据,并提出了改进成衣合身性的建议。根据 ISO 8559:2017,对 4022 名受试者的 35 个人体测量尺寸进行了测量。人体测量尺寸用平均值、标准偏差和一些百分位数来描述。通过方差分析研究了人体测量值与受试者体重指数(BMI)和种族的差异。此外,还通过单样本 t 检验法检验了一些人体测量数据与年龄相仿的印度和希腊年轻男性的差异。结果显示,受试者的平均体重指数为 20.63,属于正常值。不同体重指数和种族的受试者在大多数人体测量维度上的平均值差异具有统计学意义。受试者的人体测量值大多大于印度男性,小于希腊男性。
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引用次数: 0
A MCDM-based measurement proposal of job satisfaction comprising psychosocial risks. 基于 MCDM 的包含社会心理风险的工作满意度测量建议。
IF 2 3区 工程技术 Q3 ENGINEERING, INDUSTRIAL Pub Date : 2024-12-01 Epub Date: 2024-06-04 DOI: 10.1080/00140139.2024.2361301
Irem Sarbat

Preserving human well-being has become challenging for businesses, which continue efforts to overcome managing business processes concurrently, due to the cumulative effects of psychosocial risks at work that may seriously impair one's health. By focusing on this need, this paper proposes a more effective and realistic way of measuring job satisfaction comprising psychosocial risks by integrating multi-criteria decision-making (MCDM) methodology. Simplified PIvot Pairwise RElative Criteria Importance Assessment (PIPRECIA-S), i.e. the selected MCDM method, is used for weighting domains based on the opinions of employees working for a company in Türkiye, who also provide their attitudes towards job satisfaction through 36 items of Job Satisfaction Survey (JSS). This paper uses nine subscales of JSS to represent domains relevant to psychosocial risks. Three developed scenarios discuss the effectiveness of the proposed subscale-weighted job satisfaction measurement by presenting the subscales having different ranges in standard scores relative to the subscale-weighted scores.

由于工作中的社会心理风险可能会严重损害人的健康,其累积效应使企业不断努力克服同时管理业务流程的问题,因此维护人的福祉已成为企业面临的挑战。针对这一需求,本文通过整合多标准决策(MCDM)方法,提出了一种更有效、更现实的方法来衡量包含社会心理风险的工作满意度。本文采用简化 PIvot 配对相对标准重要性评估(PIPRECIA-S),即选定的 MCDM 方法,根据在土耳其一家公司工作的员工的意见对各领域进行加权,这些员工还通过工作满意度调查(JSS)的 36 个项目提供了他们对工作满意度的态度。本文使用工作满意度调查的九个分量表来代表与社会心理风险相关的领域。通过展示相对于子量表加权分数具有不同标准分数范围的子量表,三个开发的情景讨论了所建议的子量表加权工作满意度测量的有效性。
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引用次数: 0
Optimizing learning comfort: ergonomic influences on children's transition to online education. 优化学习舒适度:人体工程学对儿童过渡到在线教育的影响。
IF 2 3区 工程技术 Q3 ENGINEERING, INDUSTRIAL Pub Date : 2024-12-01 Epub Date: 2024-06-17 DOI: 10.1080/00140139.2024.2367160
Mohammed Said Obeidat, Dalia Saaydeh

The COVID-19 pandemic necessitated the implementation of lockdown measures, resulting in children attending classes from their homes through online platforms. This study aimed to examine the impact of studying at home on children by investigating various aspects related to their study environment. Data were gathered through two questionnaires administered in Jordan: One targeted children aged 8-15 year through interviews, while the other targeted parents with at least one school-aged child through an online survey. The interview-based survey (N = 152) identified significant factors such as the study location, excessive use of computer peripherals, and physical discomforts like back, hand, and ear pain. Similarly, the parent survey (N = 1,152) revealed various significant factors including parents' monthly income, educational level, occupation, living area, sources of COVID-19 information, fear of the virus, TV time, eating and reading habits, smartphone usage, difficulty in concentrating while studying, engagement with social media, internet usage, elbow position, and eye protection.

由于 COVID-19 大流行,有必要实施封锁措施,导致儿童通过在线平台在家上课。本研究旨在通过调查与儿童学习环境相关的各个方面,研究在家学习对儿童的影响。数据是通过在约旦进行的两份问卷调查收集的:一份是针对 8-15 岁儿童的访谈调查,另一份是针对至少有一名学龄儿童的家长的在线调查。访谈调查(152 人)发现了一些重要因素,如学习地点、过度使用电脑外设以及身体不适,如背部、手部和耳部疼痛。同样,家长调查(N = 1,152)也发现了各种重要因素,包括家长的月收入、教育水平、职业、居住地区、COVID-19 信息来源、对病毒的恐惧、看电视时间、饮食和阅读习惯、智能手机使用情况、学习时难以集中注意力、社交媒体使用情况、互联网使用情况、手肘位置和护眼措施。
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引用次数: 0
Towards enhanced performance: an integrated framework of emotional valence, arousal, and task demand. 提高绩效:情绪情感、唤醒和任务需求的综合框架。
IF 2 3区 工程技术 Q3 ENGINEERING, INDUSTRIAL Pub Date : 2024-12-01 Epub Date: 2024-07-14 DOI: 10.1080/00140139.2024.2370440
Alina Schmitz-Hübsch, M E Gruber, Yazmin Diaz, Maria Wirzberger, P A Hancock

Extensive evaluations exist concerning the linkage between objective task demands and subsequent effects on user performance. However, the human user also experiences a range of emotions related to external task demands. Problematically, little is known about the associations between emotional valence, and arousal associated with the task demand-performance axis. In this paper, we advance a theoretical model concerning such interactive influences using three dimensions: (1) emotional valence, (2) arousal, and (3) task demand. The model evaluates the impact of these dimensions on user performance. It also identifies critical emotional user states, particularly those resulting in negative performance effects, as well as non-critical emotional states that can positively impact performance. Finally, we discuss the implications for affect-adaptive systems that can mitigate the impact of critical emotional states while leveraging the benefits of non-critical ones.

关于客观任务需求与随后对用户性能的影响之间的联系,已有大量评估。然而,人类用户也会体验到一系列与外部任务需求相关的情绪。但问题是,人们对与任务需求-绩效轴相关的情绪价值和唤醒之间的关联知之甚少。在本文中,我们从三个维度推进了有关这种交互影响的理论模型:(1) 情绪价值、(2) 觉醒和 (3) 任务需求。该模型评估了这些维度对用户表现的影响。它还确定了关键的用户情绪状态,特别是那些会对性能产生负面影响的情绪状态,以及那些会对性能产生积极影响的非关键情绪状态。最后,我们讨论了情绪自适应系统的意义,该系统可以减轻关键情绪状态的影响,同时利用非关键情绪状态的益处。
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引用次数: 0
Facilitating and hindering factors for routine adaptations in manufacturing and effects on human performance- unexpected insights from three experimental studies in a special purpose setting. 生产过程中常规调整的促进因素和阻碍因素及其对人类表现的影响--从特殊用途环境中的三项实验研究中获得的意外启示。
IF 2 3区 工程技术 Q3 ENGINEERING, INDUSTRIAL Pub Date : 2024-12-01 Epub Date: 2024-07-24 DOI: 10.1080/00140139.2024.2369706
Annette Kluge, Arnulf S Schüffler, Christof Thim, Norbert Gronau

Consumer behaviour changes and strategic management decisions are driving adaptations in manufacturing routines. Based on the theory of situational strength, we investigated how contextual and person-related factors influence workers' adaptation in a two-worker position routine. Contextual factors, like retrieval cues (Study 1), time pressure (Study 2), and convenience (Study 3), were varied. Person-related factors included retentivity, general and routine-specific self-efficacy, and perceived adaptation costs. Dependent variables included various error types and production time before and after adaptation. In each study, 148 participants were trained in a production routine at t1 and executed an adapted routine at t2, one week later. Repeated measures ANOVA for performance at t1 and t2, and MANOVA for performance at t2, revealed that time increased for all groups at t2. For participants in Studies 1 & 2, error rates remained consistent. Retentivity significantly impacted errors at both t1 and t2, emphasising that routine changes in a 'running business' take time, regardless of contextual factors. Workers with lower retentivity may require additional support.

消费者行为的变化和战略管理决策正在推动生产常规的调整。基于情境强度理论,我们研究了情境因素和与人相关的因素如何影响工人在双人岗位例行工作中的适应性。情境因素包括检索线索(研究 1)、时间压力(研究 2)和便利性(研究 3)。与人相关的因素包括缄默性、一般自我效能感和特定常规自我效能感以及感知到的适应成本。因变量包括各种错误类型以及适应前后的生产时间。在每项研究中,148 名参与者在 t1 时接受了制作例程训练,并在一周后的 t2 时执行了经过调整的例程。对 t1 和 t2 时的成绩进行重复测量方差分析,对 t2 时的成绩进行 MANOVA 分析,结果表明,所有组别在 t2 时的时间都有所增加。研究 1 和研究 2 的参与者的错误率保持一致。缄默性对 t1 和 t2 的错误率有很大影响,这说明 "经营业务 "中的常规变化需要时间,与环境因素无关。缄默度较低的工人可能需要额外的支持。
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引用次数: 0
The effects of exoskeleton use on human response to simulated overhead tasks with vibration. 使用外骨骼对人体对模拟高空振动任务的反应的影响。
IF 2 3区 工程技术 Q3 ENGINEERING, INDUSTRIAL Pub Date : 2024-12-01 Epub Date: 2024-07-04 DOI: 10.1080/00140139.2024.2372003
Ting Xia, Parisa Torkinejad-Ziarati, Simon Kudernatsch, Donald R Peterson

The use of occupational exoskeletons has grown fast in manufacturing industries in recent years. One major scenario of exoskeleton use in manufacturing is to assist overhead, power hand tool operations. This preliminary work aimed to determine the effects of arm-supporting exoskeletons on shoulder muscle activity and human-hand tool coupling in simulated overhead tasks with axially applied vibration. An electromagnetic shaker capable of producing the random vibration spectrum specified in ISO 10819 was hung overhead to deliver vibrations. Two passive, arm-supporting exoskeletons, with one (ExoVest) transferring load to both the shoulder and pelvic region while the second one (ExoStrap) transferring load primarily to the pelvic region, were used in testing. Testing was also done with the shaker placed in front of the body to better understand the posture and exoskeleton engagement effects. The results collected from 6 healthy male subjects demonstrate the dominating effects of the overhead working posture on increased shoulder muscle activities. Vibration led to higher muscle activities in both agonist and antagonist shoulder muscles to a less extent. Exoskeleton use reduced the anterior deltoid and serratus anterior activities by 27% to 43%. However, wearing the ExoStrap increased the upper trapezius activities by 23% to 38% in the overhead posture. Furthermore, an increased human-shaker handle coupling was observed in the OH posture when wearing the ExoVest, indicating a more demanding neuromuscular control.

近年来,职业外骨骼在制造业中的使用迅速增长。外骨骼在制造业中的一个主要应用场景是辅助高空电动手动工具操作。这项初步研究旨在确定手臂支撑外骨骼对肩部肌肉活动的影响,以及在轴向振动的模拟高空作业中人-手工具耦合的影响。将一个能够产生 ISO 10819 规定的随机振动频谱的电磁振动器悬挂在头顶,以产生振动。测试中使用了两个被动式手臂支撑外骨骼,其中一个(ExoVest)将负荷转移到肩部和骨盆区域,而第二个(ExoStrap)则主要将负荷转移到骨盆区域。为了更好地了解姿势和外骨骼参与的效果,还将振动器置于身体前方进行测试。从 6 名健康男性受试者身上收集到的结果表明,高举过头的工作姿势对肩部肌肉活动的增加具有主导作用。振动在较小程度上提高了激动肌和拮抗肌的肌肉活动。使用外骨骼可使三角肌前部和锯肌前部的活动减少 27% 至 43%。但是,佩戴 ExoStrap 后,上斜方肌的活动在俯卧姿势下增加了 23% 至 38%。此外,穿戴 ExoVest 时,在 OH 姿态下观察到人体与振动器手柄的耦合增加,这表明对神经肌肉控制的要求更高。
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引用次数: 0
Using subjective emotion, facial expression, and gaze direction to evaluate user affective experience and predict preference when playing single-player games. 利用主观情绪、面部表情和注视方向来评估用户的情感体验,并预测玩单人游戏时的偏好。
IF 2 3区 工程技术 Q3 ENGINEERING, INDUSTRIAL Pub Date : 2024-12-01 Epub Date: 2024-06-04 DOI: 10.1080/00140139.2024.2359123
He Zhang, Lu Yin, Hanling Zhang

The affective experience generated when users play computer games can influence their attitude and preference towards the game. Existing evaluation means mainly depend on subjective scales and physiological signals. However, some limitations should not be ignored (e.g. subjective scales are not objective, and physiological signals are complicated). In this paper, we 1) propose a novel method to assess user affective experience when playing single-player games based on pleasure-arousal-dominance (PAD) emotions, facial expressions, and gaze directions, and 2) build an artificial intelligence model to identify user preference. Fifty-four subjects participated in a basketball experiment with three difficulty levels. Their expressions, gaze directions, and subjective PAD emotions were collected and analysed. Experimental results showed that the expression intensities of angry, sad, and neutral, yaw angle degrees of gaze direction, and PAD emotions varied significantly under different difficulties. Besides, the proposed model achieved better performance than other machine-learning algorithms on the collected dataset.

用户在玩电脑游戏时产生的情感体验会影响他们对游戏的态度和偏好。现有的评价手段主要依赖于主观量表和生理信号。然而,一些局限性也不容忽视(如主观量表不客观、生理信号复杂等)。在本文中,我们1)提出了一种基于愉悦-唤醒-支配(PAD)情绪、面部表情和注视方向的新方法来评估用户在玩单机游戏时的情感体验;2)建立了一个人工智能模型来识别用户偏好。54 名受试者参加了有三个难度级别的篮球实验。实验收集并分析了他们的表情、注视方向和主观 PAD 情绪。实验结果表明,在不同难度下,愤怒、悲伤和中性的表情强度、注视方向的偏航角度以及 PAD 情绪都有显著差异。此外,在所收集的数据集上,所提出的模型比其他机器学习算法取得了更好的性能。
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引用次数: 0
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Ergonomics
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