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Ancient history education through project-based learning 通过项目式学习开展古代史教育
IF 0.3 0 CLASSICS Pub Date : 2024-09-19 DOI: 10.1017/s2058631024000783
María-Pilar Molina-Torres

The effectiveness of teaching strategies and resources that promote meaningful content learning is most pronounced when active methods such as project-based learning (PBL) are used to teach Ancient History (Molina, 2020, 53). Therefore, this study focuses on a comprehensive assessment of the methodological and historical competences acquired by students enrolled in the secondary education teacher training programme at the University of Cordoba (Spain). The research, which is non-experimental and quantitative, uses a Likert-type scale and involves the participation of 201 Masters students who have completed the course ‘Learning and Teaching Social Sciences’. The results of the statistical analysis show a positive evaluation of PBL in terms of historical understanding and its effectiveness in improving historical awareness. It is crucial to emphasise the advantages of active and collaborative learning inherent in PBL. However, it is also imperative to acknowledge the challenges that students face in applying their methodological knowledge to the secondary school setting. The transition from theoretical understanding to practical implementation is a significant hurdle for many students aspiring to a career in education. These findings underline the importance of promoting the seamless integration of innovative pedagogical approaches into teacher training programmes in order to effectively address the specific challenges of teaching antiquity in an educational context. Finally, this research was made possible by the Ministry of Science and Innovation's ‘Prueba de Concepto’ project, funded by the European Union under grant number PDC2022-133123-I00, and also by the CLIOGEN project (GINDO-UB/187) on Ancient History.

在古代史教学中采用项目式学习(PBL)等积极方法时,促进有意义内容学习的教学策略和资源的效果最为显著(Molina, 2020, 53)。因此,本研究侧重于全面评估科尔多瓦大学(西班牙)中学教师培训课程学生所掌握的方法论和历史能力。研究采用李克特量表,由 201 名完成 "社会科学学习与教学 "课程的硕士生参与,是一项非实验性的定量研究。统计分析结果表明,PBL 在历史理解和提高历史意识方面的效果得到了积极评价。强调 PBL 所固有的主动和协作学习的优势至关重要。然而,也必须承认学生在中学环境中应用其方法论知识所面临的挑战。对于许多有志于从事教育事业的学生来说,从理论理解到实际操作的过渡是一个重要的障碍。这些发现强调了促进创新教学方法与教师培训课程无缝结合的重要性,以便有效应对教育背景下古代教学的具体挑战。最后,本研究得到了科学与创新部 "Prueba de Concepto "项目的资助,该项目由欧盟资助,资助编号为 PDC2022-133123-I00,同时也得到了 CLIOGEN 古代史项目(GINDO-UB/187)的资助。
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引用次数: 0
Using the CSCP Classic Tales resources to improve literacy in Year 9 利用 CSCP 经典故事资源提高九年级学生的读写能力
IF 0.3 0 CLASSICS Pub Date : 2024-09-18 DOI: 10.1017/s2058631024000771
Elizabeth Hayes
Over the past decade, the literacy rate of the pupils I teach has been declining. This has led to some problems with GCSE Classical Civilisation, where pupils are not strong enough readers to fully access the prescribed sources. To counter this, one of my former colleagues suggested that we use the Classic Tales resources as the basis for our Year 9 course (students aged 13). The aim is to teach the pupils as much mythology as possible, which is an excellent foundation for the myth and religion unit, and to get them to read as much as we can, using the interactive reader, pdf transcripts, and recordings of the stories to engage all pupils in the class. The aim of this paper is to discuss the successes and failures of this strategy.
在过去十年中,我所教学生的识字率一直在下降。这导致 GCSE 古典文明课程出现了一些问题,因为学生的阅读能力不够强,无法充分查阅规定的资料。为了解决这个问题,我的一位前同事建议我们使用《经典故事》资源作为九年级课程(学生年龄为 13 岁)的基础。我们的目的是向学生传授尽可能多的神话故事,这为神话与宗教单元打下了良好的基础,同时让他们尽可能多地阅读,利用互动阅读器、pdf 文本和故事录音来吸引班上所有学生。本文旨在讨论这一策略的成败得失。
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引用次数: 0
Writing in Latin: an experiment in composition among early-stage Latin learners 拉丁文写作:早期拉丁文学习者的作文实验
IF 0.3 0 CLASSICS Pub Date : 2024-09-11 DOI: 10.1017/s2058631024000370
Jennifer Hreben
In the United Kingdom, especially since its re-introduction into GCSE exams by the coalition government of 2010, Latin composition attracts strong opinions. Indeed, Latin teaching methodologies altogether are highly debated. Traditional methods of grammar-translation are avoided by reading courses because of their supposed elitist nature, yet they are still used by many practitioners, and this is typically where prose composition is seen. This study investigates the use of composition in the teaching of Latin to a group of Year 7 students who usually follow a reading course, to see if writing Latin can be of any benefit to students who otherwise would not write any Latin. There is a great deal of literature on the topic, both in favour and against the pedagogical uses of composition. The aim of this study was to implement techniques from the literature into the students’ lessons, and to see what the outcomes were of this new skill.
在英国,尤其是自 2010 年联合政府将拉丁文重新引入 GCSE 考试以来,拉丁文作文引起了强烈的反响。事实上,拉丁语教学方法也备受争议。传统的语法-翻译方法因其所谓的精英性质而被阅读课程所回避,但仍被许多从业者所采用,这就是散文作文的典型特点。本研究调查了作文在拉丁语教学中的应用,研究对象是一群通常参加阅读课程的七年级学生,以了解写作拉丁语是否能给那些不会写作拉丁语的学生带来任何益处。有关这一主题的文献很多,既有赞成使用作文教学的,也有反对使用作文教学的。本研究的目的是将文献中的技巧应用到学生的课程中,并了解这项新技能的成果。
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引用次数: 0
How can the reworking of Cicero's Pro Cluentio create an appreciation for his literature? Action research exploring methods to support first year A Level students encountering original Latin 如何通过对西塞罗的《Pro Cluentio》进行再创作来欣赏其文学作品?开展行动研究,探索帮助 A Level 一年级学生接触原始拉丁文的方法
IF 0.3 0 CLASSICS Pub Date : 2024-09-05 DOI: 10.1017/s2058631024000382
Dayna Mistry
From my experience as a student of Latin, I have always perceived the transition from studying GCSE (sat at ages 14–16) to A Level Latin (sat at ages 17–18) as challenging. As a student, I used the inductive Cambridge Latin Course textbooks, which, as a reading comprehension course, fostered an intuitive sense of grammar. This was appropriate preparation for the GCSE exam. For the A Level exam however, which features greater quantities of difficult original literature and requires explicitly identifying grammatical forms, I had to undertake a lot of independent study, in addition to bridging work. Original Latin was a definite challenge for my peers and me: unusual vocabulary, creative generic form and lapses in grammatical convention were exciting but unfamiliar. With this in mind, I sought to investigate the experience of current Year 12 students.
从我学习拉丁文的经历来看,我始终认为从学习 GCSE(14-16 岁参加)到 A Level 拉丁文(17-18 岁参加)的过渡具有挑战性。作为一名学生,我使用的是剑桥拉丁文归纳课程教科书,作为一门阅读理解课程,它培养了我对语法的直观感觉。这为 GCSE 考试做了适当的准备。然而,A Level 考试的特点是有更多艰深的原创文学作品,并要求明确识别语法形式,因此除了衔接作业外,我还必须进行大量的独立学习。对我和我的同学来说,拉丁文原著无疑是一个挑战:不寻常的词汇、创造性的通用形式和语法习惯的失误令人兴奋但又陌生。有鉴于此,我试图调查当前十二年级学生的学习经验。
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引用次数: 0
Rome: The Game. Creating an online course as an interactive adventure game 罗马:罗马:游戏将在线课程制作成互动冒险游戏
IF 0.3 0 CLASSICS Pub Date : 2024-06-03 DOI: 10.1017/s2058631024000394
Claudia Moser, Christian Thomas

In this article, we focus on the development of Rome: The Game – a large, lower-division online course crossed-listed in the History of Art and Architecture Department and Writing Program at the University of California, Santa Barbara – that features a choose-your-own-adventure-style interactive narrative. We explore the design principles underpinning the development of this type of gamified course, the mechanics of the course itself, student experiences, and learning outcomes. Citing relevant research in several fields – such as game studies, educational psychology, and communication studies – we argue that creating an online course in the style of an interactive, narrative-driven digital game presents a model for engaging and effective active learning in an online environment – one that goes beyond conventional virtual learning to offer an innovative, active, and deeply immersive model for online teaching.

在本文中,我们将重点介绍《罗马》的发展历程:罗马:游戏》是加州大学圣巴巴拉分校艺术与建筑历史系和写作课程交叉列出的一门大型低年级在线课程,其特点是自选冒险式的互动叙事。我们探讨了开发这种游戏化课程的设计原则、课程本身的机制、学生体验和学习成果。我们引用了多个领域的相关研究--如游戏研究、教育心理学和传播学研究--认为,以互动、叙事驱动的数字游戏风格创建在线课程,为在线环境中的参与式有效主动学习提供了一种模式--这种模式超越了传统的虚拟学习,为在线教学提供了一种创新、主动和深度沉浸式的模式。
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引用次数: 0
Report on ‘Better arguments in Scottish classrooms’ 关于 "苏格兰课堂上更好的辩论 "的报告
IF 0.3 0 CLASSICS Pub Date : 2024-05-31 DOI: 10.1017/s2058631024000709
Mary O'Reilly
This report describes a new project, ‘Better Arguments’, which seeks to teach learners in Scottish secondary schools about what constitutes a good argument, how to identify a bad argument and how to build their own ‘better’ arguments. The unit of lessons uses extracts from Cicero's Pro Caelio as a means of modelling both good and bad arguments, with the aim of equipping learners with a framework by which they can analyse and evaluate not only Cicero's arguments but arguments generally. By way of background, the report explains the current provision of Classics teaching within Scotland and the challenges facing those who are working to reinstate Latin and Classical Studies, particularly at National Qualification level. In this context, the ‘Better Arguments’ project is one strategy to increase the Classics provision in state schools. The report explains the rationale behind the design and content of the unit and then goes on to highlight the benefits of teaching this unit, especially the educational, cultural and social gains to be made. It identifies some of the potential challenges to the implementation of these lessons and offers some solutions to them. Finally, it considers the ways in which this project might be viewed as a starting point, with suggestions as to how the skills developed here might be further built upon through the use of other classical texts in future units of work.
本报告介绍了一个名为 "更好的论证 "的新项目,该项目旨在向苏格兰中学的学生讲授什么是好的论证、如何识别坏的论证以及如何建立自己的 "更好的 "论证。该课程单元采用西塞罗的《论凯利欧》(Pro Caelio)一书中的摘录作为好论据和坏论据的示范,目的是让学习者掌握一个框架,不仅能分析和评价西塞罗的论据,还能分析和评价一般论据。作为背景资料,本报告介绍了苏格兰古典文学教学的现状,以及那些致力于恢复拉丁文和古典文学研究,特别是在国家资格水平上恢复拉丁文和古典文学研究的人所面临的挑战。在此背景下,"更好的论证 "项目是增加公立学校古典文学课程的一项战略。报告解释了该单元设计和内容背后的理论依据,然后强调了教授该单元的益处,尤其是在教育、文化和社会方面的收获。报告指出了实施这些课程可能面临的一些挑战,并提出了一些解决方案。最后,它还考虑了如何将本项目视为一个起点,并就如何在未来的单元教学中通过使用其他经典文本来进一步提高本单元所培养的技能提出了建议。
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引用次数: 0
An investigation into the impact of vocabulary retrieval practice as a method of formative assessment in a Latin AS-level unseen translation context 调查词汇检索练习作为形成性评估方法在拉丁语 AS 级未见译文语境中的影响
IF 0.3 0 CLASSICS Pub Date : 2024-05-28 DOI: 10.1017/s2058631024000692
Caitlin Casselman
Unseen translation forms a central part of assessment and teaching both in the Latin GCSE and A Level. Developing skills for the unseen translation presents several challenges for the classroom teacher; unseens can be introduced using a scaffolded approach, yet pupils must learn to develop independence for the examination. Unseens can often take an entire lesson, or more to translate, precluding the opportunity for meaningful, immediate feedback. Furthermore, classes of mixed- ability students often suffer from staggered completion rates and unequal attention being divided among students. Within the curriculum, unseen classes can additionally suffer from feeling severed from the specification as passages contain unfamiliar material, the content is discrete from the set texts, and lack of an overarching framework for approaching unseens can make them feel irrelevant to pupils. Therefore, striking a balance between productive support for in-class unseen translation practice and nurturing pupil confidence requires a clear strategy. This article investigates the effect of two methods of formative assessment used in preparation for an unseen translation lesson with a year 12 class. Reflecting on the results of the investigation, this article discusses the opportunities different tasks may afford the Latin teacher for developing a vocabulary curriculum that supports long-term retention of vocabulary, increases the efficiency of unseen classes, and allows the unseen passage to be received as part of a wider framework of learning.
在拉丁文 GCSE 和 A Level 的评估和教学中,不可见翻译都是核心部分。培养未见译文的翻译技能给任课教师带来了几项挑战:未见译文可以采用支架式方法引入,但学生必须学会培养考试的独立性。无题翻译通常需要花费整节课的时间,甚至更长,这使得教师没有机会获得有意义的即时反馈。此外,能力参差不齐的学生上课时常会出现完成率参差不齐、学生之间注意力分配不均等问题。在教学大纲中,未选课也会让学生感到与教学大纲脱节,因为其中的段落包含不熟悉的材料,内容与既定课文不连贯,而且缺乏处理未选课的总体框架,会让学生感到与教学大纲无关。因此,要在为课内非选择题翻译练习提供有效支持和培养学生信心之间取得平衡,就必须制定明确的策略。本文研究了两种形成性评估方法对一个 12 年级班级准备未见译文课的影响。通过对调查结果的反思,本文讨论了不同的任务可能为拉丁语教师提供的开发词汇课程的机会,以支持词汇的长期保持,提高未见翻译课的效率,并使未见翻译段落成为更广泛学习框架的一部分。
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引用次数: 0
Revered and reviled. An outline of the public debate regarding classical language education 尊敬与谩骂。关于古典语言教育的公开辩论概述
IF 0.3 0 CLASSICS Pub Date : 2024-05-27 DOI: 10.1017/s2058631024000424
Alexandra Vereeck, Evelien Bracke, Katja De Herdt, Mark Janse
The value of classical language education is subject to a fierce dispute, waged continuously and internationally. While some dismiss Classics as useless or elitist, others herald its extraordinary formative value and the many benefits that await pupils. This article aims to give a novel overview of the public debate regarding classical language education, which is defined as follows: the controversy about the instruction of Latin and/or Ancient Greek at the secondary educational level, as it emerges from Western traditional media in the twentieth and twenty-first centuries. The reader is provided with historical insight into this debate that many classicists find themselves in the middle of, as well as with a logical and coherent framework of the various arguments pro and contra. The arguments are embedded in the history of classical language education, classified into categories, analysed and discussed at length. The classification of arguments hinges on the two main lines of criticism towards the study of classical languages, which are inspired by egalitarianism and utilitarianism respectively. As a backdrop to the analysis, we rely on the sociolinguistic theory of language ideology. The general conclusions of this paper are that the value of classical language education is indeed a highly ideologically charged matter, and that the surrounding public debate has known a remarkably high level of continuity.
关于古典语言教育的价值,国际上一直存在着激烈的争论。有些人认为古典语言教育毫无用处,或者是精英教育,而另一些人则认为古典语言教育具有非凡的培养价值,学生可以从中获益良多。本文旨在对有关古典语言教育的公开辩论进行新颖的概述,其定义如下:二十世纪和二十一世纪西方传统媒体中出现的有关在中等教育阶段教授拉丁语和/或古希腊语的争议。读者可以从历史的角度来了解这场许多古典学家都身陷其中的争论,也可以从逻辑的角度来了解正反两方面的各种论点。这些论点蕴含在古典语言教育的历史中,被分门别类,并经过详细分析和讨论。论点的分类以对古典语言研究的两种主要批评为基础,这两种批评分别受到平等主义和功利主义的启发。作为分析的背景,我们借鉴了语言意识形态的社会语言学理论。本文的总体结论是,古典语言教育的价值确实是一个意识形态色彩浓厚的问题,而围绕这一问题的公众辩论具有明显的连续性。
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引用次数: 0
Using Assassin's Creed: Odyssey to teach Olympia as part of the Classical Civilisation A Level 使用《刺客信条:奥德赛》教授奥林匹亚作为古典文明 A 级课程的一部分使用《刺客信条:奥德赛》教授奥林匹亚作为古典文明 A 级课程的一部分
IF 0.3 0 CLASSICS Pub Date : 2024-05-02 DOI: 10.1017/s2058631024000400
Vlada Oulitskaia
This study looks at the effective use of Assassin's Creed: Odyssey to teach Greek Religion at A Level. A focus of this study is to identify good teaching practice in using this tool to improve source recall as well as pupils’ ability to use these sources to support evaluation. A recent blog post on Quinquennium highlighted the potential for this game to be used as a teaching tool (Hinde, 2019), while its educational potential has also been promoted by the developers releasing a Discovery Tour version as a ‘game mode for educational purposes’ which acts as a ‘living museum’ (Ubisoft, 2021). While the development of educational tools for this franchise is fairly recent, the use of video games in education is established, with games like Oregon Trail being used as early as the 1980s (Buday et al., 2012, 259). Moreover, the fundamental ideas behind the use of video games, such as the player engaging in some form of virtual dialogue with the creator, is one which can be traced back to Vygotsky's ideas of learning as a socio-cultural phenomenon (1978). For example, by reacting to stimuli in the game, the player is engaging in a dialogue with the historian or game developer who created the initial stimulus, after which the game responds in turn, thereby engaging with the player's actions. Furthermore, the idea of reward or punishment for certain actions within an educational game is also drawing on behaviourist theories of education, whereby a pupil is conditioned via in-game tokens for recall of knowledge. Indeed, this is one of the ways in which game developers encourage game addiction (Vu, 2017, 1).
本研究探讨了如何有效利用《刺客信条:奥德赛》在 A 级课程中教授希腊宗教:奥德赛》来教授 A 级希腊宗教课程。本研究的一个重点是找出使用该工具提高资料回忆能力的良好教学实践,以及学生使用这些资料支持评价的能力。最近一篇关于《Quinquennium》的博文强调了这款游戏作为教学工具的潜力(Hinde, 2019),而其教育潜力也得到了开发者的推广,他们发布了一个 "探索之旅 "版本,作为 "教育目的的游戏模式",该版本就像一个 "活的博物馆"(Ubisoft, 2021)。虽然为该系列游戏开发教育工具是最近的事,但视频游戏在教育中的应用却早已有之,早在 20 世纪 80 年代,《俄勒冈之旅》等游戏就已被使用(Buday et al.)此外,使用电子游戏背后的基本思想,如玩家与创作者进行某种形式的虚拟对话,可以追溯到维果斯基关于学习是一种社会文化现象的思想(1978 年)。例如,通过对游戏中的刺激做出反应,玩家正在与创造初始刺激的历史学家或游戏开发者进行对话,之后游戏也会反过来做出反应,从而与玩家的行为进行互动。此外,在教育游戏中对某些行为进行奖励或惩罚的理念也借鉴了行为主义教育理论,即通过游戏中的代币对学生的知识记忆进行调节。事实上,这也是游戏开发者鼓励游戏成瘾的方法之一(Vu,2017,1)。
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引用次数: 0
Telling Phaedrus' fables to children. A cruel language? A linguistic analysis in Italian books 给孩子们讲斐德罗的寓言。残酷的语言?意大利书籍中的语言分析
IF 0.3 0 CLASSICS Pub Date : 2024-03-26 DOI: 10.1017/s2058631024000291
Alberto Regagliolo

Teaching classical culture to children can be done through literature and Phaedrus' fables. There are several books on the market that can be used to introduce Phaedrus' fables to children. However, in order to be suitable, the books should follow some requirements of appropriateness related to the use of the language and the values to be shared, among others. In this study, through the analysis of 12 Italian books on Phaedrus' fables for children, it will be analysed how the death of an animal is described through the use of verbs and structures. The research aims at making observations on how some books for children represent cruelty and the adoption of certain linguistic structures. The analysis shows, in the first place, that the authors never eliminate the death/killing of the animal; secondly, the verbs and expressions used are varied but, in most cases, cruel, and direct without making the death softer.

向儿童传授古典文化可以通过文学作品和《斐德罗寓言》来实现。市场上有几本书可以用来向儿童介绍斐德罗寓言。但是,这些书要想适合儿童阅读,就必须在语言使用和价值观分享等方面符合一定的适当性要求。在本研究中,将通过分析 12 本意大利儿童寓言故事书,分析如何通过动词的使用和结构来描述动物的死亡。研究旨在观察一些儿童读物是如何表现残忍和采用某些语言结构的。分析表明,首先,作者从未消除过动物的死亡/杀戮;其次,所使用的动词和表达方式多种多样,但在大多数情况下都很残忍,而且直接了当,没有让死亡变得柔和。
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引用次数: 0
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Journal of Classics Teaching
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