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Autogenerated manipulation primitives 自动生成的操作原语
IF 9.2 1区 计算机科学 Q1 ROBOTICS Pub Date : 2023-05-01 DOI: 10.1177/02783649231170897
Eric Huang, Xianyi Cheng, Yuemin Mao, Arnav Gupta, M. T. Mason
The central theme in robotic manipulation is that of the robot interacting with the world through physical contact. We tend to describe that physical contact using specific words that capture the nature of the contact and the action, such as grasp, roll, pivot, push, pull, tilt, close, open etc. We refer to these situation-specific actions as manipulation primitives. Due to the nonlinear and nonsmooth nature of physical interaction, roboticists have devoted significant efforts towards studying individual manipulation primitives. However, studying individual primitives one by one is an inherently limited process, due engineering costs, overfitting to specific tasks, and lack of robustness to unforeseen variations. These limitations motivate the main contribution of this paper: a complete and general framework to autogenerate manipulation primitives. To do so, we develop the theory and computation of contact modes as a means to classify and enumerate manipulation primitives. The contact modes form a graph, specifically a lattice. Our algorithm to autogenerate manipulation primitives (AMP) performs graph-based optimization on the contact mode lattice and solves a linear program to generate each primitive. We designed several experiments to validate our approach. We benchmarked a wide range of contact scenarios and our pipeline’s runtime was consistently in the 10 s of milliseconds. In simulation, we planned manipulation sequences using AMP. In the real-world, we showcased the robustness of our approach to real-world modeling errors. We hope that our contributions will lead to more general and robust approaches for robotic manipulation.
机器人操作的中心主题是机器人通过物理接触与世界互动。我们倾向于用特定的词来描述这种身体接触,这些词捕捉了接触和动作的本质,比如抓、滚、转、推、拉、倾斜、闭合、打开等等。我们将这些特定于情况的操作称为操作原语。由于物理交互的非线性和非光滑性质,机器人专家在研究单个操作原语方面投入了大量的努力。然而,由于工程成本、对特定任务的过度拟合以及对不可预见的变化缺乏鲁棒性,逐个研究单个原语本质上是一个有限的过程。这些限制激发了本文的主要贡献:一个完整和通用的框架来自动生成操作原语。为此,我们发展了接触模式的理论和计算,作为分类和枚举操作原语的一种手段。接触模态形成一个图,特别是一个格。我们的自动生成操作原语(AMP)算法在接触模式格上进行基于图的优化,并求解一个线性程序来生成每个原语。我们设计了几个实验来验证我们的方法。我们对各种接触场景进行了基准测试,我们的管道运行时间始终在10毫秒内。在仿真中,我们使用AMP规划了操作序列。在现实世界中,我们展示了我们的方法对现实世界建模误差的鲁棒性。我们希望我们的贡献将为机器人操作带来更通用和健壮的方法。
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引用次数: 2
Selected papers from WAFR2020 WAFR2020论文选集
1区 计算机科学 Q1 ROBOTICS Pub Date : 2023-05-01 DOI: 10.1177/02783649231187014
Jingjin Yu, Ming C. Lin
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引用次数: 0
IJRR: A look back and a look forward IJRR:回顾过去,展望未来
IF 9.2 1区 计算机科学 Q1 ROBOTICS Pub Date : 2023-05-01 DOI: 10.1177/02783649231187463
A. Bicchi
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引用次数: 0
USTC FLICAR: A sensors fusion dataset of LiDAR-inertial-camera for heavy-duty autonomous aerial work robots 中国科大fliar:重型自主高空作业机器人激光雷达-惯性相机传感器融合数据集
IF 9.2 1区 计算机科学 Q1 ROBOTICS Pub Date : 2023-04-04 DOI: 10.1177/02783649231195650
Ziming Wang, Yujiang Liu, Yifan Duan, Xingchen Li, Xinran Zhang, Jianmin Ji, Erbao Dong, Yanyong Zhang
In this paper, we present the USTC FLICAR Dataset, which is dedicated to the development of simultaneous localization and mapping and precise 3D reconstruction of the workspace for heavy-duty autonomous aerial work robots. In recent years, numerous public datasets have played significant roles in the advancement of autonomous cars and unmanned aerial vehicles (UAVs). However, these two platforms differ from aerial work robots: UAVs are limited in their payload capacity, while cars are restricted to two-dimensional movements. To fill this gap, we create the “Giraffe” mapping robot based on a bucket truck, which is equipped with a variety of well-calibrated and synchronized sensors: four 3D LiDARs, two stereo cameras, two monocular cameras, Inertial Measurement Units (IMUs), and a GNSS/INS system. A laser tracker is used to record the millimeter-level ground truth positions. We also make its ground twin, the “Okapi” mapping robot, to gather data for comparison. The proposed dataset extends the typical autonomous driving sensing suite to aerial scenes, demonstrating the potential of combining autonomous driving perception systems with bucket trucks to create a versatile autonomous aerial working platform. Moreover, based on the Segment Anything Model (SAM), we produce the Semantic FLICAR dataset, which provides fine-grained semantic segmentation annotations for multimodal continuous data in both temporal and spatial dimensions. The dataset is available for download at: https://ustc-flicar.github.io/ .
在本文中,我们介绍了USTC FLICAR数据集,该数据集致力于开发重型自主航空工作机器人工作空间的同时定位和映射以及精确的三维重建。近年来,大量公共数据集在自动驾驶汽车和无人机的发展中发挥了重要作用。然而,这两个平台不同于空中作业机器人:无人机的有效载荷能力有限,而汽车仅限于二维运动。为了填补这一空白,我们创建了基于斗式卡车的“长颈鹿”测绘机器人,该机器人配备了各种校准良好且同步的传感器:四个3D激光雷达、两个立体相机、两个单眼相机、惯性测量单元(IMU)和一个GNSS/INS系统。激光跟踪器用于记录毫米级地面实况位置。我们还制造了它的地面双胞胎“奥卡皮”测绘机器人,以收集数据进行比较。所提出的数据集将典型的自动驾驶感知套件扩展到空中场景,展示了将自动驾驶感知系统与斗式卡车相结合以创建多功能自动空中工作平台的潜力。此外,基于Segment Anything Model(SAM),我们生成了Semantic FLICAR数据集,该数据集在时间和空间维度上为多模式连续数据提供了细粒度的语义分割注释。数据集可在以下位置下载:https://ustc-flicar.github.io/。
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引用次数: 0
The blindfolded traveler’s problem: A search framework for motion planning with contact estimates 蒙眼旅行者的问题:带接触估计的运动规划搜索框架
IF 9.2 1区 计算机科学 Q1 ROBOTICS Pub Date : 2023-04-01 DOI: 10.1177/02783649231170893
Brad Saund, Sanjiban Choudhury, S. Srinivasa, D. Berenson
We address the problem of robot motion planning under uncertainty where the only observations are through contact with the environment. Such problems are typically solved by planning optimistically assuming unknown space is free, moving along the planned path and re-planning if the robot collides. However this approach can be very inefficient, leading to many unnecessary collisions and unproductive motion. We propose a new formulation, the Blindfolded Traveler’s Problem (BTP), for planning on a graph containing edges with unknown validity, with true validity observed only through attempted traversal by the robot. The solution to a BTP is a policy indicating the next edge to attempt given previous observations and an initial belief. We prove that BTP is NP-complete and show that exact modeling of the belief is intractable, therefore we present several approximation-based policies and beliefs. For the policy we propose graph search with edge weights augmented by the probability of collision. For the belief representation we propose a weighted Mixture of Experts of Collision Hypothesis Sets and a Manifold Particle Filter. Empirical evaluation in simulation and on a real robot arm shows that our proposed approach vastly outperforms several baselines as well as a previous approach that does not employ the BTP framework.
我们解决了机器人在不确定情况下的运动规划问题,其中唯一的观察是通过与环境的接触。这类问题的典型解决方法是,假设未知空间是自由的,乐观地进行规划,沿着规划的路径移动,如果机器人发生碰撞,重新进行规划。然而,这种方法可能非常低效,导致许多不必要的碰撞和无效的运动。我们提出了一个新的公式,蒙眼旅行者问题(BTP),用于规划一个包含未知有效性边的图,只有通过机器人尝试遍历才能观察到真正的有效性。BTP的解决方案是一个策略,根据先前的观察和初始信念指示下一个尝试的边缘。我们证明了BTP是np完全的,并表明信念的精确建模是棘手的,因此我们提出了几个基于近似的策略和信念。对于该策略,我们提出了边权增加碰撞概率的图搜索。对于信念表示,我们提出了碰撞假设集专家的加权混合和流形粒子滤波器。在模拟和真实机械臂上的经验评估表明,我们提出的方法大大优于几个基线以及以前不采用BTP框架的方法。
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引用次数: 0
Asymptotically optimal inspection planning via efficient near-optimal search on sampled roadmaps 基于采样路线图的有效近似最优搜索的渐进最优检测规划
IF 9.2 1区 计算机科学 Q1 ROBOTICS Pub Date : 2023-04-01 DOI: 10.1177/02783649231171646
Mengyu Fu, A. Kuntz, Oren Salzman, R. Alterovitz
Inspection planning, the task of planning motions for a robot that enable it to inspect a set of points of interest, has applications in domains such as industrial, field, and medical robotics. Inspection planning can be computationally challenging, as the search space over motion plans grows exponentially with the number of points of interest to inspect. We propose a novel method, Incremental Random Inspection-roadmap Search (IRIS), that computes inspection plans whose length and set of successfully inspected points asymptotically converge to those of an optimal inspection plan. IRIS incrementally densifies a motion-planning roadmap using a sampling-based algorithm and performs efficient near-optimal graph search over the resulting roadmap as it is generated. We prove the resulting algorithm is asymptotically optimal under very general assumptions about the robot and the environment. We demonstrate IRIS’s efficacy on a simulated inspection task with a planar five DOF manipulator, on a simulated bridge inspection task with an Unmanned Aerial Vehicle (UAV), and on a medical endoscopic inspection task for a continuum parallel surgical robot in cluttered human anatomy. In all these systems IRIS computes higher-quality inspection plans orders of magnitudes faster than a prior state-of-the-art method.
检查规划是为机器人规划运动,使其能够检查一组兴趣点的任务,在工业、现场和医疗机器人等领域有应用。检查规划在计算上可能具有挑战性,因为运动规划上的搜索空间随着要检查的兴趣点的数量呈指数级增长。我们提出了一种新的方法,增量随机检验路线图搜索(IRIS),该方法计算检验计划,其长度和成功检验点的集合渐近收敛于最优检验计划的长度和集合。IRIS使用基于采样的算法逐步加密运动规划路线图,并在生成路线图时对生成的路线图执行高效的接近最优的图搜索。我们证明了在关于机器人和环境的非常一般的假设下,所得到的算法是渐近最优的。我们展示了IRIS在平面五自由度机械手的模拟检查任务、无人机的模拟桥梁检查任务以及在杂乱人体解剖结构中的连续平行手术机器人的医疗内窥镜检查任务中的有效性。在所有这些系统中,IRIS计算更高质量的检查计划的速度比现有技术的方法快几个数量级。
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引用次数: 1
Selected papers from ISRR'2019 ISRR’2019论文精选
IF 9.2 1区 计算机科学 Q1 ROBOTICS Pub Date : 2023-04-01 DOI: 10.1177/02783649231180249
T. Asfour, Jaeheung Park, E. Yoshida
This special issue is organized by selected papers presented at International Symposium on Robotics Research (ISRR 2019), held onOctober 6–10, 2019, at Hanoi, Vietnam. The conference enjoyed the distinguished talks by renowned invited speakers as well as active discussions at poster presentations of contributed papers on recent research. Following the strong relationship of the ISRR conferences with IJRR since its early years, the Program Chair and Co-Chairs proposed this special issue to the editorial board as guest editors and invited authors of contributed papers that received high review scores among many highquality papers to submit extended versions of the work. The guest editors would like to express their sincere gratitude to the authors for their patience by the review process that was slowed down due to the difficulties caused by the worldwide pandemic and are very delighted this special issue is finally complete. The special issue reflects the recent advancement of artificial intelligence and autonomy in different areas of robotics, but also includes the fundamental contributions that have been representing the tradition of ISRR, forming a good mixture covering broad areas of robotics research despite the small number of papers.While the conferencewas held 3 years back, we believe the special issue offers an excellent collection including updates with recent results. We have two papers that benefit from advanced research of artificial intelligence and autonomous agents especially useful for high-level planning. The first paper “Automatic Encoding and Repair of Reactive High-Level Tasks with Learned Abstract Representations” by Adam Pacheck, Steven James, George Konidaris, and Hadas Kress-Gazit presents skill-based framework enabling execution of reactive high-level tasks, by encoding robot skills with learned abstract sensor data to find a feasible plan for the task to be achieved. The second paper entitled “Multilevel Monte Carlo for Solving POMDPs Online” by Marcus Hoerger, Hanna Kurniawati, and Alberto Elfes addresses the challenging planning problem of Partially Observable Markov Decision Process (POMDP) with complex nonlinear dynamics, through an original approach of multi-level POMDP planner to obtain near-optimal solutions efficiently. The robotics fundamental contributions are about algorithmic foundation for manipulation and innovative robotics design and two papers are included for each topic. “The Blindfolded Traveler’s Problem: A Search Framework for Motion Planning with Contact Estimates" by Bradley Saund, Sanjiban Choudhury, Siddhartha Srinivasa, and Dmitry Berenson tackles planning on a graph containing unknown validity by novel policy-belief combination that expresses the collision probability and expert hypothesis about the collision at the same time. The secondmanipulation study is “The Certified Grasping” by Bernardo Aceituno-Cabezas, Jose Ballester, and Alberto Rodriguez. This paper proposes the idea of certificates
本特刊由2019年10月6日至10日在越南河内举行的国际机器人研究研讨会(ISRR 2019)上发表的精选论文组成。会议听取了著名受邀发言者的精彩演讲,并在关于最近研究的论文海报上进行了积极讨论。自IJRR成立之初,ISRR会议就与IJRR建立了密切的关系,项目主席和联合主席向编委会提出了这一特刊,作为客座编辑,并邀请在许多高质量论文中获得高评价的投稿论文的作者提交作品的扩展版本。客座编辑对作者们的耐心表示诚挚的感谢,因为全球疫情造成的困难,审查过程放缓了,我们很高兴这期特刊终于完成了。该特刊反映了人工智能和自主性在机器人不同领域的最新进展,但也包括代表ISRR传统的基本贡献,尽管论文数量很少,但形成了涵盖机器人研究广泛领域的良好组合。虽然会议是在3年前举行的,但我们相信特刊提供了一个优秀的收藏,包括最新成果的更新。我们有两篇论文受益于人工智能和自主智能的高级研究,这两篇论文对高层规划特别有用。Adam Pacheck、Steven James、George Konidaris和Hadas Kress Gazit的第一篇论文“利用学习的抽象表示对反应性高级任务进行自动编码和修复”提出了基于技能的框架,通过用学习的抽象传感器数据对机器人技能进行编码,为要实现的任务找到可行的计划,从而实现反应性高级别任务的执行。Marcus Hoerger、Hanna Kurniawati和Alberto Elfes的第二篇题为“在线求解部分可观测马尔可夫决策过程的多层蒙特卡罗”的论文,通过多层POMDP规划器的原始方法,解决了具有复杂非线性动力学的部分可观测Markov决策过程(POMDP)的规划问题,以有效地获得接近最优的解。机器人学的基本贡献是关于操作和创新机器人设计的算法基础,每个主题包括两篇论文。“盲人旅行者问题:具有接触估计的运动规划搜索框架Bradley Saund、Sanjiban Choudhury、Siddhartha Srinivasa和Dmitry Berenson通过新颖的政策信念组合来处理包含未知有效性的图上的规划,该组合同时表达了碰撞概率和专家对碰撞的假设Bernardo Aceituno Cabezas、Jose Ballester和Alberto Rodriguez。本文提出了保证抓取成功的证书思想,导出了任意平面物体最优抓取的卷积公式。在机器人设计方面,潘哲荣、刘敏、高希峰和Dinesh Manocha的“平面连杆机构最优拓扑和轨迹的联合搜索”提出了一种新的方法,用于在优化机器人节点连接和连杆几何结构的基础上,找到最优平面连杆机构,使末端执行器绘制出用户定义的轨迹。赵、冈田惠和稻叶正树的另一篇设计论文《通用关节式空中机器人DRAGON:矢量推力控制的空中操纵和抓取》展示了一种独特的空中机器人,由具有飞行能力的连杆组成,可以通过协调推力控制来操纵各种物体。客座编辑感谢审稿人富有建设性和洞察力的评论,这些评论极大地帮助作者在2020年以来的特殊情况下改进了论文。我们还要感谢John Hollerbach教授和Antonio Bicchi教授有机会组织本期特刊,感谢Manish Nainwal和Sameer Grover在编辑管理方面的支持,感谢ISRR 2019组委会在处理相关信息方面的合作。我们希望您有幸阅读《国际机器人研究杂志》2019年ISRR特刊。特刊客座编辑
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引用次数: 0
Modelify: An approach to incrementally build 3D object models for map completion Modelify:一种增量构建用于地图完成的3D对象模型的方法
IF 9.2 1区 计算机科学 Q1 ROBOTICS Pub Date : 2023-03-01 DOI: 10.1177/02783649231166977
Fadri Furrer, Tonci Novkovic, M. Fehr, Margarita Grinvald, César Cadena, Juan I. Nieto, R. Siegwart
The capabilities of discovering new knowledge and updating the previously acquired one are crucial for deploying autonomous robots in unknown and changing environments. Spatial and objectness concepts are at the basis of several robotic functionalities and are part of the intuitive understanding of the physical world for us humans. In this paper, we propose a method, which we call Modelify, to incrementally map the environment at the level of objects in a consistent manner. We follow an approach where no prior knowledge of the environment is required. The only assumption we make is that objects in the environment are separated by concave boundaries. The approach works on an RGB-D camera stream, where object-like segments are extracted and stored in an incremental database. Segment description and matching are performed by exploiting 2D and 3D information, allowing to build a graph of all segments. Finally, a matching score guides a Markov clustering algorithm to merge segments, thus completing object representations. Our approach allows creating single (merged) instances of repeating objects, objects that were observed from different viewpoints, and objects that were observed in previous mapping sessions. Thanks to our matching and merging strategies this also works with only partially overlapping segments. We perform evaluations on indoor and outdoor datasets recorded with different RGB-D sensors and show the benefit of using a clustering method to form merge candidates and keypoints detected in both 2D and 3D. Our new method shows better results than previous approaches while being significantly faster. A newly recorded dataset and the source code are released with this publication.
发现新知识和更新先前获得的知识的能力对于在未知和不断变化的环境中部署自主机器人至关重要。空间和物体概念是机器人几个功能的基础,也是我们人类对物理世界直观理解的一部分。在本文中,我们提出了一种方法,我们称之为Modelify,以一致的方式在对象级别上增量映射环境。我们采用的方法不需要事先了解环境。我们唯一的假设是,环境中的对象被凹面边界分隔开。该方法适用于RGB-D相机流,其中提取类对象片段并将其存储在增量数据库中。分段描述和匹配是通过利用2D和3D信息来执行的,从而可以构建所有分段的图形。最后,匹配分数引导马尔可夫聚类算法合并片段,从而完成对象表示。我们的方法允许创建重复对象、从不同视点观察到的对象以及在以前的映射会话中观察到的物体的单个(合并)实例。由于我们的匹配和合并策略,这也适用于仅部分重叠的细分市场。我们对用不同RGB-D传感器记录的室内和室外数据集进行了评估,并展示了使用聚类方法形成合并候选者和在2D和3D中检测到的关键点的好处。我们的新方法比以前的方法显示出更好的结果,同时速度明显更快。新记录的数据集和源代码随本出版物一起发布。
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引用次数: 0
Online and offline learning of player objectives from partial observations in dynamic games 从动态游戏中的局部观察中在线和离线学习玩家目标
IF 9.2 1区 计算机科学 Q1 ROBOTICS Pub Date : 2023-02-03 DOI: 10.1177/02783649231182453
Lasse Peters, Vicencc Rubies-Royo, C. Tomlin, L. Ferranti, Javier Alonso-Mora, C. Stachniss, David Fridovich-Keil
Robots deployed to the real world must be able to interact with other agents in their environment. Dynamic game theory provides a powerful mathematical framework for modeling scenarios in which agents have individual objectives and interactions evolve over time. However, a key limitation of such techniques is that they require a priori knowledge of all players’ objectives. In this work, we address this issue by proposing a novel method for learning players’ objectives in continuous dynamic games from noise-corrupted, partial state observations. Our approach learns objectives by coupling the estimation of unknown cost parameters of each player with inference of unobserved states and inputs through Nash equilibrium constraints. By coupling past state estimates with future state predictions, our approach is amenable to simultaneous online learning and prediction in receding horizon fashion. We demonstrate our method in several simulated traffic scenarios in which we recover players’ preferences, for, e.g. desired travel speed and collision-avoidance behavior. Results show that our method reliably estimates game-theoretic models from noise-corrupted data that closely matches ground-truth objectives, consistently outperforming state-of-the-art approaches.
部署到现实世界的机器人必须能够与环境中的其他代理进行交互。动态博弈论提供了一个强大的数学框架来建模的情景,其中代理有个人的目标和相互作用随着时间的推移而演变。然而,这种技术的一个关键限制是,它们需要先验地了解所有玩家的目标。在这项工作中,我们通过提出一种新的方法来解决这个问题,该方法可以从噪声破坏的部分状态观察中学习连续动态游戏中玩家的目标。我们的方法通过将每个参与者的未知成本参数的估计与通过纳什均衡约束的未观察状态和输入的推断相结合来学习目标。通过将过去的状态估计与未来的状态预测相结合,我们的方法适用于后退视界时尚的同时在线学习和预测。我们在几个模拟交通场景中展示了我们的方法,在这些场景中,我们恢复了玩家的偏好,例如期望的行驶速度和避免碰撞的行为。结果表明,我们的方法可靠地从噪声损坏的数据中估计博弈论模型,这些数据与地面真实目标密切匹配,始终优于最先进的方法。
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引用次数: 2
A sampling and learning framework to prove motion planning infeasibility 证明运动规划不可行性的采样和学习框架
IF 9.2 1区 计算机科学 Q1 ROBOTICS Pub Date : 2023-02-02 DOI: 10.1177/02783649231154674
Sihui Li, Neil T. Dantam
We present a learning-based approach to prove infeasibility of kinematic motion planning problems. Sampling-based motion planners are effective in high-dimensional spaces but are only probabilistically complete. Consequently, these planners cannot provide a definite answer if no plan exists, which is important for high-level scenarios, such as task-motion planning. We apply data generated during multi-directional sampling-based planning (such as PRM) to a machine learning approach to construct an infeasibility proof. An infeasibility proof is a closed manifold in the obstacle region of the configuration space that separates the start and goal into disconnected components of the free configuration space. We train the manifold using common machine learning techniques and then triangulate the manifold into a polytope to prove containment in the obstacle region. Under assumptions about the hyper-parameters and robustness of configuration space optimization, the output is either an infeasibility proof or a motion plan in the limit. We demonstrate proof construction for up to 4-DOF configuration spaces. A large part of the algorithm is parallelizable, which offers potential to address higher dimensional configuration spaces.
我们提出了一种基于学习的方法来证明运动学运动规划问题的不可行性。基于采样的运动规划器在高维空间中是有效的,但只是概率完备。因此,如果没有计划,这些规划者就不能提供明确的答案,这对于高级场景(如任务运动规划)是很重要的。我们将基于多向采样的规划(如PRM)过程中产生的数据应用于机器学习方法来构建不可行性证明。不可行性证明是位形空间障碍区的封闭流形,它将起点和目标分隔成自由位形空间中不相连的部分。我们使用常见的机器学习技术训练流形,然后将流形三角化成多面体,以证明障碍物区域的包容性。在构型空间优化的超参数性和鲁棒性假设下,输出要么是不可行性证明,要么是极限运动方案。我们演示了高达4自由度配置空间的证明结构。该算法的很大一部分是可并行的,这提供了解决高维配置空间的潜力。
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引用次数: 2
期刊
International Journal of Robotics Research
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