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Human perception faithful curve reconstruction based on persistent homology and principal curve 基于持久同调和主曲线的人类感知忠实曲线重建
IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-05-24 DOI: 10.1016/j.gmod.2025.101267
Yu Chen, Hongwei Lin, Yifan Xing
Reconstructing curves that align with human visual perception from a noisy point cloud presents a significant challenge in the field of curve reconstruction. A specific problem involves reconstructing curves from a noisy point cloud sampled from multiple intersecting curves, ensuring that the reconstructed results align with the Gestalt principles and thus produce curves faithful to human perception. This task involves identifying all potential curves from a point cloud and reconstructing approximating curves, which is critical in applications such as trajectory reconstruction, path planning, and computer vision. In this study, we propose an automatic method that utilizes the topological understanding provided by persistent homology and the local principal curve method to separate and approximate the intersecting closed curves from point clouds, ultimately achieving successful human perception faithful curve reconstruction results using B-spline curves. This technique effectively addresses noisy data clouds and intersections, as demonstrated by experimental results.
从噪声点云中重建符合人类视觉感知的曲线是曲线重建领域的一个重大挑战。一个具体的问题涉及从多个相交曲线采样的噪声点云重建曲线,确保重建结果符合格式塔原则,从而产生忠实于人类感知的曲线。该任务包括从点云中识别所有潜在曲线并重建近似曲线,这在轨迹重建、路径规划和计算机视觉等应用中至关重要。在本研究中,我们提出了一种自动方法,利用持久同调提供的拓扑理解和局部主曲线方法从点云中分离和近似相交的封闭曲线,最终获得成功的人类感知忠实的b样条曲线重建结果。实验结果表明,该技术有效地解决了噪声数据云和交叉的问题。
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引用次数: 0
RMAvatar: Photorealistic human avatar reconstruction from monocular video based on rectified mesh-embedded Gaussians RMAvatar:基于校正网格嵌入高斯函数的单目视频真人头像重建
IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-05-24 DOI: 10.1016/j.gmod.2025.101266
Sen Peng , Weixing Xie , Zilong Wang , Xiaohu Guo , Zhonggui Chen , Baorong Yang , Xiao Dong
We introduce RMAvatar, a novel human avatar representation with Gaussian splatting embedded on mesh to learn clothed avatar from a monocular video. We utilize the explicit mesh geometry to represent motion and shape of a virtual human and implicit appearance rendering with Gaussian Splatting. Our method consists of two main modules: Gaussian initialization module and Gaussian rectification module. We embed Gaussians into triangular faces and control their motion through the mesh, which ensures low-frequency motion and surface deformation of the avatar. Due to the limitations of LBS formula, the human skeleton is hard to control complex non-rigid transformations. We then design a pose-related Gaussian rectification module to learn fine-detailed non-rigid deformations, further improving the realism and expressiveness of the avatar. We conduct extensive experiments on public datasets, and RMAvatar shows state-of-the-art performance on both rendering quality and quantitative evaluations. Please see our project page at https://rm-avatar.github.io.
我们引入了一种新的基于网格的高斯溅射的人类化身表示——RMAvatar来学习单目视频中的穿着的化身。我们利用显式网格几何来表示虚拟人的运动和形状,并使用高斯飞溅来隐式渲染外观。该方法包括两个主要模块:高斯初始化模块和高斯校正模块。我们将高斯函数嵌入到三角形面中,并通过网格控制它们的运动,从而保证了角色的低频运动和表面变形。由于LBS公式的限制,人体骨架难以控制复杂的非刚性变换。然后,我们设计了一个与姿态相关的高斯校正模块来学习精细的非刚性变形,进一步提高化身的真实感和表现力。我们在公共数据集上进行了大量的实验,RMAvatar在渲染质量和定量评估上都显示了最先进的性能。请参阅我们的项目页面https://rm-avatar.github.io。
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引用次数: 0
Semantics-aware human motion generation from audio instructions 从音频指令生成语义感知的人体运动
IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-05-23 DOI: 10.1016/j.gmod.2025.101268
Zi-An Wang , Shihao Zou , Shiyao Yu , Mingyuan Zhang , Chao Dong
Recent advances in interactive technologies have highlighted the prominence of audio signals for semantic encoding. This paper explores a new task, where audio signals are used as conditioning inputs to generate motions that align with the semantics of the audio. Unlike text-based interactions, audio provides a more natural and intuitive communication method. However, existing methods typically focus on matching motions with music or speech rhythms, which often results in a weak connection between the semantics of the audio and generated motions. We propose an end-to-end framework using a masked generative transformer, enhanced by a memory-retrieval attention module to handle sparse and lengthy audio inputs. Additionally, we enrich existing datasets by converting descriptions into conversational style and generating corresponding audio with varied speaker identities. Experiments demonstrate the effectiveness and efficiency of the proposed framework, demonstrating that audio instructions can convey semantics similar to text while providing more practical and user-friendly interactions.
交互技术的最新进展突出了音频信号在语义编码中的重要性。本文探索了一个新的任务,其中音频信号被用作条件反射输入,以产生与音频语义一致的运动。与基于文本的交互不同,音频提供了一种更自然、更直观的交流方式。然而,现有的方法通常侧重于将动作与音乐或语音节奏相匹配,这往往导致音频的语义与生成的动作之间的联系很弱。我们提出了一个端到端框架,使用屏蔽生成转换器,增强了一个记忆检索注意力模块来处理稀疏和冗长的音频输入。此外,我们通过将描述转换为会话风格并生成具有不同说话者身份的相应音频来丰富现有数据集。实验证明了该框架的有效性和效率,表明音频指令可以传达与文本相似的语义,同时提供更实用和用户友好的交互。
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引用次数: 0
Design method of porous scaffold based on TPMS and KM growth function 基于TPMS和KM生长函数的多孔支架设计方法
IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-05-02 DOI: 10.1016/j.gmod.2025.101265
Yi Zhang, Jiong Liu, Quan Qi
Additive manufacturing technology, as a cutting-edge manufacturing process, has shown great potential in the preparation of 3D tissue engineering scaffolds with complex pore structures. The multi-functional scaffolds produced by this technology can provide a combination of excellent mechanical and biological properties, such as high stiffness, strength, toughness and good fluid permeability. Among many stent design methods, pore shape design based on triply periodic minimal surface is favored because of its advantages in controlling design parameters such as aperture, pore shape and internal channel connectivity. In this paper, a new design method for multi-shape scaffolds is proposed, which combines KM growth function and shape conformal mixing technique to construct a complex pore structure consisting of multiple triply periodic minimal surfaces and arbitrary transition boundaries in a scaffold. The advantage of this method is that it can flexibly control the mixed form of the resulting scaffold, and then explore and optimize a variety of transition pore forms to achieve a combination of multi-functiona characteristics such as high strength and excellent fluid permeability.
增材制造技术作为一种前沿制造工艺,在制备具有复杂孔隙结构的三维组织工程支架方面显示出巨大的潜力。该技术生产的多功能支架具有较高的刚度、强度、韧性和良好的透气性等优良的机械性能和生物性能。在众多支架设计方法中,基于三周期最小表面的孔形设计因其在孔径、孔形和内部通道连通性等设计参数控制方面的优势而受到青睐。本文提出了一种新的多形状支架设计方法,该方法将KM生长函数与形状保形混合技术相结合,在支架中构建由多个三周期极小面和任意过渡边界组成的复杂孔隙结构。该方法的优点是可以灵活控制所得支架的混合形态,进而探索和优化多种过渡孔隙形态,实现高强度和优异的流体渗透性等多功能特性的结合。
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引用次数: 0
Initialization of cutting tools and milling paths for 5-axis CNC flank milling of freeform surfaces 自由曲面五轴数控侧铣刀具和铣削路径的初始化
IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-04-24 DOI: 10.1016/j.gmod.2025.101264
Pengbo Bo , Siyu Xue , Xiwen Xu , Caiming Zhang
Tool shape selection and path planning are critical for 5-axis CNC flank milling of freeform surfaces, typically addressed using optimization algorithms where initialization plays a pivotal role. Existing approaches rely on user-specified initialization of either tool shapes or motion paths, often resulting in suboptimal outcomes. This paper introduces a fully automated method that simultaneously initializes both tool shapes and motion paths, achieving high-precision machining with efficient surface coverage. Our approach explores a solution space of potential tool axes represented by line segments near the design surface. To efficiently manage the vast number of lines, we integrate space voxelization with a discrete distance field for effective line sampling. A graph-based algorithm generates feasible line sequences for motion paths, while path optimization refines a single tool shape across multiple paths simultaneously. The method identifies optimal tool shapes of various sizes, each paired with corresponding motion paths for multi-pass machining. Experiments on industrial benchmark models and freeform surfaces validate the effectiveness and practicality of the proposed approach.
刀具形状选择和路径规划对于自由曲面的五轴数控铣削至关重要,通常使用优化算法来解决,其中初始化起着关键作用。现有的方法依赖于用户指定的刀具形状或运动路径的初始化,通常会导致次优结果。本文介绍了一种同时初始化刀具形状和运动轨迹的全自动加工方法,以实现高精度加工和高效的表面覆盖。我们的方法探索了由设计表面附近的线段表示的潜在工具轴的解空间。为了有效地管理大量的线,我们将空间体素化与离散距离场结合起来进行有效的线采样。基于图的算法为运动路径生成可行的线序列,而路径优化则同时在多个路径上优化单个工具形状。该方法确定各种尺寸的最佳刀具形状,每种形状与相应的运动路径配对,用于多道次加工。在工业基准模型和自由曲面上的实验验证了该方法的有效性和实用性。
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引用次数: 0
CADTrans: A code tree-guided CAD generative transformer model with regularized discrete codebooks CADTrans:代码树引导的 CAD 生成变换器模型与正则化离散代码本
IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-04-11 DOI: 10.1016/j.gmod.2025.101262
Xufei Guo , Xiao Dong , Juan Cao , Zhonggui Chen
The creation of computational agents capable of generating computer-aided design (CAD) models that rival those produced by professional designers is a pressing challenge in the field of computational design. The key obstacle is the need to generate a large number of realistic and diverse models while maintaining control over the output to a certain degree. Therefore, we propose a novel CAD model generation network called CADTrans which is based on a code tree-guided transformer framework to autoregressively generate CAD construction sequences. Firstly, three regularized discrete codebooks are extracted through vector quantized adversarial learning, with each codebook respectively representing the features of Loop, Profile, and Solid. Secondly, these codebooks are used to normalize a CAD construction sequence into a structured code tree representation which is then used to train a standard transformer network to reconstruct the code tree. Finally, the code tree is used as global information to guide the sketch-and-extrude method to recover the corresponding geometric information, thereby reconstructing the complete CAD model. Extensive experiments demonstrate that CADTrans achieves state-of-the-art performance, generating higher-quality, more varied, and complex models. Meanwhile, it provides more possibilities for CAD applications through its flexible control method, enabling users to quickly experiment with different design schemes, inspiring diverse design ideas and the generation of a wide variety of models or even inspiring models, thereby improving design efficiency and promoting creativity. The code is available at https://effieguoxufei.github.io/CADtrans/.
创建能够生成与专业设计师制作的计算机辅助设计(CAD)模型相媲美的计算代理,是计算设计领域面临的一项紧迫挑战。关键的障碍是需要生成大量逼真、多样的模型,同时对输出结果保持一定程度的控制。因此,我们提出了一种名为 CADTrans 的新型 CAD 模型生成网络,该网络基于代码树引导的变换器框架,能够自回归地生成 CAD 建筑序列。首先,通过向量量化对抗学习提取三个正则化离散编码本,每个编码本分别代表环形、轮廓和实体特征。其次,利用这些编码本将 CAD 施工序列规范化为结构化的代码树表示法,然后用它来训练标准变换器网络以重建代码树。最后,将代码树作为全局信息,指导草图-挤出法恢复相应的几何信息,从而重建完整的 CAD 模型。大量实验证明,CADTrans 可生成更高质量、更多变化和更复杂的模型,其性能达到了最先进的水平。同时,它通过灵活的控制方法为 CAD 应用提供了更多可能性,使用户能够快速尝试不同的设计方案,激发多样化的设计思路,生成各种模型甚至是灵感模型,从而提高设计效率,促进创造力的发挥。代码可在 https://effieguoxufei.github.io/CADtrans/ 上获取。
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引用次数: 0
An efficient parametric modeling and path planning method for 3D printing of curved surface corrugated sandwich structures 曲面波纹夹层结构三维打印的高效参数化建模与路径规划方法
IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-04-10 DOI: 10.1016/j.gmod.2025.101263
Tan Gui , Zhihong Li , Yongjun Cao , Jianghong Yang , Yingjun Wang
This study proposes an efficient preprocessing method and parametric modeling technique for the path planning of corrugated curved surface sandwich structures. Focusing on the characteristics of Fused Deposition Modeling (FDM), the model undergoes preprocessing for two types of path planning, segmenting the sandwich structure for Eulerian Path Printing (EPP) and Eulerian Circuit Printing (ECP). Algorithms were developed using the SolidWorks API for secondary development, resulting in a standalone plugin module. This plugin streamlines adaptive modeling of corrugated sandwich structures on curved surfaces, showcasing strong versatility. Additionally, a comparison of the printing time between preprocessed models and standard models reveals a significant reduction in nozzle idle time. Moreover, as the infill density increases, the reduction in printing time becomes more pronounced. Finally, compression tests confirmed that printed parts obtained using the EPP and ECP methods maintained comparable mechanical properties to those printed using conventional methods.
提出了一种有效的波纹曲面夹层结构路径规划预处理方法和参数化建模技术。针对熔融沉积建模(FDM)的特点,对模型进行两种路径规划的预处理,分割出欧拉路径打印(EPP)和欧拉电路打印(ECP)的夹层结构。算法使用SolidWorks API进行二次开发,从而形成一个独立的插件模块。这个插件简化了波纹夹层结构在曲面上的自适应建模,展示了强大的多功能性。此外,对预处理模型和标准模型之间的打印时间进行比较,发现喷嘴空闲时间显着减少。此外,随着填充密度的增加,印刷时间的减少变得更加明显。最后,压缩测试证实,使用EPP和ECP方法获得的打印部件与使用常规方法打印的部件保持相当的机械性能。
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引用次数: 0
Topology-controlled Laplace–Beltrami operator on point clouds based on persistent homology 基于持久同调的点云拓扑控制拉普拉斯-贝尔特拉米算子
IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-04-02 DOI: 10.1016/j.gmod.2025.101261
Ao Zhang, Qing Fang, Peng Zhou, Xiao-Ming Fu
Computing the Laplace–Beltrami operator on point clouds is essential for tasks such as smoothing and shape analysis. Unlike meshes, determining the Laplace–Beltrami operator on point clouds requires establishing neighbors for each point. However, traditional k-nearest neighbors (k-NN) methods for estimating local neighborhoods often introduce spurious connectivities that distort the manifold topology. We propose a novel approach that leverages persistent homology to refine the neighborhood graph by identifying and removing erroneous edges. Starting with an initial k-NN graph, we assign weights based on local tangent plane estimations and construct a Vietoris–Rips complex. Persistent homology is then employed to detect and eliminate spurious edges through a topological optimization process. This iterative refinement results in a more accurate neighborhood graph that better represents the underlying manifold, enabling precise discretization of the Laplace–Beltrami operator. Experimental results on various point cloud datasets demonstrate that our method outperforms traditional k-NN approaches by more accurately capturing the manifold topology and enhancing downstream computations such as spectral analysis.
计算点云上的拉普拉斯-贝尔特拉米算子对于平滑和形状分析等任务至关重要。与网格不同,确定点云上的拉普拉斯-贝尔特拉米算子需要为每个点建立邻居。然而,传统的k近邻(k-NN)估计局部邻域的方法经常引入扭曲流形拓扑的虚假连通性。我们提出了一种新的方法,利用持久同源性来改进邻域图,通过识别和去除错误边。从初始k-NN图开始,我们根据局部切平面估计分配权重,并构造一个Vietoris-Rips复合体。然后,通过拓扑优化过程,利用持久同源性来检测和消除假边。这种迭代的细化会产生更精确的邻域图,更好地表示底层流形,从而实现拉普拉斯-贝尔特拉米算子的精确离散化。在各种点云数据集上的实验结果表明,我们的方法通过更准确地捕获流形拓扑和增强下游计算(如频谱分析)来优于传统的k-NN方法。
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引用次数: 0
Additive manufacturing toward 2D and 3D freeform lattices with conforming compliant bi-/multi-stable tiles 二维和三维自由网格的增材制造,具有符合要求的双/多稳定瓷砖
IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-03-28 DOI: 10.1016/j.gmod.2025.101260
Gershon Elber
Compliant mechanisms have captured the attention of many researchers in recent years, with ever-expanding mechanical and physical behaviors. Moreover, the fabrication of such mechanisms has been greatly simplified with the enabling technology of 3D printing.
Drawing from existing lattice construction abilities, in this work we explore the abilities of constructing whole freeform lattices, where the tiles in these lattices are compliant mechanisms, possibly heterogeneous. Specifically, herein we focus on bi-stable and multi-stable tiles, or tiles with two or more mechanical stable states. The introduced approach will be exemplified on a variety of 2D and 3D lattices, fabricated with the aid of additive manufacturing.
近年来,柔性机构的力学和物理行为不断扩大,引起了许多研究人员的关注。此外,这种机构的制造已经大大简化与使能技术的3D打印。从现有的晶格构建能力,在这项工作中,我们探索构建整个自由形式晶格的能力,其中这些晶格中的瓦片是柔性机制,可能是异质的。具体来说,这里我们关注双稳定和多稳定瓷砖,或者具有两个或更多机械稳定状态的瓷砖。所介绍的方法将在各种2D和3D晶格上进行举例说明,这些晶格是借助增材制造制造的。
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引用次数: 0
3DMeshNet: A three-dimensional differential neural network for structured mesh generation 3DMeshNet:用于结构化网格生成的三维微分神经网络
IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-03-25 DOI: 10.1016/j.gmod.2025.101257
Jiaming Peng, Xinhai Chen, Jie Liu
Mesh generation is a crucial step in numerical simulations, significantly impacting simulation accuracy and efficiency. However, generating meshes remains time-consuming and requires expensive computational resources. In this paper, we propose a novel method, 3DMeshNet, for three-dimensional structured mesh generation. The method embeds the meshing-related differential equations into the loss function of neural networks, formulating the meshing task as an unsupervised optimization problem. It takes geometric points as input to learn the potential mapping between parametric and computational spaces. After suitable offline training, 3DMeshNet can efficiently output a three-dimensional structured mesh with a user-defined number of quadrilateral/hexahedral cells through the feed-forward neural prediction. To enhance training stability and accelerate convergence, we integrate loss function reweighting through weight adjustments and gradient projection alongside applying finite difference methods to streamline derivative computations in the loss. Experiments on different cases show that 3DMeshNet is robust and fast. It outperforms neural network-based methods and yields superior meshes compared to traditional mesh partitioning methods. 3DMeshNet significantly reduces training times by up to 85% compared to other neural network-based approaches and lowers meshing overhead by 4 to 8 times relative to traditional meshing methods.
网格生成是数值仿真的关键步骤,对仿真精度和效率有重要影响。然而,生成网格仍然耗时且需要昂贵的计算资源。本文提出了一种新的三维结构网格生成方法3DMeshNet。该方法将网格划分相关的微分方程嵌入到神经网络的损失函数中,将网格划分任务转化为无监督优化问题。它以几何点作为输入来学习参数空间和计算空间之间的潜在映射。3DMeshNet经过适当的离线训练后,可以通过前馈神经预测高效地输出具有自定义数量的四边形/六面体单元的三维结构化网格。为了增强训练稳定性和加速收敛,我们通过权值调整和梯度投影来整合损失函数重加权,同时应用有限差分方法来简化损失中的导数计算。不同实例的实验表明,3DMeshNet具有鲁棒性和快速性。与传统的网格划分方法相比,它优于基于神经网络的方法,并产生更好的网格。与其他基于神经网络的方法相比,3DMeshNet显著减少了高达85%的训练时间,与传统的网格划分方法相比,将网格划分开销降低了4到8倍。
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引用次数: 0
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Graphical Models
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