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Changes in Navigation Controls and Field-of-View Modes Affect Cybersickness Severity and Spatiotemporal Gait Patterns After Exposure to Virtual Environments. 接触虚拟环境后,导航控制和视场模式的变化会影响晕机严重程度和时空步态。
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2024-07-01 Epub Date: 2023-07-27 DOI: 10.1177/00187208231190982
Ming-I Brandon Lin, Bonnie Wu, Shun-Wen Cheng

Objective: To examine the effects of navigation controls and field-of-view modes on cybersickness severity and gait dynamics after cessation of exposure to a virtual environment (VE).

Background: The applications of virtual reality are increasing in various fields; however, whether changes in interaction techniques and visual contents could mitigate the potential gait disturbance following VE exposure remains unclear.

Method: Thirty healthy adults wore a head-mounted display to complete six sessions of 12-min run-and-gun tasks using different navigation controls (gamepad, head, natural) and field-of-view modes (full, restricted). Forward and backward walking tasks were performed before and after VE exposure. The degrees of cybersickness and presence were evaluated using questionnaires, along with the in-session task performance. Spatiotemporal gait measures and their variabilities were calculated for each walking task.

Results: The participants experienced less cybersickness with the head and natural controls than with the gamepad. Natural control, based on matching body movements, was associated with the highest degree of presence and best performance. VE navigation using the gamepad showed reduced cadences and increased stride times during postexposure forward-walking tasks. When the VE was presented via the restricted field-of-view mode, increased gait variabilities were observed from backward-walking tasks after VE exposure.

Conclusion: Body movement-based navigation controls may alleviate cybersickness. We observed gait adaptation during both ambulation tasks, which was influenced by the navigation control method and field-of-view mode.

Application: This study provides the first evidence for gait adaptation during balance-demanding tasks after VE exposure, which is valuable for designing guidelines for virtual reality interactions.

目的:研究导航控制和视场模式对停止接触虚拟环境(VE)后晕机严重程度和步态动态的影响:背景:研究导航控制和视场模式对停止接触虚拟环境(VE)后晕船严重程度和步态动态的影响:背景:虚拟现实技术在各个领域的应用日益增多;然而,交互技术和视觉内容的改变能否减轻暴露于虚拟环境后可能出现的步态障碍,目前仍不清楚:方法:30 名健康成年人佩戴头戴式显示器,使用不同的导航控制(游戏手柄、头戴式、自然)和视场模式(全视场、限视场)完成 6 次每次 12 分钟的跑步和射击任务。在接触虚拟电子设备之前和之后,分别进行了前进和后退行走任务。使用调查问卷评估了晕机程度和存在感,同时还评估了会话期间的任务表现。计算了每项行走任务的时空步态测量值及其变异性:结果:与使用游戏手柄相比,参与者在使用头部控制和自然控制时的晕机感较轻。与身体动作相匹配的自然控制与最高的临场感和最佳表现相关。在暴露后的前行任务中,使用游戏手柄进行虚拟环境导航会降低步频,增加步幅时间。当虚拟环境通过限制视野模式呈现时,在暴露虚拟环境后的后向行走任务中观察到步态变异增加:结论:基于身体运动的导航控制可以减轻晕机症状。我们观察到两种行走任务中的步态适应性,这受到导航控制方法和视场模式的影响:应用:这项研究首次证明了接触虚拟现实设备后,在平衡要求较高的任务中步态的适应性,这对设计虚拟现实交互指南很有价值。
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引用次数: 0
Effects of a Passive Back-Support Exosuit on Erector Spinae and Abdominal Muscle Activity During Short-Duration, Asymmetric Trunk Posture Maintenance Tasks. 在短时间、不对称躯干姿势保持任务中,被动式背部支撑外衣对脊肌和腹肌活动的影响。
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2024-07-01 Epub Date: 2023-08-27 DOI: 10.1177/00187208231197264
Sang Hyeon Kang, Gary A Mirka

Objective: To examine the effects of asymmetry and lower extremity mobility restrictions on the effectiveness of a passive back-support exosuit in short-duration, static trunk flexion postures.

Background: The effectiveness of trunk exoskeletons/suits for sagittally symmetric trunk posture maintenance has been investigated, but there has been limited study of the effects of asymmetric trunk postures or lower extremity motion restriction.

Method: Sixteen participants held trunk flexion postures involving trunk flexion (20°, 40°, 60°), asymmetry (0°, 30°), and lower extremity mobility (Free, Restricted) for 3 s. Participants held these postures with and without an exosuit while erector spinae and abdominal muscle activities were collected.

Results: There were no significant interactions between exosuit and asymmetry or exosuit and lower extremity motion restrictions, indicating no significant effects of these factors on the effectiveness of the exosuit at reducing trunk muscle activity. The exosuit was found to be effective at reducing erector spinae muscle activity regardless of asymmetry of posture or lower extremity restrictions (average 21%, from 11.2% MVC to 8.8% MVC). The magnitude of the erector spinae activity at 60° of trunk flexion with the exosuit was similar to that seen at 20° without the exosuit.

Conclusion: The exosuit consistently provided biomechanical benefit through reduced activation of the erector spinae muscles and neither asymmetry of trunk posture nor lower extremity restriction influenced this effectiveness.

Application: Trunk exoskeletons/suits can reduce trunk muscle activation and understanding how characteristics of the trunk postures assumed impact these responses may help target tasks wherein these devices may be effective.

目的:研究不对称和下肢活动限制对短时静态躯干屈伸姿势中被动背部支撑外衣的有效性的影响:研究不对称和下肢活动限制对短时静态躯干屈曲姿势中被动背部支撑外骨骼效果的影响:背景:人们已经研究了躯干外骨骼/外骨骼衣在保持下垂对称躯干姿势时的有效性,但对不对称躯干姿势或下肢运动限制的影响研究有限:16 名参与者保持躯干屈曲姿势 3 秒钟,包括躯干屈曲(20°、40°、60°)、不对称(0°、30°)和下肢活动(自由、受限):结果:防护服与不对称或防护服与下肢活动限制之间没有明显的交互作用,这表明这些因素对防护服减少躯干肌肉活动的效果没有明显影响。研究发现,无论姿势是否不对称或下肢是否受限,外固定衣都能有效减少竖脊肌的活动(平均减少 21%,从 11.2% MVC 到 8.8% MVC)。穿上外固定衣后,躯干屈曲 60° 时的竖脊肌活动幅度与不穿外固定衣时 20° 时的竖脊肌活动幅度相似:结论:通过减少竖脊肌的活动,外骨骼始终能提供生物力学上的益处,而躯干姿势的不对称或下肢的限制都不会影响这种效果:应用:躯干外骨骼/防护服可以减少躯干肌肉的激活,了解躯干姿势的特点如何影响这些反应,有助于确定这些设备可能有效的任务。
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引用次数: 0
When Do Humans Heed AI Agents' Advice? When Should They? 人类何时听从人工智能代理的建议?何时应该听从?
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2024-07-01 Epub Date: 2023-08-08 DOI: 10.1177/00187208231190459
Richard E Dunning, Baruch Fischhoff, Alex L Davis

Objective: We manipulate the presence, skill, and display of artificial intelligence (AI) recommendations in a strategy game to measure their effect on users' performance.

Background: Many applications of AI require humans and AI agents to make decisions collaboratively. Success depends on how appropriately humans rely on the AI agent. We demonstrate an evaluation method for a platform that uses neural network agents of varying skill levels for the simple strategic game of Connect Four.

Methods: We report results from a 2 × 3 between-subjects factorial experiment that varies the format of AI recommendations (categorical or probabilistic) and the AI agent's amount of training (low, medium, or high). On each round of 10 games, participants proposed a move, saw the AI agent's recommendations, and then moved.

Results: Participants' performance improved with a highly skilled agent, but quickly plateaued, as they relied uncritically on the agent. Participants relied too little on lower skilled agents. The display format had no effect on users' skill or choices.

Conclusions: The value of these AI agents depended on their skill level and users' ability to extract lessons from their advice.

Application: Organizations employing AI decision support systems must consider behavioral aspects of the human-agent team. We demonstrate an approach to evaluating competing designs and assessing their performance.

目的:我们在一款策略游戏中操纵人工智能(AI)推荐的存在、技能和显示:我们在策略游戏中操纵人工智能(AI)推荐的存在、技能和显示,以衡量它们对用户表现的影响:背景:人工智能的许多应用都需要人类和人工智能代理协同决策。成功与否取决于人类对人工智能代理的依赖程度。我们为一个平台演示了一种评估方法,该平台使用不同技能水平的神经网络代理来进行简单的策略游戏 "四连棋":我们报告了一个 2 × 3 主体间因子实验的结果,该实验改变了人工智能推荐的形式(分类或概率)和人工智能代理的训练量(低、中或高)。在每轮 10 局游戏中,参与者提出下一步棋,看到人工智能代理的建议,然后下棋:结果:在使用高技能代理的情况下,参与者的成绩有所提高,但很快就趋于平稳,因为他们不加批判地依赖代理。参与者对技术水平较低的人工智能代理的依赖性太低。显示格式对用户的技能或选择没有影响:这些人工智能代理的价值取决于其技能水平和用户从其建议中吸取经验教训的能力:应用:采用人工智能决策支持系统的组织必须考虑人类-代理团队的行为方面。我们展示了一种评估相互竞争的设计及其性能的方法。
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引用次数: 0
The Effects of Auditory Working Memory Task on Situation Awareness in Complex Dynamic Environments: An Eye-movement Study. 听觉工作记忆任务对复杂动态环境中情境意识的影响:眼动研究
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2024-07-01 Epub Date: 2023-08-02 DOI: 10.1177/00187208231191389
Xudong Xie, Tiantian Li, Shuai Xu, Yingyue Yu, Yifeng Ma, Zhen Liu, Ming Ji

Objective: This study investigated the effect of auditory working memory task on situation awareness (SA) and eye-movement patterns in complex dynamic environments.

Background: Many human errors in aviation are caused by a lack of SA, and distraction from auditory secondary tasks is a serious threat to SA. However, it remains unclear how auditory working memory tasks affect SA and eye-movement patterns.

Method: Participants (n = 28) were randomly allocated to two groups and received different periods of visual search training (short versus long). They subsequently completed a situation awareness measurement task in three auditory secondary task conditions (without secondary task, auditory calculation task, and auditory 2-back task). Eye-movement data were collected during the situation awareness measurement task.

Results: The auditory 2-back task significantly reduced overall SA, Level 1 SA, dwell times, and total percentage of fixation time on task-related areas of interests in the SA measurement task. Overall SA and Level 3 SA were not reduced by the auditory 2-back task in individuals in the longer visual search training time condition.

Conclusion: Auditory working memory load impairs SA in the perception and projection stage; however, greater experience can overcome impairment of SA in the projection stage.

Application: This study provided possible approaches to preventing loss of SA: (1) improving crew members' communication skills to ensure the accurate and clear transmission of information, reducing the difficulty of processing information, and (2) providing targeted cognitive training tailored to each pilot's level of experience.

目的:本研究调查了听觉工作记忆任务对复杂动态环境中情境意识(SA)和眼动模式的影响:本研究调查了听觉工作记忆任务对复杂动态环境中情境意识(SA)和眼动模式的影响:背景:航空业中的许多人为错误都是由于缺乏态势感知造成的,而听觉次要任务的分心严重威胁着态势感知。然而,听觉工作记忆任务如何影响SA和眼动模式仍不清楚:参与者(n = 28)被随机分配到两组,接受不同时间段的视觉搜索训练(短时与长时)。随后,他们在三种听觉辅助任务条件下(无辅助任务、听觉计算任务和听觉2-back任务)完成情境意识测量任务。在情境意识测量任务中收集了眼动数据:结果:在情境感知测量任务中,听觉 2-Back 任务明显减少了整体情境感知、1 级情境感知、停留时间以及任务相关兴趣区域的总固定时间百分比。在视觉搜索训练时间较长的条件下,听觉2-back任务并没有减少个体的总体SA和3级SA:结论:听觉工作记忆负荷会损害感知和投射阶段的SA;然而,更多的经验可以克服投射阶段的SA损害:本研究为预防SA丧失提供了可行的方法:(1)提高机组成员的沟通技巧,确保信息传递准确清晰,降低信息处理难度;(2)根据每位飞行员的经验水平提供有针对性的认知训练。
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引用次数: 0
Development and Validation of the System Trustworthiness Scale. 系统可信度量表的开发与验证。
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2024-07-01 Epub Date: 2023-07-17 DOI: 10.1177/00187208231189000
Gene M Alarcon, August Capiola, Michael A Lee, Sasha Willis, Izz Aldin Hamdan, Sarah A Jessup, Krista N Harris

Objective: We created and validated a scale to measure perceptions of system trustworthiness.

Background: Several scales exist in the literature that attempt to assess trustworthiness of system referents. However, existing measures suffer from limitations in their development and validation. The current study sought to develop a scale based on theory and methodological rigor.

Method: We conducted exploratory and confirmatory factor analyses on data from two online studies to develop the System Trustworthiness Scale (STS). Additional analyses explored the manipulation of the factors and assessed convergent and divergent validity.

Results: The exploratory factor analyses resulted in a three-factor solution that represented the theoretical constructs of trustworthiness: performance, purpose, and process. Confirmatory factor analyses confirmed the three-factor solution. In addition, correlation and regression analyses demonstrated the scale's divergent and predictive validity.

Conclusion: The STS is a psychometrically valid and predictive scale for assessing trustworthiness perceptions of system referents.

Applications: The STS assesses trustworthiness perceptions of systems. Importantly, the scale differentiates performance, purpose, and process constructs and is adaptable to a variety of system referents.

目的: 我们创建并验证了一个量表,用于测量对系统可信度的感知:背景:我们创建并验证了一个量表,用于测量人们对系统可信度的看法:文献中有几种量表试图评估系统参照物的可信度。然而,现有的量表在开发和验证方面存在局限性。本研究试图开发一种基于理论和方法严谨性的量表:我们对两项在线研究的数据进行了探索性和确认性因子分析,从而开发出系统可信度量表(STS)。此外,我们还进行了其他分析,探讨了因子的操作方法,并评估了收敛效度和发散效度:探索性因子分析得出了一个三因子解决方案,代表了可信度的理论构架:绩效、目的和过程。确认性因素分析证实了三因素解决方案。此外,相关分析和回归分析也证明了量表的发散有效性和预测有效性:结论:STS 是一种心理测量有效且具有预测性的量表,可用于评估系统参照物的可信度感知:STS可评估对系统的可信度认知。重要的是,该量表可区分性能、目的和过程构架,并适用于各种系统参照物。
{"title":"Development and Validation of the System Trustworthiness Scale.","authors":"Gene M Alarcon, August Capiola, Michael A Lee, Sasha Willis, Izz Aldin Hamdan, Sarah A Jessup, Krista N Harris","doi":"10.1177/00187208231189000","DOIUrl":"10.1177/00187208231189000","url":null,"abstract":"<p><strong>Objective: </strong>We created and validated a scale to measure perceptions of system trustworthiness.</p><p><strong>Background: </strong>Several scales exist in the literature that attempt to assess trustworthiness of system referents. However, existing measures suffer from limitations in their development and validation. The current study sought to develop a scale based on theory and methodological rigor.</p><p><strong>Method: </strong>We conducted exploratory and confirmatory factor analyses on data from two online studies to develop the System Trustworthiness Scale (STS). Additional analyses explored the manipulation of the factors and assessed convergent and divergent validity.</p><p><strong>Results: </strong>The exploratory factor analyses resulted in a three-factor solution that represented the theoretical constructs of trustworthiness: performance, purpose, and process. Confirmatory factor analyses confirmed the three-factor solution. In addition, correlation and regression analyses demonstrated the scale's divergent and predictive validity.</p><p><strong>Conclusion: </strong>The STS is a psychometrically valid and predictive scale for assessing trustworthiness perceptions of system referents.</p><p><strong>Applications: </strong>The STS assesses trustworthiness perceptions of systems. Importantly, the scale differentiates performance, purpose, and process constructs and is adaptable to a variety of system referents.</p>","PeriodicalId":56333,"journal":{"name":"Human Factors","volume":" ","pages":"1893-1913"},"PeriodicalIF":2.9,"publicationDate":"2024-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"10185290","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Improving Workers' Musculoskeletal Health During Human-Robot Collaboration Through Reinforcement Learning. 通过强化学习改善人机协作过程中工人的肌肉骨骼健康
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2024-06-01 Epub Date: 2023-05-22 DOI: 10.1177/00187208231177574
Ziyang Xie, Lu Lu, Hanwen Wang, Bingyi Su, Yunan Liu, Xu Xu

Objective: This study aims to improve workers' postures and thus reduce the risk of musculoskeletal disorders in human-robot collaboration by developing a novel model-free reinforcement learning method.

Background: Human-robot collaboration has been a flourishing work configuration in recent years. Yet, it could lead to work-related musculoskeletal disorders if the collaborative tasks result in awkward postures for workers.

Methods: The proposed approach follows two steps: first, a 3D human skeleton reconstruction method was adopted to calculate workers' continuous awkward posture (CAP) score; second, an online gradient-based reinforcement learning algorithm was designed to dynamically improve workers' CAP score by adjusting the positions and orientations of the robot end effector.

Results: In an empirical experiment, the proposed approach can significantly improve the CAP scores of the participants during a human-robot collaboration task when compared with the scenarios where robot and participants worked together at a fixed position or at the individual elbow height. The questionnaire outcomes also showed that the working posture resulted from the proposed approach was preferred by the participants.

Conclusion: The proposed model-free reinforcement learning method can learn the optimal worker postures without the need for specific biomechanical models. The data-driven nature of this method can make it adaptive to provide personalized optimal work posture.

Application: The proposed method can be applied to improve the occupational safety in robot-implemented factories. Specifically, the personalized robot working positions and orientations can proactively reduce exposure to awkward postures that increase the risk of musculoskeletal disorders. The algorithm can also reactively protect workers by reducing the workload in specific joints.

研究目的本研究旨在通过开发一种新型的无模型强化学习方法,改善工人的姿势,从而降低人机协作中肌肉骨骼疾病的风险:背景:近年来,人机协作已成为一种蓬勃发展的工作配置。背景:人机协作是近年来蓬勃发展的工作配置,但如果协作任务导致工人姿势笨拙,则可能导致与工作相关的肌肉骨骼疾病:提出的方法分为两步:首先,采用三维人体骨骼重建方法计算工人的连续笨拙姿势(CAP)得分;其次,设计基于梯度的在线强化学习算法,通过调整机器人末端效应器的位置和方向来动态改善工人的CAP得分:结果:在实证实验中,与机器人和参与者在固定位置或各自肘部高度合作的情况相比,所提出的方法能显著提高参与者在人机协作任务中的 CAP 分数。问卷调查结果还显示,所提出的方法得出的工作姿势受到了参与者的青睐:结论:所提出的无模型强化学习方法无需特定的生物力学模型即可学习最佳工人姿势。结论:所提出的无模型强化学习方法无需特定的生物力学模型即可学习最佳工人姿势,该方法的数据驱动特性可使其具有自适应能力,从而提供个性化的最佳工作姿势:应用:建议的方法可用于改善机器人工厂的职业安全。具体来说,个性化的机器人工作位置和方向可以主动减少暴露于增加肌肉骨骼疾病风险的笨拙姿势的机会。该算法还能通过减少特定关节的工作量来保护工人。
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引用次数: 0
From Teams to Teamness: Future Directions in the Science of Team Cognition. 从团队到团队精神:团队认知科学的未来方向》。
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2024-06-01 Epub Date: 2023-03-22 DOI: 10.1177/00187208231162449
Nancy J Cooke, Myke C Cohen, Walter C Fazio, Laura H Inderberg, Craig J Johnson, Glenn J Lematta, Matthew Peel, Aaron Teo

Objective: We review the current state-of-the-art in team cognition research, but more importantly describe the limitations of existing theories, laboratory paradigms, and measures considering the increasing complexities of modern teams and the study of team cognition.

Background: Research on, and applications of, team cognition has led to theories, data, and measures over the last several decades.

Method: This article is based on research questions generated in a spring 2022 seminar on team cognition at Arizona State University led by the first author.

Results: Future research directions are proposed for extending the conceptualization of teams and team cognition by examining dimensions of teamness; extending laboratory paradigms to attain more realistic teaming, including nonhuman teammates; and advancing measures of team cognition in a direction such that data can be collected unobtrusively, in real time, and automatically.

Conclusion: The future of team cognition is one of the new discoveries, new research paradigms, and new measures.

Application: Extending the concepts of teams and team cognition can also extend the potential applications of these concepts.

目的:我们回顾了当前团队认知研究的最新进展,但更重要的是,考虑到现代团队和团队认知研究日益复杂,我们将描述现有理论、实验室范式和测量方法的局限性:背景:在过去的几十年里,团队认知的研究和应用催生了各种理论、数据和测量方法:本文基于第一作者主持的亚利桑那州立大学 2022 年春季团队认知研讨会上提出的研究问题:结果:本文提出了未来的研究方向,即通过研究团队性的维度来扩展团队和团队认知的概念化;扩展实验室范式以实现更真实的团队合作,包括非人类队友;以及推进团队认知的测量方法,使数据能够以不显眼、实时和自动的方式收集:团队认知的未来在于新的发现、新的研究范式和新的测量方法:应用:扩展团队和团队认知的概念也可以扩展这些概念的潜在应用。
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引用次数: 0
Task-Relevant Smartphone Messages Within Work Zones: A Driving Simulation Study. 工作区内与任务相关的智能手机信息:模拟驾驶研究
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2024-06-01 Epub Date: 2023-05-01 DOI: 10.1177/00187208231167641
Curtis M Craig, Disi Tian, Nichole L Morris

Objective: This study explored the impact of in-vehicle messages relative to roadside messages to alert drivers to events within a simulated work zone, in order to determine if these messages can improve driving performance within the work zone.

Background: Safety risks in work zones are usually mitigated by design standards and clear signage to communicate work zone information to drivers. Due to distraction and other driving task demands, these signs are not always noticed by motorists, nor are they always followed when they are noticed.

Method: The driving simulation tested drivers in two different types of work zones, shoulder work, and lane closure. Participants drove through these work zones three times, each with different messaging interfaces to communicate hazardous events to the driver. The interfaces included a roadside, portable changeable message sign, a smartphone presenting only auditory messages, and a smartphone presenting audio-visual messages.

Results: There was significantly better driving performance on key metrics including lane deviation for the in-vehicle message conditions relative to the roadside signs. Furthermore, drivers directed visual attention toward the roadway for the in-vehicle message conditions relative to the roadside sign condition.

Conclusion: The results indicate that in-vehicle messaging could provide benefits to primary task performance in driving if the message content is appropriately designed.

Application: The findings provide support for a design framework to support in-vehicle communication to drivers approaching work zones and other environments to safely alert them to hazards.

研究目的本研究探讨了车载信息和路边信息对提醒驾驶员注意模拟工作区内事件的影响,以确定这些信息是否能提高驾驶员在工作区内的驾驶表现:背景:工作区内的安全风险通常通过设计标准和清晰的标志牌向驾驶员传达工作区信息来降低。由于分心和其他驾驶任务的要求,驾驶员并不总是注意到这些标志,即使注意到了也不一定会遵守:模拟驾驶测试了驾驶员在两种不同类型的施工区(路肩施工和车道封闭)中的驾驶情况。参与者驾车经过这些工作区三次,每次都有不同的信息界面向驾驶员传达危险事件。这些界面包括路边的便携式可更换信息标志、只显示听觉信息的智能手机和显示视听信息的智能手机:结果:在车载信息条件下,包括车道偏离在内的关键指标的驾驶性能明显优于路边标志。此外,相对于路边标志,车内信息条件下驾驶员将视觉注意力集中在道路上:结论:研究结果表明,如果信息内容设计得当,车载信息可以为驾驶员的主要任务表现带来益处:研究结果为设计框架提供了支持,该框架支持向接近工作区和其他环境的驾驶员发送车载信息,以安全地提醒他们注意危险。
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引用次数: 0
User Experiences of Well-Being Chatbots. 幸福聊天机器人的用户体验。
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2024-06-01 Epub Date: 2023-03-14 DOI: 10.1177/00187208231162453
Liam Kettle, Yi-Ching Lee

Objective: The current paper conducted two parallel studies to explore user experiences of well-being conversational agents (CAs) and identify important features for engagement.

Background: Students transitioning into university life take on greater responsibility, yet tend to sacrifice healthy behaviors to strive for academic and financial gain. Additionally, students faced an unprecedented pandemic, leading to remote courses and reduced access to healthcare services. One tool designed to improve healthcare accessibility is well-being CAs. CAs have addressed mental health support in the general population but have yet to address physical well-being support and accessibility to those in disadvantaged socio-economic backgrounds where healthcare access is further limited.

Method: Study One comprised a thematic analysis of mental health applications featuring CAs from the public forum, Reddit. Study Two explored emerging usability themes of an SMS-based CA designed to improve accessibility to well-being services alongside a commercially available CA, Woebot.

Results: Study One identified several themes, including accessibility and availability, communication style, and anthropomorphism as important features. Study Two identified themes such as user response modality, perceived CA role, question specificity, and conversation flow control as critical for user engagement.

Conclusion: Various themes emerged from individuals' experiences regarding CA features, functionality, and responses. The mixed experiences relevant to the communication and conversational styles between the CA and the user suggest varied motivations for using CAs for mental and physical well-being.

Application: Practical recommendations to encourage continued use include providing dynamic response modalities, anthropomorphizing the chatbot, and calibrating expectations early.

摘要本文进行了两项平行研究,以探索幸福会话代理(CA)的用户体验,并确定参与的重要特征:背景:步入大学生活的学生承担着更大的责任,但他们往往会牺牲健康的行为来追求学业和经济利益。此外,学生们还面临着前所未有的大流行病,这导致了远程课程和医疗保健服务的减少。一种旨在改善医疗保健可及性的工具是福祉 CA。健康 CA 已为普通人群提供了心理健康支持,但尚未为社会经济背景不利的人群提供身体健康支持和医疗服务的可及性:研究一包括对公共论坛 Reddit 上以 CA 为特色的心理健康应用程序进行主题分析。研究二探讨了一个基于短信的CA新出现的可用性主题,该CA旨在提高人们获得健康服务的便利性,同时还探讨了一个商用CA--Woebot的可用性主题:研究一确定了几个主题,包括可访问性和可用性、交流风格以及拟人化等重要特征。研究二确定了用户响应模式、感知 CA 角色、问题具体性和对话流程控制等主题,这些主题对用户参与至关重要:结论:个人体验中出现了有关 CA 特性、功能和响应的各种主题。与 CA 和用户之间的交流和对话方式有关的混合体验表明,使用 CA 促进身心健康的动机各不相同:鼓励继续使用的实用建议包括提供动态响应模式、将聊天机器人拟人化以及尽早调整期望值。
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引用次数: 0
Quintessential Solutions to Existential Problems: How Human Factors and Ergonomics Can and Should Address the Imminent Challenges of Our Times. 存在问题的精髓解决方案:人为因素和人体工程学如何能够并应该应对我们时代迫在眉睫的挑战》(Human Factors and Ergonomics How Can and Should Address the Imminent Challenges of Our Times)。
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2024-06-01 Epub Date: 2023-03-28 DOI: 10.1177/00187208231162448
P A Hancock

Objective: To examine and evaluate ways in which an understanding of the quintessential element of Human Factors/Ergonomics can address the spectrum of existential threats that confront contemporary civilization.

Background: HF/E is dedicated to improving quality of life. Paradoxically, many processes which sustain contemporary civilization act to reduce that overall quality. Some technological developments themselves now even present existential threats to the fragile skein of civilization itself. Many disciplines address these diverse threats, and each may be advised and facilitated by HF/E knowledge and methods. It is a moral imperative of our science to contribute what we can to proposed resolutions.

Method: A primary conduit, by the established strengths of HF/E can contribute to potential solutions is identified. The present work advocates for specific, practical interventions using a direct-perception mediated, panopticon principle, that derives from the corpus of our science.

Result: Limitations upon a general, social understanding of imminent global concerns, which are largely ignorable when not actually present, are brought to immediate consciousness via an HF/E principle emphasizing the direct-perception of threat. It is argued that this, and allied HF/E insights can generate practical steps toward problem resolution at both macroscopic and localized levels of implementation.

Applications: The primary, practical application of the proposed panopticon principle is to use our science to save global civilization. It is postulated that this represents useful employment of the knowledge we have adduced and accumulated across our discipline's existence.

目标:研究和评估对人类因素/环境经济学的基本要素的理解如何能够解决当代文明面临的各种生存威胁:研究和评估如何通过了解人为因素/环境经济学的基本要素来应对当代文明所面临的各种生存威胁:背景:人因工程学致力于提高生活质量。矛盾的是,支撑当代文明的许多过程却在降低整体质量。现在,一些技术发展本身甚至对脆弱的文明本身构成了生存威胁。许多学科都在应对这些不同的威胁,而高频/电子知识和方法可以为每一学科提供建议和帮助。从道义上讲,我们的科学必须为拟议的解决方案做出我们力所能及的贡献:方法:通过高频电子学的既有优势,确定一个有助于潜在解决方案的主要渠道。本研究提倡使用直接感知为中介的 "全景 "原则进行具体、实用的干预,该原则源自我们的科学语料库:结果:通过强调直接感知威胁的高频/电子原理,人们能够立即意识到对迫在眉睫的全球问题的一般社会理解的局限性,而这些局限性在没有实际出现时基本上是可以忽略不计的。我们认为,这一点以及与之相关的高频/电子洞察力可以在宏观和局部实施层面产生解决问题的实际步骤:拟议中的 "全景 "原则的主要实际应用是利用我们的科学拯救全球文明。据推测,这代表着我们在学科发展过程中积累的知识得到了有用的利用。
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Human Factors
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