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2009 IEEE Congress on Evolutionary Computation最新文献

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Beating the ‘world champion’ evolutionary algorithm via REVAC tuning 通过REVAC调优击败“世界冠军”进化算法
Pub Date : 2010-07-18 DOI: 10.1109/CEC.2010.5586026
S. Smit, A. Eiben
We present a case study demonstrating that using the REVAC parameter tuning method we can greatly improve the ‘world champion’ EA (the winner of the CEC-2005 competition) with little effort. For ‘normal’ EAs the margins for possible improvements are likely much bigger. Thus, the main message of this paper is that using REVAC great performance improvements are possible for many EAs at moderate costs. Our experiments also disclose the existence of ‘specialized generalists’, that is, EAs that are generally good on a set of test problems, but only w.r.t. one performance measure and not along another one. This shows that the notion of robust parameters is questionable and the issue requires further research. Finally, the results raise the question what the outcome of the CEC-2005 competition would have been, if all of EAs had been tuned by REVAC, but without further research it remains an open question whether we crowned the wrong king.
我们提出了一个案例研究,证明使用REVAC参数调整方法可以大大提高“世界冠军”EA (CEC-2005比赛的获胜者)。对于“正常”ea而言,可能改善的空间可能要大得多。因此,本文的主要信息是,使用REVAC可以在中等成本下对许多ea进行巨大的性能改进。我们的实验还揭示了“专门化通才”的存在,也就是说,ea通常在一组测试问题上表现良好,但只在一个性能指标上表现良好,而在另一个方面表现不佳。这表明鲁棒参数的概念是有问题的,这个问题需要进一步的研究。最后,结果提出了一个问题,如果所有的ea都被REVAC调整了,ec -2005比赛的结果会是什么,但如果没有进一步的研究,我们是否给错误的国王加冕仍然是一个悬而未决的问题。
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引用次数: 64
Multi-objective evolutionary methods for channel selection in Brain-Computer Interfaces: Some preliminary experimental results 脑机接口通道选择的多目标进化方法:初步实验结果
Pub Date : 2010-07-18 DOI: 10.1109/CEC.2010.5586411
B. A. S. Hasan, J. Q. Gan, Qingfu Zhang
This paper presents a comparative study among three evolutionary and search based methods to solve the problem of channel selection for Brain-Computer Interface (BCI) systems. Multi-Objective Particle Swarm Optimization (MOPSO) method is compared to Multi-Objective Evolutionary Algorithm based on Decomposition (MOEA/D) and single objective Sequential Floating Forward Search (SFFS) method. The methods are tested on the first data set for BCI-Competition IV. The results show the usefulness of the multi-objective evolutionary methods in achieving accuracy results similar to the extensive search method with fewer channels and less computational time.
针对脑机接口(BCI)系统的信道选择问题,对基于进化和搜索的三种方法进行了比较研究。将多目标粒子群优化(MOPSO)方法与基于分解的多目标进化算法(MOEA/D)和单目标顺序浮动正向搜索(SFFS)方法进行了比较。在BCI-Competition IV的第一个数据集上对该方法进行了测试。结果表明,多目标进化方法在以更少的通道和更少的计算时间获得与广泛搜索方法相似的精度结果方面是有用的。
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引用次数: 34
A novel self-constructing evolution algorithm for TSK-type fuzzy model design 一种新的自构造进化算法用于tsk型模糊模型设计
Pub Date : 2010-07-18 DOI: 10.1109/CEC.2010.5586205
Sheng-Fuu Lin, Jyun-Wei Chang, Yi-Chang Cheng, Yung-Chi Hsu
In this paper, a novel self-constructing evolution algorithm (SCEA) for TSK-type fuzzy model (TFM) design is proposed. The proposed SCEA method is different from the traditional genetic algorithms (GA). A chromosome of the population in GA represents a full solution and only one population presents all solutions. Our method applies a population to evaluate a partial solution locally, and several populations to construct the full solution. Thus, a chromosome represents only partial solution. The proposed SCEA uses the self-constructing learning algorithm to construct the TFM automatically that is based on the input data to decide the input partition. And we also adopted the sequence search-based dynamic evolution (SSDE) method to perform parameter learning. Simulation results have shown that the proposed SCEA method obtains better performance than some existing models.
提出了一种用于tsk型模糊模型设计的自构造进化算法(SCEA)。该方法不同于传统的遗传算法(GA)。遗传算法中群体的一条染色体代表一个完整解,只有一个群体代表所有解。我们的方法用一个总体来评估局部解,用几个总体来构造完整解。因此,染色体只代表部分解。本文提出的SCEA采用自构造学习算法,根据输入数据自动构造TFM来确定输入分区。采用基于序列搜索的动态进化(SSDE)方法进行参数学习。仿真结果表明,该方法比现有的一些模型具有更好的性能。
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引用次数: 0
A novel quantum behaved Particle Swarm optimization algorithm with chaotic search for image alignment 基于混沌搜索的量子粒子群图像对齐算法
Pub Date : 2010-07-18 DOI: 10.1109/CEC.2010.5585954
S. Meshoul, M. Batouche
In an attempt to improve existing evolutionary metaheuristics quantum computing principles have been used. While some of them focus on the representation scheme adopted others deal with the behavior of the underlying algorithm. In this paper, we propose a search strategy that combines the ideas of use of a chaotic search with a selection operation within a quantum behaved Particle Swarm optimization algorithm. This search strategy is developed in order to achieve image alignment through maximization of an entropic measure: mutual information. The proposed framework is general as it handles any kind of transformation. Experimental results show the effectiveness of the algorithm to achieve good quality alignment for both mono modality and multimodality images. The proposed combination of the two features has lead to better solutions compared to those obtained by using each feature alone.
为了改进现有的进化元启发式,已经使用了量子计算原理。其中一些集中于所采用的表示方案,另一些则处理底层算法的行为。在本文中,我们提出了一种搜索策略,该策略结合了量子粒子群优化算法中使用混沌搜索和选择操作的思想。这种搜索策略是为了通过最大限度地利用熵度量:互信息来实现图像对齐。所建议的框架是通用的,因为它可以处理任何类型的转换。实验结果表明,该算法对单模态和多模态图像都能实现高质量的对齐。与单独使用每个特征获得的解决方案相比,提出的两个特征的组合产生了更好的解决方案。
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引用次数: 10
An explorative and exploitative mutation scheme 一个探索性和剥削性的突变方案
Pub Date : 2010-07-18 DOI: 10.1109/CEC.2010.5586142
F. Vafaee, P. Nelson
Exploration and exploitation are the two cornerstones which characterize Evolutionary Algorithms (EAs) capabilities. Maintaining the reciprocal balance of the explorative and exploitative power is the key to the success of EA applications. Accordingly, in this work the canonical Genetic Algorithm is augmented by a new mutation scheme that is capable of exploring the unseen regions of the search space, and simultaneously exploiting the already-found promising elements. The proposed mutation operator specifies different mutation rates for different sites (loci) of the individuals. These site-specific rates are wisely derived based on the fitness and structure of the population individuals. In order to retain the balance of the required exploration and exploitation, the mutation rates are adapted during the evolution. To demonstrate the efficacy of the proposed algorithm, the method is evaluated using a set of benchmark problems and the outcome is compared with a series of well-known relevant algorithms. The results demonstrate that the newly suggested method significantly outperforms its rivals.
探索和利用是进化算法(EAs)能力的两个基石。保持探索能力和利用能力的相互平衡是EA应用程序成功的关键。因此,在这项工作中,规范的遗传算法被一个新的突变方案所增强,该方案能够探索搜索空间中看不见的区域,同时利用已经发现的有希望的元素。所提出的突变算子为个体的不同位点(位点)指定不同的突变率。这些特定地点的比率是根据种群个体的适合度和结构明智地推导出来的。为了保持所需的探索和开发的平衡,在进化过程中对突变率进行调整。为了证明该算法的有效性,使用一组基准问题对该方法进行了评估,并将结果与一系列知名的相关算法进行了比较。结果表明,新提出的方法明显优于其竞争对手。
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引用次数: 19
Combined feature selection and similarity modelling in case-based reasoning using hierarchical memetic algorithm 基于案例推理的层次模因算法特征选择与相似性建模相结合
Pub Date : 2010-07-18 DOI: 10.1109/CEC.2010.5586421
N. Xiong, P. Funk
This paper proposes a new approach to discover knowledge about key features together with their degrees of importance in the context of case-based reasoning. A hierarchical memetic algorithm is designed for this purpose to search for the best feature subsets and similarity models at the same time. The objective of the memetic search is to optimize the possibility distributions derived for individual cases in the case library under a leave-one-out procedure. The information about the importance of selected features is revealed from the magnitudes of parameters of the learned similarity model. The effectiveness of the proposed approach has been shown by evaluation results on the benchmark data sets from the UCI repository and in comparisons with other machine learning techniques.
本文提出了一种在基于案例的推理中发现关键特征及其重要程度的新方法。为此设计了一种分层模因算法,同时搜索最佳特征子集和相似度模型。模因搜索的目标是优化案例库中个别案例在“留一”过程下的可能性分布。所选特征的重要性信息是通过学习到的相似度模型参数的大小来揭示的。通过对来自UCI存储库的基准数据集的评估结果以及与其他机器学习技术的比较,表明了所提出方法的有效性。
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引用次数: 30
Self-optimizing through CBR learning 通过CBR学习进行自我优化
Pub Date : 2010-07-18 DOI: 10.1109/CEC.2010.5586081
I. Pereira, A. Madureira
In this paper, we foresee the use of Multi-Agent Systems for supporting dynamic and distributed scheduling in Manufacturing Systems. We also envisage the use of Autonomic properties in order to reduce the complexity of managing systems and human interference. By combining Multi-Agent Systems, Autonomic Computing, and Nature Inspired Techniques we propose an approach for the resolution of dynamic scheduling problem, with Case-based Reasoning Learning capabilities. The objective is to permit a system to be able to automatically adopt/select a Meta-heuristic and respective parameterization considering scheduling characteristics. From the comparison of the obtained results with previous results, we conclude about the benefits of its use.
在本文中,我们预见了在制造系统中使用多智能体系统来支持动态和分布式调度。我们还设想使用自主属性,以减少管理系统和人为干扰的复杂性。结合多智能体系统、自主计算和自然启发技术,提出了一种具有基于案例推理学习能力的动态调度问题解决方法。目标是允许系统能够自动采用/选择考虑调度特征的元启发式和相应的参数化。从所得结果与以往结果的比较中,我们得出了使用它的好处。
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引用次数: 5
Enhancing the efficiency of genetic algorithm by identifying linkage groups using DSM clustering 采用DSM聚类方法识别连锁群,提高了遗传算法的效率
Pub Date : 2010-07-18 DOI: 10.1109/CEC.2010.5585936
Amin Nikanjam, Hadi Sharifi, B. Helmi, A. Rahmani
Standard genetic algorithms are not very suited to problems with multivariate interactions among variables. This problem has been identified from the beginning of these algorithms and has been termed as the linkage learning problem. Numerous attempts have been carried out to solve this problem with various degree of success. In this paper, we employ an effective algorithm to cluster a dependency structure matrix (DSM) which can correctly identify the linkage groups. Once all the linkage groups are identified, a simple genetic algorithm using BB-wise crossover can easily solve hard optimization problems. Experimental results with a number of deceptive functions with various sizes presented to show the efficiency enhancement obtained by the proposed method. The results are also compared with Bayesian Optimization Algorithm, a well-known evolutionary optimizer, to demonstrate this improvement.
标准遗传算法不太适合解决变量间的多变量交互问题。这个问题从这些算法的开始就被确定了,并被称为链接学习问题。为解决这个问题进行了多次尝试,并取得了不同程度的成功。本文采用一种有效的算法对依赖结构矩阵(DSM)进行聚类,使其能够正确识别连锁群。一旦确定了所有的连锁组,使用BB-wise交叉的简单遗传算法可以很容易地解决困难的优化问题。用不同大小的欺骗函数进行了实验,结果表明该方法提高了效率。结果还与贝叶斯优化算法(一个著名的进化优化算法)进行了比较,以证明这种改进。
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引用次数: 8
A modified Invasive Weed Optimization algorithm for time-modulated linear antenna array synthesis 一种时调线性天线阵合成的改进入侵杂草优化算法
Pub Date : 2010-07-18 DOI: 10.1109/CEC.2010.5586276
Aniruddha Basak, S. Pal, Swagatam Das, A. Abraham, V. Snás̃el
Time modulated antenna arrays attracted the attention of researchers for the synthesis of low/ultra-low side lobes in recent past. In this article we propose an improved variant of a recently developed ecologically inspired metaheuristic, well-known as Invasive Weed Optimization (IWO), to solve the real parameter optimization problem related to the design of time-modulated linear antenna arrays with ultra low Side Lobe Level (SLL), Side Band Level (SBL) and Main Lobe Beam Width (BWFN). We improvise the classical IWO by introducing two parallel populations and a more explorative routine of changing the mutation step-size with iterations. Experimental results indicate that the proposed algorithm achieves better performance over the design problem as compared to the conventional Taylor Series based method and the only known metaheuristic approach based on the Differential Evolution (DE) algorithm.
近年来,时调制天线阵列因其低/超低侧瓣的合成而受到研究人员的关注。在本文中,我们提出了一种改进的生态启发的元启发式算法,即入侵杂草优化(IWO),以解决与超低旁瓣电平(SLL)、旁带电平(SBL)和主瓣波束宽度(BWFN)时调制线性天线阵列设计相关的实际参数优化问题。我们通过引入两个平行种群和一个更具探索性的随迭代改变突变步长的程序来改进经典的IWO。实验结果表明,与传统的基于泰勒级数的方法和唯一已知的基于差分进化(DE)算法的元启发式方法相比,该算法在设计问题上取得了更好的性能。
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引用次数: 82
Non-rigid 3D face shape reconstruction using a genetic algorithm 基于遗传算法的非刚性三维脸型重建
Pub Date : 2010-07-18 DOI: 10.1109/CEC.2010.5586177
Jong-Min Park, Hyun-Chul Choi, Se-Young Oh
This paper proposes a method for reconstructing non-rigid 3D shapes from noisy 2D shapes. The proposed method estimates the 3D shape bases and projection matrices, exploiting low-rank constraints. Then the method finds the optimal coefficients for linear combinations of 3D shape bases to represent non-rigid 3D shapes using a genetic algorithm, and refines the 3D shape bases and the projection matrices using gradient descent techniques. The method reconstructed correct non-rigid 3D shapes in the presence of noise. The results can be used in many areas including animation, motion capture and non-rigid 3D object tracking.
提出了一种从有噪声的二维形状重构非刚性三维形状的方法。该方法利用低秩约束对三维形状基和投影矩阵进行估计。然后利用遗传算法求出三维形状基线性组合的最优系数来表示非刚性三维形状,并利用梯度下降技术对三维形状基和投影矩阵进行细化。该方法在存在噪声的情况下重建了正确的非刚性三维形状。该结果可用于许多领域,包括动画,动作捕捉和非刚性3D对象跟踪。
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引用次数: 1
期刊
2009 IEEE Congress on Evolutionary Computation
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