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Adjunct Proceedings of the 2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2020 ACM International Symposium on Wearable Computers最新文献

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Trading energy for accuracy in mobile interruptiblity inference 移动可中断性推理中能量交易的准确性
Aleksandar Cuculoski, V. Pejović
Untimely interruptions from our mobile devices may have a significant impact on our work performance, stress and well-being, and in critical situations, such as when driving, can even have fatal consequences. State of the art approaches to inferring interruptiblity of mobile users harness an array of sensors available on our devices. Yet, the energy consumption of these sensors clashes with the need to preserve the most precious of the device's resources - its battery charge. In this work we revisit the sensor-based approach to interruptiblity inference and examine the trade-off between a sensor's energy use and its contribution to interruptiblity modelling. Our findings, based on a two week long field study with 14 users demonstrate that turning on additional sensors indeed improves interruptiblity inference, but at a cost of increased energy consumption. We then propose an interruptiblity management systems that uses the classifier confidence as a knob allowing fine-grain tuning along the trade-off front, thus enabling user- and application- specific energy-optimal interruptiblity management.
来自移动设备的不合时宜的干扰可能会对我们的工作表现、压力和幸福感产生重大影响,在关键情况下,比如开车时,甚至会造成致命的后果。推断移动用户的可中断性的最先进方法是利用我们设备上可用的一系列传感器。然而,这些传感器的能量消耗与保护设备最宝贵的资源——电池电量的需求相冲突。在这项工作中,我们重新审视了基于传感器的可中断性推理方法,并检查了传感器的能量使用与其对可中断性建模的贡献之间的权衡。我们的发现,基于对14个用户进行的为期两周的实地研究表明,打开额外的传感器确实可以提高可中断性推断,但代价是增加能源消耗。然后,我们提出了一个可中断性管理系统,该系统使用分类器置信度作为旋钮,允许沿着权衡前沿进行细粒度调整,从而实现特定于用户和应用程序的能量优化可中断性管理。
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引用次数: 0
Understanding barriers to medical instruction access for older adults: implications for AI-assisted tools 了解老年人获得医疗指导的障碍:对人工智能辅助工具的影响
Pegah Karimi, Aqueasha Martin-Hammond
Recalling medical instructions provided during a doctor's visit can be difficult due to access barriers, primarily for older adults who visit doctors multiple times per year and rely on their memory to act on doctor's recommendations. There are several interventions that aid patients in recalling information after doctors' visits; however, some have been proven ineffective, and those that are effective can present additional challenges for older adults. In this paper, we explore the challenges that older adults with chronic illnesses face when collecting and recalling medical instructions from multiple doctors' visits and discuss implications for AI-assisted tools to enable older adults better access medical instructions. We interviewed 12 older adults to understand their strategies for gathering and recalling information, the challenges they face, and their opinions about automatic transcription of their conversations with doctors to help them recall information after a visit. We found that participants face accessibility challenges such as hearing information and recalling medical instructions that require additional time or follow-up with the doctor. Therefore, patients saw potential value for a tool that automatically transcribes and helps with recall of medical instructions, but desired additional features to summarize, categorize, and highlight critical information from the conversations with their doctors.
由于访问障碍,回忆医生就诊期间提供的医疗说明可能很困难,主要是对于每年看医生多次并依靠记忆按照医生建议行事的老年人。有几种干预措施可以帮助患者在看完医生后回忆信息;然而,有些药物已被证明无效,而那些有效的药物可能会给老年人带来额外的挑战。在本文中,我们探讨了患有慢性疾病的老年人在从多个医生就诊中收集和回忆医疗说明时面临的挑战,并讨论了人工智能辅助工具的意义,使老年人能够更好地获取医疗说明。我们采访了12位老年人,以了解他们收集和回忆信息的策略,他们面临的挑战,以及他们对与医生对话的自动转录以帮助他们在就诊后回忆信息的看法。我们发现,参与者面临着诸如听力信息和回忆医疗指示等无障碍挑战,这些挑战需要额外的时间或与医生进行随访。因此,患者看到了一个自动转录和帮助回忆医疗说明的工具的潜在价值,但他们希望有更多的功能来总结、分类和突出显示与医生对话中的关键信息。
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引用次数: 2
Effects of activity breakpoints on mobile crowdsourcing task performance 活动断点对移动众包任务性能的影响
Chia-En Chiang, Yung-Ju Chang, Felicia Feng
Mobile phones have become a new means of accessing and executing crowdsourcing tasks in a variety of situations. Yet, while it is commonly assumed that people are likely to perform these tasks during activity breakpoints, it remains unclear whether different types of such breakpoints affect the likelihood that crowdsourcing tasks will be performed. To explore this question, we classified breakpoints into five types, according to phone users' preceding, current, and upcoming activities, and conducted a six-week experience sampling method study of 30 users' breakpoint-type-specific crowdsourcing-task performance behavior. We found that these participants tended to engage in crowdsourcing tasks when they were at breakpoints between two different activities, rather than within an activity, and also when breakpoints were long. Additionally, the higher the complexity of their previous activity, the lower the crowdsourcing-task execution rate. However, high complexity of the post-crowdsourcing task activity had no obvious impact on execution rate.
手机已经成为在各种情况下获取和执行众包任务的新手段。然而,虽然人们通常认为人们可能会在活动断点期间执行这些任务,但尚不清楚不同类型的此类断点是否会影响执行众包任务的可能性。为了探讨这一问题,我们根据手机用户之前、当前和即将进行的活动将断点分为五种类型,并对30名用户针对特定断点类型的众包任务绩效行为进行了为期六周的体验抽样方法研究。我们发现,当这些参与者处于两个不同活动之间的断点时,而不是在一个活动中,以及当断点很长时,他们倾向于参与众包任务。此外,其先前活动的复杂性越高,众包任务的执行率越低。然而,高复杂度的后众包任务活动对执行速度没有明显影响。
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引用次数: 0
Anomaly detection for mobile devices in industrial internet 工业互联网中移动设备的异常检测
Ge Ma, Weixi Gu, Qiyang Huang, Guowei Zhu, Kan Lv, Yujia Li
The concept of "Industrial Internet" was first proposed by General Electric in 2012. It aims to promote the intellectualization of the whole service system. However, with the development of the Industrial Internet, some criminals launch attacks on industrial control terminals (such as computers and mobile devices), causing the failure of industrial control terminals or wrong instructions, which resulting in factory losses. Therefore, there is an immediate need to extract valuable information from mobile network streaming, accurately detect abnormal behaviors and timely raise the alarm. In this paper, we propose a method of anomaly detection for mobile devices in Industrial Internet based on knowledge graph and demonstrate the results by using visualization technology. First, we use the optimized data mining algorithm based on frequent item sets to analyse the data, so that our method can accurately detect different kinds of concurrent attacks. Second, this method is able to locate the IP addresses of the attacker and the victim accurately. Third, we design an anomaly alarm module, which can visualize the results in multiple dimensions and assist security administrators to understand complex network situation in real time and take corresponding measures according to the network anomaly.
“工业互联网”的概念最早由通用电气公司在2012年提出。旨在促进整个服务系统的智能化。然而,随着工业互联网的发展,一些不法分子对工业控制终端(如计算机和移动设备)发动攻击,造成工业控制终端故障或指令错误,给工厂造成损失。因此,迫切需要从移动网络流中提取有价值的信息,准确发现异常行为并及时报警。本文提出了一种基于知识图谱的工业互联网移动设备异常检测方法,并利用可视化技术对检测结果进行了展示。首先,我们使用优化后的基于频繁项集的数据挖掘算法对数据进行分析,使我们的方法能够准确检测出不同类型的并发攻击。其次,该方法能够准确定位攻击者和受害者的IP地址。第三,我们设计了异常报警模块,可以将结果多维可视化,帮助安全管理员实时了解复杂的网络情况,并根据网络异常采取相应的措施。
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引用次数: 0
ARM cortex M4-based extensible multimodal wearable platform for sensor research and context sensing from motion & sound 基于ARM cortex m4的可扩展多模态可穿戴平台,用于传感器研究和来自运动和声音的上下文传感
D. Roggen
We present an extensible sensor research platform suitable for motion- and sound-based activity and context recognition in wearable and ubiquitous computing applications. The 30x30mm platform is extensible through plug-in boards, which makes it well suited to explore novel sensor technologies. Its firmware can acquire 9-axis inertial measurement unit (IMU) data and device orientation in quaternions at up to 565Hz, sound at 16KHz and external analog inputs, without any programming, allowing for use by non-experts. The data of distinct modalities can be acquired in isolation or simultaneously for multimodal sensing, and can be streamed over Bluetooth or stored locally. The platform has a real-time clock, which enables the acquisition of the data from multiple nodes with a ±10ppm frequency tolerance, without requiring inter-node connectivity. This is useful to collect data from multiple people. Acquiring multimodal data, the measured power consumption is 222mW when streaming and 67mW when logging to an SD card. With a 165mAh battery, this leads to 2h15mn and 9h of operation, respectively, with a weight of 10.8g (6.75g without battery).
我们提出了一个可扩展的传感器研究平台,适用于可穿戴和无处不在的计算应用中基于运动和声音的活动和上下文识别。30x30mm平台可通过插件板扩展,这使得它非常适合探索新的传感器技术。它的固件可以获取9轴惯性测量单元(IMU)数据和高达565Hz的四元数设备方向,16KHz的声音和外部模拟输入,无需任何编程,允许非专家使用。不同模态的数据可以单独或同时获取,用于多模态传感,并且可以通过蓝牙传输或本地存储。该平台具有实时时钟,可以在±10ppm的频率公差范围内从多个节点采集数据,无需节点间连接。这对于从多个人那里收集数据很有用。获取多模态数据时,流传输时的测量功耗为222mW,记录到SD卡时为67mW。如果使用165mAh的电池,则可以分别使用2h15mn和9h,重量为10.8g(不含电池为6.75g)。
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引用次数: 4
VibroScale
Shibo Zhang, Qiuyang Xu, Sougata Sen, N. Alshurafa
Smartphones, with their ubiquity and plethora of embedded sensors enable on-the-go measurement. Here, we describe one novel measurement potential, weight measurement, by turning an everyday smartphone into a weighing scale. We describe VibroScale, our vibration-based approach to measuring the weight of objects that are small in size. Being able to objectively measure the weight of objects in free-living settings, without the burden of carrying a scale, has several possible uses, particularly in weighing small food items. We designed a smartphone app and regression algorithm, which we termed VibroScale, that estimates the relative induced intensity of an object placed on the smartphone. We tested our proposed method using more than 50 fruits and other everyday objects of different sizes and weights. Our smartphone-based method can measure the weight of fruit without relying on an actual scale. Overall, we observed that VibroScale can measure one type of object with a mean absolute error of 12.4 grams and a mean absolute percentage error of 7.7%. We believe that in future this approach can be generalized to estimate calories and measure the weight of various types of objects.
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引用次数: 4
SMAller aid: exploring shape-changing assistive wearables for people with mobility impairment 更小的辅助:为行动不便的人探索可变形的辅助可穿戴设备
Amanda McLeod, Sara Nabil, L. Jones, A. Girouard
Individuals with mobility impairments often discuss the challenges associated with donning and doffing shirts (i.e. putting them on and taking them off). Limited previous work has tackled this issue, but the comfort and aesthetic integrity of the shirt is often forgotten. In this paper, we co-designed an adaptive shirt with individuals with mobility impairments and personal support workers. With the insights from these discussions, we developed an augmented top that transforms wide sizes (for the easy donning and doffing) into their preferred fit. The study resulted in the design of SMAller Aid, which uses Shape Memory Alloy (SMA) springs to retract to a smaller size. The shirt adapts to their needs while retaining its aesthetic integrity to empower them with independence and no required assistance.
行动不便的人经常讨论与穿衬衫和脱衬衫相关的挑战(即穿上和脱下衬衫)。之前有限的工作已经解决了这个问题,但衬衫的舒适性和美学完整性经常被遗忘。在本文中,我们与行动障碍者和个人支持工作者共同设计了一种适应性衬衫。根据这些讨论的见解,我们开发了一种增强型上衣,可以将宽尺寸(便于穿搭和脱布)转换为他们喜欢的尺寸。这项研究的结果是设计出了更小的辅助装置,它使用形状记忆合金(SMA)弹簧来收缩到更小的尺寸。衬衫适应他们的需要,同时保持其美学完整性,使他们能够独立,不需要任何帮助。
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引用次数: 5
Leveraging family force to assist adolescent patients in the treatment of technology abuse 利用家庭力量协助青少年患者治疗科技滥用
Min-Wei Hung, Tina Chien-Wen Yuan, Yi-Chao Chen, Nanyi Bi, Wan-Chen Lee, Ming-Chyi Huang, Chuang-Wen You
Technology abuse refers to the excessive use of personal technology devices, which can have a negative impact on adolescent patients' lifestyles and might lead to negative physical and mental health outcomes. This study conducted a needs assessment study to gain guidelines for the development of assistive systems to help adolescents deal with technology abuse issues. Our results identify current difficulties to depict screen use on multiple devices for the recording of device usage data as well as behavioral data related to lifestyles (e.g., sleep conditions). We also proposed a preliminary design of technology solutions to make the information sharing among patients and parents possible for constructive communication between them and provide treatment teams with the data necessary for diagnosis and the formulation of treatment plans.
技术滥用是指过度使用个人技术设备,这可能对青少年患者的生活方式产生负面影响,并可能导致负面的身心健康结果。本研究进行了一项需求评估研究,以获得发展辅助系统的指引,帮助青少年处理科技滥用问题。我们的研究结果确定了目前在多个设备上描述屏幕使用情况以记录设备使用数据以及与生活方式相关的行为数据(例如,睡眠条件)的困难。我们还提出了技术方案的初步设计,使患者和家长之间的信息共享成为可能,以便他们之间进行建设性的沟通,并为治疗团队提供诊断和制定治疗方案所需的数据。
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引用次数: 2
IndRNN based long-term temporal recognition in the spatial and frequency domain 基于IndRNN的空间和频域长期时间识别
Beidi Zhao, Shuai Li, Yanbo Gao
This paper targets the SHL recognition challenge, which focuses on the location-independent and user-independent activity recognition using smartphone sensors. To address this long-range temporal problem with periodic nature, we propose a new approach (team IndRNN), an Independently Recurrent Neural Network (IndRNN) based long-term temporal activity recognition with spatial and frequency domain features. The data is first segmented into one second sliding windows, then temporal and frequency domain features are extracted as short-term temporal features. A deep IndRNN model is used to predict the unknown test dataset location. Under the predicted location, a deep IndRNN model is further used to classify the 8 activities with best performed features. Finally, transfer learning and model fusion are used to improve the result under the user-independence case. The proposed method achieves 86.94% accuracy on the validation set at the predicted location.
本文针对SHL识别挑战,重点研究了基于智能手机传感器的位置无关和用户无关的活动识别。为了解决这种具有周期性的长期时间问题,我们提出了一种新的方法(IndRNN团队),一种基于空间和频域特征的独立递归神经网络(IndRNN)的长期时间活动识别。首先将数据分割成1秒滑动窗口,然后提取时域和频域特征作为短期时域特征。使用深度IndRNN模型预测未知测试数据集的位置。在预测位置下,进一步使用深度IndRNN模型对8个特征表现最好的活动进行分类。最后,利用迁移学习和模型融合对用户独立情况下的结果进行改进。该方法在预测位置的验证集上达到了86.94%的准确率。
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引用次数: 15
A generative simulation platform for multi-agent systems with incentives 具有激励的多智能体系统生成仿真平台
Zhengwei Wu, Xiaoxi Zhang, Susu Xu, Xinlei Chen, Pei Zhang, H. Noh, Carlee Joe-Wong
Multi-agent systems have attracted much attention in the recent years due to their capabilities to handle complex and computation-heavy tasks and compatibility with incentive schemes. Considering the difficulty of creating an actual prototype and environment for evaluation, a simulation platform is a cheap and efficient way in analyzing and testing, prior to real environmental implementations. Existing simulators for multi-agent systems are inadequate to analyze the effects of different customized incentive schemes on agents' behavior patterns due to two reasons: 1) They lack the functionality to support various types of complex incentives, e.g., mixture of monetary incentives and non-monetary incentives, which influences agents' behaviors explicitly and implicitly; 2) They are not able to emulate heterogeneous agents' realtime behaviors that are influenced by complex incentives and deviate from their original behavior patterns shown in historical traces. In this paper, we focus on mobile agents that can move in a patio-temporal space, and we present a physical knowledge aided multi-agent simulation platform considering the influence of both direct and indirect incentives unified through a general utility-driven agent reaction function. The behaviors of agents are then emulated in three behavioral models: myopic, semi-myopic, and farsighted, by varying the assumption of agents in maximizing their utilities and integrating the physical knowledge and historical mobility patterns. We finally examine the effectiveness of the platform in incentivizing vehicle agents to optimize the final distribution of the agents through a ride-sharing vehicle experimental scenario. The emulated agents' behaviors can also be collected into data traces for analyzing other patterns of the agents.
近年来,多智能体系统因其处理复杂和计算量大的任务的能力以及与激励机制的兼容性而受到广泛关注。考虑到创建实际原型和评估环境的难度,在实际环境实现之前,仿真平台是一种廉价而有效的分析和测试方法。现有的多智能体系统仿真器不足以分析不同定制激励方案对智能体行为模式的影响,主要有两个原因:1)缺乏支持各种类型复杂激励的功能,如货币激励和非货币激励的混合,这些激励对智能体的行为有显式和隐式的影响;2)无法模拟受复杂激励影响的异质agent的实时行为,偏离了历史痕迹显示的原始行为模式。在本文中,我们关注可以在时空空间中移动的移动智能体,并提出了一个物理知识辅助的多智能体仿真平台,该平台考虑了通过一般效用驱动的智能体反应函数统一的直接和间接激励的影响。通过改变agent效用最大化的假设,整合agent的物理知识和历史移动模式,将agent的行为模拟为近视、半近视和远视三种行为模型。最后,我们通过一个共享汽车的实验场景来检验该平台在激励车辆代理优化最终代理分配方面的有效性。仿真agent的行为也可以被收集到数据轨迹中,用于分析agent的其他模式。
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引用次数: 4
期刊
Adjunct Proceedings of the 2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2020 ACM International Symposium on Wearable Computers
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