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Correction: Effect of repeat refresher courses on neonatal resuscitation skill decay: an experimental comparative study of in-person and video-based simulation training. 更正:重复复习课程对新生儿复苏技能衰退的影响:现场和视频模拟训练的实验比较研究。
Pub Date : 2023-04-17 DOI: 10.1186/s41077-023-00252-5
Julia M McCaw, Sarah E Gardner Yelton, Sean A Tackett, Rainier M L L Rapal, Arianne N Gamalinda, Amelia Arellano-Reyles, Genevieve D Tupas, Ces Derecho, Fides Ababon, Jill Edwardson, Nicole A Shilkofski
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引用次数: 0
Data-driven resuscitation training using pose estimation. 基于姿态估计的数据驱动复苏训练。
Pub Date : 2023-04-16 DOI: 10.1186/s41077-023-00251-6
Kerrin E Weiss, Michaela Kolbe, Andrina Nef, Bastian Grande, Bravin Kalirajan, Mirko Meboldt, Quentin Lohmeyer

Background: Cardiopulmonary resuscitation (CPR) training improves CPR skills while heavily relying on feedback. The quality of feedback can vary between experts, indicating a need for data-driven feedback to support experts. The goal of this study was to investigate pose estimation, a motion detection technology, to assess individual and team CPR quality with the arm angle and chest-to-chest distance metrics.

Methods: After mandatory basic life support training, 91 healthcare providers performed a simulated CPR scenario in teams. Their behaviour was simultaneously rated based on pose estimation and by experts. It was assessed if the arm was straight at the elbow, by calculating the mean arm angle, and how close the distance between the team members was during chest compressions, by calculating the chest-to-chest distance. Both pose estimation metrics were compared with the expert ratings.

Results: The data-driven and expert-based ratings for the arm angle differed by 77.3%, and based on pose estimation, 13.2% of participants kept the arm straight. The chest-to-chest distance ratings by expert and by pose estimation differed by 20.7% and based on pose estimation 63.2% of participants were closer than 1 m to the team member performing compressions.

Conclusions: Pose estimation-based metrics assessed learners' arm angles in more detail and their chest-to-chest distance comparably to expert ratings. Pose estimation metrics can complement educators with additional objective detail and allow them to focus on other aspects of the simulated CPR training, increasing the training's success and the participants' CPR quality.

Trial registration: Not applicable.

背景:心肺复苏(CPR)训练在很大程度上依赖于反馈来提高心肺复苏技能。专家之间反馈的质量可能会有所不同,这表明需要数据驱动的反馈来支持专家。本研究的目的是研究姿势估计,一种运动检测技术,通过手臂角度和胸胸距离指标来评估个人和团队的心肺复苏术质量。方法:在强制性的基本生命支持训练后,91名医疗保健提供者在团队中进行了模拟CPR场景。他们的行为是根据姿势估计和专家同时评定的。通过计算手臂的平均角度来评估手臂在肘部是否伸直,以及通过计算胸部到胸部的距离来评估团队成员在胸部按压时的距离。将两种姿态估计指标与专家评分进行比较。结果:数据驱动和专家评估的手臂角度差异为77.3%,根据姿势估计,13.2%的参与者保持手臂伸直。专家和姿势估计得出的胸到胸距离评分相差20.7%,根据姿势估计,63.2%的参与者与进行压缩的团队成员距离小于1米。结论:基于姿势估计的指标更详细地评估了学习者的手臂角度和他们的胸到胸距离,与专家评级相比较。姿势估计指标可以为教育者提供额外的客观细节,使他们能够专注于模拟心肺复苏训练的其他方面,从而提高培训的成功率和参与者的心肺复苏质量。试验注册:不适用。
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引用次数: 2
Exploring equity, diversity, and inclusion in a simulation program using the SIM-EDI tool: the impact of a reflexive tool for simulation educators. 使用SIM-EDI工具探索模拟程序中的公平性、多样性和包容性:对模拟教育者的反射性工具的影响。
Pub Date : 2023-03-31 DOI: 10.1186/s41077-023-00250-7
Eve Purdy, Ben Symon, Ruth-Ellen Marks, Chris Speirs, Victoria Brazil

Background: There have been increasing calls for awareness and action related to equity, diversity, and inclusion (EDI) in simulation but a lack of practical guidance for how simulation delivery teams (SDTs) might move towards meaningful transformation. The gap between academic conversations about EDI and how to practically impact SDT attitudes, behaviors, and performance remains considerable. We designed a conversational tool, the SIM-EDI, to bridge the gap between theory and practice for SDTs by enhancing reflexivity and studied its impact locally.

Methods: We engaged in a collaborative autoethnography to explore EDI within our emergency department SDT shortly after implementing the SIM-EDI. The 12-month ethnography is informed by our team's collection and analysis of data about ourselves and our own experiences using the tool. Data included serial interviews, field notes from simulations and SDT meetings, SDT documents, and self-reflections.

Results: We found the SIM-EDI tool could be implemented with a team with a high level of readiness. Use of the tool had several meaningful impacts including enhanced team reflexivity, normalization of conversations related to EDI and increased confidence to engage in EDI conversations with participants. Key themes throughout the process included (1) individual and team growth, (2) fear of "getting it wrong", and (3) tension between bias towards action and need for slow reflection.

Conclusion: The SIM-EDI tool can effectively promote reflexivity among faculty in an emergency department simulation program. The tool is easy to use and implement, impacts attitudes and behaviors, and facilitates individual and team growth.

背景:越来越多的人呼吁认识和采取与模拟中的公平、多样性和包容性(EDI)相关的行动,但缺乏关于模拟交付团队(sdt)如何走向有意义的转型的实际指导。关于EDI的学术讨论与如何实际影响SDT的态度、行为和性能之间的差距仍然相当大。我们设计了一个对话工具SIM-EDI,通过增强反身性来弥合sdt理论与实践之间的差距,并研究了其在当地的影响。方法:在实施SIM-EDI后不久,我们在急诊科SDT中开展了一项协作性的自人种志来探索EDI。为期12个月的人种志是由我们的团队收集和分析关于我们自己和我们自己使用该工具的经验的数据。数据包括系列访谈、模拟和SDT会议的现场记录、SDT文件和自我反思。结果:我们发现SIM-EDI工具可以由一个高度准备的团队来实现。该工具的使用有几个有意义的影响,包括增强团队的反射性,与EDI相关的对话的规范化,以及增加与参与者进行EDI对话的信心。贯穿整个过程的关键主题包括(1)个人和团队的成长,(2)对“出错”的恐惧,以及(3)偏向于行动和需要缓慢反思之间的紧张关系。结论:SIM-EDI工具能有效提高急诊科模拟教学教师的反身性。该工具易于使用和实现,影响态度和行为,并促进个人和团队的成长。
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引用次数: 1
Three perspectives on learning in a simulated patient scenario: a qualitative interview study with student, simulated patient, and teacher. 在模拟病人情境中学习的三个视角:对学生、模拟病人和老师的定性访谈研究。
Pub Date : 2023-03-20 DOI: 10.1186/s41077-023-00249-0
Sten Erici, Daniel Lindqvist, Mats B Lindström, Christina Gummesson

Introduction: Patient simulation can be useful for medical students in developing communication skills for vulnerable situations. Three participants are primarily involved in the patient simulation activities: the student, the simulated patient (SP), and the teacher. We here aimed to explore these participants' perceptions of learning in a patient simulation scenario.

Methods: We conducted individual interviews with eight students, three teachers, and one SP at a psychiatry placement of a Medical Doctor Program (5th year). During the interviews we asked the participants to watch a video of their participation in a patient simulation session. Thus, we obtained three perspectives on each of the eight recordings. We analysed our data with qualitative content analysis.

Results: Three themes were generated: identity formation, collaborative learning, and learning intentions. This highly emotional scenario forced students out of their comfort zone, to the intersection of their roles as private person and professional. The SP perceived the collaborative creation of the scenario as significant learning. The teacher took a professional position and perceived the learning in the perspective of a future colleague.

Conclusions: The mutually created emotionally loaded scenario was found to be important from all three perspectives, forcing the students to identify unexpected ways of communicating. This possibly enhanced their professional identity development. Implications for future research can be to explore the process of skills transfer.

病人模拟可以帮助医学生在脆弱的情况下发展沟通技巧。患者模拟活动主要涉及三个参与者:学生、模拟患者(SP)和教师。我们在此旨在探讨这些参与者在患者模拟场景中的学习感知。方法:我们对医学博士项目(第5年)精神病学实习的8名学生、3名教师和1名SP进行了个人访谈。在访谈中,我们要求参与者观看他们参与病人模拟会话的视频。因此,我们对这八段录音中的每一段都获得了三个视角。我们用定性内容分析来分析我们的数据。结果:产生了三个主题:身份形成、协作学习和学习意图。这种高度情绪化的情景迫使学生们走出他们的舒适区,来到他们作为私人和专业角色的交叉点。SP认为场景的协作创造是有意义的学习。老师站在专业的立场上,从未来同事的角度来看待学习。结论:从所有三个角度来看,相互创造的情感负载场景都很重要,迫使学生识别意想不到的沟通方式。这可能会促进他们的职业认同发展。对未来研究的启示可以是探索技能迁移的过程。
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引用次数: 0
The Debriefing Assessment in Real Time (DART) tool for simulation-based medical education. 基于模拟的医学教育的实时汇报评估(DART)工具。
Pub Date : 2023-03-14 DOI: 10.1186/s41077-023-00248-1
Kaushik Baliga, Louis P Halamek, Sandra Warburton, Divya Mathias, Nicole K Yamada, Janene H Fuerch, Andrew Coggins

Background: Debriefing is crucial for enhancing learning following healthcare simulation. Various validated tools have been shown to have contextual value for assessing debriefers. The Debriefing Assessment in Real Time (DART) tool may offer an alternative or additional assessment of conversational dynamics during debriefings.

Methods: This is a multi-method international study investigating reliability and validity. Enrolled raters (n = 12) were active simulation educators. Following tool training, the raters were asked to score a mixed sample of debriefings. Descriptive statistics are recorded, with coefficient of variation (CV%) and Cronbach's α used to estimate reliability. Raters returned a detailed reflective survey following their contribution. Kane's framework was used to construct validity arguments.

Results: The 8 debriefings (μ = 15.4 min (SD 2.7)) included 45 interdisciplinary learners at various levels of training. Reliability (mean CV%) for key components was as follows: instructor questions μ = 14.7%, instructor statements μ = 34.1%, and trainee responses μ = 29.0%. Cronbach α ranged from 0.852 to 0.978 across the debriefings. Post-experience responses suggested that DARTs can highlight suboptimal practices including unqualified lecturing by debriefers.

Conclusion: The DART demonstrated acceptable reliability and may have a limited role in assessment of healthcare simulation debriefing. Inherent complexity and emergent properties of debriefing practice should be accounted for when using this tool.

背景:汇报对加强医疗模拟后的学习至关重要。各种经过验证的工具已被证明对评估汇报者具有上下文价值。汇报实时评估(DART)工具可以为汇报期间的会话动态提供一种替代或额外的评估。方法:采用多方法进行信度和效度的国际研究。登记的评分者(n = 12)是积极的模拟教育者。在工具培训之后,评分者被要求对汇报的混合样本进行评分。描述性统计记录,用变异系数(CV%)和Cronbach’s α估计信度。评价者在他们的贡献之后返回了一份详细的反思性调查。凯恩的框架被用来构造有效性论证。结果:8次汇报(μ = 15.4 min (SD 2.7))包括45名不同训练水平的跨学科学习者。关键成分的信度(平均CV%)如下:教员提问μ = 14.7%,教员陈述μ = 34.1%,学员回答μ = 29.0%。在整个汇报过程中,Cronbach α在0.852 ~ 0.978之间。经验后的反应表明,dart可以突出次优实践,包括汇报者不合格的演讲。结论:DART具有可接受的可靠性,在医疗模拟述职报告评估中可能具有有限的作用。在使用此工具时,应考虑到汇报实践的内在复杂性和紧急属性。
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引用次数: 0
Simulation device for shoulder reductions: overview of prototyping, testing, and design instructions. 模拟装置肩部减少:原型,测试和设计说明概述。
Pub Date : 2023-03-09 DOI: 10.1186/s41077-023-00246-3
Sorab Taneja, Will Tenpas, Mehul Jain, Peter Alfonsi, Abhinav Ratagiri, Ann Saterbak, Jason Theiling

Background: Shoulder dislocations are common occurrences, yet there are few simulation devices to train medical personnel on how to reduce these dislocations. Reductions require a familiarity with the shoulder and a nuanced motion against strong muscle tension. The goal of this work is to describe the design of an easily replicated, low-cost simulator for training shoulder reductions.

Materials and methods: An iterative, stepwise engineering design process was used to design and implement ReducTrain. A needs analysis with clinical experts led to the selection of the traction-countertraction and external rotation methods as educationally relevant techniques to include. A set of design requirements and acceptance criteria was established that considered durability, assembly time, and cost. An iterative prototyping development process was used to meet the acceptance criteria. Testing protocols for each design requirement are also presented. Step-by-step instructions are provided to allow the replication of ReducTrain from easily sourced materials, including plywood, resistance bands, dowels, and various fasteners, as well as a 3D-printed shoulder model, whose printable file is included at a link in the Additional file 1: Appendix.

Results: A description of the final model is given. The total cost for all materials for one ReducTrain model is under US $200, and it takes about 3 h and 20 min to assemble. Based on repetitive testing, the device should not see any noticeable changes in durability after 1000 uses but may exhibit some changes in resistance band strength after 2000 uses.

Discussion: The ReducTrain device fills a gap in emergency medicine and orthopedic simulation. Its wide variety of uses points to its utility in several instructional formats. With the rise of makerspaces and public workshops, the construction of the device can be easily completed. While the device has some limitations, its robust design allows for simple upkeep and a customizable training experience.

Conclusion: A simplified anatomical design allows for the ReducTrain model to serve as a viable training device for shoulder reductions.

背景:肩关节脱位是常见的现象,但很少有模拟设备来培训医务人员如何减少这些脱位。减少需要熟悉肩膀和细致的动作对抗强烈的肌肉紧张。这项工作的目标是描述一个易于复制的低成本模拟器的设计,用于训练肩部复位。材料和方法:采用迭代的、逐步的工程设计过程来设计和实现ReducTrain。与临床专家的需求分析导致选择牵引-反牵引和外旋方法作为教育相关技术。建立了一套设计要求和验收标准,考虑了耐久性、装配时间和成本。一个迭代的原型开发过程被用来满足验收标准。给出了每个设计要求的测试协议。提供分步说明,允许从易于采购的材料复制ReducTrain,包括胶合板,电阻带,榫和各种紧固件,以及3d打印的肩部模型,其可打印文件包含在附加文件1的链接中:附录。结果:给出了最终模型的描述。一个ReducTrain模型的所有材料的总成本在200美元以下,组装大约需要3小时20分钟。根据反复测试,在使用1000次后,设备的耐用性不会有任何明显的变化,但在使用2000次后,电阻带强度可能会出现一些变化。讨论:ReducTrain装置填补了急诊医学和骨科模拟的空白。它的广泛用途指出了它在几种教学格式中的实用性。随着创客空间和公共工作坊的兴起,设备的建造可以很容易地完成。虽然该设备有一些限制,但其坚固的设计允许简单的维护和可定制的培训体验。结论:简化的解剖设计允许ReducTrain模型作为可行的肩部复位训练装置。
{"title":"Simulation device for shoulder reductions: overview of prototyping, testing, and design instructions.","authors":"Sorab Taneja,&nbsp;Will Tenpas,&nbsp;Mehul Jain,&nbsp;Peter Alfonsi,&nbsp;Abhinav Ratagiri,&nbsp;Ann Saterbak,&nbsp;Jason Theiling","doi":"10.1186/s41077-023-00246-3","DOIUrl":"https://doi.org/10.1186/s41077-023-00246-3","url":null,"abstract":"<p><strong>Background: </strong>Shoulder dislocations are common occurrences, yet there are few simulation devices to train medical personnel on how to reduce these dislocations. Reductions require a familiarity with the shoulder and a nuanced motion against strong muscle tension. The goal of this work is to describe the design of an easily replicated, low-cost simulator for training shoulder reductions.</p><p><strong>Materials and methods: </strong>An iterative, stepwise engineering design process was used to design and implement ReducTrain. A needs analysis with clinical experts led to the selection of the traction-countertraction and external rotation methods as educationally relevant techniques to include. A set of design requirements and acceptance criteria was established that considered durability, assembly time, and cost. An iterative prototyping development process was used to meet the acceptance criteria. Testing protocols for each design requirement are also presented. Step-by-step instructions are provided to allow the replication of ReducTrain from easily sourced materials, including plywood, resistance bands, dowels, and various fasteners, as well as a 3D-printed shoulder model, whose printable file is included at a link in the Additional file 1: Appendix.</p><p><strong>Results: </strong>A description of the final model is given. The total cost for all materials for one ReducTrain model is under US $200, and it takes about 3 h and 20 min to assemble. Based on repetitive testing, the device should not see any noticeable changes in durability after 1000 uses but may exhibit some changes in resistance band strength after 2000 uses.</p><p><strong>Discussion: </strong>The ReducTrain device fills a gap in emergency medicine and orthopedic simulation. Its wide variety of uses points to its utility in several instructional formats. With the rise of makerspaces and public workshops, the construction of the device can be easily completed. While the device has some limitations, its robust design allows for simple upkeep and a customizable training experience.</p><p><strong>Conclusion: </strong>A simplified anatomical design allows for the ReducTrain model to serve as a viable training device for shoulder reductions.</p>","PeriodicalId":72108,"journal":{"name":"Advances in simulation (London, England)","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-03-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9999631/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"9144831","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Effect of repeat refresher courses on neonatal resuscitation skill decay: an experimental comparative study of in-person and video-based simulation training. 重复复习课程对新生儿复苏技能衰退的影响:现场和视频模拟训练的实验比较研究。
Pub Date : 2023-02-25 DOI: 10.1186/s41077-023-00244-5
Julia M McCaw, Sarah E Gardner Yelton, Sean A Tackett, Rainier M L L Rapal, Arianne N Gamalinda, Amelia Arellano-Reyles, Genevieve D Tupas, Ces Derecho, Fides Ababon, Jill Edwardson, Nicole A Shilkofski

Neonatal deaths are a major contributor to global under-5-year-old mortality. Training birth attendants can improve perinatal outcomes, but skills may fade over time. In this pilot study, we assessed skill decay of nursing students after remote video versus in-person resuscitation training in a low-resource setting. Filipino nursing students (n = 49) underwent traditional, in-person simulation-based Helping Babies Breathe (HBB) training in Mindanao, Philippines. Participants were then assigned to receive refresher training at 2-month intervals either in-person or via tele-simulation beginning at 2 months, 4 months, or 6 months after initial training. A knowledge examination and practical examination, also known as objective structured clinical examination B in the HBB curriculum, were administered before retraining to assess knowledge and skill retention at time of scheduled follow-up. Time to initiation of bag-mask ventilation (BMV) in seconds during simulated birth asphyxia was the primary outcome. Skill decay was evident at first follow-up, with average time to BMV increasing from 56.9 (range 15-87) s at initial post-training to 83.8 (range 32-128) s at 2 months and 90.2 (range 51-180) s at 4 months. At second follow-up of the 2-month group, students showed improved pre-training time to BMV (average 70.4; range 46-97 s). No statistical difference was observed between in-person and video-trained students in time to BMV. Because of COVID-19 restrictions, the 6-month follow-up was not completed. We conclude that remote video refresher training is a reasonable alternative to traditional in-person HBB training. Our study also suggests that refreshers may be needed more frequently than every 2 months to mitigate skill decay. Additional studies are necessary to assess the longitudinal impact of tele-simulation on clinical outcomes.

新生儿死亡是全球5岁以下儿童死亡的一个主要原因。培训助产士可以改善围产期结果,但技能可能会随着时间的推移而褪色。在这项初步研究中,我们评估了在低资源环境下,护理学生在远程视频和现场复苏培训后的技能衰退。菲律宾护理学生(n = 49)在菲律宾棉兰老岛接受了传统的、基于现场模拟的帮助婴儿呼吸(HBB)培训。然后,参与者被分配每隔2个月接受一次培训,或者在初始培训后的2个月、4个月或6个月开始接受面对面或远程模拟的培训。再培训前进行知识考试和实践考试,也称为HBB课程中的客观结构化临床考试B,以评估在计划随访时的知识和技能保留情况。在模拟出生窒息时,启动气囊面罩通气(BMV)的时间(秒)是主要结局。在第一次随访时,技能衰退明显,平均到BMV的时间从最初训练后的56.9(15-87)秒增加到2个月时的83.8(32-128)秒,4个月时的90.2(51-180)秒。在2个月组的第二次随访中,学生在训练前的BMV(平均70.4;范围46-97秒)。现场教学与视频教学的学生在BMV时间上无统计学差异。由于COVID-19的限制,6个月的随访未完成。我们得出结论,远程视频复习培训是传统的面对面HBB培训的合理选择。我们的研究还表明,复习可能需要比每2个月更频繁,以减轻技能衰退。需要进一步的研究来评估远程模拟对临床结果的纵向影响。
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引用次数: 6
Critical design choices in healthcare simulation education: a 4C/ID perspective on design that leads to transfer. 医疗保健模拟教育中的关键设计选择:导致转移的4C/ID设计视角
Pub Date : 2023-02-24 DOI: 10.1186/s41077-023-00242-7
Jimmy Frerejean, Jeroen J G van Merriënboer, Claire Condron, Ulrich Strauch, Walter Eppich

Background: Healthcare simulation education often aims to promote transfer of learning: the application of knowledge, skills, and attitudes acquired during simulations to new situations in the workplace. Although achieving transfer is challenging, existing theories and models can provide guidance.

Recommendations: This paper provides five general recommendations to design simulations that foster transfer: (1) emphasize whole-task practice, (2) consider a cognitive task analysis, (3) embed simulations within more comprehensive programs, (4) strategically combine and align simulation formats, and (5) optimize cognitive load. We illustrate the application of these five recommendations with a blueprint for an educational program focusing on simulation activities.

Conclusions: More evidence-informed approaches to healthcare simulation might require a paradigm shift. We must accept that a limited number of simulations is not enough to develop complex skills. It requires comprehensive programs that combine simulation sessions with workplace learning.

背景:医疗保健模拟教育通常旨在促进学习转移:将在模拟过程中获得的知识、技能和态度应用于工作场所的新情况。虽然实现迁移具有挑战性,但现有的理论和模型可以提供指导。建议:本文提供了五个一般性建议,以设计促进迁移的模拟:(1)强调整体任务练习,(2)考虑认知任务分析,(3)将模拟嵌入更全面的程序中,(4)战略性地组合和调整模拟格式,(5)优化认知负荷。我们用一个以模拟活动为重点的教育计划的蓝图来说明这五个建议的应用。结论:更多循证的医疗模拟方法可能需要范式转变。我们必须承认,有限的模拟是不足以培养复杂技能的。它需要将模拟课程与工作场所学习相结合的综合课程。
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引用次数: 0
Correction: Immediate faculty feedback using debriefing timing data and conversational diagrams. 更正:使用汇报时间数据和对话图表的即时教师反馈。
Pub Date : 2023-02-24 DOI: 10.1186/s41077-023-00247-2
Andrew Coggins, Sun Song Hong, Kaushik Baliga, Louis P Halamek
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引用次数: 0
Gamification of the National Institutes of Health Stroke Scale (NIHSS) for simulation training-a feasibility study. 美国国立卫生研究院卒中量表(NIHSS)游戏化模拟训练的可行性研究。
Pub Date : 2023-02-22 DOI: 10.1186/s41077-023-00245-4
Astrid Karina V Harring, Jo Røislien, Karianne Larsen, Mona Guterud, Helge Fagerheim Bugge, Else Charlotte Sandset, Dorte V Kristensen, Maren Ranhoff Hov

Background: Training prehospital personnel in identifying patients with acute stroke is key to providing rapid treatment. This study aimed to investigate whether game-based digital simulation training is a feasible alternative to standard in-person simulation training.

Methods: Second-year paramedic bachelor students at Oslo Metropolitan University in Norway were invited to participate in a study to compare game-based digital simulation (intervention) to standard in-person training (control). For 2 months, students were encouraged to practice the NIHSS, and both groups logged their simulations. Then, they performed a clinical proficiency test, and their results were assessed using a Bland-Altman plot with corresponding 95% limits of agreement (LoA).

Results: Fifty students participated in the study. Individuals in the game group (n = 23) spent an average (SD) of 42:36 min (36) on gaming and performed 14.4 (13) simulations on average, whereas the control group (n = 27) spent 9:28 min (8) simulating and performed 2.5 (1) simulations. Comparing time variables collected during the intervention period, the mean time for each simulated assessment was significantly shorter in the game group (2:57 min vs. 3:50 min, p = 0.004). In the final clinical proficiency test, the mean difference from the true NIHSS score was 0.64 (LoA: - 1.38 to 2.67) in the game group and 0.69 (LoA: - 1.65 to 3.02) in the control group.

Conclusion: Game-based digital simulation training is a feasible alternative to standard in-person simulation training to acquire competence in NIHSS assessment. Gamification seemed to give an incentive to simulate considerably more and to perform the assessment faster, with equal accuracy.

Trial registration: The study was approved by the Norwegian Centre for Research Data (reference no. 543238).

背景:培训院前人员识别急性脑卒中患者是提供快速治疗的关键。本研究旨在探讨基于游戏的数字模拟训练是否可以替代标准的现场模拟训练。方法:邀请挪威奥斯陆城市大学二年级护理本科学生参加一项研究,将基于游戏的数字模拟(干预)与标准的面对面培训(对照)进行比较。在2个月的时间里,学生们被鼓励练习NIHSS,两组都记录了他们的模拟。然后,他们进行了临床熟练程度测试,并使用Bland-Altman图评估他们的结果,该图具有相应的95%一致限(LoA)。结果:50名学生参与研究。游戏组(n = 23)的个体平均花费42:36分钟(36分钟)在游戏上,平均进行14.4次(13次)模拟,而对照组(n = 27)的个体平均花费9:28分钟(8分钟)模拟,进行2.5次(1次)模拟。比较干预期间收集的时间变量,游戏组每次模拟评估的平均时间显著缩短(2:57 min vs. 3:50 min, p = 0.004)。在最终的临床熟练度测试中,游戏组与真实NIHSS得分的平均差异为0.64 (LoA: - 1.38 ~ 2.67),对照组与真实NIHSS得分的平均差异为0.69 (LoA: - 1.65 ~ 3.02)。结论:基于游戏的数字模拟训练是标准的现场模拟训练的可行替代方案,可获得NIHSS评估能力。游戏化似乎给了人们更多的动机去模拟,并以同样的准确性更快地进行评估。试验注册:该研究由挪威研究数据中心批准(参考号:543238)。
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引用次数: 0
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Advances in simulation (London, England)
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