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Retrofitting smartphones to be used as particulate matter dosimeters 将智能手机改装成颗粒物剂量计
M. Budde, Pierre Barbera, R. M. Masri, T. Riedel, M. Beigl
This work discusses ways of measuring particulate matter with mobile devices. Solutions using a dedicated sensor device are presented along with a novel method of retrofitting a sensor to a camera phone without need for electrical modifications. Instead, the flash and camera of the phone are used as light source and receptor of an optical dust sensor respectively. Experiments to evaluate the accuracy are presented.
这项工作讨论了用移动设备测量颗粒物的方法。使用专用传感器设备的解决方案,以及一种无需电气修改即可将传感器改装到照相手机的新方法。取而代之的是,手机的闪光灯和摄像头分别作为光源和光学粉尘传感器的接收器。最后通过实验验证了该方法的准确性。
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引用次数: 27
A hybrid unsupervised/supervised model for group activity recognition 群体活动识别的非监督/监督混合模型
Tomoya Hirano, T. Maekawa
The new method proposed here recognizes activities performed by a group of users (e.g., attending a meeting, playing sports, and participating in a party) by using sensor data obtained from the users. Note that such group activities (GAs) have characteristics that differ from those of single user activities. For example, the number of users who participate in a GA is different for each activity. The number of meeting participants, for instance, may sometimes be different for each meeting. Also, a user may play different roles (e.g., `moderator' and `presenter' roles) in meetings on different days. We introduce the notion of role into our GA recognition model and try to capture the intrinsic characteristics of GAs with a hybrid unsupervised/supervised approach.
本文提出的新方法通过使用从用户获得的传感器数据来识别一组用户执行的活动(例如,参加会议,参加体育运动和参加聚会)。注意,这样的组活动(GAs)具有不同于单个用户活动的特征。例如,对于每个活动,参与GA的用户数量是不同的。例如,每次会议的与会者人数有时可能不同。此外,用户可以在不同的日子在会议中扮演不同的角色(例如,“主持人”和“主持人”角色)。我们将角色的概念引入到我们的遗传算法识别模型中,并尝试用一种混合的无监督/有监督方法来捕捉遗传算法的内在特征。
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引用次数: 25
Sensing group proximity dynamics of firefighting teams using smartphones 利用智能手机感知消防队伍的群体接近动态
S. Feese, B. Arnrich, G. Tröster, M. Burtscher, Bertolt Meyer, K. Jonas
Firefighters work in dangerous and unfamiliar situations under a high degree of time pressure and thus team work is of utmost importance. Relying on trained automatisms, firefighters coordinate their actions implicitly by observing the actions of their team members. To support training instructors with objective mission data, we aim to automatically detect when a firefighter is in-sight with other firefighters and to visualize the proximity dynamics of firefighting missions. In our approach, we equip firefighters with smartphones and use the built-in ANT protocol, a low-power communication radio, to measure proximity to other firefighters. In a second step, we cluster the proximity data to detect moving sub-groups. To evaluate our method, we recorded proximity data of 16 professional firefighting teams performing a real-life training scenario. We manually labeled six training sessions, involving 51 firefighters, to obtain 79 minutes of ground truth data. On average, our algorithm assigns each group member to the correct ground truth cluster with 80% accuracy. Considering height information derived from atmospheric pressure signals increases group assignment accuracy to 95%.
消防员在危险和陌生的情况下工作,时间压力很大,因此团队合作是至关重要的。依靠训练有素的自动性,消防员通过观察团队成员的行动来暗中协调他们的行动。为了用客观的任务数据支持训练教员,我们的目标是自动检测消防员何时与其他消防员在视线内,并可视化消防任务的接近动态。在我们的方法中,我们为消防员配备智能手机,并使用内置的ANT协议(一种低功耗通信无线电)来测量与其他消防员的距离。在第二步中,我们将接近数据聚类以检测移动的子组。为了评估我们的方法,我们记录了16个专业消防队进行真实训练场景的接近数据。我们手动标记了六个训练课程,涉及51名消防员,以获得79分钟的地面真实数据。平均而言,我们的算法以80%的准确率将每个组成员分配到正确的ground truth聚类。考虑从大气压力信号中获得的高度信息,将分组分配精度提高到95%。
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引用次数: 26
FIREMAN: FIRefighter team brEathing Management system using ANdroid 消防队员:使用ANdroid的消防队员呼吸管理系统
Fábio Marques, P. Azevedo, J. Cunha, Bernardo Cunha, Susana Brás, J. Fernandes
In this paper we propose FIREMAN, a low cost system for online monitoring of firefighters ventilation patterns when using Self-Contained Breathing Apparatus (SCBA), based on a specific hardware device attached to SCBA and a Smartphone application. The system implementation allows the detection of relevant ventilation patterns while providing feasible and accurate estimation of SCBA air consumption.
在本文中,我们提出了消防员,一个低成本的系统,用于在线监测消防员使用自给式呼吸器(SCBA)时的通风模式,基于一个特定的硬件设备连接到SCBA和智能手机应用程序。该系统的实施允许检测相关的通风模式,同时提供可行和准确的SCBA空气消耗估计。
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引用次数: 3
On preserving statistical characteristics of accelerometry data using their empirical cumulative distribution 利用经验累积分布保持加速度测量数据的统计特征
Nils Y. Hammerla, Reuben Kirkham, Péter András, T. Plötz
The majority of activity recognition systems in wearable computing rely on a set of statistical measures, such as means and moments, extracted from short frames of continuous sensor measurements to perform recognition. These features implicitly quantify the distribution of data observed in each frame. However, feature selection remains challenging and labour intensive, rendering a more generic method to quantify distributions in accelerometer data much desired. In this paper we present the ECDF representation, a novel approach to preserve characteristics of arbitrary distributions for feature extraction, which is particularly suitable for embedded applications. In extensive experiments on six publicly available datasets we demonstrate that it outperforms common approaches to feature extraction across a wide variety of tasks.
可穿戴计算中的大多数活动识别系统依赖于一组统计度量,例如均值和矩,从连续传感器测量的短帧中提取来执行识别。这些特征隐含地量化了在每帧中观察到的数据的分布。然而,特征选择仍然具有挑战性和劳动密集型,因此迫切需要一种更通用的方法来量化加速度计数据中的分布。在本文中,我们提出了ECDF表示,这是一种保留任意分布特征的新方法,特别适用于嵌入式应用。在六个公开可用数据集的广泛实验中,我们证明了它在各种任务中优于常见的特征提取方法。
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引用次数: 131
ThermOn: thermo-musical interface for an enhanced emotional experience ThermOn:热音乐界面,增强情感体验
Shimon Akiyama, Katsunari Sato, Yasutoshi Makino, T. Maeno
This report proposes a thermal media system, ThermOn, which enables users to feel dynamic hot and cold sensations on their body corresponding to the sound of music. Thermal sense plays a significant role in the human recognition of environments and influences human emotions. By employing thermal sense in the music experience, which also greatly affects human emotions, we have successfully created a new medium with an unprecedented emotional experience. With ThermOn, a user feels enhanced excitement and comfort, among other responses. For the initial prototype, headphone-type interfaces were implemented using a Peltier device, which allows users to feel thermal stimuli on their ears. Along with the hardware, a thermal-stimulation model that takes into consideration the characteristics of human thermal perception was designed. The prototype device was verified using two methods: the psychophysical method, which measures the skin potential response and the psychometric method using a Likert-scale questionnaire and open-ended interviews. The experimental results suggest that ThermOn (a) changes the impression of music, (b) provides comfortable feelings, and (c) alters the listener's ability to concentrate on music in the case of a rock song. Moreover, these effects were shown to change based on the methods with which thermal stimuli were added to music (such as temporal correspondence) and on the type of stimuli (warming or cooling). From these results, we have concluded that the ThermOn system has the potential to enhance the emotional experience when listening to music.
这篇报道提出了一种热媒体系统,ThermOn,它可以让用户在身体上感受到与音乐声音相对应的动态冷热感觉。热感觉在人类对环境的识别中起着重要的作用,影响着人类的情绪。通过在音乐体验中运用热感,我们成功地创造了一种具有前所未有的情感体验的新媒介。使用ThermOn,用户在其他反应中会感到更加兴奋和舒适。对于最初的原型,耳机类型的接口是使用Peltier设备实现的,该设备允许用户在他们的耳朵上感受到热刺激。在硬件的基础上,设计了考虑人体热感知特性的热刺激模型。原型装置通过两种方法进行验证:心理物理方法(测量皮肤电位反应)和心理测量方法(使用李克特量表问卷和开放式访谈)。实验结果表明,热蒙(a)改变对音乐的印象,(b)提供舒适的感觉,(c)在摇滚歌曲的情况下改变听者专注于音乐的能力。此外,这些效果被证明是根据在音乐中加入热刺激的方法(如时间对应)和刺激的类型(变暖或变冷)而变化的。从这些结果中,我们得出结论,ThermOn系统有可能增强听音乐时的情感体验。
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引用次数: 21
Scaled monocular SLAM for walking people 缩放单眼SLAM行走的人
Daniel Gutiérrez-Gómez, J. J. Guerrero
In this paper we present a full-scaled real-time monocular SLAM using only a wearable camera. Assuming that the person is walking, the perception of the head oscillatory motion in the initial visual odometry estimate allows for the computation of a dynamic scale factor for static windows of N camera poses. Improving on this method we introduce a consistency test to detect non-walking situations and propose a sliding window approach to reduce the delay in the update of the scaled trajectory. We evaluate our approach experimentally on a unscaled visual odometry estimate obtained with a wearable camera along a path of 886 m. The results show a significant improvement respect to the initial unscaled estimate with a mean relative error of 0.91% over the total trajectory length.
在本文中,我们提出了一个全尺寸的实时单目SLAM,仅使用可穿戴相机。假设人正在行走,初始视觉里程计估计中头部振荡运动的感知允许计算N个相机姿势的静态窗口的动态比例因子。在此基础上,我们引入了一致性测试来检测非行走情况,并提出了滑动窗口方法来减少缩放轨迹更新的延迟。我们在沿着886米的路径使用可穿戴相机获得的无比例视觉里程计估计上实验评估了我们的方法。结果表明,相对于初始的无标度估计,该方法的平均相对误差为0.91%。
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引用次数: 9
Can i wash it?: the effect of washing conductive materials usedin making textile based wearable electronic interfaces. 我可以洗吗?:用于纺织类可穿戴电子接口的导电材料的水洗效果。
C. Zeagler, Scott M. Gilliland, S. Audy, Thad Starner
We explore the wash-ability of conductive materials used in creating traces and touch sensors in wearable electronic textiles. We perform a wash test measuring change in resistivity after each of 10 cycles of washing for conductive traces constructed using two types of conductive thread, conductive ink, and combinations of thread and ink.
我们探索在可穿戴电子纺织品中用于制造痕迹和触摸传感器的导电材料的耐水洗性。我们使用两种类型的导电线、导电墨水以及线和墨水的组合来进行洗涤测试,测量每10个洗涤周期后导电痕迹的电阻率变化。
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引用次数: 22
Don't mind me touching my wrist: a case study of interacting with on-body technology in public 别介意我摸手腕:公共场合与穿戴式科技互动的案例研究
Halley P. Profita, James Clawson, Scott M. Gilliland, C. Zeagler, Thad Starner, J. Budd, E. Do
Wearable technology, specifically e-textiles, offers the potential for interacting with electronic devices in a whole new manner. However, some may find the operation of a system that employs non-traditional on-body interactions uncomfortable to perform in a public setting, impacting how readily a new form of mobile technology may be received. Thus, it is important for interaction designers to take into consideration the implications of on-body gesture interactions when designing wearable interfaces. In this study, we explore the third-party perceptions of a user's interactions with a wearable e-textile interface. This two-prong evaluation examines the societal perceptions of a user interacting with the textile interface at different on-body locations, as well as the observer's attitudes toward on-body controller placement. We performed the study in the United States and South Korea to gain cultural insights into the perceptions of on-body technology usage.
可穿戴技术,特别是电子纺织品,以一种全新的方式提供了与电子设备交互的潜力。然而,有些人可能会发现,在公共场合使用非传统的身体互动系统会让人不舒服,这会影响到这种新形式的移动技术的接受程度。因此,交互设计师在设计可穿戴界面时考虑到身体手势交互的影响是很重要的。在这项研究中,我们探讨了第三方对用户与可穿戴电子纺织品界面交互的看法。这两方面的评估检查了用户在不同的身体位置与纺织品界面交互的社会观念,以及观察者对身体控制器位置的态度。我们在美国和韩国进行了这项研究,以获得对身体上的技术使用的看法的文化见解。
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引用次数: 167
Reducing user intervention in incremental activityrecognition for assistive technologies 减少用户对辅助技术增量活动识别的干预
Julien Rebetez, H. Satizábal, A. Pérez-Uribe
Activity recognition has recently gained a lot of interest and there already exist several methods to detect human activites based on wearable sensors. Most of the existing methods rely on a database of labelled activities that is used to train an offline activity recognition system. This paper presents an approach to build an online activity recognition system that do not require any a priori labelled data. The system incrementally learns activities by actively querying the user for labels. To choose when the user should be queried, we compare a method based on random sampling and another that uses a Growing Neural Gas (GNG). The use of GNG helps reducing the number of user queries by 20% to 30%.
活动识别最近引起了人们的极大兴趣,并且已经有几种基于可穿戴传感器的人类活动检测方法。大多数现有的方法依赖于一个标记活动的数据库,该数据库用于训练离线活动识别系统。本文提出了一种不需要任何先验标记数据的在线活动识别系统的构建方法。系统通过主动查询用户的标签来逐步学习活动。为了选择何时应该询问用户,我们比较了一种基于随机抽样的方法和另一种使用生长神经气体(GNG)的方法。使用GNG有助于将用户查询的数量减少20%到30%。
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引用次数: 9
期刊
The semantic Web--ISWC ... : ... International Semantic Web Conference ... proceedings. International Semantic Web Conference
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