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A Robust SLIC Based Approach for Segmentation using Canny Edge Detector 基于Canny边缘检测器的稳健SLIC分割方法
Pub Date : 2023-01-01 DOI: 10.47852/bonviewaia32021196
S. Pal, Ayush Roy, P. Shivakumara, U. Pal
An accurate image segmentation in noisy environment is complex and challenging. Unlike existing state-of-the-art methods that use superpixels for successful segmentation, we propose a new approach for noise-robust SLIC (Simple Linear Iterative Clustering) segmentation that incorporates a Canny edge detector. By leveraging Canny edge information, the proposed method modifies the pixel intensity distance measurement to overcome boundary adherence challenge. Furthermore, we adopt a selective approach to update cluster centers, focusing on pixels that contribute less to the noise. Extensive experiments on synthetic noisy images demonstrate the effectiveness of our approach. It significantly improves SLIC's performance in noisy image segmentation and boundary adherence, making it a promising technique for vision processing tasks.
噪声环境下的精确图像分割是一个复杂而具有挑战性的问题。与现有使用超像素进行成功分割的最先进方法不同,我们提出了一种包含Canny边缘检测器的噪声鲁棒SLIC(简单线性迭代聚类)分割新方法。该方法利用Canny边缘信息,对像素强度距离测量方法进行修正,克服了边界粘附性问题。此外,我们采用了一种选择性的方法来更新聚类中心,专注于对噪声贡献较小的像素。大量的合成噪声图像实验证明了该方法的有效性。它显著提高了SLIC在噪声图像分割和边界粘附方面的性能,使其成为一种很有前途的视觉处理技术。
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引用次数: 0
Plato’s Philosophy and Cloud Computing System with a Cognitive Approach 柏拉图哲学与云计算系统的认知方法
Pub Date : 2023-01-01 DOI: 10.47852/bonviewaia32021298
S. Seker, T. Akinci, Ahmet Ozturk
: This study presents Plato’s metaphysical world under the interpretation of today’s cloud computing technology. In this sense, the world of ideas in Plato’s philosophy is defined as a cloud system and some cognitive descriptions are made in this direction. Hence, in this study, ancient philosophy is described as a base of today’s technology. With this study, The Platon's philosophy is also interpreted as a technological reflection of the philosophy and human thinking system.
本研究在今天的云计算技术的解释下呈现柏拉图的形而上学世界。在这个意义上,柏拉图哲学中的思想世界被定义为一个云系统,并在这个方向上做了一些认知描述。因此,在这项研究中,古代哲学被描述为当今技术的基础。通过这一研究,柏拉图的哲学也被解释为哲学和人类思维系统的技术反映。
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引用次数: 0
Playing Blackjack Using Computer Vision 使用计算机视觉玩21点
Pub Date : 2023-01-01 DOI: 10.47852/bonviewaia3202962
Anas Akkar, Sam Cregan, Justin Cassens, Maame Araba Vander-Pallen, Tauheed Khan Mohd
The field of computer vision is rapidly evolving, with a focus on analyzing, manipulating, and understanding images at a sophisticated level. The primary objective of this discipline is to interpret the visual input from cameras and utilize this knowledge to manage computer or robotic systems or to generate more informative and visually appealing images. The potential applications of computer vision are wide-ranging and include video surveillance, biometrics, automotive, photography, movie production, web search, medicine, augmented reality gaming, novel user interfaces, and many others. This paper outlines how computer vision technology will be utilized to achieve a winning outcome in the game of Blackjack. The game of Blackjack has long captivated the attention of enthusiasts and players worldwide. One area of particular interest is the development of a winning strategy that maximizes the player's chances of success. With the advent of sophisticated computer algorithms and machine learning techniques, there is enormous potential for research in this area. This paper explores the game-winning strategies for Blackjack, with a particular focus on utilizing advanced analytical methods to identify optimal plays. By analyzing large data sets and leveraging the power of predictive modeling, we aim to create a robust and reliable framework for achieving consistent success in this popular casino game. We believe that this research avenue holds enormous promise for unlocking new insights into the game of Blackjack and developing a more comprehensive understanding of its intricacies.
计算机视觉领域正在迅速发展,其重点是在复杂的水平上分析、操纵和理解图像。本学科的主要目标是解释来自相机的视觉输入,并利用这些知识来管理计算机或机器人系统,或生成更多信息和视觉上吸引人的图像。计算机视觉的潜在应用范围很广,包括视频监控、生物识别、汽车、摄影、电影制作、网络搜索、医学、增强现实游戏、新型用户界面等等。本文概述了如何利用计算机视觉技术来实现二十一点游戏的获胜结果。21点游戏长期以来一直吸引着世界各地的爱好者和玩家的注意。我们特别感兴趣的一个领域是开发能够最大化玩家成功机会的获胜策略。随着复杂的计算机算法和机器学习技术的出现,这一领域的研究潜力巨大。本文探讨了《21点》的制胜策略,特别侧重于利用先进的分析方法来确定最佳玩法。通过分析大型数据集并利用预测建模的力量,我们的目标是创建一个强大而可靠的框架,以便在这个受欢迎的赌场游戏中取得持续的成功。我们相信,这一研究途径为解锁21点游戏的新见解和对其复杂性的更全面理解提供了巨大的希望。
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引用次数: 0
A Task Performance and Fitness Predictive Model Based on Neuro-Fuzzy Modeling 基于神经模糊模型的任务绩效与适应度预测模型
Pub Date : 2023-01-01 DOI: 10.47852/bonviewaia32021010
Femi Johnson, O. Adebukola, O. Ojo, Adejimi Alaba, Opakunle Victor
Recruiters' decisions in the selection of candidates for specific job roles are not only dependent on physical attributes and academic qualifications but also on the fitness of candidates for the specified tasks. In this paper, we propose and develop a simple neuro-fuzzy-based task performance and fitness model for the selection of candidates. This is accomplished by obtaining from Kaggle (an online database) samples of task performance-related data of employees in various firms. Data were preprocessed and divided into 60%, 20%, and 20% for training, validating, and testing the developed neuro-fuzzy-based task performance model respectively. The most significant factors influencing the performance and fitness rating of workers were selected from the database using the Principal Components Analysis (PCA) ranking technique. The effectiveness of the proposed model was assessed, and discovered to generate an accuracy of 0.997%, 0.08% Root Mean Square Error (RMSE), and 0.042% Mean Absolute Error (MAE).
招聘人员在选择特定工作角色的候选人时,不仅取决于候选人的身体素质和学历,还取决于候选人对特定任务的适应性。在本文中,我们提出并开发了一个简单的基于神经模糊的任务绩效和适应度模型,用于候选人的选择。这是通过从Kaggle(一个在线数据库)获得不同公司员工的任务绩效相关数据样本来完成的。数据经过预处理,分为60%、20%和20%,分别用于训练、验证和测试所开发的基于神经模糊的任务绩效模型。运用主成分分析(PCA)排序技术,从数据库中选取影响员工绩效和健康等级的最显著因素。对所提出模型的有效性进行了评估,并发现产生的准确率为0.997%,均方根误差(RMSE)为0.08%,平均绝对误差(MAE)为0.042%。
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引用次数: 0
Navigating Applied Artificial Intelligence (AI) in the Digital Era: How Smart Buildings and Smart Cities Become the Key to Sustainability 在数字时代引领应用人工智能:智能建筑和智慧城市如何成为可持续发展的关键
Pub Date : 2023-01-01 DOI: 10.47852/bonviewaia32021063
B. Weber-Lewerenz, M. Traverso
This paper aims to understand the critical path of digital transformation in Construction by investigating major drivers for technical innovation, e.g., in Smart Cities. Despite available new technologies, increasing societal, environmental pressure, and data complexity the branch lacks a will to innovate and qualified personnel. The study identifies the potential of innovation and the pillars of sustainability to define ways to responsibly use data-driven, smart technologies in smart cities throughout their holistic life cycles. The mix of expert interview surveys and structured literature analysis is the basis to examine the status quo and innovative approaches. It enables to critically investigate limitations and human, societal and environmental impacts. This study`s findings offer orientation in navigating innovation for resilient, agile ecosystems with the dynamic ability to adapt to changing environment and to grow with the change and achieving the Sustainable Development Goals (SDGs) towards preservation and upgrade of buildings instead of new construction. The key challenge for sustainable technical innovation is to exploit human and societal potential. The study allocates the lack of research in this field and inadequate education as most significant limitations and critically evaluates that a disruptive culture of thinking may enable the sustainable design of smart cities. This study is unique as it develops a comprehensive, transparent Corporate Digital Responsibility (CDR) Policy Framework and provides orientation to assume ethical, societal, environmental responsibility as part of creating resilient, agile environments.
本文旨在通过研究技术创新的主要驱动因素,如智慧城市,了解建筑业数字化转型的关键路径。尽管现有的新技术,不断增加的社会、环境压力和数据复杂性,分支机构缺乏创新和合格人才的意愿。该研究确定了创新的潜力和可持续发展的支柱,以确定在智慧城市的整个生命周期中负责任地使用数据驱动的智能技术的方法。专家访谈调查和结构化文献分析的结合是研究现状和创新方法的基础。它使批判性地调查限制和人类,社会和环境的影响。本研究的发现为弹性、敏捷的生态系统的创新提供了方向,这些生态系统具有适应不断变化的环境和随着变化而成长的动态能力,并实现了可持续发展目标(sdg),即保护和升级建筑物,而不是新建建筑物。可持续技术创新的关键挑战是开发人类和社会潜力。该研究将该领域缺乏研究和教育不足视为最重要的限制,并批判性地评估了颠覆性思维文化可能使智慧城市的可持续设计成为可能。这项研究的独特之处在于,它开发了一个全面、透明的企业数字责任(CDR)政策框架,并为承担道德、社会和环境责任提供了方向,作为创建弹性、敏捷环境的一部分。
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引用次数: 0
Data Mining Techniques for Web Mining: A Survey 面向Web挖掘的数据挖掘技术综述
Pub Date : 2023-01-01 DOI: 10.47852/bonviewaia2202290
Mehdi Gheisari, Hooman Hamidpour, Yang Liu, Peyman Saedi, Arif Raza, Ahmad Jalili, Hamidreza Rokhsati, Rashid Amin
The data mining (DM) is the computational process that consists of searching, extracting, and analyzing patterns in large data sets, including methods at the intersection of artificial intelligence, machine learning, statistics, and database schemes. Specifically, its primary goal is to extract information from a raw data set and transform it into an expected structure for further use. Moreover, an evolving perspective of DM is web mining (WM), which refers to the whole of DM and related routines. It is used to discover and extract information from web records and services automatically, that is, WM’s purpose is to obtain valuable data from the World Wide Web. Due to its importance, a survey about DM techniques in WM is necessary, as performed in this paper.
数据挖掘(DM)是由搜索、提取和分析大型数据集中的模式组成的计算过程,包括人工智能、机器学习、统计学和数据库方案交叉的方法。具体来说,它的主要目标是从原始数据集中提取信息,并将其转换为预期的结构以供进一步使用。web挖掘(web mining, WM)是数据决策的一个发展方向,它指的是数据决策的整体和相关的例程。它用于自动从web记录和服务中发现和提取信息,也就是说,WM的目的是从万维网中获取有价值的数据。鉴于其重要性,本文有必要对WM中的DM技术进行研究。
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引用次数: 1
Cloud Gaming Approach To Learn Programming Concepts 学习编程概念的云游戏方法
Pub Date : 2023-01-01 DOI: 10.47852/bonviewaia32021378
Daniyal Baig, Waseem Akram, H. Burhan ul Haq, Muhammad Asif
Computer science and programming subjects can be overwhelming for new students, presenting them with significant challenges. As programming is considered one of the most important and complex subjects to grasp, it necessitates a fresh teaching methodology that can make the learning process more enjoyable and accessible. One approach that has gained attraction is the integration of gaming elements, which not only makes programming more engaging but also enhances understanding and retention. In our research, we adopted an innovative educational strategy that utilized a Role-Playing Game (RPG) centered on programming concepts. The aim of the research is to create an interactive and enjoyable learning experience for students by leveraging the immersive nature of gaming. The RPG provided a platform for students to actively participate in programming challenges, where they will apply their knowledge and skills to complete tasks and advance through the game. Our teaching methodology focuses on embedding programming concepts within the game's missions and quests. Additionally, we considered students' overall experience and engagement throughout the research study. Capturing both objective and subjective measures, we gained insights into the impact of our teaching methodology on student learning outcomes and their overall perception of the educational experience. In the RPG, each student is required to complete a series of tasks within the game in order to advance to the next mission. The sequential nature of the tasks ensured a structured learning process, gradually introducing new concepts and challenges to the students. The game mechanics provides an immersive environment for students to play different missions and answer the questions and learn programming. Through our research, we aim to present a compelling teaching methodology that effectively addresses the challenges facing new students in learning computer science and programming subjects. Harnessing the power of gaming, we strive to make programming more accessible, enjoyable, and engaging, ultimately empowering students to become proficient programmers. The evaluation of student performance, task accomplishment, and overall experience will provide valuable insights into the effectiveness and potential impact of this innovative approach.
计算机科学和编程科目对新生来说可能是压倒性的,给他们带来了重大的挑战。由于编程被认为是最重要和最复杂的学科之一,它需要一种新的教学方法,使学习过程更加愉快和容易理解。一种吸引人的方法是整合游戏元素,这不仅能让编程更具吸引力,还能提高理解度和留存率。在我们的研究中,我们采用了一种创新的教育策略,即利用以编程概念为中心的角色扮演游戏(RPG)。这项研究的目的是利用游戏的沉浸性,为学生创造一种互动和愉快的学习体验。RPG为学生提供了一个积极参与编程挑战的平台,他们将运用自己的知识和技能来完成任务并在游戏中前进。我们的教学方法侧重于在游戏的任务和任务中嵌入编程概念。此外,我们还考虑了学生在整个研究过程中的整体体验和参与度。通过客观和主观的衡量,我们深入了解了我们的教学方法对学生学习成果和他们对教育体验的整体看法的影响。在RPG中,每个学生都需要完成游戏中的一系列任务才能进入下一个任务。任务的顺序性确保了一个结构化的学习过程,逐渐向学生介绍新的概念和挑战。游戏机制为学生提供了一个身临其境的环境,让他们玩不同的任务,回答问题,学习编程。通过我们的研究,我们的目标是提出一种引人注目的教学方法,有效地解决新学生在学习计算机科学和编程科目时面临的挑战。利用游戏的力量,我们努力使编程更容易,更愉快,更吸引人,最终使学生成为熟练的程序员。对学生表现、任务完成情况和整体经验的评估将为这种创新方法的有效性和潜在影响提供有价值的见解。
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引用次数: 0
KELL: A Kernel-Embedded Local Learning for Data-Intensive Modeling KELL:用于数据密集型建模的核嵌入局部学习
Pub Date : 2023-01-01 DOI: 10.47852/bonviewaia32021381
Changtong Luo
Kernel methods are widely used in machine learning. They introduce a nonlinear transformation to achieve a linearization effect: using linear methods to solve nonlinear problems. However, typical kernel methods like Gaussian process regression suffer from a memory consumption issue for data-intensive modeling: the memory required by the algorithms increases rapidly with the growth of data, limiting their applicability. Localized methods can split the training data into batches and largely reduce the amount of data used each time, thus effectively alleviating the memory pressure. This paper combines the two approaches by embedding kernel functions into local learning methods and optimizing algorithm parameters including the local factors, model orders. This results in the kernel-embedded local learning (KELL) method. Numerical studies show that compared with kernel methods like Gaussian process regression, KELL can significantly reduce memory requirements for complex nonlinear models. And compared with other non-kernel methods, KELL demonstrates higher prediction accuracy.
核方法在机器学习中有着广泛的应用。他们引入一种非线性变换来达到线性化的效果:用线性方法来解决非线性问题。然而,典型的核方法,如高斯过程回归,在数据密集型建模中存在内存消耗问题:算法所需的内存随着数据的增长而迅速增加,限制了它们的适用性。局部化方法可以将训练数据分割成批,大大减少了每次使用的数据量,从而有效缓解了内存压力。本文通过将核函数嵌入到局部学习方法中,优化局部因子、模型阶数等算法参数,将两种方法相结合。这就产生了嵌入核的局部学习(KELL)方法。数值研究表明,与高斯过程回归等核方法相比,KELL可以显著降低复杂非线性模型的内存需求。与其他非核方法相比,KELL具有更高的预测精度。
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引用次数: 0
A Hybrid Conjugate Gradient Algorithm for Nonlinear System of Equations through Conjugacy Condition 基于共轭条件的非线性方程组的混合共轭梯度算法
Pub Date : 2023-01-01 DOI: 10.47852/bonviewaia3202448
A. Yusuf, Abdullahi Adamu Kiri, Lukman Lawal
the purpose of solving a large-scale system of nonlinear equations, a hybrid conjugate gradient algorithm is introduced in thispaper, based on the convex combination ofβFRkandβPRPkparameters. It is made possible by incorporating the conjugacy condition togetherwith the proposed conjugate gradient search direction. Furthermore, a significant property of the method is that through a non-monotone typeline search it gives a descent search direction. Under appropriate conditions, the algorithm establishes its global convergence. Finally, resultsfrom numerical tests on a set of benchmark test problems indicate that the method is more effective and robust compared to some existingmethods.
为了求解大型非线性方程组,本文介绍了一种基于β frk和β prk参数的凸组合的混合共轭梯度算法。将共轭条件与所提出的共轭梯度搜索方向结合起来,使其成为可能。此外,该方法的一个重要特性是通过非单调型线搜索给出了下降搜索方向。在适当的条件下,该算法具有全局收敛性。最后,对一组基准测试问题进行了数值测试,结果表明,与现有方法相比,该方法具有更好的鲁棒性和有效性。
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引用次数: 0
Applications of Artificial Intelligence in Automatic Detection of Epileptic Seizures Using EEG Signals: A Review 人工智能在脑电信号自动检测癫痫发作中的应用综述
Pub Date : 2023-01-01 DOI: 10.47852/bonviewaia2202297
Sani Saminu, Guizhi Xu, Shuai Zhang, Isselmou Ab El Kader, Hajara Abdulkarim Aliyu, Adamu Halilu Jabire, Yusuf Kola Ahmed, Mohammed Jajere Adamu
Correctly interpreting an Electroencephalography (EEG) signal with high accuracy is a tedious and time-consuming task that may take several years of manual training due to its complexity, noisy, non-stationarity, and nonlinear nature. To deal with the vast amount of data and recent challenges of meeting the requirements to develop low cost, high speed, low complexity smart internet of medical things (IoMT) computer-aided devices (CAD), artificial intelligence (AI) techniques which consist of machine learning and deep learning plays a vital role in achieving the stated goals. Over the years, machine learning techniques have been developed to detect and classify epileptic seizures. But until recently, deep learning techniques have been applied in various applications such as image processing and computer visions. However, several research studies have turned their attention to exploring the efficacy of deep learning to overcome some challenges associated with conventional automatic seizure detection techniques. This paper endeavors to review and investigate the fundamentals, applications, and progress of AI-based techniques applied in CAD system for epileptic seizure detection and characterisation. It would help in actualising and realising smart wireless wearable medical devices so that patients can monitor seizures before their occurrence and help doctors diagnose and treat them. The work reveals that the recent application of deep learning algorithms improves the realisation and implementation of mobile health in a clinical environment.
由于脑电图信号的复杂性、噪声、非平稳性和非线性,准确准确地解释脑电图信号是一项繁琐而耗时的任务,可能需要数年的人工训练。为了满足开发低成本、高速度、低复杂性智能医疗物联网(IoMT)计算机辅助设备(CAD)的要求,处理大量数据和最近的挑战,由机器学习和深度学习组成的人工智能(AI)技术在实现既定目标方面起着至关重要的作用。多年来,机器学习技术已经发展到检测和分类癫痫发作。但直到最近,深度学习技术已经应用于各种应用,如图像处理和计算机视觉。然而,一些研究已经将注意力转向探索深度学习的有效性,以克服与传统自动癫痫检测技术相关的一些挑战。本文综述了基于人工智能技术在癫痫发作检测和表征CAD系统中的基本原理、应用和进展。这将有助于实现智能无线可穿戴医疗设备,这样患者就可以在癫痫发作前监测癫痫,帮助医生诊断和治疗癫痫。这项工作表明,最近深度学习算法的应用改善了临床环境中移动健康的实现和实施。
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引用次数: 1
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Artificial intelligence and applications (Commerce, Calif.)
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