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International Symposium on Mixed and Augmented Reality : (ISMAR) [proceedings]. IEEE and ACM International Symposium on Mixed and Augmented Reality最新文献

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Exploring humanistic intelligence through physiologically mediated reality 通过生理中介现实探索人文智能
J. Fung, Steve Mann
We present a way of making the wearing of a lifelong electrocardiographic health monitor fun for a user. The health monitor is coupled with a reality mediator device to create physiologically mediated reality, i.e. mediated reality which alters a user's audiovisual perception of the world based upon their own electrocardiographic waveform. This creates an interesting audiovisual experience for the user, playing upon the poetic narrative of combining cardio-centric metaphors pervasive in everyday life (the heart as a symbol of love and centrality, e.g. "get to the heart of the matter") with ubiquitous occular-centric metaphors such as "see the world from my point of view". This audiovisual experience is further enhanced by combining music which alters the visual perception and also heightens the user's emotional response to their experience and, in doing so, further affects their heart(beat).
我们提出了一种方法,使佩戴终身心电图健康监测器的乐趣为用户。该健康监测器与现实中介装置耦合,以创建生理介导的现实,即根据用户自己的心电图波形改变用户对世界的视听感知的中介现实。这为用户创造了一种有趣的视听体验,通过结合日常生活中普遍存在的以心脏为中心的隐喻的诗意叙事(心脏作为爱和中心的象征,例如;“触及问题的核心”),以及无处不在的以视觉为中心的隐喻,比如“从我的角度看世界”。这种视听体验通过结合音乐得到进一步增强,音乐改变了视觉感知,也增强了用户对体验的情感反应,从而进一步影响了他们的心跳。
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引用次数: 1
Visual marker detection and decoding in AR systems: a comparative study AR系统中视觉标记检测与解码的比较研究
Xiang Zhang, S. Fronz, Nassir Navab
Visual markers are widely used in existing augmented reality (AR) applications. In most of such applications, the performance of an AR system depends highly on the tracking system for visual marker detection, tracking, and pose estimation. Currently, there are more than one marker based tracking/calibration systems available. It is thus desirable for the user to know which marker tracking system is likely to perform the best for a specific AR application. For this purpose, we compare several marker systems all using planar square coded visual markers. We present the evaluation results, both qualitatively and quantitatively, for the usability, efficiency, accuracy, and reliability. For a particular AR application, there are different marker detection and tracking requirements. Therefore, the purpose of this work is not to rank existing marker systems; instead, we try to analyze the strength and weakness of various aspects of the marker tracking systems and provide AR application developers with this information.
视觉标记广泛应用于现有的增强现实(AR)应用中。在大多数这样的应用中,AR系统的性能高度依赖于视觉标记检测、跟踪和姿态估计的跟踪系统。目前,有多个基于标记的跟踪/校准系统可用。因此,用户需要知道哪个标记跟踪系统可能对特定的AR应用程序执行得最好。为此,我们比较了几种使用平面方形编码视觉标记的标记系统。我们给出了可用性、效率、准确性和可靠性的定性和定量评估结果。对于特定的AR应用程序,有不同的标记检测和跟踪需求。因此,这项工作的目的不是对现有的评分系统进行排名;相反,我们试图分析标记跟踪系统的各个方面的优缺点,并为AR应用程序开发人员提供这些信息。
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引用次数: 258
A concept for the application of augmented reality in manual gas metal arc welding 增强现实技术在手工气体金属电弧焊中的应用构想
P. Tschirner, B. Hillers, A. Gräser
The problem of creating manual welds of constant high quality results from missing optical information during the actual welding process. Due to the extreme brightness conditions in arc welding and the use of protective glasses, even experienced welders can hardly recognize details of the welding process and the environment. This paper describes a new research project for the development of a support system for the welder.
在实际焊接过程中,由于缺少光学信息,造成了手工焊接质量不稳定的问题。由于弧焊的极端亮度条件和防护眼镜的使用,即使是经验丰富的焊工也很难识别焊接过程和环境的细节。本文介绍了一种新型焊机支撑系统的研制方案。
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引用次数: 18
Testable design representations for mobile augmented reality authoring 移动增强现实创作的可测试设计表示
C. Geiger, V. Paelke, C. Reimann, W. Rosenbach, Jörg Stöcklein
This paper applies the idea of a continuously testable design representation to authoring of augmented realities for mobile devices.
本文将连续可测试设计表示的思想应用于移动设备增强现实的创作。
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引用次数: 4
MR Platform: a basic body on which mixed reality applications are built MR平台:构建混合现实应用程序的基本主体
Shinji Uchiyama, Kazuki Takemoto, K. Satoh, Hiroyuki Yamamoto, H. Tamura
This paper describes a platform package, called "MR Platform," which we have been implementing for research and development of augmented reality technology and applications. This package includes a parallax-less stereo video see-through HMD and a software development kit (SDK) for a Linux PC environment. The SDK is composed of a C++ class library for making runtime MR applications and related utilities such as a camera calibration tool. By using the SDK, the following functions are available: capturing video, handling a six degree-of-freedom (DOF) sensor, image processing such as color detection, estimating head position and orientation, displaying the real world image, and calibrating sensor placement and camera parameters of two cameras mounted on the HMD.
本文描述了一个名为“MR平台”的平台包,我们一直在实施增强现实技术和应用的研究和开发。这个包包括一个无视差立体视频透视HMD和一个用于Linux PC环境的软件开发工具包(SDK)。SDK由c++类库组成,用于制作运行时MR应用程序和相关实用程序,如相机校准工具。通过使用SDK,可以实现以下功能:捕获视频,处理六自由度(DOF)传感器,图像处理(如颜色检测),估计头部位置和方向,显示真实世界图像,以及校准安装在HMD上的两个摄像头的传感器位置和摄像头参数。
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引用次数: 112
ARVIKA-augmented reality for development, production and service arvika -用于开发、生产和服务的增强现实
Wolfgang Friedrich
Augmented reality (AR) is a form of human-machine interaction where information is presented in the field of view of an individual. ARVIKA, funded by the German Ministry of Education and Research, develops this technology and applications in the fields of development, production, and service in the automotive and aerospace industries, for power and processing plants and for machine tools and production machinery. Up to now, AR has only been a subject of individual research projects and a small number of application-specific industrial projects on a global scale. The current state of the art and the available appliances do not yet permit a product-oriented application of the technology. However, AR enables a new, innovative form of human-machine interaction that not only places the individual in the center of the industrial workflow, but also offers a high potential for process and quality improvements in production and process workflows. ARVIKA is primarily designed to implement an augmented reality system for mobile use in industrial applications. The report presents the milestones that have been achieved after a project duration of a full three years.
增强现实(AR)是一种人机交互形式,其中信息呈现在个人的视野中。由德国教育和研究部资助的ARVIKA在汽车和航空航天工业、电力和加工厂以及机床和生产机械的开发、生产和服务领域开发了这项技术和应用。到目前为止,AR还只是全球范围内的个别研究项目和少数特定应用的工业项目的主题。目前的技术状况和可用的设备还不允许以产品为导向的技术应用。然而,增强现实实现了一种新的、创新的人机交互形式,不仅将个人置于工业工作流程的中心,而且还为生产和流程工作流程的流程和质量改进提供了巨大的潜力。ARVIKA主要设计用于实现工业应用中移动使用的增强现实系统。该报告介绍了在整整三年的项目期间所取得的里程碑。
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引用次数: 263
A flexible tracking concept applied to medical scenarios using an AR window 一个灵活的跟踪概念,应用于使用AR窗口的医疗场景
B. Schwald, H. Seibert, Tanja Weller
This paper presents an approach to use a semitransparent display as a kind of window into a patient in the context of medical augmented reality (AR) applications. Besides the presentation of the non-off-the-shelf display, the tracking aspects of such an application are the focus of the work presented. In order to allow augmentations of real objects by virtual ones on the display, the user (i.e. physician), the display, the object (i.e. patient) and optional instruments have to be tracked. If required, a tracking system consisting of more than one subsystem, e.g. optical tracking combined with electromagnetic tracking, is used to satisfy all the needs of such a medical application.
本文提出了一种在医疗增强现实(AR)应用中使用半透明显示器作为一种进入患者的窗口的方法。除了展示非现成的显示器之外,这种应用程序的跟踪方面是所展示的工作的重点。为了通过显示器上的虚拟对象来增强真实对象,必须跟踪用户(即医生)、显示器、对象(即患者)和可选仪器。如果需要,可以使用由多个子系统组成的跟踪系统,例如光学跟踪与电磁跟踪相结合,以满足此类医疗应用的所有需求。
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引用次数: 46
Model-based visual tracking for outdoor augmented reality applications 户外增强现实应用的基于模型的视觉跟踪
R. Behringer, Jun Park, V. Sundareswaran
Outdoor augmented reality (AR) applications rely on hybrid tracking (GPS, digital compass, visual) for registration. RSC has developed a real-time visual tracking system that uses visual cues of buildings in an urban environment for correcting the results of a conventional tracking system. This approach relies on knowledge of a CAD model of the building. It not only provides motion estimation, but also absolute orientation/position. It is based on the "visual servoing" approach, originally developed for robotics tasks. We have demonstrated this approach in real-time at a building on the NRL campus This poster shows the approach and results. The concept can be generalized to any scenario where a CAD model is available. This system is being prepared for integration into the NRL system BARS (Battlefield Augmented Reality System).
户外增强现实(AR)应用程序依赖于混合跟踪(GPS,数字指南针,视觉)进行注册。RSC开发了一种实时视觉跟踪系统,该系统利用城市环境中建筑物的视觉线索来纠正传统跟踪系统的结果。这种方法依赖于建筑物的CAD模型知识。它不仅提供运动估计,还提供绝对方向/位置。它基于“视觉伺服”方法,最初是为机器人任务开发的。我们在NRL校园的一栋建筑中实时演示了这种方法。这张海报展示了这种方法和结果。这个概念可以推广到任何可以使用CAD模型的场景。该系统正准备集成到NRL系统BARS(战场增强现实系统)中。
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引用次数: 49
Spacedesign: a mixed reality workspace for aesthetic industrial design 空间设计:美学工业设计的混合现实工作空间
M. Fiorentino, R. Amicis, G. Monno, A. Stork
Spacedesign is an innovative mixed reality (MR) application addressed to aesthetic design of free form curves and surfaces. It is a unique and comprehensive approach which uses task-specific configurations to support the design workflow from concept to mock-up evaluation and review. The first-phase conceptual design benefits from a workbench-like 3-D display for free hand sketching, surfacing and engineering visualization. Semitransparent stereo glasses augment the pre-production physical prototype by additional shapes, textures and annotations. Both workspaces share a common interface and allow collaboration and cooperation between different experts, who can configure the system for the specific task. A faster design workflow and CAD data consistency can be thus naturally achieved. Tests and collaborations with designers, mainly from automotive industry, are providing systematic feedback for this ongoing research. As far as the authors are concerned, there is no known similar approach that integrates the creation and editing phase of 3D curves and surfaces in virtual and augmented reality (VR/AR). Herein we see the major contribution of our new application.
Spacedesign是一种创新的混合现实(MR)应用程序,用于自由形式曲线和表面的美学设计。它是一种独特而全面的方法,使用特定于任务的配置来支持从概念到模型评估和审查的设计工作流。第一阶段的概念设计得益于一个类似工作台的3-D显示器,用于自由手绘草图、表面处理和工程可视化。半透明立体眼镜通过额外的形状、纹理和注释来增强预生产物理原型。这两个工作空间共享一个公共接口,并允许不同专家之间的协作和合作,这些专家可以为特定的任务配置系统。因此,可以自然地实现更快的设计工作流和CAD数据一致性。与主要来自汽车行业的设计师进行测试和合作,为这项正在进行的研究提供系统的反馈。据作者所知,目前还没有类似的方法可以在虚拟现实和增强现实(VR/AR)中集成3D曲线和曲面的创建和编辑阶段。在这里,我们看到了新应用程序的主要贡献。
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引用次数: 193
Diminishing head-mounted display for shared mixed reality 减少头戴式显示器用于共享混合现实
Masayuki Takemura, Y. Ohta
We propose a new scheme to recover the eye-contact between multiple users in a shared mixed-reality space. The eye-contact in a shared mixed-reality space is lost as the side effect of wearing head-mounted displays. We synthesize facial images in real-time with arbitrary poses and eye expressions by using several photographs of the user. The face images are overlaid in order to diminish the HMD in his partner's view for the recovery of eye-contact. The basic idea, facial image synthesis, and an experimental system to diminish HMD are presented in this paper.
我们提出了一种新的方案来恢复共享混合现实空间中多个用户之间的目光接触。在共享的混合现实空间中,由于头戴式显示器的副作用,目光接触会消失。我们通过使用用户的几张照片,实时合成具有任意姿势和眼睛表情的面部图像。面部图像被叠加在一起,以减少他的伴侣眼中的HMD,从而恢复眼神接触。本文介绍了人脸识别的基本思想、人脸图像的合成以及一种消除人脸识别缺陷的实验系统。
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引用次数: 19
期刊
International Symposium on Mixed and Augmented Reality : (ISMAR) [proceedings]. IEEE and ACM International Symposium on Mixed and Augmented Reality
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