International Symposium on Mixed and Augmented Reality : (ISMAR) [proceedings]. IEEE and ACM International Symposium on Mixed and Augmented Reality最新文献
Pub Date : 2013-10-01DOI: 10.1109/ISMAR.2013.6671827
Yuta Nakashima, Tomokazu Sato, Yusuke Uno, N. Yokoya, Norihiko Kawai
Augmented reality (AR) images with virtualized real objects can be used for various applications. However, such AR image generation requires hand-crafted 3D models of that objects, which are usually not available. This paper proposes a view-dependent texture (VDT)- and view-dependent geometry (VDG)-based method for generating high quality AR images, which uses 3D models automatically reconstructed from multiple images. Since the quality of reconstructed 3D models is usually insufficient, the proposed method inflates the objects in the depth map as VDG to repair chipped object boundaries and assigns a color to each pixel based on VDT to reproduce the detail of the objects. Background pixel exposure due to inflation is suppressed by the use of the foreground region extracted from the input images. Our experimental results have demonstrated that the proposed method can successfully reduce above visual artifacts.
{"title":"Augmented reality image generation with virtualized real objects using view-dependent texture and geometry","authors":"Yuta Nakashima, Tomokazu Sato, Yusuke Uno, N. Yokoya, Norihiko Kawai","doi":"10.1109/ISMAR.2013.6671827","DOIUrl":"https://doi.org/10.1109/ISMAR.2013.6671827","url":null,"abstract":"Augmented reality (AR) images with virtualized real objects can be used for various applications. However, such AR image generation requires hand-crafted 3D models of that objects, which are usually not available. This paper proposes a view-dependent texture (VDT)- and view-dependent geometry (VDG)-based method for generating high quality AR images, which uses 3D models automatically reconstructed from multiple images. Since the quality of reconstructed 3D models is usually insufficient, the proposed method inflates the objects in the depth map as VDG to repair chipped object boundaries and assigns a color to each pixel based on VDT to reproduce the detail of the objects. Background pixel exposure due to inflation is suppressed by the use of the foreground region extracted from the input images. Our experimental results have demonstrated that the proposed method can successfully reduce above visual artifacts.","PeriodicalId":92225,"journal":{"name":"International Symposium on Mixed and Augmented Reality : (ISMAR) [proceedings]. IEEE and ACM International Symposium on Mixed and Augmented Reality","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2013-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"79983099","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2013-01-01DOI: 10.1109/ISMAR.2013.6671824
M. Hossny, Mustafa Hossny, S. Nahavandi
The current marker-based augmented reality (AR) rendering has demonstrated good results for online and special purpose applications such as computer-assisted tasks and virtual training. However, it fails to deliver a solution for off-line and generic applications such as augmented books, newspapers, and scientific articles. These applications feature too many markers that imposes a serious challenge on the recognition module. This paper proposes a novel design for augmented reality markers. The proposed marker design employs multi-view orthographic projection to derive dense depth maps and relies on splats rendering for visualisation. The main objective is to interpret the marker rather than recognising it. The proposed marker design stores six depth map projections of the 3D model along with their coloured textures in the marker.
{"title":"CARMa: Content augmented reality marker","authors":"M. Hossny, Mustafa Hossny, S. Nahavandi","doi":"10.1109/ISMAR.2013.6671824","DOIUrl":"https://doi.org/10.1109/ISMAR.2013.6671824","url":null,"abstract":"The current marker-based augmented reality (AR) rendering has demonstrated good results for online and special purpose applications such as computer-assisted tasks and virtual training. However, it fails to deliver a solution for off-line and generic applications such as augmented books, newspapers, and scientific articles. These applications feature too many markers that imposes a serious challenge on the recognition module. This paper proposes a novel design for augmented reality markers. The proposed marker design employs multi-view orthographic projection to derive dense depth maps and relies on splats rendering for visualisation. The main objective is to interpret the marker rather than recognising it. The proposed marker design stores six depth map projections of the 3D model along with their coloured textures in the marker.","PeriodicalId":92225,"journal":{"name":"International Symposium on Mixed and Augmented Reality : (ISMAR) [proceedings]. IEEE and ACM International Symposium on Mixed and Augmented Reality","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2013-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"84482188","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-11-01DOI: 10.1109/ISMAR.2013.6671755
J. Rekimoto
Summary form only given. Traditionally, the field of Human Computer Interaction (HCI) was primarily concerned with designing and investigating interfaces between humans and machines. However, with recent technological advances the concept of “enhancing” “augmenting” or even “re designing” humans themselves is becoming not only interesting and intriguing but also very feasible and serious topic of scientific research and development. “Augmented Human” is term that I use today to refer to this overall research direction. Although the term “augmentation” has long been used in HCI and AR communities since Douglas Engelbert's landmark research on augmenting intelligence, I think the possibility of human augmentation is not limited to intellectual abilities and can be expound to physical abilities. I believe Augmented Human introduces a fundamental paradigm shift in HCI: from human computer interaction to human computer integration. In this talk, I will discuss rich possibilities and distinct challenges in enhancing human abilities with technology. I will introduce recent projects conducted by our research group including design and applications if wearable eye sensing for augmenting our perception and memory abilities, design of flying cameras as our external eyes, a home appliance that can increase your happiness, an organic physical wall/window that dynamically mediates the environment, and a human hand control system based on functional electrical stimulation.
{"title":"From augmented reality to augmented human","authors":"J. Rekimoto","doi":"10.1109/ISMAR.2013.6671755","DOIUrl":"https://doi.org/10.1109/ISMAR.2013.6671755","url":null,"abstract":"Summary form only given. Traditionally, the field of Human Computer Interaction (HCI) was primarily concerned with designing and investigating interfaces between humans and machines. However, with recent technological advances the concept of “enhancing” “augmenting” or even “re designing” humans themselves is becoming not only interesting and intriguing but also very feasible and serious topic of scientific research and development. “Augmented Human” is term that I use today to refer to this overall research direction. Although the term “augmentation” has long been used in HCI and AR communities since Douglas Engelbert's landmark research on augmenting intelligence, I think the possibility of human augmentation is not limited to intellectual abilities and can be expound to physical abilities. I believe Augmented Human introduces a fundamental paradigm shift in HCI: from human computer interaction to human computer integration. In this talk, I will discuss rich possibilities and distinct challenges in enhancing human abilities with technology. I will introduce recent projects conducted by our research group including design and applications if wearable eye sensing for augmenting our perception and memory abilities, design of flying cameras as our external eyes, a home appliance that can increase your happiness, an organic physical wall/window that dynamically mediates the environment, and a human hand control system based on functional electrical stimulation.","PeriodicalId":92225,"journal":{"name":"International Symposium on Mixed and Augmented Reality : (ISMAR) [proceedings]. IEEE and ACM International Symposium on Mixed and Augmented Reality","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2011-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"81189177","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-10-26DOI: 10.1109/ISMAR.2011.6092349
A. Cheok
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of novel interactive communication and entertainment. We aim to develop new types of human communications and entertainment environments using all the senses, including touch, taste, and smell, which can increase support for multi-person multi-modal interaction and remote presence. In this talk, we present an alternative ubiquitous computing environment based on an integrated design of real and virtual worlds. We discuss some different research prototype systems for interactive communication, culture, and play.
{"title":"Multi modal sensory human communication in the internet society","authors":"A. Cheok","doi":"10.1109/ISMAR.2011.6092349","DOIUrl":"https://doi.org/10.1109/ISMAR.2011.6092349","url":null,"abstract":"This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of novel interactive communication and entertainment. We aim to develop new types of human communications and entertainment environments using all the senses, including touch, taste, and smell, which can increase support for multi-person multi-modal interaction and remote presence. In this talk, we present an alternative ubiquitous computing environment based on an integrated design of real and virtual worlds. We discuss some different research prototype systems for interactive communication, culture, and play.","PeriodicalId":92225,"journal":{"name":"International Symposium on Mixed and Augmented Reality : (ISMAR) [proceedings]. IEEE and ACM International Symposium on Mixed and Augmented Reality","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2011-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88702297","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-10-26DOI: 10.1109/ISMAR.2011.6092343
Boris Debackere, J. Misker, Jan Torpus
How we perceive and interact with information are questions that drive the AR community; researching and developing innovative technologies to augment our perception. The same discourse entangles an art practice where the principal motivation of the artist is to review and revise how we perceive and interact with the world around us. It is sometimes hard to grasp how Augmented Reality could change our world, because design and development of new AR applications are often confined by the current technological framework. Artists and their work can inspire us to envision how the future could look like. To bring these two worlds of scientist and artists closer to each other the Arts, Media and Humanities program of ISMAR 2011 is proud to feature an Art Exhibition of artistic works applying Augmented Reality technologies and concepts.
{"title":"Art exhibit chairs","authors":"Boris Debackere, J. Misker, Jan Torpus","doi":"10.1109/ISMAR.2011.6092343","DOIUrl":"https://doi.org/10.1109/ISMAR.2011.6092343","url":null,"abstract":"How we perceive and interact with information are questions that drive the AR community; researching and developing innovative technologies to augment our perception. The same discourse entangles an art practice where the principal motivation of the artist is to review and revise how we perceive and interact with the world around us. It is sometimes hard to grasp how Augmented Reality could change our world, because design and development of new AR applications are often confined by the current technological framework. Artists and their work can inspire us to envision how the future could look like. To bring these two worlds of scientist and artists closer to each other the Arts, Media and Humanities program of ISMAR 2011 is proud to feature an Art Exhibition of artistic works applying Augmented Reality technologies and concepts.","PeriodicalId":92225,"journal":{"name":"International Symposium on Mixed and Augmented Reality : (ISMAR) [proceedings]. IEEE and ACM International Symposium on Mixed and Augmented Reality","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2011-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"79006490","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-10-26DOI: 10.1109/ISMAR.2011.6092358
F. Michahelles, J. Quarles, Carson Reynolds
It is our great pleasure to present the ISMAR Workshops and Tutorials. The Workshops associated with ISMAR 2011 feature a specific range of topics beyond the main conference tracks to better cover specific research areas in the exciting field of Mixed and Augmented Reality.
{"title":"Work tut chairs","authors":"F. Michahelles, J. Quarles, Carson Reynolds","doi":"10.1109/ISMAR.2011.6092358","DOIUrl":"https://doi.org/10.1109/ISMAR.2011.6092358","url":null,"abstract":"It is our great pleasure to present the ISMAR Workshops and Tutorials. The Workshops associated with ISMAR 2011 feature a specific range of topics beyond the main conference tracks to better cover specific research areas in the exciting field of Mixed and Augmented Reality.","PeriodicalId":92225,"journal":{"name":"International Symposium on Mixed and Augmented Reality : (ISMAR) [proceedings]. IEEE and ACM International Symposium on Mixed and Augmented Reality","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2011-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"78480485","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-10-26DOI: 10.1109/ISMAR.2011.6092345
Andreas Simon, Daniel Wagner, Sean White
Summary form only given. We are very happy to present the ISMAR 2011 Demonstrations Program. Demos embody "hello world" - the slogan of this year's ISMAR conference - and have a special place in the consciousness of the community. They provide us with our first glimpse of new ideas, a venue for directly interacting with implemented versions of novel concepts, and an opportunity to engage with the people of this community in the context of their work.
{"title":"Demo chairs","authors":"Andreas Simon, Daniel Wagner, Sean White","doi":"10.1109/ISMAR.2011.6092345","DOIUrl":"https://doi.org/10.1109/ISMAR.2011.6092345","url":null,"abstract":"Summary form only given. We are very happy to present the ISMAR 2011 Demonstrations Program. Demos embody \"hello world\" - the slogan of this year's ISMAR conference - and have a special place in the consciousness of the community. They provide us with our first glimpse of new ideas, a venue for directly interacting with implemented versions of novel concepts, and an opportunity to engage with the people of this community in the context of their work.","PeriodicalId":92225,"journal":{"name":"International Symposium on Mixed and Augmented Reality : (ISMAR) [proceedings]. IEEE and ACM International Symposium on Mixed and Augmented Reality","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2011-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"74785151","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-10-26DOI: 10.1109/ISMAR.2011.6092348
M. Bolas
Mixed and augmented reality is crossing the chasm from research to widespread adoption. This requires us to think beyond registered planes of pixels in space, and confront the unregistered mess of users, culture, and application.
{"title":"Surface/space","authors":"M. Bolas","doi":"10.1109/ISMAR.2011.6092348","DOIUrl":"https://doi.org/10.1109/ISMAR.2011.6092348","url":null,"abstract":"Mixed and augmented reality is crossing the chasm from research to widespread adoption. This requires us to think beyond registered planes of pixels in space, and confront the unregistered mess of users, culture, and application.","PeriodicalId":92225,"journal":{"name":"International Symposium on Mixed and Augmented Reality : (ISMAR) [proceedings]. IEEE and ACM International Symposium on Mixed and Augmented Reality","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2011-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"90650731","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-10-26DOI: 10.1109/ISMAR.2011.6092347
O. Grau
3D Television and Immersive Cinema, Virtual and Augmented Reality, do we enter soon a total space of polysensual illusion? The aim of this contribution is to create an understanding that the present image revolution using indeed new technologies has also developed a large number of so far unknown visual expressions that cannot be conceived without our image history. Art History and Image Science help in understanding the leading and forming functions of today´s image worlds in our society. With the history of illusion and immersion, the history of artificial life or the tradition of telepresence, Image Science offers sub-histories of the present image revolutions. We know that a central problem of current cultural policy stems from serious lack of knowledge about the origins of the audiovisual media and this stands in complete contradistinction to current demands for more media and image competence. Social media competence, which goes beyond mere technical skills, is difficult to acquire if the area of historic media experience is excluded. Although many people view the concept of presence, virtual or mixed realities as a totally new phenomenon, it has its foundations in an unrecognized history of immersive images. Immersion is undoubtedly a key to any understanding of the development of media in general. Overseeing 2000 years of immersive images and by bringing them in a relativity with the image competence of their users, this talk aims to gain distance and with that a reflective thinking space towards the desire to create ever new immersive image experiences.
{"title":"Will we ever become used to immersion? Art History and Image Science","authors":"O. Grau","doi":"10.1109/ISMAR.2011.6092347","DOIUrl":"https://doi.org/10.1109/ISMAR.2011.6092347","url":null,"abstract":"3D Television and Immersive Cinema, Virtual and Augmented Reality, do we enter soon a total space of polysensual illusion? The aim of this contribution is to create an understanding that the present image revolution using indeed new technologies has also developed a large number of so far unknown visual expressions that cannot be conceived without our image history. Art History and Image Science help in understanding the leading and forming functions of today´s image worlds in our society. With the history of illusion and immersion, the history of artificial life or the tradition of telepresence, Image Science offers sub-histories of the present image revolutions. We know that a central problem of current cultural policy stems from serious lack of knowledge about the origins of the audiovisual media and this stands in complete contradistinction to current demands for more media and image competence. Social media competence, which goes beyond mere technical skills, is difficult to acquire if the area of historic media experience is excluded. Although many people view the concept of presence, virtual or mixed realities as a totally new phenomenon, it has its foundations in an unrecognized history of immersive images. Immersion is undoubtedly a key to any understanding of the development of media in general. Overseeing 2000 years of immersive images and by bringing them in a relativity with the image competence of their users, this talk aims to gain distance and with that a reflective thinking space towards the desire to create ever new immersive image experiences.","PeriodicalId":92225,"journal":{"name":"International Symposium on Mixed and Augmented Reality : (ISMAR) [proceedings]. IEEE and ACM International Symposium on Mixed and Augmented Reality","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2011-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"91377905","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-01-01DOI: 10.1109/ISMAR.2011.6092387
P. Georgel
{"title":"Is there a reality in Industrial Augmented Reality?","authors":"P. Georgel","doi":"10.1109/ISMAR.2011.6092387","DOIUrl":"https://doi.org/10.1109/ISMAR.2011.6092387","url":null,"abstract":"","PeriodicalId":92225,"journal":{"name":"International Symposium on Mixed and Augmented Reality : (ISMAR) [proceedings]. IEEE and ACM International Symposium on Mixed and Augmented Reality","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2011-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"81242045","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}