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2016 8th Computer Science and Electronic Engineering (CEEC)最新文献

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Quaternion linear colour edge-sharpening filter using genetic algorithm 采用遗传算法的四元数线性彩色边缘锐化滤波器
Pub Date : 2016-09-01 DOI: 10.1109/CEEC.2016.7835900
Shagufta Yasmin, S. Sangwine
A quaternion linear colour edge-sharpening filter is presented. A quaternion convolution mask is created using a genetic algorithm (GA) and a zooming technique. When the new filter is applied to colour images, it produces sharpened colour edges in all directions in regions where colour (but not intensity) edges occur in the image. The methodology of the proposed filter depends on the zooming technique and fitness function. The new filter is tested on different kind of colour images and the experimental results show that the proposed scheme is needed for sharpening colour edges in all directions with only one mask. This proposed filter is a great achievement for developing linear colour vector image filters because it is difficult to design manually/mathematically. This new filter is an example of a linear colour vector image filter developed using genetic algorithm and zooming techniques.
提出了一种四元数线性彩色边缘锐化滤波器。利用遗传算法(GA)和缩放技术创建了四元数卷积掩模。当新的滤波器应用于彩色图像时,它会在图像中出现颜色(但不是强度)边缘的区域的所有方向上产生锐化的颜色边缘。所提出的滤波器的方法依赖于缩放技术和适应度函数。在不同类型的彩色图像上进行了测试,实验结果表明,该方法只需要一个掩模就可以在所有方向上锐化颜色边缘。该滤波器对于开发线性彩色矢量图像滤波器是一项伟大的成就,因为它很难手工/数学地设计。这个新的过滤器是一个例子,一个线性彩色矢量图像过滤器开发利用遗传算法和缩放技术。
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引用次数: 1
Standard deviation based weighted clustering algorithm for wireless sensor networks 基于标准差的无线传感器网络加权聚类算法
Pub Date : 2016-09-01 DOI: 10.1109/CEEC.2016.7835907
Faris Al-Baadani, S. Yousef, L. Al-Jobouri, Sourabh Bhart
Clustering in wireless sensor networks (WSN) is a proven technique to avoid redundant transmissions to the sink for better utilization of scarce network resources such as energy. Most of the clustering algorithms proposed in literature involves high number of message exchanges which results in unnecessary energy consumption. In this paper, we propose a standard deviation based weighted cluster head selection algorithm to avoid such message exchanges. The proposed mechanism uses distance and connectivity as two key parameters for optimal cluster head selection. Simulation results show that the proposed algorithm results in low packet drop, delay and control overhead.
无线传感器网络(WSN)中的聚类技术是一种成熟的技术,可以避免向汇聚节点发送冗余数据,从而更好地利用稀缺的网络资源(如能源)。文献中提出的聚类算法大多涉及大量的消息交换,导致不必要的能量消耗。在本文中,我们提出了一种基于标准差的加权簇头选择算法来避免这种消息交换。该机制使用距离和连通性作为最优簇头选择的两个关键参数。仿真结果表明,该算法具有较低的丢包率、时延和控制开销。
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引用次数: 0
Spectral clustering using the kNN-MST similarity graph 使用kNN-MST相似图的谱聚类
Pub Date : 2016-09-01 DOI: 10.1109/CEEC.2016.7835917
Patrick Veenstra, C. Cooper, S. Phelps
Spectral clustering is a technique that uses the spectrum of a similarity graph to cluster data. Part of this procedure involves calculating the similarity between data points and creating a similarity graph from the resulting similarity matrix. This is ordinarily achieved by creating a k-nearest neighbour (kNN) graph. In this paper, we show the benefits of using a different similarity graph, namely the union of the kNN graph and the minimum spanning tree of the negated similarity matrix (kNN-MST). We show that this has some distinct advantages on both synthetic and real datasets. Specifically, the clustering accuracy of kNN-MST is less dependent on the choice of k than kNN is.
谱聚类是一种利用相似图的谱来聚类数据的技术。这个过程的一部分包括计算数据点之间的相似度,并从得到的相似矩阵创建相似图。这通常是通过创建k近邻(kNN)图来实现的。在本文中,我们展示了使用另一种相似图的好处,即kNN图和负相似矩阵的最小生成树(kNN- mst)的并集。我们表明,这在合成和真实数据集上都有一些明显的优势。具体来说,与kNN相比,kNN- mst的聚类精度对k选择的依赖较小。
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引用次数: 11
Serious games for Fire and Rescue training 消防和救援训练的严肃游戏
Pub Date : 2016-09-01 DOI: 10.1109/CEEC.2016.7835902
W. Viant, Jon Purdy, J. Wood
The Incident Commander plays a vital role in the effectiveness of the UK's Fire and Rescue Services, in tackling fires. The reduction in the number of incidents along with budget cuts is placing an increased emphasis on training. In this paper we propose a serious game as a replacement for the tradition training methods for these important command positions, with a discussion of immersion versus more traditional platform.
事故指挥官在英国消防和救援服务的有效性中起着至关重要的作用。由于事故数量的减少以及预算的削减,培训工作日益受到重视。在本文中,我们提出了一种严肃的游戏,作为这些重要指挥位置的传统训练方法的替代品,并讨论了沉浸式与更传统的平台。
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引用次数: 10
Change-point cloud DDoS detection using packet inter-arrival time 基于报文到达间隔时间的变点云DDoS检测
Pub Date : 2016-09-01 DOI: 10.1109/CEEC.2016.7835914
O. Osanaiye, Kim-Kwang Raymond Choo, M. Dlodlo
Notwithstanding the increased popularity of cloud computing, Distributed Denial of Service (DDoS) remains a threat to its adoption. In this paper, we propose the use of a change-point monitoring algorithm to detect DDoS flooding attacks against cloud services by examining the packet inter-arrival time (IAT). This method leverages on the fact that most DDoS attacks are automated and exhibit similar patterns. These patterns, when closely examined, can be distinguished from normal traffic patterns, and can therefore be tracked using a cumulative sum (CUSUM) algorithm. The proposed solution was validated by conducting a trace-driven simulation and empirical evaluation. The results demonstrated the efficiency and accuracy of this proposed solution.
尽管云计算越来越受欢迎,分布式拒绝服务(DDoS)仍然是云计算采用的一大威胁。在本文中,我们建议使用变更点监控算法,通过检查数据包到达时间(IAT)来检测针对云服务的DDoS洪水攻击。这种方法利用了大多数DDoS攻击都是自动化的并且表现出相似的模式这一事实。当仔细检查这些模式时,可以将其与正常的流量模式区分开来,因此可以使用累积和(CUSUM)算法进行跟踪。通过跟踪驱动仿真和经验评估验证了所提出的解决方案。结果证明了该方法的有效性和准确性。
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引用次数: 26
Forward error correction with physical layer network coding in two-way relay free space optical links 双向中继自由空间光链路中物理层网络编码前向纠错
Pub Date : 2016-09-01 DOI: 10.1109/CEEC.2016.7835879
Zina Abu-Almaalie, Zabih Ghassemlooy, Alaa A. S. Al-Rubaie, It Ee Lee, H. L. Minh
Physical layer network coding (PNC) is a promising technique to improve the network throughput in a wireless two-way relay (TWR) channel. The PNC is embraced for TWR with free space optical (FSO) communication link, TWR-FSO, for full utilization of network resources. In this paper, forward error correction (FEC) is employed with TWR-FSO PNC system. The convolutional code (CC) is considered to combat the deleterious effect of FSO turbulence channel to increase the system reliability. The performance of end-to-end (E2E) CC with TWR-FSO PNC scheme is examined in terms of bit error rate (BER) under the influence of turbulence-induced channel fading. The results show that the proposed scheme can achieve a significant BER performance improvement through the introduction of CC joint with PNC mapping, which enables the system to effectively mitigate the impact of channel.
在无线双向中继(TWR)信道中,物理层网络编码(PNC)是一种很有前途的提高网络吞吐量的技术。为了充分利用网络资源,将PNC应用于具有自由空间光通信链路(TWR-FSO)的TWR中。本文将前向纠错(FEC)应用于TWR-FSO PNC系统。考虑采用卷积码(CC)来对抗FSO湍流信道的有害影响,以提高系统的可靠性。在紊流信道衰落影响下,从误码率(BER)的角度研究了端到端(E2E) CC与TWR-FSO PNC方案的性能。结果表明,该方案通过引入带PNC映射的CC联合,可以显著提高系统的误码率性能,有效地减轻了信道的影响。
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引用次数: 8
A blind source separation approach based on IVA for convolutive speech mixtures 基于IVA的卷积混合语音盲源分离方法
Pub Date : 2016-09-01 DOI: 10.1109/CEEC.2016.7835903
T. Jan, H. Zafar, R. A. Khalil, M. Ashraf
Here we present a new algorithm for the separation of convolutive speech observations using recordings from 2 microphones. This method is the union of independent vector analysis (IVA) and ideal binary mask (IBM), in conjunction with a post-filtering process in the cepstral domain. The proposed algorithm comprises of 3 steps. In the first step, an IVA algorithm is applied for the separation of the source signals from 2-microphone recordings. Second step is the estimation of IBM by the comparison of the energy of corresponding time-frequency (T-F) units of the segregated sources that are achieved using the IVA technique. Final step is the reduction of the musical noise by employing cepstral smoothing and such a noise is generated due to T-F masking. The signal to noise ratio (SNR) measurement has been used to evaluate the overall performance of the proposed method by employing the reverberant mixtures that are produced via simulated room model. The evaluation shows that it is more efficient and speech quality has been improved while generating similar segregation performance compared to a state-of-the-art approach.
在这里,我们提出了一种新的算法,用于使用两个麦克风的录音来分离卷积语音观察。该方法结合了独立矢量分析(IVA)和理想二值掩码(IBM),并结合了倒谱域的后滤波处理。该算法包括3个步骤。在第一步中,采用IVA算法从双麦克风录音中分离源信号。第二步是通过比较使用IVA技术实现的分离源的相应时频(T-F)单元的能量来估计IBM。最后一步是通过采用倒谱平滑来减少音乐噪声,这种噪声是由于T-F掩蔽而产生的。通过模拟室内模型产生的混响混合,采用信噪比(SNR)测量来评估所提出方法的整体性能。评估表明,与最先进的方法相比,该方法效率更高,语音质量得到改善,同时产生类似的隔离性能。
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引用次数: 4
Enabling wireless Software Defined Networking in cloud based Machine-to-Machine gateway 在基于云的机器对机器网关中实现无线软件定义网络
Pub Date : 2016-09-01 DOI: 10.1109/CEEC.2016.7835883
Bilal R. Al-Kaseem, H. Al-Raweshidy
Machine-to-Machine (M2M) and Internet-of-Things (IoT) buildup of a large number of devices that are capable of sensing or actuating and provide ubiquitous connectivity and processing to enhance the daily life activities. This paper proposes a wireless Software Defined Networking (SDN) solution for M2M gateway based on the cloud environment. The proposed approach takes the advantage of SDN in separating the control plane from the data plane in network devices and running the software component on centralized M2M gateway connected to the cloud. The proposed approach validated through experimental analysis testbed, the obtained result shows that SD-M2M gateway reduces the end-to-end delay by approximately 23% and 15% compared to M2M gateway without SDN in terms of data gathering and control command sending respectively. The proposed approach provides significant flexibility for network resource management.
机器对机器(M2M)和物联网(IoT)由大量能够感知或驱动并提供无处不在的连接和处理的设备组成,以增强日常生活活动。提出了一种基于云环境的M2M网关无线软件定义网络(SDN)解决方案。该方法利用SDN的优势,将网络设备中的控制平面与数据平面分离,将软件组件运行在连接到云的集中式M2M网关上。通过实验分析验证了所提出的方法,得到的结果表明,SD-M2M网关在数据采集和控制命令发送方面分别比没有SDN的M2M网关减少了约23%和15%的端到端延迟。该方法为网络资源管理提供了极大的灵活性。
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引用次数: 2
Rolling Horizon Coevolutionary planning for two-player video games 双人电子游戏的协同进化规划
Pub Date : 2016-07-06 DOI: 10.1109/CEEC.2016.7835909
Jialin Liu, Diego Perez Liebana, S. Lucas
This paper describes a new algorithm for decision making in two-player real-time video games. As with Monte Carlo Tree Search, the algorithm can be used without heuristics and has been developed for use in general video game AI.
本文提出了一种新的二人实时电子游戏决策算法。与蒙特卡罗树搜索一样,该算法可以在没有启发式的情况下使用,并且已经开发用于一般视频游戏AI。
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引用次数: 24
Human Activity Recognition from automatically labeled data in RGB-D videos 基于RGB-D视频中自动标记数据的人类活动识别
Pub Date : 1900-01-01 DOI: 10.1109/ceec.2016.7835894
David Jardim, Luís Nunes, José Miguel Salles Dias
Human Activity Recognition (HAR) is an interdisciplinary research area that has been attracting interest from several research communities specialized in machine learning, computer vision, medical and gaming research. The potential applications range from surveillance systems, human computer interfaces, sports video analysis, digital shopping assistants, video retrieval, games and health-care. Several and diverse approaches exist to recognize a human action. From computer vision techniques, modeling relations between human motion and objects, marker-based tracking systems and RGB-D cameras. Using a Kinect sensor that provides the position of the main skeleton joints we extract features based solely on the motion of those joints. This paper aims to compare the performance of several supervised classifiers trained with manually labeled data versus the same classifiers trained with data automatically labeled. We propose a framework capable of recognizing human actions using supervised classifiers trained with automatically labeled data.
人类活动识别(HAR)是一个跨学科的研究领域,已经吸引了几个专门从事机器学习、计算机视觉、医学和游戏研究的研究团体的兴趣。潜在的应用范围包括监控系统、人机界面、体育视频分析、数字购物助理、视频检索、游戏和医疗保健。有几种不同的方法可以识别人类的行为。从计算机视觉技术,人体运动和物体之间的建模关系,基于标记的跟踪系统和RGB-D相机。使用Kinect传感器提供主要骨骼关节的位置,我们仅根据这些关节的运动提取特征。本文旨在比较使用人工标记数据训练的几种监督分类器与使用自动标记数据训练的相同分类器的性能。我们提出了一个框架,能够使用自动标记数据训练的监督分类器来识别人类行为。
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引用次数: 5
期刊
2016 8th Computer Science and Electronic Engineering (CEEC)
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