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ACM SIGGRAPH 2015 Computer Animation Festival最新文献

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The witcher 3: the trail 巫师3:踪迹
Pub Date : 2015-07-31 DOI: 10.1145/2745234.2746990
Olga Cyganiak
The opening intro for the last part of The Witcher game series. The Witcher Geralt is searching for his eternal love, sorceress Yennefer.
《巫师》系列游戏最后一部分的开场介绍。巫师杰洛特正在寻找他永恒的爱人,女巫叶妮佛。
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引用次数: 0
Deep dance 深的舞蹈
Pub Date : 2015-07-31 DOI: 10.1145/2745234.2745383
Anke Kletsch
A world without light, a world dominated by darkness and threatening silence. The deep sea. Driven by their instincts, two contradictory characters struggle between life and death as they encounter the illusion of light.
一个没有光明的世界,一个被黑暗和威胁的沉默所主宰的世界。深海。在本能的驱使下,两个矛盾的人物在遇到光的幻觉时,在生与死之间挣扎。
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引用次数: 0
Best of the 18th Japan media arts festival 第18届日本媒体艺术节最佳作品
Pub Date : 2015-07-31 DOI: 10.1145/2745234.2797021
M. Wakui
A selection from the 18th Japan Media Arts Festival Entertainment division, which includes music videos, commitment films, and project-introduction movies.
精选自第18届日本媒体艺术节娱乐部,其中包括音乐视频,承诺电影和项目介绍电影。
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引用次数: 0
Disney infinity 3.0 physics-based animation 迪士尼无限3.0基于物理的动画
Pub Date : 2015-07-31 DOI: 10.1145/2745234.2810206
Jose Villeta
A behind-the-scenes glimpse at a revolutionary animation technology (Physically Based Animation) that allows unscripted player interaction with video game characters. The audience will take a close look at a fully simulated AT-AT within Disney Infinity 3.0, and understand how its animation is achieved.
一种革命性的动画技术(基于物理的动画)的幕后一瞥,它允许没有剧本的玩家与视频游戏角色互动。观众将近距离观看迪士尼无限3.0中完全模拟的at - at,并了解其动画是如何实现的。
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引用次数: 0
Amir & Amira
Pub Date : 2015-07-31 DOI: 10.1145/2745234.2745338
C. Moire
At puberty, two wooden puppets will have to bear the weight of gender-strict traditional education.
到了青春期,两个木偶将不得不承受性别严格的传统教育的重压。
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引用次数: 0
Chaud Lapin 热兔子
Pub Date : 2015-07-31 DOI: 10.1145/2745234.2746790
A. Sebag
A common love story.
一个普通的爱情故事。
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引用次数: 0
BabyX 宝贝X
Pub Date : 2015-07-31 DOI: 10.1145/2790329.2790330
Mark Sagar
BabyX is an autonomously animated psychobiological simulation of an infant that reacts and learns in real time. Face-to-face interaction is vital to social learning, but detailed interactive models that capture the richness and subtlety of human expression do not currently exist. BabyX is a step toward this goal. It is an experimental computer-generated psychobiological simulation of an infant that combines models of the facial motor system and theoretical computational models of the basic neural systems involved in interactive behavior and learning. These models are implemented in a novel modeling language for neural systems designed for animation and embodied through advanced 3D computer graphics models of an infant's face and upper body. The model reacts in real time to visual and auditory input, and its own evolving internal processes as a dynamic system. The live state of the model that generates the resulting facial behavior can be visualized through graphs and schematics or by exploring the activity mapped to the underlying neuroanatomy.
BabyX是一个自主动画的心理生物学模拟婴儿,可以实时做出反应和学习。面对面的互动对社会学习至关重要,但目前还不存在能够捕捉人类表达的丰富性和微妙性的详细互动模型。BabyX是朝着这个目标迈出的一步。它是一种实验性的计算机生成的婴儿心理生物学模拟,结合了面部运动系统模型和参与互动行为和学习的基本神经系统的理论计算模型。这些模型是用一种新颖的神经系统建模语言实现的,这种语言是为动画设计的,并通过先进的婴儿面部和上半身的3D计算机图形模型来体现。该模型实时响应视觉和听觉输入,并将其自身的内部过程演变为一个动态系统。生成最终面部行为的模型的实时状态可以通过图表和示意图或通过探索映射到潜在神经解剖学的活动来可视化。
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引用次数: 4
Sahara 撒哈拉沙漠
Pub Date : 2015-07-31 DOI: 10.1145/2745234.2746796
A. Sebag
My daughter, I give you the four directions of the world, because we know not where you will die. A young Tuareg girl crosses the desert looking for weapons.
我的女儿,我给你世界的四个方向,因为我们不知道你会死在哪里。一个年轻的图阿雷格女孩穿过沙漠寻找武器。
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引用次数: 0
Inside the mind: the making of Disney•Pixar's "inside out" 心灵深处:迪士尼•皮克斯电影《由内而外》的制作
Pub Date : 2015-07-31 DOI: 10.1145/2745234.2773220
A. Allen, Effects Supervisor, G. Bruins, Michael Fong, Art Director, Albert Lozano, A. Supervisor, Paul Mendoza
From concept art to a bright and vibrant animated world, in this session Pixar filmmakers describe the process of designing, building, and bringing to life the world inside a young girl's mind. They discuss the challenges that come with turning emotions into characters and translating the mind into an expansive set where the adventure unfolds.
从概念艺术到一个明亮而充满活力的动画世界,在这个会议上,皮克斯电影制作人描述了一个小女孩心中设计、建造和赋予世界生命的过程。他们讨论了将情感转化为角色并将思想转化为冒险展开的广阔场景所带来的挑战。
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引用次数: 0
Monster 怪物
Pub Date : 2015-07-31 DOI: 10.1145/2745234.2746713
Dy Carrig
"Monster" is about a boy who gets chased down by a monster. During the chase, fear takes hold and sends the boy on a journey.
《怪物》讲的是一个男孩被怪物追赶的故事。在追逐过程中,恐惧占据了男孩的心,让他踏上了一段旅程。
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引用次数: 0
期刊
ACM SIGGRAPH 2015 Computer Animation Festival
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