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A survey of decision-making and planning methods for self-driving vehicles. 自动驾驶车辆决策与规划方法综述。
IF 2.6 4区 计算机科学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-02-18 eCollection Date: 2025-01-01 DOI: 10.3389/fnbot.2025.1451923
Jun Hu, Yuefeng Wang, Shuai Cheng, Jinghan Xu, Ningjia Wang, Bingjie Fu, Zuotao Ning, Jingyao Li, Hualin Chen, Chaolu Feng, Yin Zhang

Autonomous driving technology has garnered significant attention due to its potential to revolutionize transportation through advanced robotic systems. Despite optimistic projections for commercial deployment, the development of sophisticated autonomous driving systems remains largely experimental, with the effectiveness of neurorobotics-based decision-making and planning algorithms being crucial for success. This paper delivers a comprehensive review of decision-making and planning algorithms in autonomous driving, covering both knowledge-driven and data-driven approaches. For knowledge-driven methods, this paper explores independent decision-making systems, including rule based, state transition based, game-theory based methods and independent planing systems including search based, sampling based, and optimization based methods. For data-driven methods, it provides a detailed analysis of machine learning paradigms such as imitation learning, reinforcement learning, and inverse reinforcement learning. Furthermore, the paper discusses hybrid models that amalgamate the strengths of both data-driven and knowledge-driven approaches, offering insights into their implementation and challenges. By evaluating experimental platforms, this paper guides the selection of appropriate testing and validation strategies. Through comparative analysis, this paper elucidates the advantages and disadvantages of each method, facilitating the design of more robust autonomous driving systems. Finally, this paper addresses current challenges and offers a perspective on future developments in this rapidly evolving field.

自动驾驶技术因有可能通过先进的机器人系统彻底改变交通方式而备受关注。尽管对商业部署有乐观的预测,但复杂自动驾驶系统的开发在很大程度上仍处于试验阶段,基于神经机器人的决策和规划算法的有效性是成功的关键。本文全面回顾了自动驾驶中的决策和规划算法,涵盖了知识驱动和数据驱动的方法。对于知识驱动方法,本文探索了独立决策系统,包括基于规则的、基于状态转移的、基于博弈论的方法和独立规划系统,包括基于搜索的、基于抽样的和基于优化的方法。对于数据驱动的方法,它提供了机器学习范式的详细分析,如模仿学习,强化学习和逆强化学习。此外,本文还讨论了混合模型,这些模型融合了数据驱动和知识驱动方法的优势,并提供了对其实施和挑战的见解。通过对实验平台的评估,指导选择合适的测试和验证策略。通过对比分析,阐明了每种方法的优缺点,便于设计更鲁棒的自动驾驶系统。最后,本文阐述了当前的挑战,并对这一快速发展领域的未来发展提出了展望。
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引用次数: 0
Path planning of mobile robot based on improved double deep Q-network algorithm. 基于改进双深度q -网络算法的移动机器人路径规划。
IF 2.6 4区 计算机科学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-02-13 eCollection Date: 2025-01-01 DOI: 10.3389/fnbot.2025.1512953
Zhenggang Wang, Shuhong Song, Shenghui Cheng

Aiming at the problems of slow network convergence, poor reward convergence stability, and low path planning efficiency of traditional deep reinforcement learning algorithms, this paper proposes a BiLSTM-D3QN (Bidirectional Long and Short-Term Memory Dueling Double Deep Q-Network) path planning algorithm based on the DDQN (Double Deep Q-Network) decision model. Firstly, a Bidirectional Long Short-Term Memory network (BiLSTM) is introduced to make the network have memory, increase the stability of decision making and make the reward converge more stably; secondly, Dueling Network is introduced to further solve the problem of overestimating the Q-value of the neural network, which makes the network able to be updated quickly; Adaptive reprioritization based on the frequency penalty function is proposed. Experience Playback, which extracts important and fresh data from the experience pool to accelerate the convergence of the neural network; finally, an adaptive action selection mechanism is introduced to further optimize the action exploration. Simulation experiments show that the BiLSTM-D3QN path planning algorithm outperforms the traditional Deep Reinforcement Learning algorithm in terms of network convergence speed, planning efficiency, stability of reward convergence, and success rate in simple environments; in complex environments, the path length of BiLSTM-D3QN is 20 m shorter than that of the improved ERDDQN (Experience Replay Double Deep Q-Network) algorithm, the number of turning points is 7 fewer, the planning time is 0.54 s shorter, and the success rate is 10.4% higher. The superiority of the BiLSTM-D3QN algorithm in terms of network convergence speed and path planning performance is demonstrated.

针对传统深度强化学习算法存在的网络收敛速度慢、奖励收敛稳定性差、路径规划效率低等问题,本文提出了一种基于DDQN (Double deep Q-Network)决策模型的BiLSTM-D3QN(双向长短期记忆Dueling Double deep Q-Network)路径规划算法。首先,引入双向长短期记忆网络(BiLSTM),使网络具有记忆性,增加决策的稳定性,使奖励收敛更稳定;其次,引入Dueling网络,进一步解决了神经网络q值估计过高的问题,使神经网络能够快速更新;提出了一种基于频率惩罚函数的自适应重优先级算法。经验回放,从经验池中提取重要的、新鲜的数据,加速神经网络的收敛;最后,引入自适应动作选择机制,进一步优化动作探索。仿真实验表明,BiLSTM-D3QN路径规划算法在网络收敛速度、规划效率、奖励收敛稳定性和简单环境下的成功率等方面都优于传统的深度强化学习算法;在复杂环境下,BiLSTM-D3QN算法的路径长度比改进的ERDDQN (Experience Replay Double Deep Q-Network)算法缩短了20 m,拐点数减少了7个,规划时间缩短了0.54 s,成功率提高了10.4%。验证了BiLSTM-D3QN算法在网络收敛速度和路径规划性能方面的优越性。
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引用次数: 0
Latent space improved masked reconstruction model for human skeleton-based action recognition. 基于人体骨骼动作识别的隐空间改进掩码重建模型。
IF 2.6 4区 计算机科学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-02-12 eCollection Date: 2025-01-01 DOI: 10.3389/fnbot.2025.1482281
Enqing Chen, Xueting Wang, Xin Guo, Ying Zhu, Dong Li

Human skeleton-based action recognition is an important task in the field of computer vision. In recent years, masked autoencoder (MAE) has been used in various fields due to its powerful self-supervised learning ability and has achieved good results in masked data reconstruction tasks. However, in visual classification tasks such as action recognition, the limited ability of the encoder to learn features in the autoencoder structure results in poor classification performance. We propose to enhance the encoder's feature extraction ability in classification tasks by leveraging the latent space of variational autoencoder (VAE) and further replace it with the latent space of vector quantized variational autoencoder (VQVAE). The constructed models are called SkeletonMVAE and SkeletonMVQVAE, respectively. In SkeletonMVAE, we constrain the latent variables to represent features in the form of distributions. In SkeletonMVQVAE, we discretize the latent variables. These help the encoder learn deeper data structures and more discriminative and generalized feature representations. The experiment results on the NTU-60 and NTU-120 datasets demonstrate that our proposed method can effectively improve the classification accuracy of the encoder in classification tasks and its generalization ability in the case of few labeled data. SkeletonMVAE exhibits stronger classification ability, while SkeletonMVQVAE exhibits stronger generalization in situations with fewer labeled data.

基于人体骨骼的动作识别是计算机视觉领域的一个重要课题。近年来,掩码自编码器(MAE)由于其强大的自监督学习能力被应用于各个领域,并在掩码数据重构任务中取得了良好的效果。然而,在动作识别等视觉分类任务中,编码器学习自编码器结构特征的能力有限,导致分类性能不佳。我们提出利用变分自编码器(VAE)的潜在空间来增强编码器在分类任务中的特征提取能力,并进一步用矢量量化变分自编码器(VQVAE)的潜在空间来代替。所构建的模型分别称为SkeletonMVAE和SkeletonMVQVAE。在SkeletonMVAE中,我们约束潜在变量以分布的形式表示特征。在SkeletonMVQVAE中,我们将潜在变量离散化。这有助于编码器学习更深入的数据结构和更具判别性和广义的特征表示。在NTU-60和NTU-120数据集上的实验结果表明,我们提出的方法可以有效地提高编码器在分类任务中的分类精度和在标记数据较少的情况下的泛化能力。在标记数据较少的情况下,SkeletonMVQVAE表现出更强的分类能力,而SkeletonMVQVAE表现出更强的泛化能力。
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引用次数: 0
A conceptual approach to material detection based on damping vibration-force signals via robot. 基于机器人阻尼振动力信号的材料检测概念方法。
IF 2.6 4区 计算机科学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-02-11 eCollection Date: 2025-01-01 DOI: 10.3389/fnbot.2025.1503398
Ahmad Saleh Asheghabadi, Mohammad Keymanesh, Saeed Bahrami Moqadam, Jing Xu

Introduction: Object perception, particularly material detection, is predominantly performed through texture recognition, which presents significant limitations. These methods are insufficient to distinguish between different materials with similar surface roughness, and noise caused by tactile movements affects the system performance.

Methods: This paper presents a straightforward, impact-based approach to identifying materials, utilizing the cantilever beam mechanism in the UR5e robot's artificial finger. To detect object material, an elastic metal sheet was fixed to a load cell with an accelerometer and a metal appendage positioned above and below its free end, respectively. After recording the damping force signal and vibration data from the load cell and accelerometer caused by the metal appendage's impact, features such as vibration amplitude, damping time, wavelength, and force amplitude were retrieved. Three machine-learning techniques were then used to classify the objects' materials according to their damping rates. Data clustering was performed using the deflection of the cantilever beam to boost classification accuracy.

Results and discussion: Online object materials detection shows an accuracy of 95.46% in a study of ten objects [metals (steel, cast iron), plastics (foam, compressed plastic), wood, silicon, rubber, leather, brick and cartoon]. This method overcomes the limitations of the tactile approach and has the potential to be used in industrial robots.

物体感知,特别是材料检测,主要是通过纹理识别来完成的,这有很大的局限性。这些方法不足以区分表面粗糙度相似的不同材料,并且触觉运动产生的噪声会影响系统性能。方法:本文提出了一种直接的、基于冲击的方法来识别材料,利用UR5e机器人人工手指的悬臂梁机制。为了检测物体材料,将弹性金属片固定在称重传感器上,加速度计和金属附件分别位于其自由端上方和下方。记录金属附件撞击产生的阻尼力信号和称重传感器、加速度计的振动数据,提取振动幅值、阻尼时间、波长、力幅值等特征。然后使用三种机器学习技术根据阻尼率对物体的材料进行分类。利用悬臂梁的挠度进行数据聚类,以提高分类精度。结果和讨论:在线物体材料检测在对十种物体[金属(钢、铸铁)、塑料(泡沫、压缩塑料)、木材、硅、橡胶、皮革、砖和卡通]的研究中显示出95.46%的准确率。该方法克服了触觉方法的局限性,具有应用于工业机器人的潜力。
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引用次数: 0
A scalable multi-modal learning fruit detection algorithm for dynamic environments. 动态环境下可扩展的多模态学习果实检测算法。
IF 2.6 4区 计算机科学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-02-07 eCollection Date: 2024-01-01 DOI: 10.3389/fnbot.2024.1518878
Liang Mao, Zihao Guo, Mingzhe Liu, Yue Li, Linlin Wang, Jie Li

Introduction: To enhance the detection of litchi fruits in natural scenes, address challenges such as dense occlusion and small target identification, this paper proposes a novel multimodal target detection method, denoted as YOLOv5-Litchi.

Methods: Initially, the Neck layer network of YOLOv5s is simplified by changing its FPN+PAN structure to an FPN structure and increasing the number of detection heads from 3 to 5. Additionally, the detection heads with resolutions of 80 × 80 pixels and 160 × 160 pixels are replaced by TSCD detection heads to enhance the model's ability to detect small targets. Subsequently, the positioning loss function is replaced with the EIoU loss function, and the confidence loss is substituted by VFLoss to further improve the accuracy of the detection bounding box and reduce the missed detection rate in occluded targets. A sliding slice method is then employed to predict image targets, thereby reducing the miss rate of small targets.

Results: Experimental results demonstrate that the proposed model improves accuracy, recall, and mean average precision (mAP) by 9.5, 0.9, and 12.3 percentage points, respectively, compared to the original YOLOv5s model. When benchmarked against other models such as YOLOx, YOLOv6, and YOLOv8, the proposed model's AP value increases by 4.0, 6.3, and 3.7 percentage points, respectively.

Discussion: The improved network exhibits distinct improvements, primarily focusing on enhancing the recall rate and AP value, thereby reducing the missed detection rate which exhibiting a reduced number of missed targets and a more accurate prediction frame, indicating its suitability for litchi fruit detection. Therefore, this method significantly enhances the detection accuracy of mature litchi fruits and effectively addresses the challenges of dense occlusion and small target detection, providing crucial technical support for subsequent litchi yield estimation.

为了增强荔枝果实在自然场景中的检测能力,解决密集遮挡和小目标识别等问题,本文提出了一种新的多模态目标检测方法,命名为YOLOv5-Litchi。方法:首先对YOLOv5s的颈部层网络进行简化,将其FPN+PAN结构改为FPN结构,并将检测头数从3个增加到5个。此外,将分辨率为80 × 80像素和160 × 160像素的检测头替换为TSCD检测头,增强了模型对小目标的检测能力。随后,将定位损失函数替换为EIoU损失函数,将置信度损失替换为VFLoss,进一步提高检测边界盒的精度,降低遮挡目标的漏检率。然后采用滑动切片法对图像目标进行预测,从而降低小目标的脱靶率。结果:实验结果表明,与原始的YOLOv5s模型相比,该模型的准确率、召回率和平均精度(mAP)分别提高了9.5、0.9和12.3个百分点。当与其他模型(如YOLOx、YOLOv6和YOLOv8)进行基准测试时,建议模型的AP值分别增加4.0、6.3和3.7个百分点。讨论:改进后的网络表现出明显的改进,主要集中在提高了召回率和AP值,从而降低了漏检率,漏检目标数量减少,预测框架更加准确,适合荔枝果检测。因此,该方法显著提高了荔枝成熟果实的检测精度,有效解决了密集遮挡和小目标检测的难题,为后续荔枝产量估算提供了关键的技术支持。
{"title":"A scalable multi-modal learning fruit detection algorithm for dynamic environments.","authors":"Liang Mao, Zihao Guo, Mingzhe Liu, Yue Li, Linlin Wang, Jie Li","doi":"10.3389/fnbot.2024.1518878","DOIUrl":"10.3389/fnbot.2024.1518878","url":null,"abstract":"<p><strong>Introduction: </strong>To enhance the detection of litchi fruits in natural scenes, address challenges such as dense occlusion and small target identification, this paper proposes a novel multimodal target detection method, denoted as YOLOv5-Litchi.</p><p><strong>Methods: </strong>Initially, the Neck layer network of YOLOv5s is simplified by changing its FPN+PAN structure to an FPN structure and increasing the number of detection heads from 3 to 5. Additionally, the detection heads with resolutions of 80 × 80 pixels and 160 × 160 pixels are replaced by TSCD detection heads to enhance the model's ability to detect small targets. Subsequently, the positioning loss function is replaced with the EIoU loss function, and the confidence loss is substituted by VFLoss to further improve the accuracy of the detection bounding box and reduce the missed detection rate in occluded targets. A sliding slice method is then employed to predict image targets, thereby reducing the miss rate of small targets.</p><p><strong>Results: </strong>Experimental results demonstrate that the proposed model improves accuracy, recall, and mean average precision (mAP) by 9.5, 0.9, and 12.3 percentage points, respectively, compared to the original YOLOv5s model. When benchmarked against other models such as YOLOx, YOLOv6, and YOLOv8, the proposed model's AP value increases by 4.0, 6.3, and 3.7 percentage points, respectively.</p><p><strong>Discussion: </strong>The improved network exhibits distinct improvements, primarily focusing on enhancing the recall rate and AP value, thereby reducing the missed detection rate which exhibiting a reduced number of missed targets and a more accurate prediction frame, indicating its suitability for litchi fruit detection. Therefore, this method significantly enhances the detection accuracy of mature litchi fruits and effectively addresses the challenges of dense occlusion and small target detection, providing crucial technical support for subsequent litchi yield estimation.</p>","PeriodicalId":12628,"journal":{"name":"Frontiers in Neurorobotics","volume":"18 ","pages":"1518878"},"PeriodicalIF":2.6,"publicationDate":"2025-02-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11841473/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143467727","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Universal slip detection of robotic hand with tactile sensing. 具有触觉传感的机器人手滑动检测。
IF 2.6 4区 计算机科学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-02-05 eCollection Date: 2025-01-01 DOI: 10.3389/fnbot.2025.1478758
Chuangri Zhao, Yang Yu, Zeqi Ye, Ziyang Tian, Yifan Zhang, Ling-Li Zeng

Slip detection is to recognize whether an object remains stable during grasping, which can significantly enhance manipulation dexterity. In this study, we explore slip detection for five-finger robotic hands being capable of performing various grasp types, and detect slippage across all five fingers as a whole rather than concentrating on individual fingertips. First, we constructed a dataset collected during the grasping of common objects from daily life across six grasp types, comprising more than 200 k data points. Second, according to the principle of deep double descent, we designed a lightweight universal slip detection convolutional network for different grasp types (USDConvNet-DG) to classify grasp states (no-touch, slipping, and stable grasp). By combining frequency with time domain features, the network achieves a computation time of only 1.26 ms and an average accuracy of over 97% on both the validation and test datasets, demonstrating strong generalization capabilities. Furthermore, we validated the proposed USDConvNet-DG in real-time grasp force adjustment in real-world scenarios, showing that it can effectively improve the stability and reliability of robotic manipulation.

滑移检测是识别物体在抓取过程中是否保持稳定,可以显著提高操作的灵巧性。在这项研究中,我们探索了能够执行各种抓取类型的五指机器人手的滑动检测,并将所有五个手指作为一个整体检测滑动,而不是集中在单个指尖上。首先,我们构建了一个在日常生活中抓取常见物体时收集的数据集,包括六种抓取类型,包含200多个 k个数据点。其次,根据深度双下降原理,设计了针对不同抓握类型的轻量级通用滑动检测卷积网络(USDConvNet-DG),对抓握状态(无接触、滑动和稳定抓握)进行分类。通过结合频域和时域特征,该网络在验证和测试数据集上的计算时间仅为1.26 ms,平均准确率超过97%,具有较强的泛化能力。此外,我们在真实场景中验证了所提出的USDConvNet-DG在抓取力实时调整中的应用,结果表明该方法可以有效提高机器人操作的稳定性和可靠性。
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引用次数: 0
Construction of multi-robot platform based on dobot robots. 基于dobot机器人的多机器人平台构建。
IF 2.6 4区 计算机科学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-02-05 eCollection Date: 2025-01-01 DOI: 10.3389/fnbot.2025.1550787
Jinchi Han, Duojicairang Ma

For the researches of cooperative control scheme for multirobot systems, this paper sets up an experimental platform based on dobot robots, which can be used to perform physical experiments to verify related schemes. A distributed scheme is proposed to achieve cooperative control for multirobot systems. Simulation results prove the effectiveness of the distributed scheme. Then, the experimental platform based on dobot robots is built to verify the proposed scheme. Specifically, a computer sends data to the microcontroller inside the host through WiFi communication, then the host distributes data to the slaves. Finally, the physical experiment of related schemes is performed on the experimental platform. Comparing the simulations with the physical experiments, the task is successfully completed on this experimental platform, which proves the effectiveness of the scheme and the feasibility of the platform. The experimental platform developed in this paper possesses the capability to validate various schemes and exhibits strong expandability and practicality.

针对多机器人系统协同控制方案的研究,本文搭建了一个基于多机器人的实验平台,可以通过物理实验对相关方案进行验证。提出了一种实现多机器人系统协同控制的分布式方案。仿真结果证明了该分布式方案的有效性。然后,建立了基于dobot机器人的实验平台,对所提方案进行了验证。具体来说,一台计算机通过WiFi通信将数据发送到主机内部的微控制器,然后主机将数据分发给从机。最后,在实验平台上对相关方案进行了物理实验。通过仿真与物理实验的对比,该实验平台成功完成了任务,验证了该方案的有效性和平台的可行性。本文开发的实验平台具有对多种方案进行验证的能力,具有较强的可扩展性和实用性。
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引用次数: 0
Noise-immune zeroing neural dynamics for dynamic signal source localization system and robotic applications in the presence of noise. 噪声免疫归零神经动力学在动态信号源定位系统和机器人中的应用。
IF 2.6 4区 计算机科学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-02-05 eCollection Date: 2025-01-01 DOI: 10.3389/fnbot.2025.1546731
Yuxin Zhao, Jiahao Wu, Mianjie Zheng

Time angle of arrival (AoA) and time difference of arrival (TDOA) are two widely used methods for solving dynamic signal source localization (DSSL) problems, where the position of a moving target is determined by measuring the angle and time difference of the signal's arrival, respectively. In robotic manipulator applications, accurate and real-time joint information is crucial for tasks such as trajectory tracking and visual servoing. However, signal propagation and acquisition are susceptible to noise interference, which poses challenges for real-time systems. To address this issue, a noise-immune zeroing neural dynamics (NIZND) model is proposed. The NIZND model is a brain-inspired algorithm that incorporates an integral term and an activation function into the traditional zeroing neural dynamics (ZND) model, designed to effectively mitigate noise interference during localization tasks. Theoretical analysis confirms that the proposed NIZND model exhibits global convergence and high precision under noisy conditions. Simulation experiments demonstrate the robustness and effectiveness of the NIZND model in comparison to traditional DSSL-solving schemes and in a trajectory tracking scheme for robotic manipulators. The NIZND model offers a promising solution to the challenge of accurate localization in noisy environments, ensuring both high precision and effective noise suppression. The experimental results highlight its superiority in real-time applications where noise interference is prevalent.

时间到达角(Time angle of arrival, AoA)和到达时间差(Time difference of arrival, TDOA)是解决动态信号源定位(dynamic signal source localization, DSSL)问题的两种常用方法,其中通过测量信号到达的角度和到达的时间差来确定运动目标的位置。在机械臂应用中,准确实时的关节信息对于轨迹跟踪和视觉伺服等任务至关重要。然而,信号的传播和采集容易受到噪声的干扰,这给实时系统带来了挑战。为了解决这一问题,提出了一种噪声免疫归零神经动力学模型。NIZND模型是一种受大脑启发的算法,它在传统的归零神经动力学(ZND)模型中加入了一个积分项和一个激活函数,旨在有效地减轻定位任务期间的噪声干扰。理论分析证实了NIZND模型在噪声条件下具有全局收敛性和较高的精度。仿真实验表明,与传统的dssl求解方案和机器人轨迹跟踪方案相比,NIZND模型具有鲁棒性和有效性。NIZND模型提供了一个很有前途的解决方案,以解决在嘈杂环境中精确定位的挑战,确保高精度和有效的噪声抑制。实验结果表明,该方法在噪声干扰普遍的实时应用中具有优越性。
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引用次数: 0
Critical review on the relationship between design variables and performance of dexterous hands: a quantitative analysis. 对设计变量与灵巧手性能关系的批判性回顾:定量分析。
IF 2.6 4区 计算机科学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-01-30 eCollection Date: 2024-01-01 DOI: 10.3389/fnbot.2024.1513458
Lei Jiang, Chaojie Fu, Yanhong Liang, Yongbin Jin, Hongtao Wang

Dexterous hands play vital roles in tasks performed by humanoid robots. For the first time, we quantify the correlation between design variables and the performance of 65 dexterous hands using Cramér's V. Comprehensive cross-correlation analysis quantitatively reveals how the performance, such as speed, weight, fingertip force, and compactness are related to the design variables including degrees of freedom (DOF), structural form, driving form, and transmission mode. This study shows how various design parameters are coupled inherently, leading to compromise in performance metrics. These findings provide a theoretical basis for the design of dexterous hands in various application scenarios and offer new insights for performance optimization.

灵巧的手在类人机器人执行任务中起着至关重要的作用。本文首次采用cramsamr’s v方法量化了65只灵巧手的设计变量与灵巧手性能之间的关系。综合相互关联分析定量揭示了速度、重量、指尖力和紧致度等灵巧手性能与自由度、结构形式、驱动形式和传动方式等设计变量之间的关系。这项研究显示了各种设计参数是如何内在耦合的,从而导致性能指标的妥协。这些发现为各种应用场景下灵巧手的设计提供了理论依据,并为性能优化提供了新的见解。
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引用次数: 0
LoCS-Net: Localizing convolutional spiking neural network for fast visual place recognition. LoCS-Net:用于快速视觉位置识别的局部卷积脉冲神经网络。
IF 2.6 4区 计算机科学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-01-29 eCollection Date: 2024-01-01 DOI: 10.3389/fnbot.2024.1490267
Ugur Akcal, Ivan Georgiev Raikov, Ekaterina Dmitrievna Gribkova, Anwesa Choudhuri, Seung Hyun Kim, Mattia Gazzola, Rhanor Gillette, Ivan Soltesz, Girish Chowdhary

Visual place recognition (VPR) is the ability to recognize locations in a physical environment based only on visual inputs. It is a challenging task due to perceptual aliasing, viewpoint and appearance variations and complexity of dynamic scenes. Despite promising demonstrations, many state-of-the-art (SOTA) VPR approaches based on artificial neural networks (ANNs) suffer from computational inefficiency. However, spiking neural networks (SNNs) implemented on neuromorphic hardware are reported to have remarkable potential for more efficient solutions computationally. Still, training SOTA SNNs for VPR is often intractable on large and diverse datasets, and they typically demonstrate poor real-time operation performance. To address these shortcomings, we developed an end-to-end convolutional SNN model for VPR that leverages backpropagation for tractable training. Rate-based approximations of leaky integrate-and-fire (LIF) neurons are employed during training, which are then replaced with spiking LIF neurons during inference. The proposed method significantly outperforms existing SOTA SNNs on challenging datasets like Nordland and Oxford RobotCar, achieving 78.6% precision at 100% recall on the Nordland dataset (compared to 73.0% from the current SOTA) and 45.7% on the Oxford RobotCar dataset (compared to 20.2% from the current SOTA). Our approach offers a simpler training pipeline while yielding significant improvements in both training and inference times compared to SOTA SNNs for VPR. Hardware-in-the-loop tests using Intel's neuromorphic USB form factor, Kapoho Bay, show that our on-chip spiking models for VPR trained via the ANN-to-SNN conversion strategy continue to outperform their SNN counterparts, despite a slight but noticeable decrease in performance when transitioning from off-chip to on-chip, while offering significant energy efficiency. The results highlight the outstanding rapid prototyping and real-world deployment capabilities of this approach, showing it to be a substantial step toward more prevalent SNN-based real-world robotics solutions.

视觉位置识别(VPR)是一种仅根据视觉输入识别物理环境中位置的能力。由于感知混叠、视点和外观的变化以及动态场景的复杂性,这是一项具有挑战性的任务。尽管有很好的证明,但许多基于人工神经网络(ann)的最先进(SOTA) VPR方法存在计算效率低下的问题。然而,据报道,在神经形态硬件上实现的峰值神经网络(snn)在计算上具有更有效的解决方案的显着潜力。尽管如此,在大型和多样化的数据集上训练SOTA snn用于VPR通常是棘手的,并且它们通常表现出较差的实时操作性能。为了解决这些缺点,我们为VPR开发了一个端到端卷积SNN模型,该模型利用反向传播进行可处理的训练。在训练过程中使用基于速率的泄漏集成-点火(LIF)神经元近似,然后在推理过程中用峰值LIF神经元代替。所提出的方法在具有挑战性的数据集(如Nordland和Oxford RobotCar)上显著优于现有的SOTA snn,在100%召回率下,在Nordland数据集上实现了78.6%的精度(与当前SOTA的73.0%相比),在Oxford RobotCar数据集上实现了45.7%的精度(与当前SOTA的20.2%相比)。我们的方法提供了一个更简单的训练管道,同时与SOTA snn的VPR相比,在训练和推理时间上都有了显著的改进。使用英特尔的神经形态USB外形因子Kapoho Bay进行的硬件在环测试表明,通过ann到SNN转换策略训练的VPR片上峰值模型继续优于SNN同类模型,尽管从片外转换到片上时性能略有但明显下降,同时提供显著的能源效率。结果突出了这种方法的出色的快速原型和实际部署能力,表明它是朝着更普遍的基于snn的实际机器人解决方案迈出的重要一步。
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Frontiers in Neurorobotics
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