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Sentiment Classification of Anxiety-Related Texts in Social Media via Fuzing Linguistic and Semantic Features 通过融合语言和语义特征对社交媒体中的焦虑相关文本进行情感分类
IF 4.5 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-07-18 DOI: 10.1109/TCSS.2024.3410391
Jianghong Zhu;Zhenwen Zhang;Zhihua Guo;Zepeng Li
Anxiety disorder is a common mental disorder that has received increasing attention due to its high incidence, comorbidity, and recurrence. In recent years, with the rapid development of information technology, social media platforms have become a crucial source of data for studying anxiety disorders. Existing studies on anxiety disorders have focused on utilizing user-generated contents to study correlations with disorders or identify disorders. However, these studies overlook the emotional information in social media posts, restraining the effective capture of users’ emotions or mental states when posting. This article focuses on the sentiment polarity of anxiety-related posts on a Chinese social media and designs sentiment classification models via fuzing linguistic and semantic features of the posts. First, we extract the linguistic features from posts based on the simplified Chinese–Linguistic inquiry and word count (SC-LIWC) dictionary, and propose a novel recursive feature selection algorithm to reserve important linguistic features. Second, we propose a TextCNN-based model to study the deep semantic features of posts and fuze their linguistic features to obtain a better representation. Finally, to conduct anxiety analysis on Chinese social media, we construct a postlevel sentiment analysis dataset based on anxiety-related posts on Sina Weibo. The experimental results indicate that our proposed fusion models exhibit better performance in the task of identifying the sentiment polarity of anxiety-related posts on Chinese social media.
焦虑症是一种常见的精神障碍,因其发病率高、合并症多、复发率高而日益受到人们的关注。近年来,随着信息技术的飞速发展,社交媒体平台已成为研究焦虑症的重要数据来源。现有的焦虑症研究侧重于利用用户生成的内容来研究焦虑症与焦虑症之间的相关性或识别焦虑症。然而,这些研究忽略了社交媒体帖子中的情感信息,限制了对用户发帖时的情绪或心理状态的有效捕捉。本文主要研究中国社交媒体上焦虑相关帖子的情感极性,并通过融合帖子的语言和语义特征设计情感分类模型。首先,我们基于简体中文-语言查询和字数(SC-LIWC)词典提取帖子中的语言特征,并提出一种新颖的递归特征选择算法来保留重要的语言特征。其次,我们提出了基于 TextCNN 的模型来研究帖子的深层语义特征,并对其语言特征进行模糊处理,以获得更好的表征。最后,为了对中文社交媒体进行焦虑分析,我们基于新浪微博上与焦虑相关的帖子构建了一个后级情感分析数据集。实验结果表明,我们提出的融合模型在识别中文社交媒体上焦虑相关帖子的情感极性任务中表现出了更好的性能。
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引用次数: 0
Progressive Income Tax and Its Emerging Growth Effects: A Complex System Approach 累进所得税及其新兴增长效应:复杂系统方法
IF 4.5 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-07-18 DOI: 10.1109/TCSS.2024.3418625
Emiliano Alvarez;Marcelo Álvez;Juan Gabriel Brida
In this article, we apply an agent-based stock-flow consistent model (AB-SFC) to analyze economic growth differences when establishing different types of taxes on personal income: proportional and progressive. We use an income tax design that distinguishes between two sections of income. We contribute to the prominent literature on macro agent-based models by providing an unexplored feature in the income tax scheme. Our main findings are that this tax design seems to offset the inequality through tax exemption for low-income households but seems to have a limited impact on inequality generated between middle and high-income households. Notably, we did not find evidence of a deterioration in economic growth in the presence of a progressive income tax instead of a proportional one. Therefore, this article proposes a scenario where changing the tax scheme reduces inequality without hampering growth. This result has important implications for policy.
在本文中,我们运用基于代理人的存量流量一致模型(AB-SFC)来分析在对个人收入征收比例税和累进税等不同税种时的经济增长差异。我们采用了区分两部分收入的所得税设计。我们在所得税方案中提供了一个尚未探索的特征,为基于宏观代理模型的著名文献做出了贡献。我们的主要发现是,这种税收设计似乎可以通过对低收入家庭的免税来抵消不平等,但似乎对中高收入家庭之间产生的不平等影响有限。值得注意的是,我们没有发现累进所得税取代比例所得税会导致经济增长恶化的证据。因此,本文提出了一种方案,即改变税制会减少不平等,但不会阻碍经济增长。这一结果对政策具有重要意义。
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引用次数: 0
XeroPol: Emotion-Aware Contrastive Learning for Zero-Shot Cross-Lingual Politeness Identification in Dialogues XeroPol:用于对话中零镜头跨语言礼貌识别的情感感知对比学习
IF 4.5 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-07-18 DOI: 10.1109/TCSS.2024.3421672
Priyanshu Priya;Mauajama Firdaus;Asif Ekbal
Politeness is key to successful conversations. It depicts the behavior that is socially valued and is often accompanied by emotions. Previously, researchers have focused on detecting politeness in goal-oriented conversations in high-resource English language. The existing studies do not focus on identifying politeness in a resource-scared Indian languages such as Hindi, primarily due to the lack of labeled data. To overcome this limitation, in this article, we propose a novel emotion-aware contrastive learning (CL) method for zero-shot cross-lingual politeness identification (XeroPol) task in dialogues. We introduce ContrastiveAligner, a CL-based alignment method for zero-shot cross-lingual transfer. ContrastiveAligner employs translated data and pushes the model to generate similar utterance embeddings for different languages. As politeness and emotion are interrelated, hence, as the conversation progresses, the variation in emotions tends to pose challenges in identifying politeness in dialogues. Thus, in this work, we also design an auxiliary emotion-aware CL objective using sentiment information, namely the EmoSenti objective, which is expected to implicitly model the emotion change across utterances and help in the primary task of politeness identification. Experiments on MultiDoGo and EmoWOZ datasets demonstrate that the proposed approach significantly outperforms the baselines. Further analysis such as human evaluation on the EmoInHindi dataset validates the efficacy of the entire approach.
礼貌是成功交谈的关键。它描述了受到社会重视的行为,而且往往伴随着情感。以前,研究人员主要研究如何在资源丰富的英语中检测以目标为导向的会话中的礼貌性。现有的研究并不关注在印地语等资源匮乏的印度语言中识别礼貌性,这主要是由于缺乏标记数据。为了克服这一局限性,我们在本文中提出了一种新颖的情感感知对比学习(CL)方法,用于对话中的零镜头跨语言礼貌识别(XeroPol)任务。我们介绍了 ContrastiveAligner,这是一种基于 CL 的对齐方法,用于零镜头跨语言转移。ContrastiveAligner 采用翻译数据,推动模型为不同语言生成相似的语篇嵌入。由于礼貌和情感是相互关联的,因此随着对话的进行,情感的变化往往会给识别对话中的礼貌带来挑战。因此,在这项工作中,我们还利用情感信息设计了一个辅助的情感感知 CL 目标,即 EmoSenti 目标,该目标有望隐式地模拟不同语篇中的情感变化,并帮助完成礼貌识别这一主要任务。在 MultiDoGo 和 EmoWOZ 数据集上进行的实验表明,所提出的方法明显优于基线方法。在 EmoInHindi 数据集上进行的人类评估等进一步分析验证了整个方法的有效性。
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引用次数: 0
Integral-Reinforcement-Learning-Based Hierarchical Optimal Evolutionary Strategy for Continuous Action Social Dilemma Games 基于积分-强化-学习的连续行动社会两难博弈分层最优进化策略
IF 4.5 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-07-16 DOI: 10.1109/TCSS.2024.3409833
Litong Fan;Dengxiu Yu;Zhen Wang
This article presents a framework for exploring optimal evolutionary strategies in continuous-action social dilemma games with a hierarchical structure comprising a leader and multifollowers. Previous studies in game theory have frequently overlooked the hierarchical structure among individuals, assuming that decisions are made simultaneously. Here, we propose a hierarchical structure for continuous action games that involves a leader and followers to enhance cooperation. The optimal evolutionary strategy for the leader is to guide the followers’ actions to maximize overall benefits by exerting minimal control, while the followers aim to maximize their payoff by making minimal changes to their strategies. We establish the coupled Hamilton–Jacobi–Bellman (HJB) equations to find the optimal evolutionary strategy. To address the complexity of asymmetric roles arising from the leader-follower structure, we introduce an integral reinforcement learning (RL) algorithm known as two-level heuristic dynamic programming (HDP)-based value iteration (VI). The implementation of the algorithm utilizes neural networks (NNs) to approximate the value functions. Moreover, the convergence of the proposed algorithm is demonstrated. Additionally, three social dilemma models are presented to validate the efficacy of the proposed algorithm.
本文提出了一个框架,用于探索由一个领导者和多个追随者组成的等级结构的连续行动社会困境博弈中的最优演化策略。以往的博弈论研究经常忽略个体间的等级结构,认为决策是同时做出的。在此,我们提出了一种由领导者和追随者组成的连续行动博弈等级结构,以加强合作。领导者的最优演化策略是通过施加最小的控制来引导追随者的行动,从而实现整体利益最大化;而追随者的目标则是通过最小的策略变化来实现报酬最大化。我们建立了汉密尔顿-雅各比-贝尔曼(HJB)耦合方程来寻找最优演化策略。为了解决领导者-追随者结构所带来的角色不对称的复杂性,我们引入了一种整体强化学习(RL)算法,即基于价值迭代(VI)的两级启发式动态编程(HDP)。该算法的实现利用神经网络(NN)来近似值函数。此外,还证明了所提算法的收敛性。此外,还介绍了三个社会困境模型,以验证所提算法的有效性。
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引用次数: 0
Early Detection and Prevention of Malicious User Behavior on Twitter Using Deep Learning Techniques 利用深度学习技术早期检测和预防 Twitter 上的恶意用户行为
IF 4.5 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-07-12 DOI: 10.1109/TCSS.2024.3419171
Rubén Sánchez-Corcuera;Arkaitz Zubiaga;Aitor Almeida
Organized misinformation campaigns on Twitter continue to proliferate, even as the platform acknowledges such activities through its transparency center. These deceptive initiatives significantly impact vital societal issues, including climate change, thus spurring research aimed at pinpointing and intercepting these malicious actors. Present-day algorithms for detecting bots harness an array of data drawn from user profiles, tweets, and network configurations, delivering commendable outcomes. Yet, these strategies mainly concentrate on postincident identification of malevolent users, hinging on static training datasets that categorize individuals based on historical activities. Diverging from this approach, we advocate for a forward-thinking methodology, which utilizes user data to foresee and mitigate potential threats before their realization, thereby cultivating more secure, equitable, and unbiased online communities. To this end, our proposed technique forecasts malevolent activities by tracing the projected trajectories of user embeddings before any malevolent action materializes. For validation, we employed a dynamic directed multigraph paradigm to chronicle the evolving engagements between Twitter users. When juxtaposed against the identical dataset, our technique eclipses contemporary methodologies by an impressive 40.66% in F score (F1 score) in the anticipatory identification of harmful users. Furthermore, we undertook a model evaluation exercise to gauge the efficiency of distinct system elements.
推特上有组织的虚假信息传播活动继续泛滥,即使该平台通过其透明度中心承认此类活动。这些欺骗性活动对包括气候变化在内的重要社会问题产生了重大影响,从而推动了旨在精确定位和拦截这些恶意行为者的研究。目前用于检测机器人的算法利用了从用户配置文件、推文和网络配置中提取的一系列数据,取得了值得称道的成果。然而,这些策略主要集中于事后识别恶意用户,依赖于根据历史活动对个人进行分类的静态训练数据集。与这种方法不同的是,我们主张采用一种前瞻性方法,利用用户数据在潜在威胁发生之前对其进行预测和缓解,从而培养出更加安全、公平和公正的网络社区。为此,我们提出的技术可以在任何恶意行为发生之前,通过追踪用户嵌入的预测轨迹来预测恶意活动。为了进行验证,我们采用了动态有向多图范例来记录 Twitter 用户之间不断发展的互动。在与相同的数据集进行对比时,我们的技术在有害用户的预测性识别方面以令人印象深刻的 40.66% 的 F 分数(F1 分数)超越了当代的方法。此外,我们还进行了模型评估,以衡量不同系统元素的效率。
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引用次数: 0
Quasi Group Role Assignment With Agent Satisfaction in Self-Service Spatiotemporal Crowdsourcing 自助服务时空众包中的准群体角色分配与代理满意度
IF 4.5 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-07-11 DOI: 10.1109/TCSS.2024.3417959
Qian Jiang;Dongning Liu;Haibin Zhu;Baoying Huang;Naiqi Wu;Yan Qiao
Quasi group role assignment (QGRA) presents a novel social computing model designed to address the burgeoning domain of self-service spatiotemporal crowdsourcing (SSC), specifically for tackling the photographing to make money problem (PMMP). Nevertheless, the application of QGRA in practical scenarios encounters a significant bottleneck. QGRA provides optimal assignment strategies under conditions where both the number of crowdsourced tasks and workers remain stable. However, real-world crowdsourcing applications may necessitate the phased integration of new tasks. With the rapid increase in the number of tasks, a set of residual tasks inevitably exists that are difficult to complete. To maximize the completion of crowdsourced tasks, workers may be assigned low-yield or even unprofitable tasks. Given the reluctance of crowdsourcing workers to be overstretched for these tasks, along with the inherent characteristics of self-service crowdsourcing tasks, this can lead to the failure of the assignment scheme. To tackle the identified challenges, this article proposes the QGRA with agent satisfaction (QGRAAS) method. Initially, it sheds light on a creative satisfaction filtering algorithm (SFA), which is engineered to perform optimal task assignments while actively optimizing the profitability of crowdsourcing workers. This approach ensures the satisfaction of workers, thereby fostering their loyalty to the platform. Concurrently, in response to the phased changes in the crowdsourcing environment, this article incorporates the concept of bonus incentives. This aids decision-makers in achieving a tradeoff between the operational costs and task completion rates. The robustness and practicality of the proposed solutions are confirmed through simulation experiments.
准群体角色分配(QGRA)提出了一种新颖的社会计算模型,旨在解决蓬勃发展的自助式时空众包(SSC)领域,特别是解决拍照赚钱问题(PMMP)。然而,QGRA 在实际场景中的应用遇到了重大瓶颈。QGRA 可在众包任务和工人数量保持稳定的条件下提供最优分配策略。然而,现实世界中的众包应用可能需要分阶段整合新任务。随着任务数量的快速增长,不可避免地会出现一些难以完成的剩余任务。为了最大限度地完成众包任务,可能会给工人分配收益低甚至无利可图的任务。鉴于众包工作者不愿意过度承担这些任务,再加上自助式众包任务的固有特征,这可能会导致分配方案的失败。为应对上述挑战,本文提出了代理满意度 QGRA(QGRAAS)方法。首先,它揭示了一种创造性的满意度过滤算法(SFA),该算法旨在执行最优任务分配,同时积极优化众包工人的盈利能力。这种方法确保了工人的满意度,从而提高了他们对平台的忠诚度。同时,为了应对众包环境的阶段性变化,本文纳入了奖金激励的概念。这有助于决策者在运营成本和任务完成率之间实现权衡。通过模拟实验,证实了所提解决方案的稳健性和实用性。
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引用次数: 0
Anticipating Technical Expertise and Capability Evolution in Research Communities Using Dynamic Graph Transformers 利用动态图转换器预测研究群体的技术专长和能力演变
IF 4.5 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-07-11 DOI: 10.1109/TCSS.2024.3416837
Sameera Horawalavithana;Ellyn Ayton;Anastasiya Usenko;Robin Cosbey;Svitlana Volkova
The ability to anticipate global technical expertise and capability evolution trends is essential for national and global security, especially in safety-critical domains such as nuclear nonproliferation (NN) and rapidly emerging fields like artificial intelligence (AI). In this work, we extend traditional statistical relational learning approaches (e.g., link prediction in collaboration networks) and formulate a problem of anticipating technical expertise and capability evolution using dynamic heterogeneous graph representations. We develop novel capabilities to forecast collaboration patterns, authorship behavior, and technical capability evolution at different granularities (e.g., scientist and institution levels) in two distinct research fields. We implement a dynamic graph transformer (DGT) neural architecture, which pushes the state-of-the-art graph neural network models by: 1) forecasting heterogeneous (rather than homogeneous) nodes and edges; and 2) relying on both discrete- and continuous-time inputs. We demonstrate that our DGT models predict collaboration, partnership, and expertise patterns with 0.26, 0.73, and 0.53 mean reciprocal rank values for AI and 0.48, 0.93, and 0.22 for NN domains. DGT model performance exceeds the best-performing static graph baseline models by 30%–80% across AI and NN domains. Our findings demonstrate that DGT models boost inductive task performance when previously unseen nodes appear in the test data for the domains with emerging collaboration patterns (e.g., AI). Specifically, models accurately predict which established scientists will collaborate with early career scientists and vice versa in the AI domain.
预测全球技术专长和能力演变趋势的能力对于国家和全球安全至关重要,尤其是在核不扩散(NN)等安全关键领域和人工智能(AI)等快速新兴领域。在这项工作中,我们扩展了传统的统计关系学习方法(例如协作网络中的链接预测),并提出了一个利用动态异构图表示预测专业技术和能力演变的问题。我们在两个不同的研究领域开发了新功能,以预测不同粒度(如科学家和机构级别)的合作模式、作者行为和技术能力演变。我们采用了动态图转换器(DGT)神经架构,通过以下方式推动了最先进的图神经网络模型:1)预测异质(而非同质)节点和边缘;2)依赖离散和连续时间输入。我们证明,我们的 DGT 模型在预测合作、伙伴关系和专业知识模式时,人工智能的平均倒数等级值分别为 0.26、0.73 和 0.53,而在预测 NN 领域时,平均倒数等级值分别为 0.48、0.93 和 0.22。在人工智能和网络领域,DGT 模型的性能比表现最好的静态图基线模型高出 30% 到 80%。我们的研究结果表明,在具有新兴合作模式的领域(如人工智能),当测试数据中出现之前未见过的节点时,DGT 模型能提高归纳任务的性能。具体来说,在人工智能领域,模型能准确预测哪些知名科学家会与早期职业科学家合作,反之亦然。
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引用次数: 0
Co-Move: COVID-19 and Inter-Region Human Mobility Analysis and Prediction Co-Move:COVID-19 和区域间人员流动分析与预测
IF 4.5 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-07-11 DOI: 10.1109/TCSS.2024.3406512
Sandip Kumar Burnwal;Pragati Sinha;Bhumika;Jayant Vyas;Debasis Das
Humans relocate for a variety of reasons, including employment, study, tourism, family, and health. However, in COVID-19, the government imposed restrictions such as lockdowns, travel bans, and quarantine regulations, preventing many people from traveling for work, study, or leisure; thus, human mobility exhibits distinct patterns than ordinary movements. In this article, we analyze the effect of COVID-19 on interregion human mobility using curated Twitter data and propose a framework named Co-Move for human mobility prediction. There were three challenges in predicting mobility: 1) heterogenous data; 2) short and long-term periodic patterns; and 3) complex intercorrelation. To address these challenges, the framework comprises parallel multiscale convolution and long short-term memory components. Extensive experiments on real-life mobility datasets show the mean square error (MSE) of 0.0179, RMSE of 0.129, mean absolute error (MAE) of 0.1075, and outperform baseline models.
人类迁移的原因多种多样,包括就业、学习、旅游、家庭和健康。然而,在 COVID-19 中,政府实施了封锁、旅行禁令和检疫条例等限制措施,使许多人无法外出工作、学习或休闲,因此,人类流动呈现出与普通流动不同的模式。在本文中,我们利用Twitter数据分析了COVID-19对地区间人员流动的影响,并提出了一个名为Co-Move的人员流动预测框架。预测流动性有三个挑战:1)异质数据;2)短期和长期周期性模式;3)复杂的相互关联。为应对这些挑战,该框架由并行多尺度卷积和长短期记忆组件组成。在真实流动性数据集上进行的大量实验表明,平均平方误差 (MSE) 为 0.0179,RMSE 为 0.129,平均绝对误差 (MAE) 为 0.1075,均优于基线模型。
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引用次数: 0
Divide-and-Conquer Policy in the Naming Game 命名游戏中的分而治之政策
IF 4.5 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-07-08 DOI: 10.1109/TCSS.2024.3417184
Cheng Ma;Brendan Cross;Gyorgy Korniss;Boleslaw K. Szymanski
The naming game (NG) is a classic model for studying the emergence and evolution of language within a population. In this article, we extend the traditional NG model to encompass multiple committed opinions and investigate the system dynamics on the complete graph with an arbitrarily large population and random networks of finite size. For the fully connected complete graph, the homogeneous mixing condition enables us to use mean-field theory to analyze the opinion evolution of the system. However, when the number of opinions increases, the number of variables describing the system grows exponentially. To mitigate this, we focus on a special scenario where the largest group of committed agents competes with a motley of committed groups, each of which is smaller than the largest one, while initially, most of uncommitted agents hold one unique opinion. This scenario is chosen for its recurrence in diverse societies and its potential for complexity reduction by unifying agents from smaller committed groups into one category. Our investigation reveals that when the size of the largest committed group reaches the critical threshold, most of uncommitted agents change their beliefs to this opinion, triggering a phase transition. Further, we derive the general formula for the multiopinion evolution using a recursive approach, enabling investigation into any scenario. Finally, we employ agent-based simulations to reveal the opinion evolution and dominance transition in random graphs. Our results provide insights into the conditions under which the dominant opinion emerges in a population and the factors that influence these conditions.
命名游戏(NG)是研究群体中语言出现和演变的经典模型。在本文中,我们将传统的 NG 模型扩展到包含多种承诺意见,并研究了具有任意大群体和有限大小随机网络的完整图上的系统动态。对于全连接的完整图,同质混合条件使我们能够使用均值场理论来分析系统的意见演化。然而,当意见数量增加时,描述系统的变量数量会呈指数增长。为了缓解这一问题,我们重点研究了一种特殊情况,即最大的承诺代理群体与多个承诺代理群体竞争,每个承诺代理群体都比最大的承诺代理群体小,而最初,大多数未承诺代理群体都持有一种独特的意见。之所以选择这种情况,是因为它在多样化的社会中经常出现,而且通过将较小的承诺群体中的代理人统一到一个类别中,有可能降低复杂性。我们的研究发现,当最大的承诺群体的规模达到临界阈值时,大多数未承诺的代理会改变他们的信念,转而持有这种观点,从而引发阶段性转变。此外,我们还利用递归方法推导出了多意见演变的一般公式,从而可以对任何情况进行研究。最后,我们采用基于代理的模拟来揭示随机图中的观点演变和优势转换。我们的研究结果让我们深入了解了主导观点在群体中出现的条件以及影响这些条件的因素。
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引用次数: 0
In-Database Feature Extraction to Improve Early Detection of Problematic Online Gambling Behavior 通过数据库内特征提取改进对有问题在线赌博行为的早期检测
IF 4.5 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS Pub Date : 2024-07-04 DOI: 10.1109/TCSS.2024.3406501
Gabriel Stechschulte;Malte Wintner;Matthias Hemmje;Jürg Schwarz;Suzanne Lischer;Michael Kaufmann
This study involves a comprehensive analysis of an anonymized dataset provided by a Swiss online casino that adds to the identification of reliable early indicators for problematic online gambling. Targeting gambling addiction prevention, our objective was to model and evaluate behavioral characteristics that signal early stages of problem gambling. We scrutinized player behaviors against a list of gamblers previously excluded for problematic gambling, using this as our target variable. Our approach combined traditional gambling risk indicators, as outlined in the existing literature, with innovative exploratory feature engineering and feature selection. This involved computing moving aggregates over specific periods to capture nuanced gambling patterns. All features were evaluated by assessing mutual information with the target variable as well as the collinearity of each pairwise combination of features. Based on our data analysis, we found that the total losses in the previous seven days, total deposits in the previous 15 days, total duration played in the previous seven days, stakes (amount bet per game) over the previous seven days, and making a deposit 12 h after a loss (chasing) were the most informative and independent risk indicators. To assess the accuracy of these indicators for early detection of problematic gambling and accordingly for responsible gambling interventions, we combined them in a linear regression model and compared its performance with the casino's currently used model. We found that a binary decision model based on a linear combination of these indicators provided better recall, greater precision, and more timely decisions than the benchmark.
本研究对瑞士一家在线赌场提供的匿名数据集进行了综合分析,有助于确定问题在线赌博的可靠早期指标。以预防赌博成瘾为目标,我们的目的是对问题赌博早期阶段的行为特征进行建模和评估。我们对照之前因问题赌博而被排除在外的赌徒名单,以此作为目标变量,对玩家的行为进行仔细研究。我们的方法将现有文献中概述的传统赌博风险指标与创新的探索性特征工程和特征选择相结合。这包括计算特定时期的移动聚合,以捕捉细微的赌博模式。通过评估与目标变量的互信息以及每对特征组合的共线性,对所有特征进行了评估。根据我们的数据分析,我们发现前七天的总损失、前 15 天的总存款、前七天的总游戏时间、前七天的赌注(每局游戏的投注金额)以及损失(追逐)12 小时后存款是最有信息量且独立的风险指标。为了评估这些指标在早期发现问题赌博并据此采取负责任赌博干预措施方面的准确性,我们将这些指标合并到一个线性回归模型中,并将其性能与赌场目前使用的模型进行了比较。我们发现,基于这些指标线性组合的二元决策模型比基准模型提供了更好的召回率、更高的精确度和更及时的决策。
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引用次数: 0
期刊
IEEE Transactions on Computational Social Systems
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