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Penerapan Metode Prototype Pada Perancangan Sistem Informasi Penjualan Aksesoris Kamera Berbasis Web 应用原型法设计基于网络的相机配件销售信息系统
Pub Date : 2024-01-20 DOI: 10.29408/jit.v7i1.24100
A. Puspita, Yuyun Yuningsih, Lia Mazia, E. Pujiastuti
The sale of camera accessories is one of the important components in business. However, currently the company faces several obstacles in the sales process. In addition, there is no system that suits the needs of customers in gaining access to camera accessories sold. To overcome this problem, this study aims to design and develop a prototype interface mockup design system for selling camera accessories. This research uses a prototype system development method by identifying user needs, analyzing existing sales processes, and designing appropriate solutions. Through needs analysis, it is known that customers need convenience in searching for products, seeing product details, making purchases. Meanwhile, admins need to have access to manage inventory, process orders, and view sales reports. The purpose of this study is to design a system based on customer needs so that it is expected to increase satisfaction in using the system. In addition, it is expected that this system can be the basis for further development towards integration with wider ecommerce platforms. The results of this system design can be used as reference material to develop a sales system
相机配件的销售是企业的重要组成部分之一。然而,目前公司在销售过程中面临着一些障碍。此外,还没有一个系统能满足客户获取所售相机配件的需求。为了克服这一问题,本研究旨在设计和开发一个用于销售相机配件的原型界面模拟设计系统。本研究采用原型系统开发方法,通过确定用户需求、分析现有销售流程并设计适当的解决方案。通过需求分析可知,客户需要方便地搜索产品、查看产品详情和进行购买。同时,管理员需要有管理库存、处理订单和查看销售报告的权限。本研究的目的是根据客户需求设计一个系统,以提高系统使用的满意度。此外,该系统有望成为与更广泛的电子商务平台整合的进一步发展基础。本系统的设计结果可作为开发销售系统的参考材料。
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引用次数: 0
Analisis penerapan RT-RW Net menggunakan Topologi Mesh-Wireless untuk meningkatkan pemahaman Administrasi Sistem Jaringan Siswa 分析使用网状无线拓扑结构的 RT-RW 网的应用,以提高对学生网络系统管理的认识
Pub Date : 2024-01-20 DOI: 10.29408/jit.v7i1.24809
Baiq Desi Dwi Arianti, Jamaluddin Jamaluddin, Heri Kuswanto
Network Administration is a crucial subject within the vocational education curriculum, particularly for Computer and Network Engineering majors. This subject is designed to provide students with knowledge and skills related to network administration and management. This study aims to test the implementation of RT-RW Net using Wireless Mesh topology with a practical model to enhance the understanding of 30 students from SMKN 3 Selong in the Computer and Network Engineering department for the Network Administration subject, covering DHCP Server, IP addressing, subnetting, and mesh topology, utilizing Mikrotik and Winbox v.3. The method used was quantitative with primary data collection through questionnaires and analysis using the Likert scale. The results showed that 84.68% of students responded "Very Understand" to the material provided with an average score of 76.21 out of a maximum score of 90. The application of the RT-RW model using Wireless Mesh topology in network administration subjects with direct practice can enhance student understanding. Therefore, it is crucial for teachers to ensure compatibility between teaching methods and the technology used to optimize student learning
网络管理是职业教育课程中的一个重要科目,尤其是对计算机和网络工程专业而言。该科目旨在为学生提供与网络管理相关的知识和技能。本研究旨在测试 RT-RW Net 在无线网状拓扑结构中的实施情况,利用 Mikrotik 和 Winbox v.3,通过实际模型加强计算机和网络工程系 30 名学生对网络管理科目的理解,包括 DHCP 服务器、IP 地址、子网和网状拓扑结构。结果显示,84.68% 的学生对所提供的材料回答 "非常了解",平均得分为 76.21 分(最高分 90 分)。在网络管理学科中应用无线网状拓扑的 RT-RW 模型,并进行直接实践,可以加深学生的理解。因此,教师必须确保教学方法与所用技术之间的兼容性,以优化学生的学习。
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引用次数: 0
Penerapan Sistem Informasi Persediaan Stok Umbi Porang Berbasis Android Sebagai Upaya Peningkatan Kinerja Pelaporan 实施基于安卓系统的 Porang Tuber 库存信息系统,努力提高报告性能
Pub Date : 2024-01-20 DOI: 10.29408/jit.v7i1.24013
Syifa Durrotul Fuadah Aulia, S. Artika
Porang tubers are a type of food plant in which there are carbohydrates and proteins as a source of human energy. Indonesia is an agrarian country with a large agricultural area, so most of the population make a living as farmers. PT. Barokah Rizky Abadi is one of the companies engaged in agriculture, especially the sale of tubers that focuses on selling porang tubers. Stock inventory system at PT. Barokah Rizky Abadi uses manual recording of tuber stocks, namely from bookkeeping, and has not been equipped with system device information to manage the inventory of porang tubers, this is considered less effective and less accurate. From these problems, an Android-based application was made that can help in doing agency work, especially the warehousing department. The method used is a qualitative method with a Research and Development (R&D) strategy with flowcharts, DFD, and ERD so that the management of information systems is more systematic. The result of this study is the Android Application-Based Porang Tuber Stock Inventory Information System at PT. Barokah Rizky Abadi
波朗块茎是一种含有碳水化合物和蛋白质的食用植物,是人类的能量来源。印度尼西亚是一个农业国,农业面积很大,因此大部分人口以务农为生。PT.Barokah Rizky Abadi 是从事农业的公司之一,尤其是以销售猪苓块茎为主的块茎销售。PT.Barokah Rizky Abadi 公司的库存盘存系统使用手工记录块茎库存,即从簿记中记录,并且没有配备系统设备信息来管理 porang 块茎的库存,这被认为是不太有效和不太准确的。根据这些问题,我们制作了一个基于安卓系统的应用程序,可以帮助开展机构工作,尤其是仓储部门的工作。所使用的方法是定性方法,并采用流程图、DFD 和 ERD 等研发(R&D)策略,使信息系统的管理更加系统化。本研究的成果是在 PT.巴罗卡-里兹基-阿巴迪
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引用次数: 0
Penerapan Model Decision Tree Menggunakan Python Untuk Prediksi Faktor Dominan Penyebab Penyakit Stroke 应用 Python 决策树模型预测导致中风疾病的主要因素
Pub Date : 2024-01-20 DOI: 10.29408/jit.v7i1.23232
Baiq Andriska Candra Permana, Muhammad Sadali, Ramli Ahmad
Stroke is known as a disease caused by rupture of blood vessels in the brain or blockage of blood vessels in the brain. Disruption of the blood supply to the brain can result in damage to brain cells which results in damage to brain function. According to the World Health Organization (WHO) stroke is one of the highest causes of death worldwide, because almost 85% of the causes of death in the world are due to stroke. Current developments in science and technology require research to analyze stroke patient data so that the dominant factors that lead to stroke can be identified. This is an initial step that can be taken to address these problems to reduce the risk of death caused by stroke. In this study, the analysis was carried out by implementing a decision tree algorithm using python because the decision tree has good accuracy 91% in making predictions. With the decision tree formed from this algorithm, it will be easy to see the symptoms, starting from those who are most at risk to those who have the lowest risk of causing stroke
中风是一种由脑血管破裂或脑血管堵塞引起的疾病。大脑供血中断会导致脑细胞受损,从而损害大脑功能。根据世界卫生组织(WHO)的数据,中风是全球致死率最高的疾病之一,因为全球近 85% 的死亡原因都是由中风引起的。当前科学技术的发展要求研究人员对中风患者的数据进行分析,从而找出导致中风的主导因素。这是解决这些问题,降低中风致死风险的第一步。在本研究中,分析是通过使用 python 的决策树算法进行的,因为决策树的预测准确率高达 91%。有了这种算法形成的决策树,就可以很容易地看到症状,从风险最高的人开始,到引起中风的风险最低的人为止。
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引用次数: 0
Penerapan Game Edukasi 3D Endless Runner Berbasis Android Sebagai Media Belajar Matematika Anak 应用基于 Android 的无尽跑者 3D 教育游戏作为儿童数学学习的媒介
Pub Date : 2024-01-20 DOI: 10.29408/jit.v7i1.24194
Muhamad Abdul Ghani, Achmad Baroqah Pohan, Deni Gunawan, Y. Saputra
In the current pandemic era where learning media is done online, information technology is needed to help online learning media. Video Game is one of the information technology software that is currently developing, there are lots of devices that can be used to play video games such as computers, laptops, smartphones, etc. Since the era of the Video Game era, many genres of games were created, one of which is “Endless Runner”. Due to the lack of interest in mathematics which makes elementary school achievement low in Indonesia, for this reason the author tries to make an Android-based 3D Educational Game “Endless Runner” using the Unity3D application with the C # language program and researched using GDLC for learning mathematics cause the genre of this game is suitable for children, where there is no violence, pornography or sara in the Game “Endless Runner”. This game can be played when you have free time and anywhere because the Game “Endless Runner” is made for Android. Learning tools using the Game “Endless unner” helps children love math lessons
在当前学习媒体在线化的大流行时代,需要信息技术来帮助在线学习媒体。视频游戏是目前正在发展的信息技术软件之一,有很多设备都可以用来玩视频游戏,如电脑、笔记本电脑、智能手机等。进入电子游戏时代后,许多类型的游戏应运而生,"无尽跑酷 "就是其中之一。由于缺乏对数学的兴趣,导致印度尼西亚小学数学成绩低下,为此,作者尝试使用 Unity3D 应用程序和 C# 语言程序制作一款基于 Android 的 3D 教育游戏 "无尽的奔跑",并使用 GDLC 对数学学习进行研究,因为这款游戏的类型适合儿童,游戏 "无尽的奔跑 "中没有暴力、色情或萨拉。因为游戏 "Endless Runner "是为安卓系统制作的,所以只要有空闲时间,在任何地方都可以玩这个游戏。使用游戏 "Endless unner "中的学习工具帮助孩子爱上数学课程
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引用次数: 0
Adopsi Generator Kunci Euler Number dan Pembangkit Kunci Blum Blum Shub untuk Meningkatkan Confidentiality Level pada Extended Vigenere 采用欧拉数密钥生成器和布卢姆-布卢姆-舒布密钥生成器提高扩展维基解密的保密级别
Pub Date : 2024-01-20 DOI: 10.29408/jit.v7i1.21512
Eka Ardhianto, R. Redjeki, Edy Supriyanto, Hari Murti, E. Wahyudi
The Vigenere algorithm is an encryption model that is still being developed in the field of information security today. One aspect that is considered important in the field of information security is confidentiality. The problem of achieving high message or information thresholds is very important in the field of information security. Extended Vigenere is known as an evolution of Vigenere that implements more character sets. One of Vigenere's development algorithms is to modify the key generator used. This experiment aims to test the effect of information confidentiality on the use of the Blum Blum Shub (BBS) key generator and the Euler number applied to Extended Vigenere. The BBS key generation method and Euler number are used sequentially. As a sample, short astronomical observation conversations sent via telegram with a file size of 1 KB were used. Experiments were carried out using different key lengths, namely 32-bit keys and 64-bit keys. As a measurement metric, the entropy calculation of the Extended Vigenere output is used. The results obtained are a significant increase in information confidentiality with an entropy achievement value of more than 79% of the optimum entropy
Vigenere 算法是当今信息安全领域仍在开发的一种加密模式。信息安全领域的一个重要方面是保密性。在信息安全领域,实现高信息或信息阈值的问题非常重要。扩展 Vigenere 是 Vigenere 的一种演变,它实现了更多的字符集。Vigenere 的开发算法之一是修改所使用的密钥生成器。本实验旨在测试信息保密性对在扩展 Vigenere 中使用 Blum Blum Shub(BBS)密钥生成器和欧拉数的影响。BBS 密钥生成方法和欧拉数依次使用。样本是通过电报发送的天文观测短对话,文件大小为 1 KB。实验使用了不同的密钥长度,即 32 位密钥和 64 位密钥。作为测量指标,使用了扩展 Vigenere 输出的熵计算。结果显示,信息保密性显著提高,熵值超过最佳熵值的 79%。
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引用次数: 0
Prediksi Tingkat Kesehatan Masyakarat Berdasarkan Penggunaan Alat Kontrasepsi Menggunakan Algoritma Random Forest 使用随机森林算法根据避孕药具的使用情况预测社区健康水平
Pub Date : 2024-01-20 DOI: 10.29408/jit.v7i1.24321
Yahya Yahya, N. Nurhidayati, Andri Suherman
Public health is part of a lifestyle that is used to prevent disease, extend life span, and improve the quality of human resources. Therefore, it is very necessary to study public health from various aspects, so that the goals and targets to be achieved can be realized. One of the studies presented was the use of contraceptives for rural communities, especially rural communities in Suralaga District, East Lombok Regency - West Nusa Tenggara. The use of contraceptives, which is one of the methods used in implementing family planning, is still at a relatively low level. Based on the data held relating to this matter, analysis and data processing are needed in determining the decisions to be taken to determine the effect of contraceptives in improving public health. Data processing and analysis is carried out using the Random Forest algorithm, which is due to the appropriate characteristics of the datasets used. To get the best results or performance in determining the level of accuracy, the datasets used have 10 attributes, namely: full name, age, last education, couple of childbearing age, age at first pregnancy, age at first birth, ready for birth control, contraceptives, following the contact program, and birth distance. The accuracy obtained was 71.99% with the decision tree output that the most common and efficient contraceptives used in the Suralaga District area were birth control pills and birth control injections
公共卫生是生活方式的一部分,用于预防疾病、延长寿命和提高人力资源质量。因此,非常有必要从多方面对公共卫生进行研究,从而实现要达到的目标和指标。其中一项研究是关于农村社区,特别是西努沙登加拉省东龙目岛县苏拉拉加地区农村社区的避孕药具使用情况。避孕药具是实施计划生育的方法之一,但其使用率仍然较低。根据所掌握的相关数据,需要对数据进行分析和处理,以确定避孕药具在改善公众健康方面的效果。数据处理和分析采用随机森林算法,这是因为所使用的数据集具有适当的特征。为了在确定准确度水平时获得最佳结果或性能,所使用的数据集有 10 个属性,即:全名、年龄、最后学历、育龄夫妇、首次怀孕年龄、首次生育年龄、准备节育、避孕药具、遵循联系计划和出生距离。决策树得出的准确率为 71.99%,苏拉拉加地区最常用、最有效的避孕药具是避孕药和避孕针。
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引用次数: 0
Kajian Dan Rancang Bangun Alat Pakan Ikan Otomatis (Smart Feeder) Pada Kolam Budidaya Ikan Berbasis Internet Of Things 基于物联网的养鱼池自动喂鱼工具(智能喂食器)的研究与设计
Pub Date : 2024-01-20 DOI: 10.29408/jit.v7i1.23523
I. Gunawan, Hamzan Ahmadi
In fish farming, the timing of fish feeding is very important, fish need regular and continuous feed. Feed is a component in fish farming that is useful for growth, so feeding is fundamental in fish farming. Overfeeding can increase production costs and degrade water quality. Fish farmers often have to do several activities at the same time, which can lead to errors in the amount of fish feed. This results in large feed costs and decreased pond water quality. Seeing these problems, a study was conducted that aims to create a tool that can monitor water quality and automatic fish feeders using Internet of Things (IoT) technology that functions to monitor feed schedules and water quality conditions that can be seen through applications on smartphones, in addition to monitoring water quality and automatic feeders, it can also display log data on the amount of fish feed that has been given, fish feed is running out and water turbidity conditions have reached more than 25 NTU. At the time of testing, the tool has worked well, the tool can monitor the amount of feed, and Turbidity sensor can read the level of water turbidity, this tool can also send realtimei information well, the time required in sending information on the application is ± 2 seconds
在养鱼过程中,喂鱼的时间非常重要,鱼需要定期、持续地喂食。饲料是养鱼业中有利于鱼类生长的成分,因此喂食是养鱼业的基础。过量投喂饲料会增加生产成本,降低水质。养鱼户往往需要同时进行几项活动,这可能会导致鱼饲料量的误差。这导致饲料成本增加,池塘水质下降。看到这些问题,我们开展了一项研究,旨在利用物联网(IoT)技术创建一种能够监控水质和自动喂鱼器的工具,该工具的功能是通过智能手机上的应用程序来监控喂食计划和水质状况,除了监控水质和自动喂鱼器外,它还可以显示已投喂的鱼饲料量、鱼饲料用完情况以及水浊度达到 25 NTU 以上情况的日志数据。在测试过程中,该工具运行良好,可以监测饲料量,浊度传感器可以读取水的浊度水平,该工具还可以很好地发送实时信息,在应用程序上发送信息所需的时间为± 2 秒。
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引用次数: 0
Penerapan Aplikasi Warung Media Berbasis Android Guna Meningkatkan Promosi dan Penjualan 应用基于安卓系统的媒体摊位应用程序来增加促销和销售额
Pub Date : 2024-01-20 DOI: 10.29408/jit.v7i1.24482
Aris Sudianto, Lalu Kerta Wijaya, Jumawal Jumawal, Mahpuz Mahpuz
Warung Media is a start-up that provides various media needs such as laptop repair services, graphic design, videography, and all media needs that can be requested by yourself. Media stalls take advantage of technological developments to market their services online, namely through social media and offline. The design of this media shop application is a step to increase sales and promotion of service products offered by the media shop so that it can provide more benefits for the media shop itself. The purpose of building this system is so that customers can order products online and as a promotional media as well as more value from media stalls. In addition, with this application, users can easily see the products offered by media stalls. This system is designed using the java programming language and using the android studio application. The results of this study are the media shop application which is used as a means of sales promotion that can be accessed anywhere and anytime, the service ordering process can be done directly without having to come to the place, and can facilitate the process of buying services transactions, so as to increase sales of services from media stalls
Warung Media 是一家新成立的公司,提供各种媒体需求,如笔记本电脑维修服务、平面设计、摄像以及所有可以自行提出要求的媒体需求。媒体摊位利用技术发展的优势在线营销其服务,即通过社交媒体和线下营销。本媒体商店应用程序的设计是为了增加销售和推广媒体商店提供的服务产品,从而为媒体商店本身带来更多的利益。建立该系统的目的是让客户可以在线订购产品,并将其作为一种促销媒体,同时让媒体摊位产生更多价值。此外,有了这个应用程序,用户可以很容易地看到媒体摊位提供的产品。该系统使用 Java 编程语言和安卓 studio 应用程序进行设计。本研究的结果是,媒体商店应用程序可作为随时随地访问的促销手段,服务订购过程可直接完成,无需亲临现场,并可促进购买服务的交易过程,从而提高媒体摊位的服务销售额。
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引用次数: 0
Perencanaan Arsitektur Sistem Informasi Sekolah dengan Pendekatan Togaf-Adm dalam Penerapan Standar Nasional Pendidikan 用 Togaf-Adm 方法规划学校信息系统架构,实施国家教育标准
Pub Date : 2024-01-20 DOI: 10.29408/jit.v7i1.23072
Fahlul Rizki, Ulfa Isni Kurnia, Alfian Alfina, P. Priyono
To help the School achieve SNP, enterprise architecture modeling brings its business strategy and technology together. The Open Group Architecture Framework (TOGAF) can be used as the framework to organize the structures and objects related to the organization in architectural modeling. A method, such as the Architecture Development Method (ADM), is also used to determine the Enterprise Architecture in detail.The goal of information system architectural design analysis is to get a clear image of the information system and better communicate to users how it will operate. In this study, a generic architectural model design connected to the organization's vision and goal was generated using the TOGAF technique as a tool for building and designing enterprise architecture. The study's findings point to a connection between various types of architecture, starting with business architecture, application architecture, and information system architecture, which can create a framework for constructing and developing integrated information systems in schools that can be used as a guide by all organizational units. The outcomes of combining the three primary activities' information system planning and application efforts will be used as tools to support the school's vision, purpose, and goals.
为了帮助学校实现 SNP,企业架构建模将学校的业务战略和技术结合在一起。在架构建模中,可以使用开放组架构框架(TOGAF)作为框架来组织与组织相关的结构和对象。信息系统架构设计分析的目标是获得信息系统的清晰图像,并更好地向用户传达信息系统将如何运行。在本研究中,使用 TOGAF 技术作为构建和设计企业架构的工具,生成了与组织愿景和目标相联系的通用架构模型设计。研究结果表明,从业务架构、应用架构和信息系统架构开始,各种类型的架构之间存在联系,可以为学校构建和开发集成信息系统创建一个框架,供所有组织单位用作指导。将三项主要活动的信息系统规划和应用工作结合起来的成果,将作为支持学校愿景、宗旨和目标的工具。
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引用次数: 0
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Infotek : Jurnal Informatika dan Teknologi
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