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A General Strategy for Semantic Levels of Detail Visualization in Urban Environment 城市环境细节可视化语义层次的一般策略
Pub Date : 2013-05-05 DOI: 10.2312/UDMV/UDMV13/033-036
Fan Zhang, V. Tourre, G. Moreau
Applications based on urban environments are applied frequently in daily life which increases the needs for a high quality visualization result. It combines the urban environment and the special application-related topic together. The urban environment can be visualized with different scales, namely with different levels of detail to improve rendering and processing performance of the application. Visualization for the special topic, semantics, similarly is in need of a smart strategy to stay consistent with information density. This paper proposes a general strategy to handle semantic levels of detail visualization in urban environment. An example is given to illustrate how it is applied. Later, a mapping between urban environment levels of detail and semantic levels of detail is discussed. In the last part, the limitations of the general strategy are stated. And visualization issues for semantics are listed such as the proper visualization form and technique for a given semantic level of detail. This paper aims to bring about a wider discussion on semantic levels of detail visualization in urban environment.
基于城市环境的应用在日常生活中应用频繁,这就增加了对高质量可视化结果的需求。它将城市环境与特殊应用相关课题结合在一起。城市环境可以用不同的尺度,即不同层次的细节进行可视化,以提高应用程序的渲染和处理性能。对于特殊主题语义的可视化,同样需要一种智能策略来保持与信息密度的一致。本文提出了一种处理城市环境中细节可视化语义层次的通用策略。给出了一个例子来说明它是如何应用的。随后,讨论了城市环境细节层次与语义细节层次之间的映射。最后,阐述了总体战略的局限性。并列举了语义的可视化问题,如给定语义细节级别的适当可视化形式和技术。本文旨在对城市环境细节可视化的语义层次进行更广泛的探讨。
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引用次数: 3
Dual-Domain Visual Exploration of Urban Solar Potential 城市太阳能潜力的双域视觉探索
Pub Date : 2013-05-05 DOI: 10.2312/UDMV/UDMV13/021-024
S. Seipel, D. Lingfors, J. Widén
Traditional methods for estimating the solar energy potential in buildings determine energy yields on an annual base and make use of highly aggregated geo-spatial data. This work proposes a method for detailed assessment of the potential solar energy yield in the temporal and spatial domain. Solar irradiance is evaluated using numerical methods based on hourly variation of solar irradiance and on actual building geometry. Results of our initial studies allow exploration of the variation patterns in solar yield depending on local and time-varying factors, which cannot be seen in coarse level solar planning tools. This helps identifying surfaces with good solar yield that are deemed unfavorable according to traditional planning practices.
传统的估算建筑物太阳能潜力的方法以年为基础确定能源产量,并利用高度汇总的地理空间数据。本文提出了一种在时间和空间域中详细评估潜在太阳能产量的方法。太阳辐照度是根据太阳辐照度的小时变化和实际建筑几何形状用数值方法来评估的。我们的初步研究结果允许探索太阳能产量的变化模式取决于当地和时变因素,这在粗略的太阳能规划工具中是看不到的。这有助于识别具有良好太阳能产量的表面,根据传统的规划实践,这些表面被认为是不利的。
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引用次数: 2
Indoor Scene Reconstruction using Primitive-driven Space Partitioning and Graph-cut 基于原语驱动空间划分和图切的室内场景重构
Pub Date : 2013-05-05 DOI: 10.2312/UDMV/UDMV13/009-012
S. Oesau, Florent Lafarge, P. Alliez
We present a method for automatic reconstruction of permanent structures of indoor scenes, such as walls, floors and ceilings, from raw point clouds acquired by laser scanners. Our approach employs graph-cut to solve an inside/outside labeling of a space decomposition. To allow for an accurate reconstruction the space decomposition is aligned with permanent structures. A Hough Transform is applied for extracting the wall directions while allowing a flexible reconstruction of scenes. The graph-cut formulation takes into account data consistency through an inside/outside prediction for the cells of the space decomposition by stochastic ray casting, while favoring low geometric complexity of the model. Our experiments produces watertight reconstructed models of multi-level buildings and complex scenes.
我们提出了一种从激光扫描仪获得的原始点云中自动重建室内场景永久结构的方法,如墙壁,地板和天花板。我们的方法使用图形切割来解决空间分解的内部/外部标记。为了实现精确的重建,空间分解与永久结构对齐。霍夫变换用于提取墙壁方向,同时允许灵活地重建场景。图切公式通过随机光线投射对空间分解的细胞进行内部/外部预测来考虑数据一致性,同时有利于模型的低几何复杂性。我们的实验产生了多层建筑和复杂场景的水密重建模型。
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引用次数: 27
Inverse-Procedural Methods for Urban Models 城市模型的逆过程方法
Pub Date : 2013-05-05 DOI: 10.2312/UDMV/UDMV13/031-032
Przemyslaw Musialski, M. Wimmer
Procedural modeling is an elegant and fast way to generate huge complex and realistically looking urban sites. Due to its generative nature it can also be referred to as forward-procedural modeling. Its major drawback is the usually quite complicated way of control. To overcome this difficulty a novel modeling paradigm has been introduced: it is commonly referred to as inverse procedural modeling, and its goal is to generate compact procedural descriptions of existing models---in the best case in an automatic manner as possible. These compact procedural representations can be used as a source for the synthesis of identical or similar objects, applied in various simulations and other studies of urban environments. We believe that this technology is still a widely unexplored ground and that it will prove itself as a very important tool in the reconstruction process. In this paper we sketch how inverse procedural modeling can be applied in the urban modeling field.
程序建模是一种优雅和快速的方式来生成巨大的复杂和逼真的城市站点。由于它的生成性质,它也可以被称为前向过程建模。它的主要缺点是通常相当复杂的控制方式。为了克服这个困难,已经引入了一种新的建模范式:它通常被称为逆过程建模,它的目标是生成现有模型的紧凑的过程描述——在最好的情况下,以尽可能自动的方式。这些紧凑的程序表示可以用作合成相同或类似对象的来源,应用于各种模拟和城市环境的其他研究。我们认为,这项技术仍是一个广泛未开发的领域,它将证明自己在重建进程中是一个非常重要的工具。本文概述了逆过程建模在城市建模领域的应用。
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引用次数: 4
Online Reconstruction of Textured Triangle Meshes from Aerial Images 航空图像纹理三角形网格的在线重建
Pub Date : 2013-05-05 DOI: 10.2312/UDMV/UDMV13/001-004
Tom Vierjahn, J. Roters, M. Moser, K. Hinrichs, Sina Mostafawy
In this paper we present and evaluate a new online reconstruction algorithm to create a textured triangle mesh from a set of aerial images via an unorganized point cloud. Both the point cloud and the mesh are iteratively refined while allowing new aerial images to be added at any time during reconstruction. Texture coordinates are learnt to instantly visualize an initially rough approximation that gets refined as more data becomes available. The new algorithm improves upon other systems that require the complete data to be acquired beforehand, and that apply offline, non-iterative reconstruction and processing. Thus, our algorithm is perfectly suited for time-critical applications, e. g., strategical visualization platforms for disaster and emergency response.
在本文中,我们提出并评估了一种新的在线重建算法,该算法通过无组织的点云从一组航空图像中创建纹理三角形网格。点云和网格都是迭代细化的,同时允许在重建过程中随时添加新的航拍图像。纹理坐标被学习用来立即可视化最初的粗略近似值,随着更多数据的可用性得到改进。新算法改进了其他需要事先获取完整数据的系统,以及应用离线、非迭代重建和处理的系统。因此,我们的算法非常适合时间紧迫的应用,例如灾害和应急响应的战略可视化平台。
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引用次数: 1
期刊
Eurographics Workshop on Urban Data Modelling and Visualisation
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