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Towards personalized immersive virtual reality neurorehabilitation: a human-centered design. 走向个性化的沉浸式虚拟现实神经康复:以人为本的设计。
IF 5.2 2区 医学 Q1 ENGINEERING, BIOMEDICAL Pub Date : 2025-01-20 DOI: 10.1186/s12984-024-01489-5
Salvatore Luca Cucinella, Joost C F de Winter, Erik Grauwmeijer, Marc Evers, Laura Marchal-Crespo

Background: Head-mounted displays can be used to offer personalized immersive virtual reality (IVR) training for patients who have suffered an Acquired Brain Injury (ABI) by tailoring the complexity of visual and auditory stimuli to the patient's cognitive capabilities. However, it is still an open question how these virtual environments should be designed.

Methods: We used a human-centered design approach to help define the characteristics of suitable virtual training environments for ABI patients. We conducted (i) observations, (ii) interviews with eleven neurorehabilitation experts, and (iii) an online questionnaire with 24 neurorehabilitation experts to examine how therapists modify current training environments to promote patients' recovery in conventional sensorimotor neurorehabilitation settings. Finally, (iv) we involved eight neurorehabilitation experts in a participatory design workshop to co-create examples of IVR training environments.

Results: Five phases of the recovery process (Screening, Planning, Training, Reflecting, and Discharging) and six key themes describing the characteristics of suitable (physical) training environments (Specific, Meaningful, Versatile, Educational, Safe, and Supportive) were identified. The experts agreed that modulating the number of elements (e.g., objects, people) or distractions (e.g., background noise) in the physical training environment enables therapists to provide their patients with suitable conditions to execute functional tasks. Additionally, the experts highlighted the importance of developing IVR training environments that are meaningful and realistic.

Conclusions: Through consultations with neurorehabilitation experts, we gained insights into how therapists adjust physical training environments to promote the execution of functional sensorimotor tasks in patients with diverse cognitive capabilities. Their recommendations on how to modulate and make IVR environments meaningful may contribute to increased motivation and skill transfer. Future studies on IVR-based neurorehabilitation should involve patients themselves.

背景:头戴式显示器可以通过根据患者的认知能力定制视觉和听觉刺激的复杂性,为患有获得性脑损伤(ABI)的患者提供个性化的沉浸式虚拟现实(IVR)培训。然而,如何设计这些虚拟环境仍然是一个悬而未决的问题。方法:我们采用以人为中心的设计方法来帮助定义适合ABI患者的虚拟训练环境的特征。我们进行了(i)观察,(ii)采访了11位神经康复专家,(iii)对24位神经康复专家进行了在线问卷调查,以检查治疗师如何修改当前的训练环境,以促进患者在传统感觉运动神经康复环境中的康复。最后,(iv)我们让8位神经康复专家参与了一个参与式设计研讨会,共同创建IVR培训环境的例子。结果:确定了恢复过程的五个阶段(筛选,计划,训练,反思和释放)和描述合适(物理)训练环境特征的六个关键主题(具体,有意义,多功能,教育,安全和支持)。专家们一致认为,调节物理训练环境中的元素(例如,物体,人)或干扰(例如,背景噪音)的数量,使治疗师能够为患者提供适当的条件来执行功能性任务。此外,专家们强调了开发有意义和现实的IVR培训环境的重要性。结论:通过与神经康复专家的咨询,我们深入了解了治疗师如何调整体能训练环境,以促进具有不同认知能力的患者执行功能性感觉运动任务。他们关于如何调整和使IVR环境有意义的建议可能有助于增加动机和技能转移。未来基于ivr的神经康复研究应涉及患者自身。
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引用次数: 0
Myoelectric pattern recognition with virtual reality and serious gaming improves upper limb function in chronic stroke: a single case experimental design study. 基于虚拟现实和严肃游戏的肌电模式识别改善慢性中风患者上肢功能:一项单例实验设计研究。
IF 5.2 2区 医学 Q1 ENGINEERING, BIOMEDICAL Pub Date : 2025-01-17 DOI: 10.1186/s12984-025-01541-y
Maria Munoz-Novoa, Morten B Kristoffersen, Katharina S Sunnerhagen, Autumn Naber, Max Ortiz-Catalan, Margit Alt Murphy

Background: Myoelectric pattern recognition (MPR) combines multiple surface electromyography channels with a machine learning algorithm to decode motor intention with an aim to enhance upper limb function after stroke. This study aims to determine the feasibility and preliminary effectiveness of a novel intervention combining MPR, virtual reality (VR), and serious gaming to improve upper limb function in people with chronic stroke.

Methods: In this single case experimental A-B-A design study, six individuals with chronic stroke and moderate to severe upper limb impairment completed 18, 2 h sessions, 3 times a week. Repeated assessments were performed using the Fugl-Meyer Assessment of Upper Extremity (FMA-UE), Action Research Arm Test (ARAT), grip strength, and kinematics of the drinking task at baseline, during, and post intervention. The results were analyzed by using visual analysis and Tau-U statistics.

Results: All participants improved upper limb function assessed by FMA-UE (Tau-U 0.72-1.0), and five out of six improved beyond the minimal clinical important difference (MCID). Four participants improved ARAT and grip strength scores (Tau-U 0.84-1.0), with one reaching the MCID for ARAT. Three out of four participants in the kinematic analysis achieved improvements beyond the MCID in movement time and smoothness, two with a Tau-U > 0.90, and two participants improved trunk displacement beyond the MCID (Tau-U 0.68). Most participants showed some deterioration in the follow-up phase.

Conclusions: MPR combined with VR and serious gaming is a feasible and promising intervention for improving upper limb function in people with chronic stroke.

Trial registration: ClinicalTrials.gov, reference number NCT04154371.

背景:肌电模式识别(myoelectropattern recognition, MPR)将多个表面肌电通道与机器学习算法相结合,解码运动意图,以增强中风后上肢功能。本研究旨在确定一种结合MPR、虚拟现实(VR)和严肃游戏的新型干预措施改善慢性卒中患者上肢功能的可行性和初步有效性。方法:在单例实验a - b - a设计研究中,6例慢性中风和中重度上肢损伤患者完成了18.2小时的治疗,每周3次。使用Fugl-Meyer上肢评估(FMA-UE)、动作研究臂测试(ARAT)、握力和饮酒任务在基线、干预期间和干预后的运动学进行重复评估。采用目视分析和Tau-U统计方法对结果进行分析。结果:通过FMA-UE (Tau-U 0.72-1.0)评估,所有参与者的上肢功能均得到改善,6人中有5人的改善超过了最小临床重要差异(MCID)。4名参与者改善了ARAT和握力得分(Tau-U 0.84-1.0),其中1名达到了ARAT的MCID。在运动学分析中,四分之三的参与者在运动时间和平稳性方面取得了超过MCID的改善,其中两人的Tau-U >为0.90,两名参与者的躯干位移改善了超过MCID (Tau-U 0.68)。大多数参与者在随访阶段表现出一定程度的恶化。结论:MPR联合VR和重度游戏是改善慢性脑卒中患者上肢功能的一种可行且有前景的干预手段。试验注册:ClinicalTrials.gov,参考编号NCT04154371。
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引用次数: 0
Should you hold onto the treadmill handrails or not? Cortical evidence at different walking speeds. 你是否应该抓住跑步机的扶手?不同行走速度下的皮质证据。
IF 5.2 2区 医学 Q1 ENGINEERING, BIOMEDICAL Pub Date : 2025-01-16 DOI: 10.1186/s12984-025-01543-w
Monica Biggio, Costanza Iester, Davide Cattaneo, Simone Cutini, Ambra Bisio, Ludovico Pedullà, Alessandro Torchio, Marco Bove, Laura Bonzano

Background: Treadmill-based gait training is part of rehabilitation programs focused on walking abilities. The use of handrails embedded in treadmill systems is debated, and current literature only explores the issue from a behavioral perspective.

Methods: We examined the cortical correlates of treadmill walking in healthy participants using functional near-infrared spectroscopy. We investigated whether the utilization of treadmill handrails at varying walking speeds could affect cortical activation associated with the task, and we evaluated potential differences in task-based functional connectivity across the various walking conditions.

Results: Significant differences in cortical activation were found between the two walking speeds (3 and 5 km/h) in the unsupported condition; these differences were reduced when using the handrails. Specifically, cortical activation was significantly higher when the participants swung their arms freely while walking at a speed of 5 compared to 3 km/h in several Brodmann's Areas (BA): left BA10, BA3 and BA39, and right BA10, BA9, BA8, BA3, and BA40. No significant differences were found when participants were holding onto the handrails. A significant difference was found in the left BA40 between the two speeds, regardless of whether the participants were holding onto the handrails. Furthermore, at the higher speed and without the use of handrails, a wider pattern of task-based functional connectivity was observed, with significantly stronger connectivity between the left BA10 and BA40.

Conclusions: We suggest that speed and handrails use play a role in walking cortical activity patterns, therefore they are key ingredients to take into account when planning a rehabilitation program.

背景:以跑步机为基础的步态训练是专注于行走能力康复计划的一部分。在跑步机系统中嵌入扶手的使用是有争议的,目前的文献只从行为的角度来探讨这个问题。方法:我们使用功能近红外光谱检查了健康参与者在跑步机行走时的皮质相关性。我们研究了在不同步行速度下使用跑步机扶手是否会影响与任务相关的皮质激活,并评估了不同步行条件下基于任务的功能连接的潜在差异。结果:在无支撑条件下,两种步行速度(3 km/h和5 km/h)下的皮质激活存在显著差异;当使用扶手时,这些差异就会减少。具体来说,当参与者在以5公里/小时的速度行走时自由摆动手臂时,几个布洛德曼区(BA10、BA3和BA39,以及BA10、BA9、BA8、BA3和BA40)的皮质激活明显高于3公里/小时。当参与者抓住扶手时,没有发现明显的差异。无论参与者是否抓着扶手,两种速度之间的左侧BA40都有显著差异。此外,在高速和不使用扶手的情况下,观察到更广泛的基于任务的功能连接模式,左侧BA10和BA40之间的连接明显更强。结论:我们认为速度和扶手的使用对行走皮质活动模式有影响,因此它们是制定康复计划时要考虑的关键因素。
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引用次数: 0
The trunk segmental motion complexity and balance performance in challenging seated perturbation among individuals with spinal cord injury. 躯干节段运动复杂性和平衡表现在挑战性的坐位摄动在脊髓损伤个体。
IF 5.2 2区 医学 Q1 ENGINEERING, BIOMEDICAL Pub Date : 2025-01-08 DOI: 10.1186/s12984-024-01522-7
Mianjia Shan, Chenhao Li, Jiayi Sun, Haixia Xie, Yan Qi, Wenxin Niu, Ming Zhang

Background: Motion complexity is necessary for adapting to external changes, but little is known about trunk motion complexity during seated perturbation in individuals with spinal cord injury (SCI). We aimed to investigate changes following SCI in trunk segmental motion complexity across different perturbation directions and how they affect postural control ability in individuals with SCI.

Methods: A total of 17 individuals with SCI and 18 healthy controls participated in challenging sagittal-seated perturbations with hand protection. Upper arm activation was measured using surface electromyography for trial consistency. Motion complexity parameters, quantified across three degrees of freedom, was assessed using relative angular acceleration from six trunk segments obtained through motion capturing system. Motion performance parameters were assessed using center of pressure (CoP) measurements from a force plate, including settling time, maximum CoP displacement (MD) variability, and steady-state error. Statistical analyses examined group and direction differences, while complexity-performance relationships were evaluated using multiple response least partial squares regression.

Results: Compared to healthy controls, individuals with SCI showed significantly lower motion complexity in the lumbar and upper thoracic segments (approximately10% - 20%), with identical settling time and higher MD variability. Backward perturbations, as opposed to forward perturbations, resulted in reduced complexity in the aforementioned segments and increased steady-state error. Lower lumbar rotation complexity negatively correlated with MD variability (β = -0.240) and steady-state error (β = -0.485) in individuals with SCI, while showing a minor positive correlation with settling time (β = 0.152) during backward perturbation.

Conclusion: Simplified motion control in individuals with SCI may arise from uncoordinated lumbar and overactive thoracic neuromuscular control, compromising stability despite maintaining speed. Increasing lumbar motion complexity could enhance postural stability and accuracy during backward perturbation, representing a potential target for developing seated balance rehabilitation strategies and promoting more adaptive trunk control.

背景:运动复杂性是适应外界变化所必需的,但对脊髓损伤(SCI)患者坐位摄动时躯干运动复杂性的了解甚少。我们的目的是研究脊髓损伤后躯干节段运动复杂性在不同扰动方向上的变化,以及它们如何影响脊髓损伤个体的姿势控制能力。方法:17名脊髓损伤患者和18名健康对照者在手部保护下挑战矢状位摄动。上臂激活使用表面肌电图测量试验一致性。通过运动捕捉系统获得的六个躯干段的相对角加速度,对三个自由度的运动复杂性参数进行量化。通过压力中心(CoP)的测量来评估运动性能参数,包括沉降时间、最大CoP位移(MD)变异性和稳态误差。统计分析检验了群体和方向差异,而复杂性-性能关系使用多重响应最小偏二乘法回归进行评估。结果:与健康对照相比,脊髓损伤患者在腰椎和上胸椎段的运动复杂性明显降低(约10% - 20%),稳定时间相同,MD变异性更高。与前向扰动相反,后向扰动降低了上述段的复杂性并增加了稳态误差。在脊髓损伤患者中,下腰椎旋转复杂性与MD变异性(β = -0.240)和稳态误差(β = -0.485)呈负相关,而与反向扰动时的沉降时间(β = 0.152)呈轻微正相关。结论:脊髓损伤患者运动控制的简化可能源于腰椎和胸部神经肌肉控制的不协调,尽管保持速度,但稳定性却受到损害。增加腰椎运动复杂性可以提高后向扰动时姿势的稳定性和准确性,这代表了开发坐位平衡康复策略和促进更自适应躯干控制的潜在目标。
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引用次数: 0
Efficacy of brain-computer interface training with motor imagery-contingent feedback in improving upper limb function and neuroplasticity among persons with chronic stroke: a double-blinded, parallel-group, randomized controlled trial. 脑机接口训练与运动图像偶然反馈在改善慢性中风患者上肢功能和神经可塑性方面的疗效:一项双盲、平行组、随机对照试验。
IF 5.2 2区 医学 Q1 ENGINEERING, BIOMEDICAL Pub Date : 2025-01-06 DOI: 10.1186/s12984-024-01535-2
Myeong Sun Kim, Hyunju Park, Ilho Kwon, Kwang-Ok An, Hayeon Kim, Gyulee Park, Wooseok Hyung, Chang-Hwan Im, Joon-Ho Shin

Background: Brain-computer interface (BCI) technology can enhance neural plasticity and motor recovery in persons with stroke. However, the effects of BCI training with motor imagery (MI)-contingent feedback versus MI-independent feedback remain unclear. This study aimed to investigate whether the contingent connection between MI-induced brain activity and feedback influences functional and neural plasticity outcomes. We hypothesized that BCI training, with MI-contingent feedback, would result in greater improvements in upper limb function and neural plasticity compared to BCI training, with MI-independent feedback.

Methods: This randomized controlled trial included persons with chronic stroke who underwent BCI training involving functional electrical stimulation feedback on the affected wrist extensor. Primary outcomes included the Medical Research Council (MRC) scale score for muscle strength in the wrist extensor (MRC-WE) and active range of motion in wrist extension (AROM-WE). Resting-state electroencephalogram recordings were used to assess neural plasticity.

Results: Compared to the MI-independent feedback BCI group, the MI-contingent feedback BCI group showed significantly greater improvements in MRC-WE scores (mean difference = 0.52, 95% CI = 0.03-1.00, p = 0.036) and demonstrated increased AROM-WE at 4 weeks post-intervention (p = 0.019). Enhanced functional connectivity in the affected hemisphere was observed in the MI-contingent feedback BCI group, correlating with MRC-WE and Fugl-Meyer assessment-distal scores. Improvements were also observed in the unaffected hemisphere's functional connectivity.

Conclusions: BCI training with MI-contingent feedback is more effective than MI-independent feedback in improving AROM-WE, MRC, and neural plasticity in individuals with chronic stroke. BCI technology could be a valuable addition to conventional rehabilitation for stroke survivors, enhancing recovery outcomes.

Trial registration: CRIS (KCT0009013).

背景:脑机接口(BCI)技术可以增强脑卒中患者的神经可塑性和运动功能恢复。然而,运动想象(MI)偶然反馈与MI独立反馈的脑机接口训练的效果尚不清楚。本研究旨在探讨mi诱导的脑活动和反馈之间的偶然联系是否影响功能和神经可塑性结果。我们假设,与mi无关反馈的BCI训练相比,mi偶发反馈的BCI训练在上肢功能和神经可塑性方面会有更大的改善。方法:这项随机对照试验纳入了慢性中风患者,他们接受了脑机接口训练,包括对受影响的腕伸肌进行功能性电刺激反馈。主要结果包括医学研究委员会(MRC)腕部伸肌肌力(MRC- we)和腕部伸肌活动度(aromi - we)的评分。静息状态脑电图记录用于评估神经可塑性。结果:与mi独立反馈BCI组相比,mi随机反馈BCI组在MRC-WE评分方面的改善显著更大(平均差异= 0.52,95% CI = 0.03-1.00, p = 0.036),并且在干预后4周时显示出增加的aromo - we (p = 0.019)。在MI-contingent反馈BCI组中,观察到受影响半球的功能连通性增强,与MRC-WE和Fugl-Meyer评估远端评分相关。未受影响的大脑半球的功能连通性也有所改善。结论:脑机接口训练配合MI-contingent反馈比MI-independent反馈在改善慢性脑卒中患者的aroma - we、MRC和神经可塑性方面更有效。脑机接口技术可能是对中风幸存者常规康复的一种有价值的补充,可以提高康复效果。试验注册:CRIS (KCT0009013)。
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引用次数: 0
Overground robotic exoskeleton vs conventional therapy in inpatient stroke rehabilitation: results from a pragmatic, multicentre implementation programme. 地面机器人外骨骼与住院中风康复的传统治疗:来自实用的多中心实施方案的结果。
IF 5.2 2区 医学 Q1 ENGINEERING, BIOMEDICAL Pub Date : 2025-01-06 DOI: 10.1186/s12984-024-01536-1
Pui Kit Tam, Ning Tang, Nur Shafawati Binte Kamsani, Thian Yong Yap, Ita Coffey-Aladdin, Shi Min Goh, Jean Pei Pei Tan, Yook Cing Lui, Rui Ling Lee, Ramaswamy Suresh, Effie Chew

Background: Despite the reported efficacy of overground robotic exoskeleton (ORE) for rehabilitation of mobility post-stroke, its effectiveness in real-world practice is still debated. We analysed prospectively collected data from Improving Mobility Via Exoskeleton (IMOVE), a multicentre clinical implementation programme of ORE enrolling participants with various neurological conditions and were given options to choose between 12 sessions of ORE or conventional therapy (control).

Methods: This is analysis of participants under IMOVE who fulfilled the following criteria (i) primary diagnosis was stroke (ischemic, hemorrhagic; first or recurrent), (ii) onset of stroke was within 9 months and (iii) the intervention was during inpatient stay. They should also fulfill the general IMOVE inclusion and exclusion criteria which were resembling general clinical and manufacturing criteria of ORE. Outcome measures included Functional Ambulatory Category (FAC), Rivermead Mobility Index (RMI), Functional Independence Measure (FIM) and Clinical Outcome Variable Scale (COVS), measured immediately before and after the 12 sessions of therapy, and mean distance walked per session.

Results: Of 149 participants (105 OREs and 44 controls), both groups improved significantly in motor outcomes with no significant between-group differences. Participants with baseline FAC 1 had significantly greater improvement in motor sub-score of FIM (FIM-motor) compared to controls (mean difference 8.4, 95% CI 0.65-16.07, ηp2 = 0.136, p = 0.034). The mean distance walked per session for ORE group was almost three times that of control for those with baseline FAC 0 (121.5 [SD 31.1]m vs 35.0 [SD 41.0]m, 95% CI 62.2-110.9, d = 2.54 p < 0.001) and FAC 1 (145.8 [SD 31.6]m vs 52.2 [SD 42.5]m, 95% CI 61.8-125.2, d = 2.71, p < 0.001). The difference was not observed for FAC 2 to 3 (162.9 [SD 29.2]m vs 134.2 [SD 87.5]m, 95% CI -22.2 to 79.7, d = 0.41, p = 0.252).

Conclusion: In a pragmatic setting, use of ORE for gait training enabled patients with lower ambulatory capacity to walk longer distances during therapy sessions. Patients who required continuous assistance during ambulation (FAC 1) had significantly better gains in FIM-motor compared to conventional therapy, suggesting possible benefit of ORE for this group.

Trial registration: The trial was registered with clinicaltrials.gov (NCT05659121) on April 14, 2022.

背景:尽管报道了地上机器人外骨骼(ORE)对中风后活动能力康复的疗效,但其在现实世界中的有效性仍存在争议。我们前瞻性地分析了通过外骨骼改善活动能力(IMOVE)收集的数据,这是一项多中心临床实施计划,招募了各种神经系统疾病的参与者,并给予12次ORE治疗或常规治疗(对照组)之间的选择。方法:这是对符合以下标准的IMOVE参与者的分析:(i)主要诊断为中风(缺血性,出血性;首次或复发),(ii)中风发作在9个月内,(iii)干预是在住院期间。他们还应满足一般的IMOVE纳入和排除标准,类似于ORE的一般临床和制造标准。结果测量包括功能活动类别(FAC), Rivermead活动指数(RMI),功能独立性测量(FIM)和临床结果可变量表(COVS),在12次治疗前后立即测量,以及每次平均步行距离。结果:149名参与者(105名观察组和44名对照组),两组在运动预后方面均有显著改善,组间无显著差异。基线FAC为1的受试者在FIM运动亚评分(FIM-motor)方面的改善显著高于对照组(平均差异8.4,95% CI 0.65-16.07, ηp2 = 0.136, p = 0.034)。对于基线FAC为0的患者,ORE组每次行走的平均距离几乎是对照组的三倍(121.5 [SD 31.1]m vs 35.0 [SD 41.0]m, 95% CI 62.2-110.9, d = 2.54 p)。结论:在一个实用的环境中,使用ORE进行步态训练使行走能力较低的患者能够在治疗期间行走更远的距离。与常规治疗相比,在行走过程中需要持续帮助(FAC 1)的患者在FIM-motor方面的获益明显更好,这表明ORE可能对该组有益。试验注册:该试验于2022年4月14日在clinicaltrials.gov (NCT05659121)注册。
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引用次数: 0
Optimizing transcutaneous spinal stimulation: excitability of evoked spinal reflexes is dependent on electrode montage. 优化经皮脊髓刺激:诱发脊髓反射的兴奋性依赖于电极蒙太奇。
IF 5.2 2区 医学 Q1 ENGINEERING, BIOMEDICAL Pub Date : 2025-01-06 DOI: 10.1186/s12984-024-01524-5
Kelly Lynn Thatcher, Karen Emily Nielsen, Evan Blake Sandler, Oliver John Daliet, Jennifer Ann Iddings, Edelle Carmen Field-Fote

Background: There is growing interest in use of transcutaneous spinal stimulation (TSS) for people with neurologic conditions both to augment volitional control (by facilitating motoneuron excitability), and to decrease spasticity (by activating inhibitory networks). Various electrode montages are used during TSS, with little understanding of how electrode position influences spinal circuit activation. We sought to identify the thoracolumbar electrode montage associated with the most robust activation of spinal circuits by comparing posterior root-muscle reflexes (PRM reflexes) elicited by 6 montages. Additionally, we assessed tolerability of the stimulation during PRM reflex testing.

Methods: Fifteen adults with intact neurological systems participated in this randomized crossover study. PRM reflexes were evoked transcutaneously using electrode montages with dorsal-ventral (DV) or dorsal-midline (DM) current flow. DV montages included: [1] cathode over T11/T12, anodes over iliac crests (DV-I), [2] cathode over T11/T12, anodes over umbilicus (DV-U), [3] dual paraspinal cathodes at T11/12, anodes over iliac crests (DV-PI), and [4] dual paraspinal cathodes at T11/12, anodes over umbilicus (DV-PU). DM montages included: [5] cathode over T11/12, anode 5 cm caudal (DM-C), and [6] cathode over T11/12, anode 5 cm rostral (DM-R). PRM reflex recruitment curves were obtained in the soleus muscle of both lower extremities.

Results: Lower reflex thresholds (mA) for dominant (D) and nondominant (ND) soleus muscles were elicited in DV-U (D: 46.7[33.9, 59.4], ND: 45.4[32.5, 58.2]) and DV-I (D: 48.1[35.3, 60.8], ND: 45.4[32.5, 58.2]) montages compared to DV-PU (D: 64.3[51.4, 77.1], ND:61.7[48.8, 74.6]), DV-PI (D:64.9[52.1, 77.7], ND:61.4[48.5, 75.5]), DM-C(D:60.0[46.9, 73.1], ND:63.6[50.8, 76.5]), and DM-R(D:63.1[50.3, 76.0], ND:62.6[49.8, 75.5]). DV-U and DV-I montages demonstrated larger recruitment curve area than other montages. There were no differences in response amplitude at 120% of RT(1.2xRT) or tolerability among montages.

Conclusions: Differences in spinal circuit recruitment are reflected in the response amplitude of the PRM reflexes. DV-I and DV-U montages were associated with lower reflex thresholds, indicating that motor responses can be evoked with lower stimulation intensity. DV-I and DV-U montages therefore have the potential for lower and more tolerable interventional stimulation intensities. Our findings optimize electrode placement for interventional TSS and PRM reflex assessments.

Clinical trial number: NCT04243044.

背景:对神经系统疾病患者使用经皮脊髓刺激(TSS)来增强意志控制(通过促进运动神经元兴奋性)和减少痉挛(通过激活抑制性网络)的兴趣越来越大。在TSS期间使用各种电极蒙太奇,很少了解电极位置如何影响脊髓回路激活。我们试图通过比较6种蒙太奇引起的后根肌反射(PRM反射)来确定胸腰椎电极蒙太奇与脊髓回路最强大的激活相关。此外,我们在PRM反射测试中评估了刺激的耐受性。方法:15名神经系统完整的成年人参与了这项随机交叉研究。采用背-腹(DV)或背-中线(DM)电流电极蒙太奇经皮诱发PRM反射。DV蒙太奇包括:[1]阴极在T11/T12上,阳极在髂嵴上(DV- i),[2]阴极在T11/T12上,阳极在脐部(DV- u),[3]双棘旁阴极在T11/12上,阳极在髂嵴上(DV- pi),[4]双棘旁阴极在T11/12上,阳极在脐部(DV- pu)。DM蒙太奇包括:[6]阴极在T11/12上方,阳极尾部5厘米(DM- c),[6]阴极在T11/12上方,阳极尾部5厘米(DM- r)。获得双下肢比目鱼肌PRM反射恢复曲线。结果:在DV-U (D: 46.7[33.9, 59.4], ND: 45.4[32.5, 58.2])和DV-I (D: 48.1[35.3, 60.8], ND: 45.4[32.5, 58.2])蒙太奇中,与DV-PU (D: 64.3[51.4, 77.1], ND:61.7[48.8, 74.6]), DV-PI (D:64.9[52.1, 77.7], ND:61.4[48.5, 75.5]), DM-C(D:60.0[46.9, 73.1], ND:63.6[50.8, 76.5])和DM-R(D:63.1[50.3, 76.0], ND:62.6[49.8, 75.5])相比,主导型(D)和非主导型(ND)比目鱼肌的反射阈值(mA)较低。与其他蒙太奇相比,DV-U和DV-I蒙太奇的招募曲线面积更大。在120% RT(1.2xRT)时,蒙太奇之间的反应幅度或耐受性没有差异。结论:脊髓回路募集的差异反映在PRM反射的反应幅度上。DV-I和DV-U蒙太奇与较低的反射阈值相关,表明较低的刺激强度可以诱发运动反应。因此,DV-I和DV-U蒙太奇具有更低、更可接受的介入刺激强度的潜力。我们的研究结果优化了介入TSS和PRM反射评估的电极放置。临床试验号:NCT04243044。
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引用次数: 0
Exploring pattern-specific components associated with hand gestures through different sEMG measures. 通过不同的表面肌电信号测量探索与手势相关的模式特定组件。
IF 5.2 2区 医学 Q1 ENGINEERING, BIOMEDICAL Pub Date : 2024-12-31 DOI: 10.1186/s12984-024-01526-3
Yangyang Yuan, Jionghui Liu, Chenyun Dai, Xiao Liu, Bo Hu, Jiahao Fan

For surface electromyography (sEMG) based human-machine interaction systems, accurately recognizing the users' gesture intent is crucial. However, due to the existence of subject-specific components in sEMG signals, subject-specific models may deteriorate when applied to new users. In this study, we hypothesize that in addition to subject-specific components, sEMG signals also contain pattern-specific components, which is independent of individuals and solely related to gesture patterns. Based on this hypothesis, we disentangled these two components from sEMG signals with an auto-encoder and applied the pattern-specific components to establish a general gesture recognition model in cross-subject scenarios. Furthermore, we compared the characteristics of the pattern-specific information contained in three categories of EMG measures: signal waveform, time-domain features, and frequency-domain features. Our hypothesis was validated on an open source database. Ultimately, the combination of time- and frequency-domain features achieved the best performance in gesture classification tasks, with a maximum accuracy of 84.3%. For individual feature, frequency-domain features performed the best and were proved most suitable for separating the two components. Additionally, we intuitively visualized the heatmaps of pattern-specific components based on the topological position of electrode arrays and explored their physiological interpretability by examining the correspondence between the heatmaps and muscle activation areas.

对于基于表面肌电图(sEMG)的人机交互系统,准确识别用户的手势意图至关重要。然而,由于表面肌电信号中存在特定于受试者的成分,特定于受试者的模型在应用于新用户时可能会恶化。在这项研究中,我们假设除了受试者特异性成分外,表面肌电信号还包含模式特异性成分,这些成分独立于个体,仅与手势模式相关。基于这一假设,我们使用自编码器从表面肌电信号中分离出这两个成分,并应用模式特定成分建立了跨主题场景下的通用手势识别模型。此外,我们比较了三类肌电图测量中包含的模式特定信息的特征:信号波形、时域特征和频域特征。我们的假设在一个开源数据库上得到了验证。最终,时域和频域特征的结合在手势分类任务中取得了最好的性能,准确率最高达到84.3%。对于单个特征,频域特征表现最好,被证明最适合分离两个分量。此外,我们基于电极阵列的拓扑位置直观地可视化了模式特定组件的热图,并通过检查热图与肌肉激活区域之间的对应关系来探索其生理可解释性。
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引用次数: 0
Multi-scale attention patching encoder network: a deployable model for continuous estimation of hand kinematics from surface electromyographic signals. 多尺度注意补码编码器网络:从表面肌电信号连续估计手部运动的可部署模型。
IF 5.2 2区 医学 Q1 ENGINEERING, BIOMEDICAL Pub Date : 2024-12-30 DOI: 10.1186/s12984-024-01525-4
Chuang Lin, Qiong Xiao, Penghui Zhao

Background: Simultaneous and proportional control (SPC) based on surface electromyographic (sEMG) signals has emerged as a research hotspot in the field of human-machine interaction (HMI). However, the existing continuous motion estimation methods mostly have an average Pearson coefficient (CC) of less than 0.85, while high-precision methods suffer from the problem of long inference time (> 200 ms) and can only estimate SPC of less than 15 hand movements, which limits their applications in HMI. To overcome these problems, we propose a smooth Multi-scale Attention Patching Encoder Network (sMAPEN).

Methods: The sMAPEN consists of three modules, the Multi-scale Attention Fusion (MAF) module, the Patching Encoder (PE) module, and a smoothing layer. The MAF module adaptively captures the local spatiotemporal features at multiple scales, the PE module acquires the global spatiotemporal features of sEMG, and the smoothing layer further improves prediction stability.

Results: To evaluate the performance of the model, we conducted continuous estimation of 40 subjects performing over 40 different hand movements on the Ninapro DB2. The results show that the average Pearson correlation coefficient (CC), normalized root mean square error (NRMSE), coefficient of determination (R2), and smoothness (SMOOTH) of the sMAPEN model are 0.9082, 0.0646°, 0.8163, and - 0.0017, respectively, which significantly outperforms that of the state-of-the-art methods in all metrics (p < 0.01). Furthermore, we tested the deployment performance of sMAPEN on the portable device, with a delay of only 97.93 ms.

Conclusions: Our model can predict up to 40 hand movements while achieving the highest predicting accuracy compared with other methods. Besides, the lightweight design strategy brings an improvement in inference speed, which enables the model to be deployed on wearable devices. All these promotions imply that sMAPEN holds great potential in HMI.

背景:基于表面肌电信号(sEMG)的同步和比例控制(SPC)已成为人机交互(HMI)领域的研究热点。然而,现有的连续运动估计方法的平均Pearson系数(CC)大多小于0.85,而高精度的方法存在推理时间长(约200 ms)且只能估计少于15个手部运动的SPC的问题,限制了其在人机界面中的应用。为了克服这些问题,我们提出了一种平滑的多尺度注意补丁编码器网络(sMAPEN)。方法:sMAPEN由三个模块组成,即多尺度注意力融合(MAF)模块、补丁编码器(PE)模块和平滑层。MAF模块自适应捕获多尺度的局部时空特征,PE模块获取表面肌电信号的全局时空特征,平滑层进一步提高预测稳定性。结果:为了评估模型的性能,我们对40名受试者在Ninapro DB2上执行40多种不同的手部动作进行了连续估计。结果表明,sMAPEN模型的平均Pearson相关系数(CC)、归一化均方根误差(NRMSE)、决定系数(R2)和平滑度(SMOOTH)分别为0.9082°、0.0646°、0.8163°和- 0.0017°,在所有指标上均显著优于现有方法(p)。结论:与其他方法相比,我们的模型可以预测多达40个手部动作,且预测精度最高。此外,轻量化的设计策略提高了推理速度,使模型能够部署在可穿戴设备上。所有这些提升都表明sMAPEN在人机界面领域具有巨大的潜力。
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引用次数: 0
Evaluation of an assistive exosuit for alleviating neck and shoulder muscle fatigue during prolonged flexed neck posture. 评估在长时间屈曲颈部姿势中减轻颈部和肩部肌肉疲劳的辅助外太空服。
IF 5.2 2区 医学 Q1 ENGINEERING, BIOMEDICAL Pub Date : 2024-12-30 DOI: 10.1186/s12984-024-01540-5
Hang Man Cho, Jae-Ryeong Choi, Jung-Hwan Moon, Kyu-Jin Cho, Seung-Won Kim

Introduction: Neck pain affects 203 million people globally and is prevalent in various settings due to factors like poor posture, lack of exercise, and occupational hazards. Therefore, addressing ergonomic issues with solutions like a wearable robotic device is crucial. This research presents a novel assistive exosuit, characterized by its slim and lightweight structure and intuitive control without the use of hands, designed to mitigate muscle fatigue in the neck and shoulders during prolonged flexed neck posture. The efficacy of the exosuit was confirmed through human experiments and user surveys.

Methods: The preliminary feasibility experiment was conducted with five subjects for 15 min to verify the effect of supporting the weight of the head with a wire on reducing neck muscle fatigue. The prime experiment was conducted with 26 subjects for 15 min to quantitatively evaluate the reduction in muscle fatigue achieved by wearing the exosuit and to assess its qualitative usability from the user's perspective. For all experiments, surface electromyography (sEMG) data was measured from upper trapezius (UT) and splenius capitis (SC) muscles, the two representative superficial muscles responsible for sustaining flexed neck posture. The analysis of the device's efficiency utilized two parameters: the normalized root mean square value (nRMS), which was employed to assess muscle activity, and the normalized median frequency (nMDF), which was utilized to gauge the extent of muscle fatigue. These parameters were statistically analyzed with the IBM SPSS statistic program.

Results: When wearing the exosuit, the nMDF of UT and SC increased by 7.18% (p < 0.05) and 5.38% (p < 0.05), respectively. For the nRMS, no significant differences were observed in either muscle. The nMDF slope of UT and SC increased by 0.63%/min (p < 0.01) and 0.34%/min (no significance). In the context of the nRMS slope, UT exhibited a reduction of 0.021% MVC/min (p < 0.05), while SC did not demonstrate any statistically significant outcomes. The exosuit received an average system usability scale score of 66.83.

Conclusions: Based on both qualitative and quantitative evaluations, our proposed assistive exosuit demonstrated that it promises the significant reduction of muscle fatigue in the neck and shoulders.

导言:全球有2.03亿人受到颈部疼痛的影响,由于姿势不良、缺乏锻炼和职业危害等因素,颈部疼痛在各种环境中都很普遍。因此,解决人体工程学问题的解决方案,如可穿戴机器人设备是至关重要的。本研究提出了一种新型的辅助外服,其特点是其轻薄的结构和直观的控制,无需使用手,旨在减轻长时间屈曲颈部姿势时颈部和肩部的肌肉疲劳。通过人体实验和用户调查,验证了该外太空服的有效性。方法:对5名受试者进行15 min的初步可行性实验,验证用钢丝支撑头部重量减轻颈部肌肉疲劳的效果。初步实验选取26名受试者,进行15 min的实验,定量评价穿着该外伤服对肌肉疲劳的减轻效果,并从使用者的角度评价其定性可用性。在所有实验中,表面肌电图(sEMG)数据均来自斜方肌上肌(UT)和头脾肌(SC),这两个具有代表性的浅表肌肉负责维持颈部屈曲姿势。设备效率的分析使用了两个参数:用于评估肌肉活动的归一化均方根值(nRMS)和用于衡量肌肉疲劳程度的归一化中位数频率(nMDF)。使用IBM SPSS统计程序对这些参数进行统计分析。结论:基于定性和定量评估,我们提出的辅助外套表明它可以显著减少颈部和肩部的肌肉疲劳。
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引用次数: 0
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Journal of NeuroEngineering and Rehabilitation
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