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Volume 9: 40th Computers and Information in Engineering Conference (CIE)最新文献

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Optimizing Support for Heat Dissipation in Additive Manufacturing 增材制造中散热优化支持
Pub Date : 2020-08-17 DOI: 10.1115/detc2020-22198
Cunfu Wang, Xiaoping Qian
The paper presents a formulation for support optimization to maximize heat dissipation in additive manufacturing. To simulate heat transfer from the part to the supports, a boundary-dependent heat flux is applied on the part/support interface. Since the density-based topology optimization does not involve explicit boundary, the heat flux is implicitly imposed through a domain integration of a Heaviside projected density gradient. As such, this formulation also supports simultaneous optimization of support and parts in additive manufacturing. Self-supporting supports are obtained by controlling the anisotropic thermal conductivity of the supports. Three different objective functions related to heat dissipation efficiency are investigated. Numerical examples are presented to demonstrate the validity and efficiency of the proposed approach.
本文提出了增材制造中支撑优化的公式,以使散热最大化。为了模拟从零件到支架的热量传递,在零件/支架界面上施加了一个边界相关的热流。由于基于密度的拓扑优化不涉及显式边界,因此热通量通过Heaviside投影密度梯度的域积分隐式施加。因此,该配方还支持增材制造中支架和零件的同时优化。通过控制支架的各向异性导热系数,获得了自支撑支架。研究了与散热效率相关的三种不同的目标函数。数值算例验证了该方法的有效性和有效性。
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引用次数: 6
Analysis of Extrusion Parameters for the Fused Deposition Modeling Process 熔融沉积成型工艺的挤压参数分析
Pub Date : 2020-08-17 DOI: 10.1115/detc2020-22280
Wenqiang Yu, Zhengwei Nie, Yuyi Lin, Huanying Jiang
Fused deposition modeling (FDM) is an additive manufacturing technology commonly used for three-dimensional printing. The screw rod is an important part of the extrusion nozzle in the FDM manufacturing. The technical parameters of the screw rod, such as the screw pitch, screw angle, groove width, and length-diameter ratio (or aspect ratio), etc., directly determine the speed of extrusion and the precision of modeling. To improve the printing speed and quality of FDM models, this work analyzed the influence of extrusion screw’s parameters on the extrusion flow rate and proposed the best parameters for the screw rod of the FDM process. The results of this work have a crucial significance on the modeling speed and accuracy of the FDM.
熔融沉积建模(FDM)是一种常用的三维打印增材制造技术。螺杆是FDM制造中挤出喷嘴的重要组成部分。螺杆的技术参数,如螺距、螺角、槽宽、长径比(或长径比)等,直接决定了挤出速度和造型精度。为了提高FDM模型的打印速度和打印质量,分析了挤出螺杆参数对挤出流量的影响,提出了FDM工艺中螺杆的最佳参数。研究结果对提高FDM的建模速度和精度具有重要意义。
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引用次数: 0
Comparing Segmentation Approaches for Learning-Aware Wireframe Generation on Human Model 基于学习感知的人体模型线框分割方法比较
Pub Date : 2020-08-17 DOI: 10.1115/detc2020-22616
Jida Huang, Tsz-Ho Kwok
Wireframe has been proved very useful for learning human body from semantic parameters. However, the definition of the wireframe is highly dependent on the anthropological experiences of experts in previous works. Hence it is usually not easy to obtain a well-defined wireframe for a new set of human models in the available database. To overcome such difficulty, an automated wireframe generation method would be very helpful in relieving the need for manual anthropometric definition. In order to find such an automated wireframe designing method, a natural way is using automatic segmentation methods to divide the human body model into small mesh patches. Nevertheless, different segmentation approaches could have various segmented patches, thus resulting in various wireframes. How these wireframes affect human body learning performance? In this paper, we attempt to answer this research question by comparing different segmentation methods. Different wireframes are generated with the mesh segmentation methods, and then we use these wireframes as an intermediate agent to learn the relationship between the human body mesh models and the semantic parameters. We compared the reconstruction accuracy with different generated wireframe sets and summarized several meaningful design guidelines for developing an automatic wireframe-aware segmentation method for human body learning.
线框图已被证明对从语义参数中学习人体非常有用。然而,线框的定义在很大程度上依赖于以前工作中专家的人类学经验。因此,在可用的数据库中为一组新的人体模型获得定义良好的线框图通常是不容易的。为了克服这些困难,一种自动线框生成方法将非常有助于减轻手动人体测量定义的需要。为了找到这样一种自动化线框设计方法,一种自然的方法是使用自动分割方法将人体模型分割成小的网格块。然而,不同的分割方法可能有不同的分割补丁,从而产生不同的线框。这些线框如何影响人体的学习表现?在本文中,我们试图通过比较不同的分割方法来回答这个研究问题。采用网格分割方法生成不同的线框图,然后将这些线框图作为中间代理来学习人体网格模型与语义参数之间的关系。我们比较了不同生成的线框集的重建精度,并总结了几种有意义的设计准则,用于开发用于人体学习的自动线框感知分割方法。
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引用次数: 0
Architecting the Cooperative 3D Printing System 协同3D打印系统的构建
Pub Date : 2020-08-17 DOI: 10.1115/detc2020-22711
Laxmi Poudel, L. Marques, R. Williams, Hyden Zachary, Pablo Guerra, Oliver Fowler, S. Moquin, Zhenghui Sha, Wenchao Zhou
Cooperative 3D printing (C3DP) is a novel approach to additive manufacturing, where multiple mobile 3D printing robots work together cooperatively to print the desired part. At the core of C3DP lies the chunk-based printing strategy. This strategy splits the desired part into smaller chunks, and then the chunks are assigned and scheduled to be printed by individual printing robots. In our previous work, we presented various hardware and software components of C3DP, such as mobile 3D printers, chunk-based slicing, scheduling, and simulation. In this study, we present a fully integrated and functional C3DP platform with all necessary components, including chunker, slicer, scheduler, printing robots, build floor, and outline how they work in unison from a system-level perspective. To realize C3DP, new developments of both hardware and software are presented, including new chunking approaches, scalable scheduler for multiple robots, SCARA-based printing robots, a mobile platform for transporting printing robots, modular floor tiles, and a charging station for the mobile platform. Finally, we demonstrate the capability of the system using two case studies. In these demonstrations, a CAD model of a part is fed to the chunker, divided into smaller chunks, passed to the scheduler, and assigned and scheduled to be printed by the scheduler with a given number of robots. The slicer generates G-code for each of the chunks and combines G-code into one file for each robot. The simulator then uses the G-code generated by the slicer to generate animations for visualization purposes.
协同3D打印(C3DP)是一种新型的增材制造方法,其中多个移动3D打印机器人协同工作以打印所需的部件。C3DP的核心是基于块的打印策略。该策略将所需部件分成更小的块,然后分配并安排由单个打印机器人进行打印。在我们之前的工作中,我们介绍了C3DP的各种硬件和软件组件,例如移动3D打印机,基于块的切片,调度和仿真。在这项研究中,我们提出了一个完全集成和功能的C3DP平台,包括所有必要的组件,包括分块器,切片机,调度程序,打印机器人,构建地板,并概述了它们如何从系统级的角度协同工作。为了实现C3DP,介绍了硬件和软件的新发展,包括新的分块方法、多机器人的可扩展调度程序、基于scara的打印机器人、运输打印机器人的移动平台、模块化地砖和移动平台的充电站。最后,我们使用两个案例研究来演示系统的功能。在这些演示中,零件的CAD模型被馈送到分块机,分成更小的块,传递给调度程序,并分配和调度由调度程序使用给定数量的机器人进行打印。切片器为每个块生成g代码,并将g代码合并到每个机器人的一个文件中。然后,模拟器使用切片器生成的g代码生成动画,以实现可视化目的。
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引用次数: 7
Application of Munich Agile Concept for MBSE by Means of Automated Valet Parking Functions and the 3D Environment-Data 通过自动代客泊车功能和三维环境数据,慕尼黑敏捷概念在MBSE中的应用
Pub Date : 2020-08-17 DOI: 10.1115/detc2020-22040
V. Salehi, Jihad Taha, Shirui Wang
In today’s complex world of development of functions for automating Driving Systems (ADS), methods, tools, systems and new approaches are necessary for a seamless application. Furthermore, it is important to apply new technics of simulation and visualization (Digital Twin) for the new ADS functions. To prototype and to test these functions in a physical manner is not only a costly and complex effort but also encounters legal and bureaucratic obstacles. The importance of simulation is very high. For that reason, this paper and corresponding research project will develop a consistent traceable System Engineering approach of autonomous driving functions and its environment based on Munich Agile Concept for Model-Based-Systems-Engineering (MBSE). MBSE is based on three important core pillar which is 1) Methods/Processes, 2) Language and 3) Systems. The purpose of the new developed Munich Agile Concept Approach is to handle the complexity over the entire ADS feature development from the system requirement definition process up to the test and validation of the system. The Munich Agile Concept contains six different levels which are System Requirement-, System Functional-, System Architecture-, System Validation-, System Test and the System-Usage-Level. For defining the first three-level, a graphical language called System Modelling Language (SysML) has been applied.
在当今复杂的自动驾驶系统(ADS)功能开发世界中,方法、工具、系统和新方法对于无缝应用是必要的。此外,将仿真和可视化技术(数字孪生)应用到新的ADS功能中也很重要。以实物的方式对这些功能进行原型化和测试不仅是一项昂贵和复杂的工作,而且还会遇到法律和官僚主义的障碍。模拟的重要性非常高。因此,本文和相应的研究项目将基于基于模型的系统工程(MBSE)的慕尼黑敏捷概念,开发一种一致的可追溯的自动驾驶功能及其环境的系统工程方法。MBSE基于三个重要的核心支柱:1)方法/过程,2)语言和3)系统。新开发的慕尼黑敏捷概念方法的目的是处理从系统需求定义过程到系统测试和验证的整个ADS功能开发过程中的复杂性。慕尼黑敏捷概念包含六个不同的层次,分别是系统需求、系统功能、系统架构、系统验证、系统测试和系统使用级。为了定义前三层,使用了一种称为系统建模语言(SysML)的图形语言。
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引用次数: 1
Multi-Context Generation in Virtual Reality Environments Using Deep Reinforcement Learning 基于深度强化学习的虚拟现实环境多上下文生成
Pub Date : 2020-08-17 DOI: 10.1115/detc2020-22624
James Cunningham, C. López, O. Ashour, Conrad S. Tucker
In this work, a Deep Reinforcement Learning (RL) approach is proposed for Procedural Content Generation (PCG) that seeks to automate the generation of multiple related virtual reality (VR) environments for enhanced personalized learning. This allows for the user to be exposed to multiple virtual scenarios that demonstrate a consistent theme, which is especially valuable in an educational context. RL approaches to PCG offer the advantage of not requiring training data, as opposed to other PCG approaches that employ supervised learning approaches. This work advances the state of the art in RL-based PCG by demonstrating the ability to generate a diversity of contexts in order to teach the same underlying concept. A case study is presented that demonstrates the feasibility of the proposed RL-based PCG method using examples of probability distributions in both manufacturing facility and grocery store virtual environments. The method demonstrated in this paper has the potential to enable the automatic generation of a variety of virtual environments that are connected by a common concept or theme.
在这项工作中,提出了一种用于程序内容生成(PCG)的深度强化学习(RL)方法,该方法旨在自动生成多个相关的虚拟现实(VR)环境,以增强个性化学习。这允许用户暴露在多个虚拟场景中,展示一致的主题,这在教育环境中特别有价值。与其他采用监督学习方法的PCG方法相比,RL方法的优点是不需要训练数据。这项工作通过展示为了教授相同的潜在概念而生成多样性上下文的能力,推动了基于rl的PCG的最新发展。通过制造工厂和杂货店虚拟环境中的概率分布实例,给出了基于rl的PCG方法的可行性。本文演示的方法有可能自动生成由共同概念或主题连接的各种虚拟环境。
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引用次数: 4
A Low Cost Motion Analysis System Based on RGB Cameras to Support Ergonomic Risk Assessment in Real Workplaces 基于RGB相机的低成本运动分析系统支持真实工作场所的人体工程学风险评估
Pub Date : 2020-08-17 DOI: 10.1115/detc2020-22308
Alex Altieri, S. Ceccacci, A. Talipu, M. Mengoni
This paper introduces a motion analysis system based on a network of common RGB cameras, which provides the measurement of various angles considered for postural assessment, in order to facilitate the evaluation of the ergonomic indices commonly used for the determination of risk of musculoskeletal disorders of operators in manufacturing workplaces. To enable the tracking of operator postures during the performed tasks, the system exploits the multi person keypoints detection library “OpenPose”. The proposed system has been validated with a real industrial case study regarding a washing machine assembly line. Results suggest how the proposed system supports ergonomists in risk assessment of musculoskeletal disorders through the OCRA index.
本文介绍了一种基于常见RGB摄像机网络的运动分析系统,该系统提供了用于姿势评估的各种角度的测量,以便于评估制造工作场所操作员肌肉骨骼疾病风险常用的人体工程学指标。为了在执行任务时跟踪操作员的姿势,系统利用了多人关键点检测库“OpenPose”。该系统已通过洗衣机装配线的实际工业案例研究进行了验证。结果表明,拟议的系统如何通过OCRA指数支持人体工效学家进行肌肉骨骼疾病的风险评估。
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引用次数: 6
A Vocabulary of Function Features for Computer Aided Modeling of Thermal-Fluid Systems 热流体系统计算机辅助建模的函数特征词汇
Pub Date : 2020-08-17 DOI: 10.1115/detc2020-22611
Lakshmi N. A. Venkatanarasimhan, Ahmed Chowdhury, Chiradeep Sen
Features are higher-level modeling entities that encapsulate multiple lower-level entities and relations into one easily usable unit. It has been shown previously that having CAD-like features in function modeling can increase the ease of modeling, model consistency, and reasoning. This paper presents and illustrates a protocol for extracting function features that can be used frequently in computer-aided function modeling within a given technical domain, and formally defines those features using graphical templates and grammar rules. A comprehensive set of six function features is thus created for the Thermal-Fluid Systems domain. Extendibility of the protocol is then illustrated by using it to extract two additional features from a different domain. The features thus produced, and their variants and usage in modeling are also discussed.
特性是高级建模实体,它将多个低级实体和关系封装到一个易于使用的单元中。前面已经表明,在功能建模中具有类似cad的特性可以增加建模的便利性、模型一致性和推理。本文提出并举例说明了一种提取功能特征的协议,该协议可以在给定技术领域的计算机辅助功能建模中经常使用,并使用图形模板和语法规则正式定义这些特征。因此,为热流体系统领域创建了一套全面的六个功能特征。然后通过使用协议从不同的域提取两个附加特征来说明协议的可扩展性。本文还讨论了由此产生的特征及其变体和在建模中的使用。
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引用次数: 2
Inverse Identification of Non-Linear ODEs for the Dynamic Control of Material Testing Systems 材料测试系统动态控制非线性ode的逆辨识
Pub Date : 2020-08-17 DOI: 10.1115/detc2020-22434
E. Lunasin, A. Iliopoulos, J. Michopoulos, J. Steuben
The development of advanced robotic systems for material testing by the U.S. Naval Research laboratory has expanded the set of requirements for mechatronic system control. This expansion lies beyond the limits of readily available control system capabilities because of the high control rate requirements. To establish this capability, a control mechanism based on the online identification of the ordinary differential equation governing the coupled equations of motion and deformation is proposed in the present work. The part of the proposed approach involving the inverse identification of the ODEs at hand is described in its general form first. Subsequently, the numerical verification is demonstrated via synthetic tests for a compliant actuation system with varying levels of noise injected in the system.
美国海军研究实验室开发的用于材料测试的先进机器人系统扩展了对机电系统控制的要求。由于高控制速率要求,这种扩展超出了现有控制系统能力的限制。为了建立这种能力,本文提出了一种基于运动与变形耦合方程常微分方程在线辨识的控制机制。首先以其一般形式描述所建议的方法中涉及手头ode的反向识别的部分。随后,通过在系统中注入不同水平噪声的柔性驱动系统的综合测试证明了数值验证。
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引用次数: 0
Virtual Reality to Simulate an Inflatable Modular Hydroponics Greenhouse on Mars 利用虚拟现实技术模拟火星上的充气模块化水培温室
Pub Date : 2020-08-17 DOI: 10.1115/detc2020-22326
F. Bruno, A. Ceriani, Zhang Zhan, G. Caruso, A. Mastro
A human mission to Mars has long been advocated. As each year the scientific researches bring mankind closer to establishing human habitats on Mars, the question of how astronauts can sustain themselves whilst away from the blue planet becomes crucial. The project presented in this paper aims at designing and developing the Virtual Reality (VR) simulation of an inflatable modular greenhouse featuring a system that manages the growth of the plants and helps the astronauts control and monitor the whole greenhouse more extensively. The use of VR technology allows simulating an immersive environment of a Mars habitat highlighting its greenhouse overcoming the limitation of physical locations. Wearing the Oculus Rift head-mounted display (HMD) while holding Oculus Rift Touch Controllers, astronauts or Mars exploration enthusiasts could experience the highly interactive and realistic environment. Its goal is to provide training and evaluative simulations of astronauts’ basic tasks and performances in the greenhouse on Mars while testing the growing method of hydroponics equipped with a smart growing controlling and monitoring system.
长期以来,人们一直主张人类登陆火星。随着每年的科学研究使人类离在火星上建立人类栖息地更近了一步,宇航员如何在离开这颗蓝色星球的时候维持自己的生活变得至关重要。本文提出的项目旨在设计和开发一个虚拟现实(VR)模拟的充气模块化温室,该温室具有管理植物生长的系统,并帮助宇航员更广泛地控制和监测整个温室。利用虚拟现实技术,可以模拟火星栖息地的沉浸式环境,突出其温室,克服物理位置的限制。佩戴Oculus Rift头戴式显示器(HMD),同时手持Oculus Rift触摸控制器,宇航员或火星探索爱好者可以体验到高度互动和逼真的环境。它的目标是为宇航员在火星温室中的基本任务和表现提供训练和评估模拟,同时测试配备智能种植控制和监测系统的水培种植方法。
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引用次数: 1
期刊
Volume 9: 40th Computers and Information in Engineering Conference (CIE)
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