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IEEE International Symposium on Consumer Electronics, 2004最新文献

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Data burst transmission scheme to suppress audible noise in mobile handheld terminal 一种抑制移动手持终端可听噪声的数据突发传输方案
Pub Date : 2004-09-01 DOI: 10.1109/ISCE.2004.1375930
Youngbin Chang, Jaeweon Cho, Pan-Yuh Joo, Hyeonwoo Lee
Audible noise caused by uplink periodic hulrt transmis.rion in mobile terminol can irritate a talking ziser. Such audible noise problem has heen resolved by harrlwure filtering. In tliis paper ~ , e propose a burst data transmi.wion scheme that can ef$cientlv suppress the audible noise. Tl7rong17 the use ofthe proposed scheme, we cun considerahlv reduce die audible noire withoar !lie hardwore coni~~onents andfiltcring. Index Terms Audible noise, Data transmission, Hardware complexity, Mobile terminal
上行链路周期性短波传输引起的可听噪声。移动终端中的Rion会激怒说话的zizer。这种可听噪声问题已通过噪声滤波得到解决。在本文中,我们提出了一种突发数据传输方法。一种能够有效抑制可听噪声的方案。通过采用该方案,我们可以通过低噪声、低噪声、低噪声、低噪声、低噪声、低噪声、低噪声、低噪声。噪声,数据传输,硬件复杂度,移动终端
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引用次数: 3
Concurrent data transmission on analog telephone channel by data hiding technique 数据隐藏技术在模拟电话信道上的并发数据传输
Pub Date : 2004-09-01 DOI: 10.1109/ISCE.2004.1375955
Siyue Chen, H. Leung, H. Ding
In this paper', a hijden channel created by removing the audio coinponents below a percepiiiul musk is pi-oposed to transmit e,rtra data cunciiri%'nt!v with voice iliroiigh a ielephone channel. While a conventional phone ferminal is still able to access the hasic voice service, the udded decoding inechani.~in can extract the hidden data and pi~ovide man)> concurrent services, snch as non-in~ermption cull waiting arid conciirrent text messages. The e.rperimenta1 resdts show /ha! on acceptahle data rate can be uchieved by the proposed scheme. service. Index Terms Data hiding, PSTN, speech coding, concurrent
在本文中,通过去除可感知麝香以下的音频分量创建的隐藏通道被用来传输e,而不是传输数据。用语音控制电话频道。虽然传统的电话终端仍然能够访问基本的语音服务,但增加的解码是不可能的。in可以提取隐藏的数据并提供并行服务,SNCH作为非in - erption筛选等待和并发文本消息。实验结果表明:该方案可获得一个可接受的数据速率。服务。索引术语数据隐藏,PSTN,语音编码,并发
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引用次数: 4
Performance evaluation of building network system integration using TCP/IP 基于TCP/IP构建网络系统集成的性能评价
Pub Date : 2004-09-01 DOI: 10.1109/ISCE.2004.1375999
Chae-Sung Leem, Tac-Kook Kim, K. Chang, I. Shim, Gwi-Tae Park
~ system Integration is sign;ficant role in building. hecanse the inore h71ilding .sy.~teiii is integruted. the inwe they can save the niunugeinent ond energv C U S L Open protocol that guarantee iiiteroperahilin. is increasingli’ used to integrate the hnilding s):rfem. However. recenfls hailding auto,natioii .s.vstem i.s used together. with mans open protocolr (BAcnet, Lon Worky. ModBUS. etc) mid is i7eeded another network equipment for .system integration. Iniegration rising tliis eqiiipment is set u’ifli limifs. 111 this paper, we suggest the sclieine using on$ TCP/IP as building s.v.sten7 intrgrution and show the po.s.sibi/in.’. Network Index Terms IBS, TCP/IP, Integration. Building
系统集成在建设中起着重要的作用。他的名字叫“i”。~ te3是积分。在此基础上,他们可以节省不必要的时间和能源。越来越多地用于建筑的整合。然而。最近举行了汽车,国家。系统是一起使用的。使用开放协议(BAcnet, lonworky)。网络通讯协议。等),需要另一个网络设备进行系统集成。一体化上升的机械设备是有限制的。在本文中,我们建议使用$ TCP/IP作为构建s.v.sten7集成的脚本,并展示了po.s.s sibi/in。网络索引术语IBS, TCP/IP,集成。建筑
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引用次数: 4
A room acoustics design tool for MPEG-4 conforming scene design 一个房间声学设计工具,用于符合MPEG-4的场景设计
Pub Date : 2004-09-01 DOI: 10.1109/ISCE.2004.1375903
U. Reiter, F. Korner, M. Kootz, S. Ruffer
The,following paper disciisses issiies regarding scene composifion Jor 3D interactive aiidiovisiial applicafion systems. These sy fems genei-al/,v provide auditopfeedhack to flte iaer. so that a virtual room can be e-rperienced hoth visriall~ and acowficall,v. Uiifil now, the desgrt prucess ($the room acoiistic propei-tie.7 has always been separatedftom the process of vistral modelling of the room, main@ hecallst! the fools that scene de.signers normally iise do not provide the necessaiy feuhires Jar on acoustic descripfion. The work presented here is a snccessfiil approach fo solve this problem. It simp/,/;e.s the modelling task while consideidly shortening tile time iiecessar?, 10 &sign sirch scenes.' Index Terms Acoustic Design, Acoustic Texturing Tool, M P E G 4 AudioBIFS, Virtual Acoustics.
本文主要讨论了场景合成和三维交互式可视化应用系统的相关问题。这些系统一般都提供审计反馈给用户。因此,一个虚拟的房间可以在视觉上和视觉上进行体验。到目前为止,设计过程($房间声学属性)。7 .一向分离的过程中对房间的观景造型,主要是@他!场景设计签名者通常不会在声音描述上提供必要的功能。本文提出的工作是解决这一问题的一种成功方法。笨人/,/;e。在考虑缩短时间的同时,建模任务是否必要?10、签名搜索场景。声学设计,声学纹理工具,mpg4audiobifs,虚拟声学。
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引用次数: 1
Mobile multimedia instant messaging and presence services: the architecture and protocols 移动多媒体即时消息和在线服务:体系结构和协议
Pub Date : 2004-09-01 DOI: 10.1109/ISCE.2004.1375938
Mahfuzur Rahman, M. Ieee, N. Hu, J. Buford, Alan Kaplan
Absiracl Instant Messaging and Presence service i.s emerging as a major killer application in the telecommiinicutions indiistrv. Hence in the wireless indnsty there is a need for an initiative of mobile miiltimedia instant messaging and prwence service (IMPS) architectirre and protocol standard that takes mohile reqirirements into accoiint and ensiires interoperahilip herween d$ferent mobile terminals, operators and $.red Internet service providers. I n the ciwrent 2G and 2.5G mohile networkr. the Wiieless Village initiative provide.^ a standard architectiire and protocol suite to build interoperable IMPS service covering miiltimedia content sharing. group chat and presence nut;fkation. and addresses the privacy and access control issires. However with the gaining popiilurif?, of SIP (Session Initiation Pr.otoco1) in the 3G nehvork. it is anticipated that the mobile miiltimedia IMPS architectiire arid protocol standard will converge and align with the SIP/aniil,l~. SIP is ciii-rently being adopted as the core call cuntrolpr~otocol in 3G IMS (1P Multimedia Subsytem) nehvoi-kv. It is e-xpected that the Wirele.ss Village standard uill eventira1l.v integrate with the SIP approach. In /Iri.s poper I(% inti-odiice the conimon IMPS service architecture. analyze the stateofart IMPS protaco1 standards. and envision the IMPS evolirtion in the mobile arena.
摘要即时通讯和在线服务正在成为电信行业的主要杀手级应用。因此,在无线行业中,需要一种主动的移动多媒体即时通讯和预防服务(IMPS)体系结构和协议标准,将移动需求纳入考虑并促进不同移动终端、运营商和用户之间的互操作性。红色互联网服务提供商。在当前2G和2.5G移动网络中。无线村计划提供的。标准架构和协议套件,用于构建可互操作的涵盖多媒体内容共享的IMPS服务。群聊和在线聊天。并解决了隐私和访问控制问题。然而,随着止痛药用量的增加?在3G网络中采用SIP (Session Initiation Pr.otoco1)协议。预计移动多媒体IMPS体系结构和协议标准将向SIP/协议、协议趋同。目前,在3G IMS (1P多媒体子系统)网络中,SIP被广泛采用为核心呼叫控制协议。人们期望电线。这个村的标准最终会实现。v与SIP方法集成。在/ Iri。第1页(%)建议使用通用的imp服务架构。分析imp protoaco1标准的现状。并设想IMPS在移动领域的演变。
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引用次数: 6
A plug-in based audio rendering concept for an MPEG-4 audio subset 基于插件的音频呈现概念,用于MPEG-4音频子集
Pub Date : 2004-09-01 DOI: 10.1109/ISCE.2004.1375904
U. Reiter, M. Schwark
Until iiow there nre only very few MPEG-4 players nvnilabk or uuder developineuf which combine 3D visual ond auditory capabilities. 111 this piper we ,focus on the audio rendering reqrrireinerits oud we e.rplain the coitcept of the 'Tnngn Engine ', which does the nudio reridering in the IAVAS MPEG-1 player developed nt the Iiisfitute qf Media Techiiology .f the Technische Uiiiviwitiir Ilmenair, Germany Index Terms audio rendering, Interactive Audio Visual Application Systems (IAVAS), MPEG-4 Audio, Tanga Engine.
到目前为止,只有极少数的MPEG-4播放器还在开发中,它结合了3D视觉和听觉功能。本文将重点介绍音频渲染需求,并解释“Tnngn引擎”的概念,该引擎在IAVAS MPEG-1播放器中进行音频渲染。IAVAS是由德国IAVAS媒体技术研究所开发的,索引术语音频渲染、交互式视听应用系统(IAVAS)、MPEG-4音频、Tanga引擎。
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引用次数: 6
MPEG-21 & DIDL: dawn of a new multimedia eva MPEG-21和DIDL:一个新的多媒体时代的黎明
Pub Date : 2004-09-01 DOI: 10.1109/ISCE.2004.1375911
S. Hashemipour, M. Ali
~ die main focii.~ of this paper is on MPEG-21. MPEG-21 is the latest standard in the MPEGfamily and this paper will di.scii.ss its capabilities, in particular., its language. DIDL (Digital Item Declaration Language). DIDL. being an XML limed laiipage, is pouvi~iil, ,fle.rihle and can i17tegrate with other languages siich as SMIL (Si~nchranized Miiltiniedia Integration Lungiiage) and JavaScript. Thus creating highly adaptable and fle,rible weh app1icution.s. compatible vvifli almost ay? hi-owsen Thefolluwing u'ill he demonstrated in the corning s?inposiiiin:
~我的主要关注点。本文的大部分内容是关于MPEG-21的。MPEG-21是mpeg家族的最新标准,本文将重点介绍其功能。它的语言。DIDL(数字项目声明语言)。DIDL。作为一个受XML限制的页面,它是非常受欢迎的。它可以与其他语言集成,如SMIL (Si - nchized多媒体集成语言)和JavaScript。从而创建高度可适应的、灵活的、可靠的web应用程序。兼容vvifli几乎可以吗?他将在未来演示以下内容。inposiiiin:
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引用次数: 3
Architecture and analysis of color structure and scalable color descriptor for real-time video indexing and retrieval 用于实时视频索引和检索的颜色结构和可扩展颜色描述符的体系结构与分析
Pub Date : 2004-09-01 DOI: 10.1109/ISCE.2004.1375970
Jing-Ying Chang, Chung-Jr Lian, Liang-Gee Chen
Color stnictiire descriptor (CSD) arid scalable colrir descriptor (SCD) provide .sati.s/actoiy and scalable inluge inde,~ing and rebieval resiiIts among other color-based descriptors in MPEG-7. The sfiperiori
颜色描述符(CSD)和可伸缩颜色描述符(SCD)提供了色差。MPEG-7中其他基于颜色的描述符的索引、提取和恢复能力。SCD的参数
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引用次数: 4
Ringing artefact reduction using adaptive averaging filtering 采用自适应平均滤波的振铃伪影抑制
Pub Date : 2004-09-01 DOI: 10.1109/ISCE.2004.1375925
Z. Cai
The ringing arteJuct e.rist.7 not only in the encoded images by JPEG and JPEG 2000. hut aka in the encoded video .sequences by MPEG-I MPEG-2, and MPEG4. Based on the unalyis ofthe profile of tlte encoded image, an adaptive averaging,filtering techniqlie is proposed in this paper. An edge detrction operator is wed in extracting the edges in an image. BV nsing the edge infortnation. an averaging filrr i.7 applied to onlv the pi.rels near edges bnt not on the edges. Experimental resiilts show that the ringing arteJact can be reduced greatlv and overall image qitalih i s improved in terms of siibjective and objective criteria. The proposed filtering merhod is simple hiit effective. I t can be nsed together with DCT-bused or wavelet-based image or 'video compression system to improve the quality of decoded images. Index Terms Coding artefact reduction, image filtering, image processing, ringing artefact reduction.
铃声响了。7 .不仅在编码图像时采用JPEG和JPEG 2000。也就是mpeg - 1、MPEG-2和MPEG4编码的视频序列。本文在分析编码图像轮廓的基础上,提出了一种自适应平均滤波技术。利用边缘检测算子对图像进行边缘提取。BV获取边缘信息。一个平均filr i.7只应用于。rel靠近边缘,而不是在边缘上。实验结果表明,无论从客观标准还是客观标准来看,该方法都能有效地消除环形伪影,提高图像的整体质量。所提出的滤波方法简单有效。它可以与基于dct或基于小波的图像或视频压缩系统一起使用,以提高解码图像的质量。编码伪影降低,图像滤波,图像处理,环形伪影降低。
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引用次数: 4
Novel mode-selection mechanism for realizing a live MPEG-4 ASP encoder 实现mpeg - 4asp编码器的新颖模式选择机制
Pub Date : 2004-09-01 DOI: 10.1109/ISCE.2004.1375905
Sung-Wen Wang, Yi-Shin Tung, Hsien-Shuo Chen, Ja-Ling Wu, Sheng-Ho Wang
~ MPEG-4 Vi,wul is widely used in ihe consumer rlecrronics mo&l.EIs during these .wars. /I hcn+ilr U lot of applicaiions. sack o . ~ Inicmer .srreuming sarveillanra cwie,n, wire1e.v.y TV. comer,wrionul video conmonicalion and msliimedio nzmqing . A realrime encoder of MPEG-4 Advonced Simple Profile (ASP). amended in MPEG-4 Viruol second version. r~'-en/i)rc~ec ihose applicuiions U lor. [n this poper. we invesrigure the +crivenf.x~ qf /he coding tools provided h j MPEG-4 ASP, and ckoose a srriruhk szr ofilwm. hmed on some ,zovel mode-selecrion ntechanisn~s. io realize (1 .m/Iware rrullime MPEG-4 ASP encoder on PCs. Exp,r,?,nmiol rerlrlls show /hot hoth herler coding eJficiency and fbst erecurion .speed c m he ohiuined. Index Terms MPEG-4 ASP, Realtime Encoder, ACIDC Prediclion, Fast Mode Decision.
mpeg - 4vi,广泛应用于消费类电子产品中。在这些战争中。/I hcn+ilr你有很多申请。Sack o。~ Inicmer . sringingsarillillancwie,n, wire。y电视。角,丰富的视频通信和多媒体管理。MPEG-4高级简单文件(ASP)的实时编码器。在MPEG-4 Viruol第二版中进行了修改。r~'-en/i) c~ c (c~ c)这些应用。[在这篇论文中]。我们调查了这个动机。* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *。在某些情况下,zovel模式选择技术是可行的。在pc上实现mpeg - 4asp编码器。经验,r, ?, nmil - rrls显示了hheller编码效率和最佳编译速度。索引术语:mpeg - 4asp,实时编码器,ACIDC预测,快速模式决策。
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引用次数: 0
期刊
IEEE International Symposium on Consumer Electronics, 2004
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