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Realistic grass withering simulation using time-varying texels 真实的草枯萎模拟使用时变纹理
Shaohui Jiao, P. Heng, E. Wu
Grass is one of the crucial elements in representing real nature scenes. Various methods have been proposed for grass simulation, for example, Boulanger and his colleagues render realistic grass in real-time with dynamic lighting, shadows and animations. Till now, few approaches have investigated the realistic simulation of withering grassland which is still a big challenge in computer graphics, due to the great complexity of both geometry and withering mechanism. In our work, a novel concept called Time-Varying Texels (TVT) is proposed to extend the static texel[Kajiya and Kay 1989] and make it time-serialized. In a grass TVT structure, time-dependent texels are arranged hierarchically in a Time-Space Partitioning (TSP) tree, so that the grass withering process can be efficiently approximated, with acceptable spatial and temporal errors. In this way we facilitate LOD rendering. Traditional texel structures could hardly undertake physical based calculation in each grass blade, so we introduce a point based structure (PBS) to increase the flexibility. Dynamic processes such as geometric deformation and material transformation can be achieved on PBS during the whole withering procedure. Additionally, by clustering the pre-computed TVT samples in low densities using a mingling algorithm, we obtain high-density grass TVT so as to significantly improve the efficiency of TVT generation.
草是表现真实自然场景的关键元素之一。人们提出了各种各样的方法来模拟草地,例如,Boulanger和他的同事们用动态光照、阴影和动画实时渲染逼真的草地。由于凋零草地的几何结构和凋零机理的复杂性,目前对凋零草地的逼真模拟研究较少,这是计算机图形学的一大挑战。在我们的工作中,提出了一个新的概念,称为时变Texels (TVT)来扩展静态texel[Kajiya和Kay 1989]并使其时间序列化。在草的TVT结构中,时间相关的体素在时空划分(TSP)树中分层排列,使得草的枯萎过程可以在可接受的空间和时间误差范围内有效地逼近。通过这种方式,我们简化了LOD渲染。传统的纹理结构难以对每片草叶进行基于物理的计算,因此我们引入了基于点的结构(PBS)来增加灵活性。在整个萎凋过程中,在PBS上可以实现几何变形和材料转变等动态过程。此外,通过混合算法将预先计算的低密度TVT样本聚类,得到高密度的草地TVT,显著提高了TVT生成效率。
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引用次数: 1
Real time two-way coupling of fluids to deformable bodies using particle method on GPU 基于GPU的粒子法求解流体与可变形体的实时双向耦合
Kazuhiko Yamamoto
In this work, I propose a flexible two way coupling method between fluid and deformable bodies using Particle Method, that enable to conserve the momentum of the coupled system to increase the stability and enable to set large size time step. Two way coupling method consider the both effects that is fluid to solid, and solid to fluid simultaneously. To simulate these phenomena, I construct a novel method by expanding the MPS(Moving Particles Semi-Implicit) Method, and present the efficient implementation on GPU to execute at a real time rate.
在这项工作中,我提出了一种柔性的流体与可变形体之间的双向耦合方法,这种方法可以保持耦合系统的动量,增加稳定性,并可以设置大尺寸的时间步长。双向耦合法同时考虑了流体对固体和固体对流体的两种效应。为了模拟这些现象,我通过扩展MPS(Moving Particles Semi-Implicit)方法构造了一种新的方法,并给出了在GPU上以实时速率执行的有效实现。
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引用次数: 3
Fur display 毛皮显示
M. Furukawa, Naohisa Nagaya, Takuji Tokiwa, M. Inami, Atsushi Okoshi, M. Sugimoto, Yuta Sugiura, Yuji Uema
Fur Display makes invisible information visible. It not only delivers dynamic movements of appealing, bushy fur, but it is also a feathery, visual, tactile display that invites touch and interaction. Earlier versions of this concept often used rigid surfaces like tabletops, but Fur Display presents touchable fur with surprising dynamic movement. The device is simple and small, so it can be placed on clothing, appliances, or personal belongings, where it becomes a useful, friendly interface in our daily lives.
皮毛显示使不可见的信息可见。它不仅提供吸引人的动态运动,浓密的皮毛,但它也是一个羽毛,视觉,触觉显示,邀请触摸和互动。这个概念的早期版本通常使用像桌面这样的刚性表面,但Fur Display呈现了令人惊讶的动态运动的可触摸皮毛。该设备简单小巧,可以放置在衣服、电器或个人物品上,成为我们日常生活中有用、友好的界面。
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引用次数: 1
Improved coordinate-based image and video cloning algorithm 改进的基于坐标的图像和视频克隆算法
Sun-Young Lee, In-Kwon Lee
Seamless cloning algorithm for image and video is an important editing operation. Recently [Farbman et al. 2009] introduced an alternative which exploits the Mean-Value Coordinates (MVC) rather than solving a large linear system to perform a weighted sum of values along the boundary. It demonstrated result as good as that of the earlier techniques in a remarkably short time and ease of implementation. Seamless video object cloning was also discussed in [Farbman et al. 2009], where they used a simple exponential decay of the previous frames. In this paper, we propose an improved MVC algorithm in the two aspects. First, we provide an alternative sampling algorithm which make it possible to handle concave regions that were problematic in [Farbman et al. 2009]. And we propose more effective temporal smoothing method for video cloning than a simple exponential decay method. Our method is not only fast enough to carry out interactive video cloning, but also it can reduce temporally noticeable seams of video.
图像和视频的无缝克隆算法是一项重要的编辑操作。最近[Farbman et al. 2009]介绍了一种替代方法,它利用均值坐标(MVC),而不是求解一个大型线性系统来执行沿边界的加权值和。它在非常短的时间内证明了与早期技术一样好的结果,并且易于实现。无缝视频对象克隆也在[Farbman et al. 2009]中进行了讨论,他们使用了先前帧的简单指数衰减。本文从两个方面提出了一种改进的MVC算法。首先,我们提供了一种替代采样算法,可以处理在[Farbman et al. 2009]中存在问题的凹区域。我们提出了一种比简单的指数衰减方法更有效的视频克隆时间平滑方法。我们的方法不仅可以快速地进行交互式视频克隆,而且可以减少视频暂时明显的接缝。
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引用次数: 5
Orange Hollywood 橙色的好莱坞
E. Sverdlov, Ilan Bouni
An epic journey of letters across the country creates a copy of the Hollywood sign in Los Angeles. The spot was created to launch Orange's VOD service through its web site and cellular phones. Letters and other elements were created in 3D. The background was created in matte paintings on plates shot in South Africa.
一场史诗般的信件之旅在全国各地创造了洛杉矶好莱坞标志的副本。该广告旨在通过其网站和手机推出Orange的视频点播服务。字母和其他元素是在3D中创建的。背景是在南非拍摄的板上的哑光画。
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引用次数: 0
A robust and dynamic scene geometry acquisition technique for a mobile projector-camera system 一种用于移动投影-摄像系统的鲁棒动态场景几何图像采集技术
Vinh Ninh Dao, Masanori Sugimoto
This paper presents a new structured light pattern generation technique, which allows acquisition of scene geometry from a single image, under various projection conditions with relatively high acquisition density. We construct the pattern by using the geometrical constraints of the projector-camera system, and solve the correspondence problem based on the local connectivity of the feature points and edges of the projection pattern. This method is robust from image processing perspective, and allows rapid geometry scanning using a mobile projector-camera system.
本文提出了一种新的结构光模式生成技术,该技术可以在各种投影条件下以较高的采集密度从单幅图像中获取场景几何形状。我们利用投影-摄像机系统的几何约束构造模式,并基于投影模式特征点和边缘的局部连通性解决对应问题。从图像处理的角度来看,这种方法是鲁棒的,并且允许使用移动投影相机系统进行快速几何扫描。
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引用次数: 2
Tuvalu Visualization Project 图瓦卢可视化项目
Makiko Suzuki, Yuichi Watanabe, Hidenori Watanave, Shuichi Endo
"Tuvalu Visualization Project" is an artistic visualization using Google Earth. This project is composed of two elements: Visualization and communication system "Build the Future with 10,000 Tuvaluan" for NPO Tuvalu Overview, and "Tuvalu Mapping" that is constructed of 3300 photographs. The purpose of this project is disclosing actual information about "People" and "Scenery" in Tuvalu to the world. It is said that global warming is exposing Tuvalu to the sea level rising. However, we suppose that it is important to understand not only the problem of global warming, but also the real situation of Tuvalu. The Internet is an effective tool for collecting information, but before it was difficult to obtain information of the real situation of Tuvalu on the Internet. Therefore, we produced this project to present the realities of "People" and "Scenery" of Tuvalu, to increase interest in Tuvalu, and to receive feedback from all over the world.
“图瓦卢可视化项目”是一个使用谷歌地球的艺术可视化项目。该项目由两个部分组成:为非营利组织图瓦卢概览(Tuvalu Overview)提供的可视化和通信系统“与10,000图瓦卢人共建未来”,以及由3300张照片组成的“图瓦卢地图”。这个项目的目的是向世界展示图瓦卢“人”和“风景”的真实信息。据说全球变暖使图瓦卢面临海平面上升的威胁。然而,我们认为重要的是不仅要了解全球变暖的问题,还要了解图瓦卢的真实情况。互联网是收集信息的有效工具,但在此之前,很难在互联网上获得图瓦卢真实情况的信息。因此,我们制作了这个项目,以呈现图瓦卢的“人”和“风景”的现实,增加对图瓦卢的兴趣,并收到来自世界各地的反馈。
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引用次数: 2
Burning stage 燃烧阶段
Sunwoo Yang
Swan Lake performed by water drops on a lake in the middle of the night. Where are they from? Princess Odette, who magically turned into a white swan, changes into a woman in the moonlight. When Prince Siegfried sees Odette among the swans in the lake, he falls in love with her. However, Odile, a black swan, tries to pull the lovers apart, and Odette is about to fall over a precipice.
天鹅湖是由午夜湖面上的水滴表演的。他们来自哪里?神奇地变成白天鹅的奥黛特公主在月光下变成了女人。当齐格弗里德王子在湖中的天鹅群中看到奥杰特时,他爱上了她。然而,奥黛特,一只黑天鹅,试图把恋人分开,奥黛特即将从悬崖上掉下来。
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引用次数: 0
Eye HDR: gaze-adaptive system for displaying high-dynamic-range images 眼睛HDR:用于显示高动态范围图像的注视自适应系统
S. Rahardja, F. Farbiz, C. Manders, Zhiyong Huang, Jamie Ng, I. R. Khan, E. Ong, Peng Song
The human visual system (HVS) uses several methods to interactively adapt to the incredible real-world range of light intensities, continually changing to effectively perceive visual information. Eye HDR is a new approach to the problem of displaying high-dynamic-range (HDR) content on low-dynamic-range displays. Instead of creating a single static image, it uses a dynamic display system to naturally, interactively adapt to the user's view, just as the HVS changes depending on the environment.
人类视觉系统(HVS)使用几种方法来交互地适应令人难以置信的现实世界的光强度范围,不断变化以有效地感知视觉信息。人眼HDR是解决在低动态范围显示器上显示高动态范围(HDR)内容问题的一种新方法。它不是创建单个静态图像,而是使用动态显示系统自然地、交互地适应用户的视图,就像HVS根据环境而变化一样。
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引用次数: 11
Green-i: an interactive reusable brochure paper for eco-touring Green-i:可重复使用的互动式生态旅游小册子
Y. Toh, D. Kang, Jihong Jeung, Younghwan Pan, Seul Ye Bhang, Song Yee Baik, Soo A. Park, Ji Yong Kim, M. Chang, Kang Min Kim
Brochure is a small, printed advertisement leaflet containing service, product, map or/and cultural information. Back in 1993, the environmental tourism consultant Green Flag International reported that more than 40 million holiday brochures were thrown away unread [The Independent Travel 1993]. Till date, the most worrying aspect of the brochure industry is still the continuing treatment of its product as a 'free good', which eventually turns out to be paper waste. It is undeniable that paper can be recycled, but however, recycling is not as environmentally sustainable as reuse [Blevis 2008]. During touring activity, each brochure paper is used only once and it usually lasts throughout the touring period. Furthermore, an ordinary brochure paper can easily be torn or got wet especially during rainy days and becomes fragile. Considering the above downsides of using an ordinary brochure paper, we study and explore the sustainability use of flexible transparent display to blend various brochure aspects seamlessly into touring activity and subsequently design an interactive eco-friendly brochure for cultural heritage touring activity, called Green-i.
宣传册是一种小型的印刷广告单张,内容包括服务、产品、地图或/和文化信息。早在1993年,环境旅游咨询公司绿旗国际(Green Flag International)就报告说,有超过4000万份未读的度假手册被扔掉了。到目前为止,宣传册行业最令人担忧的方面仍然是继续将其产品视为“免费商品”,最终结果是纸张浪费。不可否认,纸张是可以回收利用的,但是,回收利用并不像再利用那样具有环境可持续性[Blevis 2008]。在旅游活动中,每张宣传册只使用一次,通常在整个旅游期间使用。此外,普通的宣传册纸很容易被撕破或弄湿,特别是在雨天,变得易碎。考虑到使用普通宣传册纸张的上述缺点,我们研究和探索了柔性透明展示的可持续性使用,将宣传册的各个方面无缝地融入到旅游活动中,并随后设计了一种交互式的环保文化遗产旅游宣传册,称为Green-i。
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引用次数: 1
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ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia
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