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An operating method for a bipedal walking robot for entertainment 一种娱乐用双足行走机器人的操作方法
C. Fernando, T. Igarashi, M. Inami, M. Sugimoto, Yuta Sugiura, A. Withana, K. Gota
Tele-existence applications for robotic systems are becoming popular and widespread. Tey enable users to control a remote machine while experiencing a sense of being in the remote location. Initially, tele-existence was used for remote de-mining and mission-critical tasks in space, to avoid risking human life. Recently it has been applied in many entertainment and gaming applications, to enable a community to play together in one virtual environment and share the experience. But existing tele-existence systems require a large-scale interface, a lot of processing power, and a large space for proper operation.
机器人系统的远程存在应用正变得流行和广泛。它们使用户能够控制远程机器,同时体验到置身于远程位置的感觉。最初,远程存在用于远程排雷和关键任务的空间任务,以避免危及人类生命。最近,它已被应用于许多娱乐和游戏应用程序中,使社区能够在一个虚拟环境中一起玩游戏并分享体验。但现有的远程生存系统需要大规模的接口、大量的处理能力和较大的空间才能正常运行。
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引用次数: 22
Color correction based image blending for creating high resolution panoramic images on mobile devices 用于在移动设备上创建高分辨率全景图像的基于颜色校正的图像混合
Yingen Xiong, K. Pulli
We present a color correction based image blending approach which is capable of combining a set of aligned source images to a composite image and implement it in a mobile panorama system for creating high-resolution panoramic images on mobile devices. Our color correction is performed in the gamma-corrected RGB color space [2009a]. A global adjustment process is used for smoothing color transition in the whole image sequence and reducing cumulative errors. Unlike the work [2009a] which focuses on solving pixel saturation problems in using diagonal models [2002] in the RGB color space, here we are focusing on improving the blending quality and speed for long image sequences. We compare results and performance with a global blending approach [2009b] to demonstrate advantages of the color correction based image blending approach in creating high-resolution panoramic images on mobile devices.
我们提出了一种基于颜色校正的图像混合方法,该方法能够将一组对齐的源图像组合为合成图像,并在移动全景系统中实现,用于在移动设备上创建高分辨率全景图像。我们的色彩校正是在经过伽玛校正的RGB色彩空间中进行的[2009a]。采用全局调整过程平滑整个图像序列的颜色过渡,减少累积误差。与研究[2009a]不同,[2002]的重点是在RGB色彩空间中使用对角线模型来解决像素饱和问题,这里我们关注的是提高长图像序列的混合质量和速度。我们将结果和性能与全局混合方法[2009b]进行比较,以证明基于颜色校正的图像混合方法在移动设备上创建高分辨率全景图像方面的优势。
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引用次数: 5
Constructing action scenes for mixed reality previsualization 构建混合现实预览的动作场景
Ryuhei Tenmoku, F. Shibata, H. Tamura
This paper describes the constructing method of consistent action scene data of CG charactors. The proposed method realizes to construct multiple characters' action scenes by merging one actor's action sequences with keeping time and space consistencies between multiple individually recorded or manually-designed action sequences semi-automatically. This technique is planned as a part of "Mixed Reality Pre-visualizing As Pre-Production Tool in Film-making; MR-PreViz" which can streamline the filmmaking process by overlaying CG action data on the real background image in real time.
本文描述了CG角色动作场景数据一致性的构建方法。该方法通过对单个演员的动作序列进行合并,并半自动地保持多个单独录制或手动设计的动作序列之间的时间和空间一致性,实现了对多个角色动作场景的构建。这项技术计划作为“混合现实预可视化作为电影制作的前期制作工具;MR-PreViz”,它可以通过实时在真实背景图像上叠加CG动作数据来简化电影制作过程。
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引用次数: 1
Cannons in the other world 另一个世界的大炮
E. Sverdlov, Ilan Bouni
This spot for Pelephone, a cellular company, was created by Adler-Chomsky and Warshavsky-Grey Advertising and the Gravity-Rhino Group.
这是移动电话公司Pelephone的广告,由Adler-Chomsky、Warshavsky-Grey Advertising和Gravity-Rhino Group共同制作。
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引用次数: 0
An effective grayscale conversion with applications to image enhancement 一个有效的灰度转换与应用,以图像增强
C. Ancuti, Cosmin Ancuti, P. Bekaert
Recent efforts to accurately integrate properties of human visual perception have fueled an impressive improvement not only in digital photography but also in color manipulation tools. Color is one of the main attributes that influences human visual system, being ultimately the result of our experience and perception. However, several important applications such as substitution systems for visually impaired people, computerized tomography, printed textbooks and aesthetical stylization still require a reliable grayscale representation of images. Mapping three dimensional color information onto a single dimension while still preserving the original appearance, contrast and finest details is not a trivial task. Standard monochromatic transformations, found in commercial image editing software, neglect the color distribution, being unable to conserve in many cases the discriminability of the original chromatic contrast. Consequently, isoluminant colors are mapped to similar grayscale levels increasing the ambiguity in the decolorized image version. Although luminance is a definite value, our subjective interpretation that measures apparent brightness is very important in image decolorization process.
最近,人们对精确整合人类视觉感知特性的努力,不仅在数码摄影方面,而且在色彩处理工具方面,都取得了令人印象深刻的进步。颜色是影响人类视觉系统的主要属性之一,最终是我们经验和感知的结果。然而,一些重要的应用,如视障人士的替代系统、计算机断层扫描、印刷教科书和美学风格化,仍然需要可靠的灰度图像表示。将三维颜色信息映射到单个维度上,同时仍然保留原始外观、对比度和最精细的细节,这不是一项微不足道的任务。在商业图像编辑软件中发现的标准单色变换忽略了色彩分布,在许多情况下无法保留原始色彩对比度的可辨别性。因此,等亮度颜色被映射到相似的灰度级,增加了脱色图像版本的模糊性。虽然亮度是一个确定的值,但我们测量视亮度的主观解释在图像脱色过程中是非常重要的。
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引用次数: 0
Electronic cuisine 电子菜
Jeremiah Teipen
As citizens of the world, we acknowledge that electronic technological gadgetry has become pervasive. Technology, like other sectors of our economy, reinforces our shopping instinct and consumer culture, and it is a catalyst for the growth of capital. The original consumer goods are now edible products of a food production and distribution system, a system that has evolved into the contemporary global food supply chain, a semi-automated system that allows suppliers to electronically track food shipments from farms to processing facilities and distribution centers to restaurants and stores to our homes.
作为世界公民,我们承认电子技术设备已变得无处不在。科技,像我们经济的其他部门一样,强化了我们的购物本能和消费文化,它是资本增长的催化剂。最初的消费品现在是食品生产和分销系统的可食用产品,这个系统已经发展成为当代全球食品供应链,一个半自动化的系统,允许供应商以电子方式跟踪食品运输,从农场到加工设施,从配送中心到餐馆,从商店到我们的家。
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引用次数: 0
Human potential (movement) 人类潜能(运动)
Jamie Allen
Jamie Allen is interested in technologies that suggest ways of reinventing traditional relationships to art and performance. His work in digital media, music, performance, and public art seeks to create physical relationships between people and media.
杰米·艾伦(Jamie Allen)对能够重塑艺术和表演之间传统关系的技术很感兴趣。他的作品涉及数字媒体、音乐、表演和公共艺术,旨在创造人与媒体之间的物理关系。
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引用次数: 16
Peeping life: undergarment maker 偷窥生活:内衣制造商
R. Mori
A chief manager and his employee are in the storage room of an undergarment maker for what seems to be a short meeting after their sales presentation to the client.
一位经理和他的员工在一家内衣制造商的储藏室里,在向客户做了销售报告后,他们似乎要开一个简短的会议。
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引用次数: 0
Robust surface reconstruction from defective point clouds by using orientation inference and volumetric regularization 基于方向推断和体积正则化的缺陷点云鲁棒表面重建
Yi-Ling Chen, S. Lai, T. Nishita
Surface reconstruction is a critical stage in the 3D data acquisition and model creation system. Most existing reconstruction algorithms are designed for oriented data, i.e. point sets with surface normals. However, in some applications, explicit orientation information may not be available, e.g. Shape from Contour (SfC). Besides, the point sets recovered from images and camera calibration are typically noisy and contains defects, e.g. holes or non-uniform sampling. We present a robust method that achieves smooth surface approximation from unoriented and defective point sets by orientation inference and volumetric regularization.
曲面重建是三维数据采集和模型创建系统的关键环节。大多数现有的重建算法都是针对定向数据设计的,即具有表面法线的点集。然而,在某些应用中,明确的方向信息可能不可用,例如轮廓形状(SfC)。此外,从图像和相机校准中恢复的点集通常是有噪声的,并且包含缺陷,例如孔或不均匀采样。提出了一种利用方向推理和体积正则化方法从无方向和缺陷点集逼近光滑表面的鲁棒方法。
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引用次数: 0
Airflow interaction with floating images 气流与浮动图像的交互作用
S. Maekawa, S. Markon
This new optical device forms virtual images that appear to float in the air. In combination with a contactless airflow detector, it provides a new method of interaction. The floating image reacts when users blow air into it. For example, an image of a flame flutters or dies, or dandelion seeds are dispersed in the "wind." In another modality, users "touch" the image, and the finger position is sensed by an infrared screen.
这种新型光学设备可以形成漂浮在空中的虚拟图像。与非接触式气流检测器相结合,提供了一种新的交互方法。当用户向它吹气时,漂浮的图像会做出反应。例如,火焰飘动或死亡的图像,或蒲公英种子在“风”中散布。在另一种方式中,用户“触摸”图像,手指的位置由红外屏幕感知。
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引用次数: 11
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ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia
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