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Simultaneous Perception of Parallel Streams of Visual Data 并行视觉数据流的同时感知
Pub Date : 1900-01-01 DOI: 10.4018/978-1-4666-8142-2.CH003
M. Brzezicki
This chapter presents a study of the perceptual processes that condition the parallel processing of visual data, and thus could become a design tool to manage the transfer of information. This allows the designers to analyze and consciously plan this process, taking into the account the perceptual mechanisms involved. The chapter combines knowledge from the fields of cognitive science, geometrical optics, graphic design, and, last but not least, it utilizes the author's experience in architecture gained from the study of transparency perception.
本章介绍了对视觉数据并行处理的感知过程的研究,从而可以成为管理信息传递的设计工具。这让设计师能够分析并有意识地规划这一过程,并考虑到所涉及的感知机制。本章结合了认知科学、几何光学、平面设计等领域的知识,最后但并非最不重要的是,它利用了作者从透明感知研究中获得的建筑经验。
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引用次数: 0
Conclusion 结论
Pub Date : 1900-01-01 DOI: 10.4018/978-1-7998-4231-6.ch011
This last chapter discusses the need for interdisciplinary research and approaches for well-being. Therefore, it is very important to investigate the intersections of well-being with architecture, social sciences, medicine, as well as neuroscience. Recent well-being research shows that we have the amazing ability to reshape our brains, to change our affective mindsets, and to improve our well-being. On the other hand, it is necessary to understand cultural differences and its effects on well-being and to grasp the issue in accordance with the specific context. Therefore, the conclusion tries to understand how design and architecture can contribute to the way we build up well-being. Since interior space is one of the most important determinants of our everyday experiences, its role in well-being as a conscious construct needs to be the most important concern of spatial design.
最后一章讨论了跨学科研究和幸福方法的必要性。因此,研究幸福与建筑、社会科学、医学以及神经科学的交集是非常重要的。最近关于幸福感的研究表明,我们有一种惊人的能力来重塑我们的大脑,改变我们的情感心态,提高我们的幸福感。另一方面,有必要了解文化差异及其对幸福感的影响,并根据具体情况来把握问题。因此,结论试图理解设计和建筑如何有助于我们建立幸福的方式。由于室内空间是我们日常体验中最重要的决定因素之一,因此它作为一种有意识的结构在幸福感中的作用需要成为空间设计中最重要的关注点。
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引用次数: 0
Handbook of Research on Transmedia Storytelling and Narrative Strategies 跨媒体讲故事和叙事策略研究手册
Pub Date : 1900-01-01 DOI: 10.4018/978-1-5225-5357-1
Recep Yılmaz, Ondokuz Mayıs
The Handbook of Research on Transmedia Storytelling and Narrative Strategies is a critical scholarly resource that explores the connections between consumers of media content and information parts that come from multimedia platforms, as well as the concepts of narration and narrative styles. Featuring coverage on a wide range of topics such as augmented reality, digital society, and marketing strategies, this book explores narration as a method of relating to consumers. This book is ideal for advertising professionals, creative directors, academicians, scriptwriters, researchers, and upper-level graduate students seeking current research on narrative marketing strategies.
《跨媒体讲故事与叙事策略研究手册》是一本重要的学术资源,它探讨了媒体内容的消费者与来自多媒体平台的信息部分之间的联系,以及叙事和叙事风格的概念。本书涵盖了广泛的主题,如增强现实、数字社会和营销策略,探讨了作为与消费者相关的一种方法的叙述。这本书是理想的广告专业人士,创意总监,院士,编剧,研究人员,和上层研究生寻求叙事营销策略的当前研究。
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引用次数: 5
A Feminist Film 一部女权主义电影
Pub Date : 1900-01-01 DOI: 10.4018/978-1-7998-0128-3.CH017
İkbal Bozkurt Avcı, Derya Çetin
Feminist film theory evaluates films by some concepts such as subject positions, narrative closures, and fetishism. This theory suggests that the catharsis of popular films is in the service of the male audience. However, many feminist films centered on women are also made, which are outside the mainstream cinema and reach a considerable amount of viewers. This study aims to evaluate Caramel (Nadine Labaki, 2007) by the concepts of feminist film theory. The film expresses a country dominated by taboos through these five women.
女性主义电影理论通过主题定位、叙事封闭和拜物教等概念来评价电影。这一理论表明,流行电影的宣泄是为男性观众服务的。然而,也有许多以女性为中心的女权主义电影,这些电影游离于主流电影之外,吸引了相当多的观众。本研究旨在用女性主义电影理论的概念来评价《焦糖》(Nadine Labaki, 2007)。影片通过这五个女人来表达一个被禁忌统治的国家。
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引用次数: 1
The Well-Being Concept 幸福的概念
Pub Date : 1900-01-01 DOI: 10.4018/978-1-7998-4231-6.ch001
Well-being is related not only to physical health, but also to many other factors about our lives and living environments. It is a very ephemeral condition in relation to the complex system of interconnected components changing from culture to culture and person to person together with time and space. In this sense, design for well-being is an issue that requires intense research on subjective aspects. The chapter begins by discussing different conceptions of well-being and goes on by discussing what design can do for well-being. After discussing the spatial dimensions of well-being, the study focuses on the role of interior design in promoting well-being and underlines the importance of the concepts of flexibility, sense of place, and contact with nature.
幸福不仅与身体健康有关,还与我们生活和生活环境的许多其他因素有关。它是一种非常短暂的状态,相对于复杂的相互联系的组成部分,随着时间和空间的变化,随着文化和人与人的变化而变化。从这个意义上说,为幸福而设计是一个需要对主观方面进行深入研究的问题。本章首先讨论了幸福的不同概念,然后讨论了设计对幸福的影响。在讨论了幸福感的空间维度之后,该研究侧重于室内设计在促进幸福感方面的作用,并强调了灵活性、地方感和与自然接触的概念的重要性。
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引用次数: 4
The Politics Through Arts and Culture: On Slovenian Literary Nationalism 艺术与文化中的政治:论斯洛文尼亚文学民族主义
Pub Date : 1900-01-01 DOI: 10.4018/978-1-7998-3835-7.ch005
The expanded concept of work of art that challenges the boundaries of aesthetic theory and directs the attention toward the artistic service as a flexible cognitive activity is useful in the field of politics. Today's societies are faced with the expanded concept of the political that is set at the intersection of politics-as-we-know-it (including the national state and the parliament) and the novel modes of the (post)political including the activities of civil society, international organizations, and the cultural. This chapter refers to the Slovenian literary nationalism as one of the key Slovenian ideological state apparatuses that is at play in today's Slovenian politics and is deeply affected by not-just-political agents from economy, religion, lifestyle, and culture. The criticism of literary nationalism is not directed towards the activity of writing and the literary world but towards institutions that form a literary-ideological, interpretative, and propaganda context of national literary production.
扩展的艺术作品概念挑战了美学理论的界限,将人们的注意力引向作为一种灵活的认知活动的艺术服务,这在政治领域是有用的。今天的社会面临着扩大的政治概念,这是设置在我们所知道的政治(包括民族国家和议会)和(后)政治的新模式,包括公民社会的活动,国际组织和文化的交叉点。本章提到斯洛文尼亚文学民族主义是斯洛文尼亚意识形态国家机器的关键之一,它在今天的斯洛文尼亚政治中发挥作用,并深受经济、宗教、生活方式和文化等非政治因素的影响。对文学民族主义的批评不是针对写作活动和文学世界,而是针对形成民族文学生产的文学意识形态、解释和宣传语境的制度。
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引用次数: 0
A Brief History of Storytelling 《讲故事简史
Pub Date : 1900-01-01 DOI: 10.4018/978-1-5225-5357-1.CH001
Recep Yılmaz, Fatih Mehmet Ciğerci
The aim of this chapter is to examine the history of storytelling. This brief history includes the concept of storytelling from myths to the digital era. In the first part of the chapter, the origins of storytelling in primitive communities and its development in later periods are examined. In the second part of the chapter, the development process of digital storytelling is explained. According to this, traditional storytelling has gained a new form called digital storytelling which started with a workshop in 1993 by Dana Atchley. One year later, the Center for Digital Storytelling (CDS) was established in Berkley, CA. The Center for Digital Storytelling has organized workshops and partnered with organizations around the world to hold projects on story facilitation, digital storytelling and other forms of digital media production and since 1993, it has helped more than 20,000 people to share their own stories. Though the digital storytelling movement started in North America, it has also spread in Europe, Australia, Asia, Africa and South America. The movement has found a place in the world of today.
本章的目的是研究讲故事的历史。这段简短的历史包括从神话到数字时代讲故事的概念。本章第一部分考察了原始社会讲故事的起源及其在后期的发展。第二部分阐述了数字叙事的发展历程。据此,传统的故事叙述已经获得了一种新的形式,称为数字故事叙述,始于1993年Dana Atchley的一个研讨会。一年后,数位叙事中心(CDS)在加州柏克莱成立。数位叙事中心举办工作坊,并与世界各地的组织合作,举办故事促进、数位叙事和其他形式的数位媒体制作项目,自1993年以来,已帮助超过20,000人分享他们自己的故事。虽然数字叙事运动始于北美,但它也蔓延到了欧洲、澳大利亚、亚洲、非洲和南美。这一运动在当今世界找到了一席之地。
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引用次数: 5
Cultural Heritage and Adaptive Reuse as a Contributor to Well-Being 文化遗产和适应性再利用对福祉的贡献
Pub Date : 1900-01-01 DOI: 10.4018/978-1-7998-4231-6.ch010
This chapter aims to discuss the dialectic relationship between interior environments of heritage buildings and users and the importance of preserving interior elements as communicators of cultural significance. Today the conservation practice and reuse proposals focus on preserving the architectural envelope of buildings rather than interior aspects. Conversely, interiors need specific safeguard and care, not only due to their cultural significance but also because they are the part most closely connected to the real life of users. In the perspective of cultural conservation, existing buildings represent the continuity of cultural values from the past to the future, and at this point, interior architecture is crucial as it provides an authentic interaction between users and spaces conveying all these values. Therefore, the conservation of interior envelope and interior elements rises as a very important issue to be discussed, affecting the occupant's well-being in a very subjective and sometimes unconscious way (considering the cultural belonging).
本章旨在探讨遗产建筑内部环境与使用者之间的辩证关系,以及保护内部元素作为文化意义传播者的重要性。今天,保护实践和再利用建议的重点是保护建筑物的建筑外壳,而不是内部方面。相反,室内需要特定的保护和照顾,不仅因为它们的文化意义,而且因为它们是与用户现实生活最密切相关的部分。从文化保护的角度来看,现有建筑代表了文化价值从过去到未来的连续性,在这一点上,室内建筑至关重要,因为它提供了用户和空间之间真实的互动,传达了所有这些价值。因此,内部围护结构和内部元素的保护成为一个非常重要的问题,以一种非常主观的,有时是无意识的方式影响居住者的福祉(考虑到文化归属感)。
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引用次数: 0
Media Business Literacy in the Digital Age 数字时代的媒体商业素养
Pub Date : 1900-01-01 DOI: 10.4018/978-1-7998-1534-1.ch007
Inci Tari
The digital age is changing everything forever. Media is changing in many ways ranging from the way people screen it to the way it is operated as a business. Profitable mainstream media of yesterday is struggling to survive against disruptive innovation brought by new technologies and being challenged by giant technology companies such as Google and Facebook, which are forming a duopoly, especially in terms of digital advertising revenues. These conditions are forcing media managers to be more literate than ever. Although there is a definition for media literacy and business literacy, there is no definition for media business literacy yet. This study will try to make a definition of media business literacy, which should involve stakeholders, markets, products, customers, competitors, financial terminology, and financial statements. After this broad definition, the rest of the chapter will focus on the changing media industry structure providing an insight on some financial and numerical information that needs to be understood by everyone interested in media business.
数字时代正在永远地改变一切。媒体在许多方面都在发生变化,从人们筛选它的方式到它作为一项业务的运作方式。昨日盈利的主流媒体正艰难地在新技术带来的颠覆性创新中生存下来,并受到谷歌(Google)和Facebook等科技巨头的挑战。这些科技巨头正在形成双头垄断,尤其是在数字广告收入方面。这些情况迫使媒体经理比以往任何时候都更有文化。虽然媒体素养和商业素养有定义,但媒体商业素养还没有定义。本研究将尝试定义媒体商业素养,它应该涉及利益相关者、市场、产品、客户、竞争对手、财务术语和财务报表。在这个广泛的定义之后,本章的其余部分将重点关注不断变化的媒体行业结构,提供一些对媒体业务感兴趣的人需要了解的财务和数字信息。
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引用次数: 0
To Think Future of Journalism With Virtual Reality 用虚拟现实思考新闻业的未来
Pub Date : 1900-01-01 DOI: 10.4018/978-1-5225-5357-1.CH023
Nihal Kocabay Şener
The neutrality that is accepted among the journalism principles is very unlikely when it comes to the practice. Journalism, which started with writing, has become one of the fields that benefit from the technological possibilities to fulfill the objectivity and truth transfer criteria. The picture has been featured in the news transmission so that the photographer can see the actual use of the video later on and can testify to the story. Today, the latest development in the field of journalism of developing technology is the application of virtual reality. Virtual reality, a new application area in reporting yet, will bring many arguments. Ethical issues, reality formation, impartiality, a new visual experience are some of these discussion areas. In this study, it is aimed to investigate new discussion topics which will be brought to the field of journalism while discussing how and with what kind of news the virtual reality application which opens a new field in the journalism.
在新闻原则中被接受的中立性在实践中是非常不可能的。从写作开始的新闻业,已经成为得益于技术可能性来实现客观性和真相传递标准的领域之一。这张照片已经在新闻传播中出现,以便摄影师可以看到视频的实际用途,并可以为故事作证。如今,新闻领域发展技术的最新发展是虚拟现实的应用。虚拟现实作为新闻报道的一个新应用领域,将会引发许多争论。伦理问题,现实的形成,公正性,新的视觉体验是这些讨论的一些领域。本研究旨在探讨虚拟现实技术在新闻领域的应用,将会给新闻领域带来新的讨论话题,同时探讨虚拟现实技术在新闻领域的应用,将如何以及以什么样的方式来开辟新闻领域。
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引用次数: 1
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Advances in Media, Entertainment, and the Arts
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