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Impact of Gamification on Perceptions of Word-of-Mouth Contributors and Actions of Word-of-Mouth Consumers 游戏化对口碑贡献者认知和口碑消费者行为的影响
Pub Date : 2020-11-08 DOI: 10.25300/MISQ/2020/13726
Lei Wang, Kunter Gunasti, R. Shankar, J. Pancras, R. Gopal
Gamification has been shown to encourage contributions of user-generated reviews (word-of-mouth: WOM) in various domains, including travel and leisure related platforms (Foursquare, TripAdvisor), e-commerce (Amazon), and auctions (eBay). WOM contributors write reviews about products/services provided by business venues and WOM consumers read reviews and use them to form attitudes and make purchase decisions. Gamification elements such as points and badges, awarded to WOM contributors for various reasons, and displayed to WOM consumers, have a dual role in WOM context. First, points awarded for user contributions help motivate WOM contributors to increase their participation. Second, badges awarded to users for visiting business venues signal prior experience or competence, and they help determine how WOM consumers perceive WOM contributors and form their judgments based on the reviews. While the first role of gamification (i.e., motivating users) has been widely studied, the impact of WOM presented along with gamification elements on the perceptions and behavior of the target audience, WOM consumers, has not been examined. This is important to businesses that are looking to attract customers. Drawing on social psychology literature, we show that gamification symbols signaling experience that accompany WOM leads to perceptions of positive WOM contributors as more competent. This leads to important changes in behavioral outcomes such as willingness to visit/buy and willingness to recommend the reviewed outlets.
游戏化已经被证明可以在各个领域鼓励用户生成评论(口碑:口碑)的贡献,包括旅游和休闲相关平台(Foursquare、TripAdvisor)、电子商务(亚马逊)和拍卖(eBay)。WOM的贡献者撰写关于商业场所提供的产品/服务的评论,而WOM的消费者阅读评论并利用它们形成态度并做出购买决定。游戏化元素,如分数和徽章,因各种原因奖励给口碑贡献者,并向口碑消费者展示,在口碑环境中具有双重作用。首先,对用户贡献的奖励有助于激励口碑贡献者增加他们的参与度。其次,访问商业场所的用户获得的徽章标志着先前的经验或能力,它们有助于确定口碑消费者如何看待口碑贡献者,并根据评论形成他们的判断。虽然游戏化的第一个作用(即激励用户)已经得到了广泛的研究,但与游戏化元素一起呈现的口碑对目标受众(口碑消费者)的认知和行为的影响尚未得到研究。这对于想要吸引顾客的企业来说非常重要。根据社会心理学文献,我们表明,伴随着口碑传播的游戏化符号表明,积极的口碑传播者会被认为更有能力。这会导致行为结果的重要变化,例如访问/购买的意愿和推荐被评价的商店的意愿。
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引用次数: 21
Information Technology and Government Corruption in Developing Countries: Evidence from Ghana Customs 发展中国家的信息技术与政府腐败:来自加纳海关的证据
Pub Date : 2020-10-28 DOI: 10.25300/misq/2021/14838
Atta Addo, C. Avgerou
The literature on information technology (IT) and government corruption in developing countries indicates contradictory evidence about the realization of anti-corruption effects. So far, there is no theoretical explanation of why the anti-corruption potential of IT demonstrated in some countries is not realized in many other countries. Drawing evidence from a case study of information systems interventions at Ghana customs over 35 years, we investigate how and why IT’s anti-corruption potential may be curtailed in the context of developing countries’ governments and societies. We focus on IT-mediated petty corruption practices of street-level officers, which we consider to be socially embedded and institutionally conditioned phenomena. We find that conditions of possibility for the IT-mediated petty corruption practices are created during the implementation of information systems. The configuration of IT and organizational processes of a government agency are constrained by the broader government administration system and influenced by the vested interests of government officers, politicians, and businesses. Subsequently, the co-optation of IT for petty corruption practices is enabled by networks of relationships and institutions of patronage that extend across government, business, and society. We thus explain the often limited effects of IT on petty corruption as the inability of localized information systems implementations to change modes of government administration that are embedded in the enduring neopatrimonial institutions and politics of many developing countries.
关于信息技术与发展中国家政府腐败的文献表明,关于反腐效果的实现存在矛盾的证据。到目前为止,还没有理论解释为什么IT的反腐败潜力在一些国家表现出来,而在许多其他国家没有实现。从加纳海关35年来信息系统干预的案例研究中获得证据,我们调查了在发展中国家政府和社会的背景下,IT的反腐败潜力如何以及为什么会被削弱。我们关注的是信息技术介导的街头官员的轻微腐败行为,我们认为这是一种社会嵌入和制度制约的现象。我们发现,在信息系统的实施过程中,信息技术介导的轻微腐败行为的可能性条件被创造出来。政府机构的信息技术配置和组织流程受到更广泛的政府管理系统的约束,并受到政府官员、政治家和企业既得利益的影响。随后,在政府、企业和社会中扩展的关系网络和赞助机构使得利用信息技术进行小规模腐败行为成为可能。因此,我们解释说,信息技术对轻微腐败的影响往往有限,因为本地化信息系统的实施无法改变许多发展中国家持久的新世袭制度和政治中嵌入的政府管理模式。
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引用次数: 13
Enhancing Social Media Analysis with Visual Data Analytics: A Deep Learning Approach 用视觉数据分析增强社交媒体分析:一种深度学习方法
Pub Date : 2020-10-12 DOI: 10.2139/SSRN.2830377
D. Shin, Shu He, G. Lee, Andrew Whinston, Suleyman Cetintas, Kuang-chih Lee
In the present study, we investigate the effect of social media content on subsequent customer engagement (likes and reblogs) using a large-scale dataset from Tumblr. Our study focuses on company-generated posts, which consist of two main information sources: visual (images) and textual (text and tags). We employ state-of-the-art machine learning approaches including deep learning to extract data-driven features from both sources that effectively capture their semantics in a systematic and scaleable manner. With such semantic representations, we develop novel complexity, similarity, and consistency measures of social media content. Our empirical results show that proper visual stimuli (e.g., beautiful images, adult-content, celebrities, etc.), complementary textual content, and consistent themes have positive effects on the engagement, and that content demanding significant concentration levels (e.g., video, images with complex semantics, text with diverse topics, complex sentences, etc.) have the opposite effects. Further analyses at different perspectives (industry-level, hedonic/utilitarian products, followers/non-followers, short/long-term engagements) show the heterogeneous effects of visual and textual features. This work contributes to the literature by exemplifying how unstructured multimedia data (image, video, and audio) can be translated into insights. Our framework for semantic content analysis, particularly for visual content, illustrates how to leverage deep learning methods to better model and analyze multimedia data for effective marketing and social media strategies.
在本研究中,我们使用来自Tumblr的大规模数据集调查社交媒体内容对后续客户参与(喜欢和转发)的影响。我们的研究重点是公司生成的帖子,它由两个主要信息源组成:视觉(图像)和文本(文本和标签)。我们采用最先进的机器学习方法,包括深度学习,从两个来源中提取数据驱动的特征,以系统和可扩展的方式有效捕获其语义。通过这种语义表示,我们开发了新的社交媒体内容的复杂性、相似性和一致性度量。我们的实证结果表明,适当的视觉刺激(如美丽的图像、成人内容、名人等)、互补的文本内容和一致的主题对参与度有积极影响,而要求高度集中的内容(如视频、语义复杂的图像、主题多样的文本、复杂的句子等)具有相反的效果。从不同角度(行业层面、享乐/实用产品、追随者/非追随者、短期/长期参与)进一步分析显示,视觉和文本特征的影响是不同的。这项工作通过举例说明如何将非结构化多媒体数据(图像、视频和音频)转化为见解,为文献做出了贡献。我们的语义内容分析框架,特别是视觉内容,说明了如何利用深度学习方法更好地建模和分析多媒体数据,以实现有效的营销和社交媒体策略。
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引用次数: 3
Social Media and Selection: Political Issue Similarity, Liking, and the Moderating Effect of Social Media Platform 社交媒体与选择:政治议题相似度、喜好度及社交媒体平台的调节作用
Pub Date : 2020-09-01 DOI: 10.25300/MISQ/2020/14119
Julie T. Wade, P. Roth, J. Thatcher, Michael Dinger
In this work, we investigate how social media has changed hiring processes, an important internal activity of organizations. Specifically, we probe how viewing job-relevant and job-irrelevant social media content influences hiring managers’ ratings of job applicants. To do so, we conducted an experiment that manipulated the presence of social media content on political issues and job-relevant information as well as the social media platforms on which they appear. We balanced job-relevant and job-irrelevant content because we were interested in assessing whether information about political issues continued to have effects even in the presence of information relating to a job applicant’s knowledge, skills, and abilities. We found that social media posts that convey information about political issues do have effects, even in the presence of job-relevant information. We also found that, for some issues, the source of social media content matters, with platform effects impacting the assessment of job applicants. This work has timely implications, suggesting that managers be made aware that both social media content and the platform on which it is viewed can contaminate hiring processes. We suggest a need for future research at the intersection between social media and hiring policies.
在这项工作中,我们调查了社交媒体如何改变招聘流程,这是组织的一项重要内部活动。具体来说,我们探讨了浏览与工作相关和与工作无关的社交媒体内容如何影响招聘经理对求职者的评级。为此,我们进行了一项实验,操纵社交媒体上有关政治问题和工作相关信息的内容,以及这些内容出现的社交媒体平台。我们平衡了与工作相关和与工作无关的内容,因为我们对评估政治问题的信息是否在与求职者的知识、技能和能力相关的信息存在的情况下继续产生影响感兴趣。我们发现,传达政治问题信息的社交媒体帖子确实有影响,即使是在与工作相关的信息存在的情况下。我们还发现,在某些问题上,社交媒体内容的来源很重要,平台效应会影响求职者的评估。这项研究具有及时的意义,表明管理者应该意识到社交媒体内容和观看这些内容的平台都可能影响招聘流程。我们建议未来需要对社交媒体和招聘政策之间的交集进行研究。
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引用次数: 14
Platform Signaling for Generating Platform Content 生成平台内容的平台信令
Pub Date : 2020-09-01 DOI: 10.25300/MISQ/2020/15190
Philipp Hukal, O. Henfridsson, Maha Shaikh, Geoffrey G. Parker
The generation of platform content is essential for platform growth and competition. However, the overwhelming number of platform complementors makes it impossible for platform operators to engage in extensive communication with each complementor about which content contributions are desired. Therefore, platform operators need to find a way to signal strategic interests to platform complementors. In this paper, we employ a mixed-methods design using data from the geodata platform OpenStreetMap to develop and test two distinct types of platform signals as a means of implementing a platform operator’s strategy: (1) opportunity signals, which aim to stimulate activity in new areas of the platform, and (2) endorsement signals, which aim to increase activity in existing areas of the platform. In particular, we examine how platform signals influence the generation of platform content in terms of the volume and diversity of information on the platform. We contribute important insights to the platform governance literature by developing and empirically testing a signaling perspective on the generation of platform content and discussing its implications for guiding platform complementors in content creation.
平台内容的生成对于平台的成长和竞争至关重要。然而,平台互补者数量庞大,使得平台运营商不可能与每个互补者进行广泛的沟通,了解需要哪些内容贡献。因此,平台运营商需要找到一种方式,向平台互补商发出战略利益信号。在本文中,我们采用混合方法设计,使用地理数据平台OpenStreetMap的数据来开发和测试两种不同类型的平台信号,作为实施平台运营商策略的一种手段:(1)机会信号,旨在刺激平台新区域的活动;(2)认可信号,旨在增加平台现有区域的活动。特别是,我们从平台上信息的数量和多样性的角度来研究平台信号如何影响平台内容的生成。我们通过开发和实证测试平台内容生成的信号视角,并讨论其在内容创建中指导平台互补的含义,为平台治理文献贡献了重要的见解。
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引用次数: 27
A Daily Field Investigation of Technology-Driven Spillovers from Work to Home 从工作到家庭的技术驱动溢出效应的日常实地调查
Pub Date : 2020-09-01 DOI: 10.25300/MISQ/2020/14911/
Alexander Benlian
Although recent theoretical developments and empirical studies indicate that technology-related stress may have negative and positive consequences for employees across life domains, the majority of previous IS research on technostress has focused on its downsides at work and has neglected to study how and why technology-related stress may spill over from work to home. Furthermore, while much of our knowledge of technology-related stress and its effects derives from cross-sectional studies examining between-person differences, there is a need for longitudinal, daily investigations that take a within-person view. Integrating the challenge–hindrance stressor framework with affective events theory and work–home spillover literature, we propose a broader conceptualization of technology-related stressors, referred to as technology-driven (TD) stressors, which comprise technology-driven challenge (TCS) and hindrance (THS) stressors, and examine how and why daily TCS and THS experienced at work affect the relationship between employees and their partners at home. In an experience sampling study of 115 employees who responded to daily surveys both at work and at home over a two-week period, we found that while THS are negatively related to partnership satisfaction via negative affect, TCS are positively related to partnership satisfaction via positive affect. We also investigated the moderating effect of work–home role integration (WHI) and perceived organizational support in work–home boundary management (POS) on the strength of the within-individual spillover processes. Our results show that WHI acts as a double-edged sword for letting TCS- and THS-triggered positive and negative affect spill over to partnership satisfaction, whereas POS serves as a facilitator of positive affect and as a buffer against negative affect. Broadly, our study shows that understanding daily TD work stressors is important because their negative and positive downstream effects often do not stop at employees’ workplace boundaries but actually penetrate and shape their everyday lives at home.
尽管最近的理论发展和实证研究表明,与技术相关的压力可能会对员工的生活领域产生消极和积极的影响,但之前大多数关于技术压力的IS研究都集中在工作中的负面影响上,而忽略了研究与技术相关的压力如何以及为什么会从工作溢出到家庭。此外,虽然我们对与技术相关的压力及其影响的大部分知识来自于对人与人之间差异的横断面研究,但我们需要进行纵向的、日常的调查,从个人的角度进行调查。将挑战-阻碍压力源框架与情感事件理论和工作-家庭溢出文献相结合,我们提出了一个更广泛的技术相关压力源概念,即技术驱动(TD)压力源,包括技术驱动的挑战(TCS)和阻碍(THS)压力源,并研究了日常工作中的TCS和THS如何以及为什么影响员工与家庭伴侣之间的关系。在对115名员工进行为期两周的日常工作和家庭调查的经验抽样研究中,我们发现THS通过负面影响与伙伴满意度负相关,而TCS通过积极影响与伙伴满意度正相关。本研究还探讨了工作家庭角色整合(WHI)和工作家庭边界管理(POS)中组织支持感知对个体内部溢出过程强度的调节作用。研究结果表明,WHI是一把双刃剑,可以让TCS和hs触发的积极和消极影响溢出到伙伴满意度,而POS则是积极影响的推动者和消极影响的缓冲。总的来说,我们的研究表明,了解日常TD工作压力源是很重要的,因为它们的消极和积极的下游影响通常不会停留在员工的工作场所边界,而是实际上渗透并塑造了他们在家里的日常生活。
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引用次数: 44
Value of Local Showrooms to Online Competitors 本地展厅对在线竞争对手的价值
Pub Date : 2020-09-01 DOI: 10.25300/MISQ/2020/15291
J. Samuel, Z. Zheng, Ying Xie
In this study, we quantify the value of physical showrooms to online competitors by investigating how the presence and absence of local showrooms impact customers’ search and purchase behaviors with online competitors. By using an exogenous event of a large retailer’s offline market exit and a unique dataset that captures customers’ online browsing and purchasing activities before and after the event, we empirically examine the changes in online search and sales made by customers who lived within neighborhoods where local showrooms closed. We devise several search-oriented measures to complement the conventional sales-based measures in order to quantify the value of a showroom more completely. Using a difference-in-difference approach, we do not find a significant impact on online competitors’ sales when a neighboring showroom closes. However, we observe a significant increase in customers’ online search intensity as well as an increase of direct navigations to Amazon in the absence of local showrooms. We discuss a wide range of implications both for online and offline retailers based on our results.
在本研究中,我们通过调查本地陈列室的存在和不存在如何影响客户对在线竞争对手的搜索和购买行为,来量化实体陈列室对在线竞争对手的价值。通过使用大型零售商退出线下市场的外生事件和捕获事件前后客户在线浏览和购买活动的独特数据集,我们实证地检查了居住在当地展厅关闭的社区的客户在在线搜索和销售方面的变化。我们设计了几个以搜索为导向的措施,以补充传统的基于销售的措施,以便更全面地量化展厅的价值。使用差异中的差异方法,我们发现当邻近的展厅关闭时,对在线竞争对手的销售没有显著影响。然而,我们观察到,在没有本地展厅的情况下,客户的在线搜索强度显著增加,直接导航到亚马逊的次数也有所增加。基于我们的研究结果,我们讨论了对线上和线下零售商的广泛影响。
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引用次数: 8
The Interplay of IT Users' Coping Strategies: Uncovering Momentary Emotional Load, Routes, and Sequences 信息技术用户应对策略的相互作用:揭示瞬时情绪负荷、路径和序列
Pub Date : 2020-09-01 DOI: 10.25300/MISQ/2020/15610
Markus Salo, Markus Makkonen, Riitta Hekkala
Despite the positive aspects of information technology (IT) use, it is common for users to experience negative IT incidents. Examples of negative IT incidents include getting lost in an unfamiliar country due to a dysfunctional map application and missing a monetary insurance benefit due to the failure of an activity tracker application. Such incidents can harm IT providers by giving rise to user dissatisfaction, discontinued use, switching, and negative word-of-mouth. To minimize this harm, it is important to understand how users cope after negative incidents. Specifically, information systems (IS) researchers have called for research that uncovers the complex interplay of IT users’ coping strategies (e.g., users’ coping efforts after employing one strategy and combinations of several consecutive strategies). To address these calls, we conducted a mixed methods study that examined mobile application users’ coping strategies after highly negative incidents. We developed a model that explains how users navigate between problem-focused strategies, emotionfocused strategies, and appraisals. As theoretical contributions, we identify coping sequences and distinct routes from the coping strategies, uncover the role of momentary emotional load, and present IT-specific insights. As practical implications, we identify favorable and unfavorable coping strategies and sequences from both the IT providers’ and the users’ perspectives.
尽管信息技术(IT)的使用具有积极的方面,但用户经常会遇到消极的IT事件。负面IT事件的例子包括由于地图应用程序功能不正常而在一个不熟悉的国家迷路,以及由于活动跟踪器应用程序失败而错过金钱保险。此类事件可能会引起用户不满、停止使用、切换和负面口碑,从而损害IT提供商。为了尽量减少这种伤害,了解用户如何应对负面事件是很重要的。具体而言,信息系统(IS)研究人员呼吁开展研究,揭示IT用户应对策略之间复杂的相互作用(例如,用户在采用一种策略和几种连续策略的组合后的应对努力)。为了解决这些问题,我们进行了一项混合方法研究,调查了手机应用程序用户在发生高度负面事件后的应对策略。我们开发了一个模型来解释用户如何在以问题为中心的策略、以情感为中心的策略和评估之间进行导航。作为理论贡献,我们从应对策略中识别出应对序列和不同的路径,揭示了瞬间情绪负荷的作用,并提出了特定于it的见解。作为实践意义,我们从IT提供商和用户的角度确定了有利和不利的应对策略和顺序。
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引用次数: 33
Altruism or Shrewd Business? Implications of Technology Openness on Innovations and Competition 利他主义还是精明的商业?技术开放对创新和竞争的影响
Pub Date : 2020-09-01 DOI: 10.25300/MISQ/2020/14589
He Huang, Geoffrey G. Parker, Y. Tan, Hongyan Xu
In today’s highly competitive business environment, a growing number of high-tech firms are opening their technologies. We explore the rationale behind this unusual sharing behavior in order to understand whether it is altruism or a shrewd business move. We construct an analytical model where competing firms can choose technology openness, prototype release, or technology closedness as the technology openness strategy and make subsequent innovations on the adopted technology. In contrast to literature focusing on the demand side, our study reveals a novel explanation by shedding light on two effects of supply side. First, openness generates an information effect through which it reveals technology information to the competitor. Second, openness might also lead to an access effect in which the competitor might become a “copycat” by exerting a learning effort. Our analysis suggests that a firm’s openness decision depends upon the tradeoff between both effects, and the interplay is moderated by the learning costs. We find that sharing technology can alleviate costly innovation competition under certain conditions. More importantly, our results reveal that openness does not necessarily translate to higher innovation and greater consumer surplus as conventional wisdom suggests. We also illustrate the robustness of the basic rationale and enrich our findings through several extended models.
在当今竞争激烈的商业环境中,越来越多的高科技公司正在开放他们的技术。我们探讨了这种不寻常的分享行为背后的基本原理,以了解它是利他主义还是精明的商业举动。本文构建了一个分析模型,其中竞争企业可以选择技术开放、原型释放或技术封闭作为技术开放策略,并对所采用的技术进行后续创新。与关注需求侧的文献不同,我们的研究通过揭示供给侧的两种影响,揭示了一种新的解释。首先,开放性产生了一种信息效应,通过这种效应,它向竞争对手揭示了技术信息。其次,开放也可能导致获取效应,竞争对手可能通过努力学习而成为“模仿者”。我们的分析表明,企业的开放决策取决于这两种效应之间的权衡,而这种相互作用受到学习成本的调节。研究发现,在一定条件下,共享技术可以缓解成本高昂的创新竞争。更重要的是,我们的研究结果表明,开放并不一定会像传统观点所认为的那样转化为更高的创新和更大的消费者剩余。我们还说明了基本原理的鲁棒性,并通过几个扩展模型丰富了我们的发现。
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引用次数: 11
Achieving Effective Use When Digitalizing Work: The Role of Representational Complexity 实现数字化工作的有效利用:表征复杂性的作用
Pub Date : 2020-09-01 DOI: 10.25300/MISQ/2020/14583
Jens Lauterbach, B. Mueller, Felix Kahrau, A. Maedche
In times of accelerated digital transformation, many organizations still struggle to put enterprise systems to effective use quickly. While prior work suggests either system or task complexity as a source for these difficulties, this case study of a major system implementation at a European bank reveals the most important source to be the complexity arising from co-dependency between the system and the task. We conceptualize this codependency as inherent in system-enabled tasks by proposing system dependency (the extent to which a task is supported by a system) and semantic dependency (the degree to which semantic understanding is required for task completion). Together, these dependencies create representational complexity, which constrains users from achieving effective use in system-enabled tasks and can explain differences in achieving effective use through variations in learning effort. The concepts and insights emerging from this study provide researchers and practitioners with a deeper understanding of what complexity means and why, in some contexts, learning how to use systems effectively takes longer.
在加速数字化转型的时代,许多组织仍然在努力快速有效地使用企业系统。虽然先前的工作表明系统或任务复杂性是这些困难的来源,但本案例研究在一家欧洲银行的主要系统实现中揭示了最重要的来源是系统和任务之间的相互依赖所产生的复杂性。我们通过提出系统依赖性(系统支持任务的程度)和语义依赖性(任务完成需要语义理解的程度),将这种相互依赖性概念化为系统支持任务中固有的。总之,这些依赖关系产生了表征的复杂性,这限制了用户在系统支持的任务中实现有效的使用,并且可以解释通过学习努力的变化实现有效使用的差异。从这项研究中产生的概念和见解使研究人员和实践者对复杂性的含义有了更深的理解,以及为什么在某些情况下,学习如何有效地使用系统需要更长的时间。
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引用次数: 6
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