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Sentiment analysis of Artificial Advisors in Search and Rescue Tasks 人工顾问在搜救任务中的情感分析
Pub Date : 2023-09-01 DOI: 10.1177/21695067231205569
Huao Li, Maximilian Chis, Keyang Zheng, Michael Lewis, Dana Hughes, Katia Sycara
The potential of Artificial Intelligence in assisting human teamwork has yet to be fully realized, despite its success in other domains. To ensure AI’s effectiveness and credibility as a team advisor, it must be able to effectively infer team dynamics and issue appropriate interventions. This study focuses on AI-mediated human teamwork in an simulated search and rescue (SAR) task, where a team of humans is monitored and guided by an artifical social intelligence (ASI). Six different ASIs are compared against a human baseline investigating the characteristics and effectiveness of their interventions. When adjusted for initial player competence ASIs performed on par with the human advisor although the human advisor was rated as more trustworthy and useful. Additionally, sentiment analysis of the interventions reveals that participants were more likely to accept interventions with negative emotions and resulted in improved team performance.
尽管人工智能在其他领域取得了成功,但它在协助人类团队合作方面的潜力仍有待充分发挥。为了确保人工智能作为团队顾问的有效性和可信度,它必须能够有效地推断团队动态并发出适当的干预。本研究的重点是在模拟搜索与救援(SAR)任务中以人工智能为媒介的人类团队合作,其中人类团队由人工社会智能(ASI)监控和指导。我们将六种不同的人工智能与人类基线进行了比较,以研究其干预的特点和有效性。在对初始玩家能力进行调整后,人工智能的表现与人类顾问不相上下,但人类顾问被评为更值得信赖、更有用。此外,对干预措施的情感分析表明,参与者更容易接受带有负面情绪的干预措施,从而提高了团队表现。
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引用次数: 0
Understanding the Impact of Team Cognitive Load and Advice Compliance in Urban Search and Rescue Task 了解城市搜救任务中团队认知负荷和建议服从的影响
Pub Date : 2023-09-01 DOI: 10.1177/21695067231192293
Matthew M. Willett, Mustafa Demir
This research concentrates on the impact of Artificial Social Intelligence (ASI)'s advice intervention text messages and the compliance of three human team members, who communicate via voice to carry out victim rescue operations, on the team's performance. This experiment takes place in a simulated Urban Search and Rescue (USAR) task environment built using Minecraft. The ASI agent, utilizing its analytical components designed around interactive real-time measurements, oversees the team's behavior in the USAR task environment. The agent discerns and forecasts the human team members' actions, offering interventions via text messages to foster and sustain team efficacy. The study examines (1) the influence of the team's cognitive load on message compliance from the advisor, and (2) how these elements collectively affect team performance. The results show a positive association between cognitive load, compliance, and enhanced task performance, despite the lack of a significant correlation between cognitive load and compliance.
本研究集中探讨了人工社会智能(ASI)的建议干预短信和三名人类团队成员的服从性对团队表现的影响,他们通过语音交流来执行受害者救援行动。本实验在使用 Minecraft 构建的模拟城市搜救(USAR)任务环境中进行。人工智能代理利用其围绕交互式实时测量设计的分析组件,监督团队在 USAR 任务环境中的行为。该代理可识别和预测人类团队成员的行动,并通过文本信息提供干预,以促进和维持团队效率。本研究探讨了(1)团队认知负荷对遵从顾问信息的影响,以及(2)这些因素如何共同影响团队绩效。研究结果表明,尽管认知负荷与遵从性之间缺乏显著的相关性,但认知负荷、遵从性和任务绩效的提高之间存在正相关。
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引用次数: 0
A Comparison of Three Types of Computer-Based Procedures: An Experiment Using the Rancor Microworld Simulator 三种基于计算机的程序的比较:使用 Rancor 微型世界模拟器进行的实验
Pub Date : 2023-09-01 DOI: 10.1177/21695067231205507
Anna Hall, Ronald L. Boring, Thomas A. Ulrich, Roger T. Lew, Michelle Velazquez, Jinding Xing, Tim A. Whiting, Georgios Michail Makrakis
The nuclear power industry has historically used paper-based procedures, but a shift towards computer-based procedures (CBPs) has the potential to reduce human errors, alleviate mental workload, and improve work performance. Twenty-seven participants were randomly assigned to one of three CBP types using the Rancor Microworld Simulator, and each performed two different types of operational scenarios (startup and loss of feedwater). The three CBP types varied in levels of digitalization. It was hypothesized that there would be less favorable impressions of the most basic procedures, and that these would demonstrate lower usability than types with greater digitalization. Overall, our predictions were partially supported with some interesting caveats, specifically with some performance benefits for CBPs that provided indicators but not embedded controls. We discuss our findings in terms of optimal levels of digitalization/automation within nuclear operations and suggest pathways for future directions.
核电行业历来使用基于纸张的程序,但向基于计算机的程序(CBP)转变有可能减少人为错误、减轻脑力劳动负担并提高工作绩效。27 名参与者使用 Rancor Microworld 模拟器被随机分配到三种 CBP 类型中的一种,并分别执行了两种不同类型的操作场景(启动和给水损失)。三种 CBP 的数字化程度各不相同。我们的假设是,最基本的程序会给人留下较差的印象,其可用性会低于数字化程度较高的类型。总体而言,我们的预测得到了部分支持,但也提出了一些有趣的注意事项,特别是提供指示器而非嵌入式控件的 CBP 在性能上有一些优势。我们从核操作数字化/自动化的最佳水平方面讨论了我们的研究结果,并提出了未来的发展方向。
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引用次数: 0
Perspective on Emotion Detection for Automotive Applications: Performance Evaluation of Two Emotion AI SDKs 透视汽车应用中的情感检测:两种情感人工智能 SDK 的性能评估
Pub Date : 2023-09-01 DOI: 10.1177/21695067231192630
Mansoor Nasir, Kalyani Sonawane, Nikhitha Bekkanti, Walter Talamonti
The work presented herein quantifies the limitations of the technology provided by two prominent suppliers in Emotion AI. Each Software Development Kit (SDK) performance was measured for accuracy using image and video databases. The results indicate that while the SDKs show high accuracy in detecting positive emotions (e.g., Happy), the performance suffered for negative emotions (e.g., Angry) due to missed and false detections. The results were worse for structured video datasets and degraded further when subjects were in naturalistic settings. Although Emotion AI have improved greatly in recent years, the current versions are not reliable enough for automotive applications. The paper provides perspectives on the reasons for subpar performance and guidance for improvement for future emotion estimation software.
本文介绍的工作量化了情感人工智能领域两家著名供应商所提供技术的局限性。使用图像和视频数据库对每个软件开发工具包(SDK)的性能进行了准确性测量。结果表明,虽然这些软件开发工具包在检测正面情绪(如 "快乐")方面表现出很高的准确性,但在检测负面情绪(如 "愤怒")方面,由于漏检和误检,性能受到了影响。结构化视频数据集的结果更差,而当受试者处于自然环境中时,结果会进一步下降。虽然近年来情感人工智能有了很大改进,但目前的版本对于汽车应用来说还不够可靠。本文对性能不佳的原因进行了分析,并为未来情感估计软件的改进提供了指导。
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引用次数: 0
Feasibility of a Circadian Lighting Intervention to Promote Sleep in College Students 促进大学生睡眠的昼夜节律照明干预措施的可行性
Pub Date : 2023-09-01 DOI: 10.1177/21695067231192196
Martha Sanders
College students report poor sleep quality that impacts class attendance, productivity, and overall success in college. Circadian lighting has helped to regulate sleep patterns and improve sleep quality in populations who traditionally experience poor sleep. A feasibility study was conducted to determine the practicality of conducting a study in which a circadian lighting intervention would be implemented in college students’ dorms to study the effect on sleep, mood, and productivity. This study examined the process, resources, data management, and preliminary efficacy of a 4-wk, daily, one-hour lightbox exposure. Results indicated the lightbox was well-received by students. Recommendations to facilitate the study include improved recruitment efforts, data management, use of a research-grade activity tracker, modification of data collection days, and utilization of research associates to assist in data collection. Preliminary outcomes showed improved sleep quality and productivity for schoolwork in this sample of college students.
大学生反映睡眠质量差,影响了课堂出勤率、工作效率和大学的整体成功。昼夜节律照明有助于调节睡眠模式,改善传统上睡眠质量差的人群的睡眠质量。我们进行了一项可行性研究,以确定在大学生宿舍实施昼夜节律照明干预措施,研究其对睡眠、情绪和工作效率的影响是否切实可行。这项研究考察了为期 4 周、每天一小时灯箱照射的过程、资源、数据管理和初步效果。结果表明,灯箱深受学生欢迎。促进研究的建议包括改进招募工作、数据管理、使用研究级活动跟踪器、修改数据收集日以及利用研究助理协助数据收集。初步结果显示,该样本大学生的睡眠质量和学习效率均有所提高。
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引用次数: 0
Learning across Diverse Training Modalities is Different across Gender: Insights from a Neuroergonomics Approach 不同性别在不同培训模式下的学习是不同的:神经工效学方法的启示
Pub Date : 2023-09-01 DOI: 10.1177/21695067231205572
John Hayes, Shivangi Dwivedi, Isabella Pedron, Joe Gabbard, Ranjana K. Mehta
Recent challenges such as COVID-19 call for innovative methods of delivering training. In this study, we compare the effectiveness of augmented reality (AR) based psychomotor learning compared to videobased training. Participants completed either AR or video training to learn four basic AR interactions, before completing an AR evaluation. The AR group reported greater workload during training but demonstrated better performance during evaluation. We used functional near infrared spectroscopy (fNIRS) to compare brain activation and functional connectivity across groups during evaluation. We found that participants in the AR group displayed smaller brain networks during the evaluation, suggesting more efficient utilization of neural resources. Sex differences in activation and connectivity suggest that men and women potentially employ different neural strategies while learning motor skills in AR. Future studies should examine how these differences could impact performance and user experience in future AR-based training programs.
最近的挑战(如 COVID-19)需要创新的培训方法。在这项研究中,我们比较了基于增强现实(AR)的心理运动学习与基于视频的培训的效果。参与者在完成增强现实评估之前,通过增强现实或视频培训学习四种基本的增强现实互动。AR组在培训期间的工作量更大,但在评估期间的表现更好。我们使用功能性近红外光谱(fNIRS)来比较各组在评估期间的大脑激活和功能连接情况。我们发现,在评估期间,AR 组的参与者显示出更小的大脑网络,这表明他们更有效地利用了神经资源。激活和连接方面的性别差异表明,男性和女性在学习 AR 运动技能时可能采用了不同的神经策略。未来的研究应探讨这些差异会如何影响未来基于 AR 的培训项目的表现和用户体验。
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引用次数: 0
I thought we tested that!: Lessons learned from a team communications field study 我以为我们测试过了!:团队沟通实地研究的经验教训
Pub Date : 2023-09-01 DOI: 10.1177/21695067231194321
Jacquelyn A. Schreck, Eric Sikorski, Michael King
This paper presents practical lessons learned for conducting field research based on challenges faced during a complex field study. Communication between soldiers was captured via audio recorders as Army squads conducted simulated battle drills. The communication data provided critical information regarding squad performance in a realistic context that would not have been obtainable in a lab environment. The field study, despite intensive preparation, presented unforeseen issues requiring both short-term and long-term solutions. Issues were encountered with the environment, data collection, and data handling, which were able to be dealt with in real-time because we were adequately prepared. Preparations, challenges with specific examples, and universal lessons learned that can be applied to other field studies are discussed.
本文根据在一项复杂的实地研究中面临的挑战,介绍了在开展实地研究方面所汲取的实用经验。在陆军分队进行模拟战斗演习时,士兵之间的交流通过录音机被捕获。这些交流数据提供了在实验室环境中无法获得的、有关小队在真实环境中表现的重要信息。尽管做了大量准备工作,但实地研究还是出现了一些不可预见的问题,需要短期和长期的解决方案。我们在环境、数据收集和数据处理方面遇到了问题,但由于准备充分,这些问题都得到了实时处理。本文讨论了准备工作、具体实例所带来的挑战,以及可用于其他实地研究的普遍经验教训。
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引用次数: 0
Environmental Intervention Evaluation to Support Motor Planning of Wheelchair Movements: A Pilot Study 支持轮椅运动规划的环境干预评估:试点研究
Pub Date : 2023-09-01 DOI: 10.1177/21695067231192877
K. Tabattanon, Emily Nakisher, Ekim Koca, Bernard J.
Environmental interventions provide a promising opportunity to support inclusive mobility in our rapidly changing society and workforce. Concurrently, the trends for aging into mobility disability, working into older age, and health and economic burdens of unpaid caregiving continue to rise. Hence, providing equitable mobility for all is an urgent need. In the context of manual wheelchair control, a novel method investigating the impact of environmental interventions on individual’s internal representation of motor actions is proposed. In addition to measuring objective and subjective performance metrics, we propose that an understanding of how internal representations of tasks are influenced by user perception of the environment has promising potential towards informing effective and inclusive task-environment interactions. The application explored in this pilot study aims to facilitate mobility.
在我们快速变化的社会和劳动力队伍中,环境干预为支持包容性移动提供了一个大有可为的机会。与此同时,行动不便的老龄化趋势、工作到老年的趋势以及无偿护理的健康和经济负担都在继续增加。因此,为所有人提供公平的移动能力已成为当务之急。在手动轮椅控制方面,我们提出了一种新方法来研究环境干预对个人运动动作内部表征的影响。除了测量客观和主观的性能指标外,我们还提出,了解任务的内部表征如何受到用户对环境感知的影响,有望为有效和包容性的任务-环境互动提供信息。本试验研究探索的应用旨在促进移动性。
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引用次数: 0
Who Hacked My Car? Designing Autonomous Vehicles to Support Driver Response to Security Threats 谁黑了我的车?设计支持驾驶员应对安全威胁的自动驾驶汽车
Pub Date : 2023-09-01 DOI: 10.1177/21695067231192217
Cherin Lim, Prashanth Rajivan
Modern vehicles have evolved into intelligent and autonomous transportation systems, yet such computer-driven developments also create opportunities for unforeseen cyber-security attacks on self-driving cars. These threats may pose critical risks to human lives but there is a considerable lack of understanding in designing vehicle systems to support driver response during rare and hazardous security events. We conducted an interview with autonomous vehicle drivers to understand their perception of automotive threats and design needs for effective response during security events. Results show that drivers expect information relating to malfunction detection, trouble-shooting instructions, and log data from the vehicle. Moreover, drivers were more likely to act based on instincts the more the driver perceives the threat to be urgent, rather than process the situation during the initial stages of an attack. We thus propose a ‘Driver Response Phase’ and corresponding design implications for future vehicles that support user response to security risks.
现代汽车已经发展成为智能和自主的运输系统,然而这种计算机驱动的发展也为自动驾驶汽车受到不可预见的网络安全攻击创造了机会。这些威胁可能会对人类生命构成严重威胁,但在设计车辆系统以支持驾驶员在罕见和危险的安全事件中做出反应方面,我们还相当缺乏了解。我们对自动驾驶汽车驾驶员进行了访谈,以了解他们对汽车威胁的感知以及在安全事件中有效响应的设计需求。结果显示,驾驶员期望从车辆中获得与故障检测、故障排除指导和日志数据相关的信息。此外,驾驶员越是认为威胁紧急,就越有可能根据本能采取行动,而不是在攻击的初始阶段处理情况。因此,我们提出了 "驾驶员响应阶段",并对未来支持用户响应安全风险的车辆提出了相应的设计建议。
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引用次数: 0
Illuminating the augmented reality stage: Assessment of lighting conditions for space exploration 为增强现实舞台提供照明:评估太空探索的照明条件
Pub Date : 2023-09-01 DOI: 10.1177/21695067231210845
Alesawy N., Halim P., Nadai M., Son J., Davis S., Teixeira C., Nelson T., Wang A., Holliman-Lopez G., Alesawy S., Stirling L.
Augmented reality (AR) technology faces a prevailing challenge when dealing with harsh lighting environments, which are common in space. The study aims to evaluate the lighting compatibility for successful hand gestures using HoloLens 2, a device that utilizes AR technology for heads-up displays (HUDs), as a potential way to provide critical information to astronauts during extravehicular activities (EVAs). The study modulated luminance (dim, neutral, bright) and hand coverings (bare hand, white glove, black glove) to determine the HoloLens functionality. The results will inform design changes to support the astronaut experience by enhancing hand gesture recognition and reducing time wasted re-gesturing. By understanding the lighting requirements for HoloLens, we can improve the AR experience for future space missions. This study highlights the importance of considering lighting conditions in the development of AR technology, especially in challenging environments like space.
增强现实(AR)技术在应对太空中常见的恶劣照明环境时面临着普遍挑战。这项研究旨在评估使用 HoloLens 2 成功做出手势的照明兼容性,HoloLens 2 是一种利用 AR 技术的平视显示器(HUD)设备,是在舱外活动(EVA)期间向宇航员提供关键信息的一种潜在方式。这项研究通过调节亮度(昏暗、中性、明亮)和手部覆盖物(裸手、白手套、黑手套)来确定 HoloLens 的功能。研究结果将为设计变更提供信息,以通过增强手势识别和减少重新比划所浪费的时间来支持宇航员的体验。通过了解 HoloLens 的照明要求,我们可以改善未来太空任务的 AR 体验。这项研究强调了在开发 AR 技术时考虑照明条件的重要性,尤其是在太空这样充满挑战的环境中。
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引用次数: 0
期刊
Proceedings of the Human Factors and Ergonomics Society Annual Meeting
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