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2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom)最新文献

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Performance evaluation of finite-source cognitive radio networks with collision using simulation 基于仿真的有限源认知无线网络碰撞性能评估
Pub Date : 2017-09-01 DOI: 10.1109/COGINFOCOM.2017.8268228
H. Nemouchi, J. Sztrik
The present paper deals with a finite-source retrial queueing system to model cognitive radio networks. Two non independent frequency bands servicing two classes of users are considered: Primary Users (PUs) and Secondary Users (SUs). PUs have preemptive priority over SUs at the licensed spectrum while Sus are served at the normal spectrum containing an orbit for the retrial users. The novelty of this work is that we introduce the server with conflict in the retrial part of the cognitive radio network. Therefore, the arriving secondary customers involve into collision with the secondary customers under service in the SUs, and both joins the orbit. We established a simulation program to model the queueing system and to obtain estimation for the basic performance measures. Since individual users mostly interested in their sojourn time in the system we analyze the impact of the service time distribution (s.t.d) on the expectation and variance of sojourn time of the PUs and SUs, respectively. For illustration various sample examples are derived and Figures are generated for better understanding.
本文研究了一个有限源重新排队系统来模拟认知无线电网络。两个非独立的频段服务于两类用户:主用户(pu)和辅助用户(su)。在许可频谱上,pu优先于SUs,而SUs则在包含重审用户轨道的正常频谱上服务。本文的新颖之处在于在认知无线网络的重审部分引入了冲突服务器。因此,到达的次级客户会与SUs中正在服务的次级客户发生碰撞,并加入轨道。我们建立了一个仿真程序来对排队系统进行建模,并对基本性能指标进行估计。由于个人用户最感兴趣的是他们在系统中的逗留时间,我们分别分析了服务时间分布(s.t.d)对pu和su逗留时间期望和方差的影响。为了说明,我们导出了各种示例,并生成了图形,以便更好地理解。
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引用次数: 11
Imaginative and interpretative ‘cognitive revolution’ of W. Pauli collaborating with C. G. Jung and constantine porphyrogenitus' hidden world 泡利与荣格合作的想象性和解释性的“认知革命”,以及康斯坦丁卟啉genitus的“隐藏世界”
Pub Date : 2017-09-01 DOI: 10.1109/COGINFOCOM.2017.8268295
P. Várlaki, P. Baranyi
The paper deals with the reinterpretation of Wolfgang Pauli's ‘cognitive revolution’ of imagination and hermeneutical explanation cooperating with C.G. Jung. In the identification of the creative unconscious background processes (a concept introduced by Pauli himself) found in the dreams, imaginations and interpretations of Pauli and Jung, the number-archetypes, structures, patterns and meanings seem to be related to the hidden world of the great monarch Constantine Porphyrogenitus and his ‘followers’.
本文与荣格合作,对泡利的想象“认知革命”和解释学解释进行重新阐释。在泡利和荣格的梦境、想象和解释中发现的创造性无意识背景过程(泡利自己引入的概念)的识别中,数字原型、结构、模式和意义似乎与伟大的君主君士坦丁·卟啉根尼图斯和他的“追随者”的隐藏世界有关。
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引用次数: 4
Linguistic repetitions, task-based experience and a proxy measure of mutual understanding 语言重复,基于任务的经验和相互理解的代理测量
Pub Date : 2017-09-01 DOI: 10.1109/COGINFOCOM.2017.8268278
J. Reverdy, Carl Vogel
The way dialogue partners collaborate to achieve a joint task is dependent on the way they construct a common ground of knowledge. Diverse conversational mechanisms are involved in developing a common ground, and repetition phenomena appear to be strongly connected to these processes. This article describes the use of an automatic method to detect, within dialogue transcripts, linguistic cues of engagement and synchrony, by observing repetitions at different linguistic levels. We focus on the relationship between repetition patterns and task-based success in interaction with task-based experience and partner familiarity. We conduct our analysis on the data of the HCRC Map Task corpus. Results suggests that, among other patterns, significant amounts of repetitions play a role for unfamiliar participants, with greater success, in particular, at first attempts.
对话伙伴合作完成共同任务的方式取决于他们构建共同知识基础的方式。不同的对话机制涉及到共同基础的发展,重复现象似乎与这些过程密切相关。本文描述了一种自动方法,通过观察不同语言水平的重复,在对话文本中检测参与和同步性的语言线索。我们关注重复模式与任务成功在任务经验和伙伴熟悉度互动中的关系。我们对HCRC地图任务语料库的数据进行了分析。结果表明,在其他模式中,大量的重复对不熟悉的参与者起作用,尤其是在第一次尝试时,成功率更高。
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引用次数: 8
Perception changes with and without a video channel: A study from a speech-to-speech, machine translation mediated map task 有和没有视频通道的感知变化:从语音到语音,机器翻译介导的地图任务的研究
Pub Date : 2017-09-01 DOI: 10.1109/COGINFOCOM.2017.8268279
Hayakawa Akira, Carl Vogel, N. Campbell, S. Luz
This study looks into the effect of the video channel, that provides realtime visual information of the subject's inter-locutor in computer mediated multi-lingual map task dialogues. The addition of a video channel in long distance audio communication has been commercially available since 1964, pioneered by AT&T's Picturephone. However the complexity of adding an image channel to a task oriented dialogue has not penetrated the user audience enough to change the user expectation from a like-to-like alternative of Face-to-Face communication, to a new different communication style. This study reports the increase in visual cognitive state occurrences when communicating with a video channel and the different perception that this setting provided to the subjects of the ILMT-s2s corpus.
本研究探讨了视频通道在计算机介导的多语言地图任务对话中提供被试对话者实时视觉信息的作用。自1964年以来,在长途音频通信中增加一个视频频道已经商业化,这是由AT&T的可视电话开创的。然而,在以任务为导向的对话中添加图像通道的复杂性还不足以渗透到用户受众中,从而将用户期望从面对面的喜欢对喜欢的替代方式转变为一种新的不同的沟通方式。本研究报告了与视频通道交流时视觉认知状态的增加,以及这种设置为ILMT-s2s语料库的受试者提供的不同感知。
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引用次数: 5
Cognitive workload classification using cardiovascular measures and dynamic features 基于心血管测量和动态特征的认知负荷分类
Pub Date : 2017-09-01 DOI: 10.1109/COGINFOCOM.2017.8268269
E. Magnúsdóttir, K. R. Jóhannsdóttir, Christian Bean, Brynjar Olafsson, Jón Guðnason
Monitoring cognitive workload has the potential to improve performance and fidelity in human decision making through a real-time monitoring model. Multiple studies have shown a successful binary classification of high and low workload using various methods and often focused on multiple physiological signals. A more detailed detection of cognitive workload is needed for a meaningful and reliable workload monitoring tool. This study focuses on trinary workload classification of parameters extracted from the cardiovascular system. The experiment was validated with the use of a database containing 96 participants performing tasks designed to induce slight variations in cognitive workload. Two distinct supervised learning classifying methods were used and their likelihood score used for the classification schemes of (1) each heartbeat and (2) each task screen. The results show that the support vector classifier outperforms the random forest with the average misclassification rate of 20.44% using the whole screen classification scheme instead of individual heartbeat classification.
通过实时监测模型,监测认知工作量有可能提高人类决策的性能和保真度。多项研究表明,使用各种方法对高负荷和低负荷进行了成功的二元分类,并且通常集中在多种生理信号上。一个有意义和可靠的工作负载监控工具需要对认知工作负载进行更详细的检测。本研究的重点是对从心血管系统中提取的参数进行三负荷分类。通过使用一个包含96名参与者的数据库来验证该实验,这些参与者执行的任务旨在引起认知工作量的轻微变化。使用两种不同的监督学习分类方法,并将其似然评分用于(1)每次心跳和(2)每个任务屏幕的分类方案。结果表明,使用全屏幕分类方案代替单个心跳分类,支持向量分类器的平均误分类率为20.44%,优于随机森林。
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引用次数: 14
Hungarian web archiving pilot project in the National Széchényi Library 匈牙利网络档案试点项目在国家szimchsamnyi图书馆
Pub Date : 2017-09-01 DOI: 10.1109/COGINFOCOM.2017.8268244
Márton Németh, L. Drótos
This demo paper introduces the web archiving pilot project in the Hungarian National Széchényi Library. Basic conception and goals are being described.
这篇演示论文介绍了在匈牙利国家szachimanyi图书馆的网络存档试点项目。描述了基本概念和目标。
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引用次数: 0
How can ICT help the visually impaired older adults in residential care institutions: The everyday needs survey 资讯及通讯科技如何帮助住在院舍的视障长者:日常需求调查
Pub Date : 2017-09-01 DOI: 10.1109/COGINFOCOM.2017.8268234
Miroslav Macík, I. Maly, Jan Balata, Z. Míkovec
Older adults challenged with vision impairments require special care, often served in residential care institutions. This paper presents outcomes of a user study to reveal everyday needs and problems of clients of such institution. The study was organized as semistructured interviews with residential home clients (N = 6) and staff (N = 6). Our findings indicate that most needs can be already addressed by specific care given in residential institutions. However, we identified areas where ICT could be beneficial for better orientation and well-being of clients. We draw results to motivate and frame design directions.
有视力障碍的老年人需要特殊护理,通常在寄宿护理机构提供服务。本文介绍了一项用户研究的结果,以揭示此类机构客户的日常需求和问题。本研究采用半结构化访谈的方式组织,访谈对象为住家客户(N = 6)和工作人员(N = 6)。我们的研究结果表明,大多数需求已经可以通过住家机构提供的特殊护理得到解决。然而,我们确定了信息和通信技术可以帮助客户更好地定位和福祉的领域。我们绘制结果来激励和框架设计方向。
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引用次数: 6
The use of mythological content in virtual learning environment 虚拟学习环境中神话内容的运用
Pub Date : 2017-09-01 DOI: 10.1109/COGINFOCOM.2017.8268262
I. Boda, E. Tóth, István Csont, László T. Nagy
In our paper we discuss the implementation and the presentation features of our three-dimensional virtual library model based on the structure of the classification system of the ancient Library of Alexandria devised by the famous poet, Callimachus in the 3rd century BC. In the first version of the model we used English translations of biographies and selected literary works, but we have already started to upload Hungarian translations of some items in the database. Currently we are enhancing the content of the database with additional items of different verbal and/or multimedia text types. There are two specific aims which we would like to achieve using the 3DVLM. First, we would like to help our users be acknowledged with the literary works of the ancient Alexandrian times and, to understand and interpret the texts, acquire basic knowledge of the related mythological content. Second, in the course of reading, understanding and memorizing the various materials provided by the knowledge base of the 3DVLM, the users are inspired to gradually develop their linguistic (and also generic) knowledge, which, in our case, related to English language. In our paper we implemented a hierarchical model which has been elaborated specifically for describing different aspects of efficiency in multimedia language learning supporting systems. We focus on the effectiveness of this model and elaborate some intrinsic details of its data structure emphasizing the role of knowledge organization in the learning material. The most significant cognitive aspects of our 3DVLM are highlighted as well.
本文以公元前3世纪著名诗人卡利马库设计的古代亚历山大图书馆分类体系结构为基础,讨论了三维虚拟图书馆模型的实现和呈现特点。在模型的第一个版本中,我们使用传记和精选文学作品的英文翻译,但我们已经开始上传数据库中一些项目的匈牙利语翻译。目前,我们正在增加不同文字和/或多媒体文本类型的附加项目,以增强数据库的内容。我们希望使用3DVLM实现两个具体目标。首先,我们希望帮助我们的用户了解古代亚历山大时代的文学作品,并理解和解释文本,获得相关神话内容的基本知识。其次,在阅读、理解和记忆3dlm知识库提供的各种材料的过程中,激发用户逐渐发展他们的语言(也是通用)知识,在我们的案例中,这些知识与英语语言有关。在我们的论文中,我们实现了一个层次模型,该模型专门用于描述多媒体语言学习支持系统中效率的不同方面。我们关注该模型的有效性,并阐述其数据结构的一些内在细节,强调知识组织在学习材料中的作用。我们的3ddvm最重要的认知方面也被强调。
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引用次数: 14
Sprego virtual collaboration space Sprego虚拟协作空间
Pub Date : 2017-09-01 DOI: 10.1109/COGINFOCOM.2017.8268230
Gábor Csapó
The Sprego (Spreadsheet Lego) programming method facilitates the use of different educational tools and environments to provide better understanding of spreadsheet programming while developing computational thinking and algorithmic skills. With virtual reality technologies gaining attention and popularity, our goal was to investigate and create a virtual workspace in which the students can find all the information and resources they need while learning spreadsheet programming, computer problem solving, and understanding, building algorithms. Following on this principle, we developed a 3D virtual collaboration space to provide students with one interface featuring the information and resources required to practice the Sprego method outside of and during classes. We have collected, refined, and structured the available sources and developed detailed tasks with explanations for students in the form of online documents. Our goal was to provide an all-in-one environment for the Sprego method to learn, explore, and practice all its aspects without leaving the 3D space. For our work, we examined different applications that provide virtual 3D spaces with educational support in mind. Our choice was the MaxWhere Seminar system, based on its innovative and effective approach in the field.
Sprego(电子表格乐高)编程方法有助于使用不同的教育工具和环境,在培养计算思维和算法技能的同时,更好地理解电子表格编程。随着虚拟现实技术的关注和普及,我们的目标是调查和创建一个虚拟工作空间,学生可以在其中找到他们需要的所有信息和资源,同时学习电子表格编程,计算机问题解决,理解,构建算法。遵循这一原则,我们开发了一个3D虚拟协作空间,为学生提供一个界面,提供在课堂之外和课堂上练习Sprego方法所需的信息和资源。我们收集、提炼和组织了可用的资源,并以在线文档的形式为学生开发了详细的任务和解释。我们的目标是为Sprego方法提供一个一体化的环境,在不离开3D空间的情况下学习,探索和实践其所有方面。在我们的工作中,我们研究了不同的应用程序,这些应用程序提供了具有教育支持的虚拟3D空间。我们的选择是MaxWhere研讨会系统,基于它在该领域的创新和有效的方法。
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引用次数: 11
Phonetic aspects of Chinese Shaanxi Xi'an dialect 汉语陕西西安话的语音方面
Pub Date : 2017-09-01 DOI: 10.1109/COGINFOCOM.2017.8268215
L. Czap, Lu Zhao
Purpose of this study is to create articulation features for visual speech synthesis. Phonetic alphabet of Shaanxi Xi'an dialect has been created based on the Chinese Pinyin Scheme, which is the official Romanization system for Mandarin. It shares the common phonemes with Mandarin and supplements some special phonemes and Tone-Contour patterns. Firstly, this paper illustrates the corresponding relationship of phonemes comparing this dialect with Mandarin. Then a series of SAMPA code for Shaanxi Xi'an dialect has been developed. A detailed description of the Tone-Contour patterns of Shaanxi Xi'an dialect is given and contrasted with that of Mandarin. The correspondent regularities on consonants, vowels in the whole syllable pronunciation are also expressed between Mandarin and Shaanxi Xi'an dialect.
本研究的目的是建立视觉语音合成的发音特征。陕西西安话的音标是根据汉语拼音体系而形成的,这是普通话的官方罗马化系统。它与普通话有共同的音素,并补充了一些特殊的音素和声调轮廓模式。首先,本文比较了该方言与普通话的音位对应关系。在此基础上,开发了一套陕西西安话SAMPA码。详细描述了陕西西安话的声调-轮廓模式,并与普通话的声调-轮廓模式进行了对比。普通话与陕西西安话在全音节发音中辅音、元音的对应规律也有所体现。
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引用次数: 8
期刊
2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom)
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