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2017 IEEE International Symposium on Robotics and Intelligent Sensors (IRIS)最新文献

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NeoN: Neuromorphic control for autonomous robotic navigation NeoN:自主机器人导航的神经形态控制
Pub Date : 2017-10-01 DOI: 10.1109/IRIS.2017.8250111
J. P. Mitchell, Grant Bruer, Mark E. Dean, J. Plank, G. Rose, Catherine D. Schuman
In this paper we describe the use of a new neuromorphic computing framework to implement the navigation system for a roaming, obstacle avoidance robot. Using a Dynamic Adaptive Neural Network Array (DANNA) structure, our TENNLab (Laboratory of Tennesseans Exploring Neural Networks) hardware/software co-design framework and evolutionary optimization (EO) as the training algorithm, we create, train, implement, and test a spiking neural network autonomous robot control system using an array of neuromorphic computing elements built on an FPGA. The simplicity and flexibility of the DANNA neuromorphic computing elements allow for sufficient scale and connectivity on a Xilinx Kintex-7 FPGA to support sensory input and motor control for a mobile robot to navigate a dynamically changing environment. We further describe how more complex capabilities can be added using the same platform, e.g. object identification and tracking.
在本文中,我们描述了使用一个新的神经形态计算框架来实现漫游,避障机器人的导航系统。采用动态自适应神经网络阵列(DANNA)结构,TENNLab(田纳西探索神经网络实验室)硬件/软件协同设计框架和进化优化(EO)作为训练算法,我们使用基于FPGA的神经形态计算元素阵列创建、训练、实现和测试了一个峰值神经网络自主机器人控制系统。DANNA神经形态计算元件的简单性和灵活性允许在赛灵思Kintex-7 FPGA上提供足够的规模和连接性,以支持移动机器人的感官输入和电机控制,以导航动态变化的环境。我们进一步描述了如何使用相同的平台添加更复杂的功能,例如对象识别和跟踪。
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引用次数: 31
Comparison of hand gesture inputs of leap motion controller & data glove in to a soft finger 跳跃运动控制器的手势输入与数据手套在柔软手指上的比较
Pub Date : 2017-10-01 DOI: 10.1109/IRIS.2017.8250099
P. Gunawardane, Nimali T. Medagedara
Gesture recognition devices in the market are getting popular today. Many of these devices are used different technologies to recognize gestures and generate an output to control different mechanisms. In this research, a data glove has developed to track the motion of the hand & compare its performance against Leap Motion Controller to control a Soft Finger mechanism. A data glove has developed to track the motion of the human hand using flex sensors, gyroscopes and vision data. Position, orientation, velocity & acceleration, bending angle of the fingers has extracted from the data. Similar data has extracted from the Leap Motion controller and then performance has compared. Then required parameters has extracted from the data set and fed into the virtual elastomer simulation and bending angle of a single Soft Finger has studied. The average percentage error between Leap Motion and the Data Glove for the bending angle was found to be 26.36% & 18.21% with respect to the standard finger behavior. Then the average standard deviation of the orientation has obtained for Yaw, Pitch & Roll separately for Leap Motion and Data Glove. The Leap Motion & Data Glove bending angle data has the fed to the finite element simulation and the average percentage error of the response generated has found to be 10.13% for the Leap Motion and 33.03% for the Data Glove. Therefore, Leap Motion Controller shows a high repeatability and high potential in using for Soft Finger type applications. Improvements to this system and material optimization could lead this mechanism to high precession applications.
如今,市场上的手势识别设备越来越受欢迎。这些设备中的许多都使用了不同的技术来识别手势,并产生输出来控制不同的机制。在本研究中,开发了一种数据手套来跟踪手的运动,并将其性能与Leap运动控制器进行比较,以控制软手指机制。一种数据手套已经开发出来,可以利用弯曲传感器、陀螺仪和视觉数据来跟踪人手的运动。从数据中提取手指的位置、方向、速度和加速度、弯曲角度。从Leap Motion控制器中提取了类似的数据,并对其性能进行了比较。然后从数据集中提取所需参数,并将其输入虚拟弹性体仿真中,对单个软指的弯曲角度进行了研究。与标准手指行为相比,Leap Motion和数据手套在弯曲角度上的平均误差百分比分别为26.36%和18.21%。然后分别得到了Leap Motion和Data Glove的偏航、俯仰和横摇方向的平均标准差。Leap Motion和Data Glove的弯曲角度数据被输入到有限元模拟中,产生的响应的平均百分比误差发现Leap Motion为10.13%,Data Glove为33.03%。因此,Leap运动控制器在软手指类型应用中显示出高可重复性和高潜力。对该系统的改进和材料的优化可能会导致该机制的高进动应用。
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引用次数: 19
Long-term demonstration experiment of autonomous mobile robot in a science museum 自主移动机器人在科技馆的长期演示实验
Pub Date : 2017-10-01 DOI: 10.1109/IRIS.2017.8250139
Y. Sasaki, Jirou Nitta
The paper proposes an autonomous mobile robot that can keep moving in a human environment all day. We conducted a long-term demonstration experiment in a science museum. The goals of the experiment were (1) to clarify what the proposed navigation can and cannot do without a human-motion model and (2) to collect a large amount of real pedestrian motion data on global map coordinates from the robot in motion. The experimental results indicate that the proposed autonomous robot worked stably for more than 120 hours without collisions. The collected pedestrian observation data is evaluated by comparing it with data collected from distributed static sensors.
本文提出了一种可以在人类环境中全天保持移动的自主移动机器人。我们在一个科学博物馆进行了一个长期的示范实验。实验的目的是:(1)阐明在没有人体运动模型的情况下,所提出的导航可以做什么,不能做什么;(2)从运动中的机器人那里收集大量真实的行人运动数据,这些数据是基于全局地图坐标的。实验结果表明,该自主机器人稳定工作120小时以上,无碰撞。通过将收集到的行人观测数据与从分布式静态传感器收集的数据进行比较,对其进行评估。
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引用次数: 10
Human-robot impact model: For safety assessment of collaborative robot design 人机碰撞模型:用于协作机器人设计的安全评估
Pub Date : 2017-10-01 DOI: 10.1109/IRIS.2017.8250128
B. Vemula, Marcus Ramteen, G. Spampinato, Björn Fagerström
In this research, a novel impact simulation model based on compliant contact force (CCF) modelling approach is presented. This model can simulate the physical impact between non-homogeneous and layered elastic bodies representing the robot and human body parts. The proposed CCF model is intended to be used by the robot designers to execute safety evaluation tasks during the design and development of collaborative robot systems. The main theoretical contribution from this CCF impact model is related to the formulations, which can account for the contact behavior due to the non-homogeneous nature of the impacting bodies. The relevance of the proposed impact simulation is evaluated based on a comparative analysis with other available relevant models from the literature as well as with Finite element based simulation model. Finally, the influence of various robot design parameters on the impact severity is analyzed for different impact scenarios by adopting the proposed CCF model.
本文提出了一种基于柔性接触力(CCF)建模方法的碰撞仿真模型。该模型可以模拟代表机器人和人体各部位的非均匀和分层弹性体之间的物理碰撞。提出的CCF模型旨在供机器人设计者在协作机器人系统的设计和开发过程中执行安全评估任务。该CCF冲击模型的主要理论贡献与公式有关,该公式可以解释由于撞击体的非均匀性而导致的接触行为。通过与文献中其他可用的相关模型以及基于有限元的模拟模型的比较分析,评估了所提出的冲击模拟的相关性。最后,采用所提出的CCF模型,分析了不同机器人设计参数对不同冲击情景下冲击严重程度的影响。
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引用次数: 7
Development of a two step self-triggered adapting wind tunnel control system 两步自触发自适应风洞控制系统的研制
Pub Date : 2017-10-01 DOI: 10.1109/IRIS.2017.8250144
Shady Al-Zubi, K. Cheok, S. Sengupta
In this paper, a systematic approach is presented and a physical experiment substantiated for a SISO wind tunnel adaptive control system. This approach includes a two-step adaptation scheme: The first comprises a triggered system identification process and the second an adapting controller system. To verify this integrated systems engineering approach, a physical wind tunnel was constructed with an axial fan and airspeed sensors. A real-time adapting system model, coupled with an adaptive control system is interfaced with the wind tunnel. The real-time data from the system in operation is analyzed and used to influence how the controller adapts through system identification techniques as well as PID tuning criteria.
本文提出了一种系统的方法,并对SISO风洞自适应控制系统进行了物理实验验证。该方法包括两步自适应方案:第一步包括触发系统识别过程,第二步包括自适应控制器系统。为了验证这种集成系统工程方法,构建了一个带有轴流风扇和空速传感器的物理风洞。采用实时自适应系统模型和自适应控制系统与风洞相结合。对系统运行中的实时数据进行分析,并通过系统识别技术和PID整定准则来影响控制器的适应方式。
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引用次数: 0
Robust mobile robot self-localization by soft sensor paradigm 基于软传感器的鲁棒移动机器人自定位
Pub Date : 2017-10-01 DOI: 10.1109/IRIS.2017.8250092
U. Maniscalco, Ignazio Infantino, Adriano Manfré
The Mobile Robot Self-Localization is always a crucial aspect of the autonomous navigation task. The challenge of self-locating become complicated when the robot has sensors having low-level precision and accuracy. This work faces this aspect finding a solution by the using of the soft sensor paradigm. Various sources of information regarding the robot localisation are involved in a data fusion mechanism to get a more accurate estimation of the position of a mobile robot. Statistical considerations concerning the probability of a correct estimate for each source of information constitute the kernel of the soft sensor for the mobile robot self-localization. The soft sensor also computes the geometric transformations needed to correct all the different positions of the robot achieved by each source of information. Moreover, the paper reports an experiment of localization based on the combination of measures arising from a probabilistic approach (based on Adaptive Monte Carlo Localization) and the robot odometry. The proposed approach improves the accuracy of the autonomous navigation by means of a dynamic choice of the best available measure at any moment.
移动机器人的自定位一直是自主导航任务的一个重要方面。当机器人的传感器精度和准确度较低时,自定位的挑战变得复杂。本工作针对这一问题,利用软传感器范式寻找解决方案。在数据融合机制中涉及到关于机器人定位的各种信息源,以获得对移动机器人位置的更准确估计。对每个信息源的正确估计概率的统计考虑构成了移动机器人自定位软传感器的核心。软传感器还计算几何变换,以纠正每个信息源所实现的机器人的所有不同位置。此外,本文还报道了一个基于概率方法(基于自适应蒙特卡罗定位)和机器人里程计相结合的定位实验。该方法通过动态选择任意时刻的最佳可用度量来提高自主导航的精度。
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引用次数: 5
The robot Tangy facilitating Trivia games: A team-based user-study with long-term care residents 机器人Tangy促进问答游戏:一个基于团队的长期护理居民用户研究
Pub Date : 2017-10-01 DOI: 10.1109/IRIS.2017.8250117
Christoph N. Thompson, S. Mohamed, W. Louie, Jiang Chen He, Jacob Li, G. Nejat
Robot facilitated cognitive interventions for older adults have mainly focused on one-on-one interactions or with groups of people each individually playing. In this paper, we present the design of the socially assistive robot, Tangy, for autonomously facilitating the team-based cognitively stimulating activity of Trivia with older adults which encourages users to interact with each other. A pilot study at a local long-term care facility with older adult residents demonstrated that Tangy could successfully facilitate Trivia games. In general, the participants were engaged in the activity, complied with the robot's requests, and had positive attitudes towards Tangy during the games. The Trivia game scenario also promoted cooperation and interactions between teammates. Furthermore, we compared the results in this study with the results of our previous study on the individually played game of Bingo. The comparison results showed that participants complied with the robot and were engaged during both activities, however, the team-based Trivia had higher levels of engagement and player interaction.
机器人促进了老年人的认知干预,主要集中在一对一的互动或与一群人单独玩耍。在本文中,我们介绍了社交辅助机器人Tangy的设计,它可以自主地促进老年人基于团队的认知刺激活动Trivia,鼓励用户彼此互动。在当地一家长期护理机构进行的一项针对老年居民的试点研究表明,Tangy可以成功地促进益智游戏。总的来说,在比赛过程中,参与者参与了活动,遵守了机器人的要求,对Tangy的态度也很积极。Trivia游戏场景也促进了团队成员之间的合作和互动。此外,我们将这项研究的结果与我们之前对Bingo单人游戏的研究结果进行了比较。对比结果显示,参与者在两种活动中都服从机器人,并且参与其中,然而,基于团队的Trivia具有更高的参与度和玩家互动水平。
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引用次数: 25
Stable grasping and object reorientation with a three-fingered robotic hand 用三指机械手稳定抓取和物体重定向
Pub Date : 2017-10-01 DOI: 10.1109/IRIS.2017.8250140
Vinicius Prado da Fonseca, T. E. A. de Oliveira, Katerina Eyre, E. Petriu
Robotic hands able to conduct precision in-hand manipulation have become imperative for modern robotic systems. Compliant finger joints provide compliant grasping but the post-grasp orientation of an object varies. Under-actuated, robotic hands that are capable of grasping and reorienting objects are one step closer to human-like end-effectors. This paper presents a hand prototype with two under-actuated fingers embedded with tactile feedback and a fuzzy system to obtain a stable grasp, integrated to the gripper. One fully actuated robotic thumb with 3 degrees of freedom (DOF) is also presented. The integrated system evaluates tactile feedback, object orientation and thumb trajectory planning for in-hand manipulation tasks. The fuzzy logic controller was able to perform stable grasping while the tactile sensors fixed on the phalanges successfully detected the objects' changes in orientation. In conclusion the stable grasping was maintained during the object reorientation achieving the in-hand manipulation for the proposed task.
能够进行精确在手操作的机械手已经成为现代机器人系统的必要条件。柔顺的手指关节提供柔顺的抓取,但抓取后对象的方向变化。不受驱动的机器人手能够抓取和重新定位物体,离类人末端执行器又近了一步。本文提出了一个手原型,其中两个欠驱动手指嵌入触觉反馈和模糊系统,以获得稳定的抓握,并集成到抓手中。提出了一种具有3个自由度的全驱动机械拇指。综合系统评估触觉反馈,物体方向和拇指轨迹规划在手操作任务。模糊逻辑控制器能够稳定抓取,而固定在指骨上的触觉传感器成功地检测到物体的方向变化。总之,在物体重定向过程中保持了稳定的抓取,从而实现了对所提出任务的手控操作。
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引用次数: 10
Development of hexapod tracked mobile robot and its hybrid locomotion with object-carrying 六足履带式移动机器人及其携物混合运动的研制
Pub Date : 2017-10-01 DOI: 10.1109/IRIS.2017.8250100
Toyomi Fujita, Taiga Sasaki
The authors developed a novel type of tracked mobile robot which has six legs, hexapod tracked mobile robot. The mechanism enables the robot to not only travel over rough terrain but also accomplish handling tasks by the use of its legs as manipulators. For a typical example, the robot can traverse a large gap while carrying an object in a transportation task. In this paper, the mechanism and design of developed hexapod tracked mobile robot are described. We also consider the motion of traversing a large gap with carrying an object as a hybrid working locomotion by tracks and legs. Several simulations and experiments with the developed robot demonstrated its ability to achieve hybrid locomotion and tasks.
研制了一种新型六足履带式移动机器人——六足履带式移动机器人。该机构不仅可以使机器人在崎岖的地形上行走,还可以利用其腿作为操纵器完成搬运任务。一个典型的例子是,在运输任务中,机器人可以在搬运物体的同时穿越一个大的间隙。本文介绍了研制的六足履带式移动机器人的机构设计。我们还考虑了带着物体穿越大间隙的运动,作为轨道和腿的混合工作运动。对所开发的机器人进行了多次仿真和实验,证明了其实现混合运动和任务的能力。
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引用次数: 6
Flocking motion control for a system of nonholonomic vehicles 非完整车辆系统的群集运动控制
Pub Date : 2017-10-01 DOI: 10.1109/IRIS.2017.8250094
M. Abouheaf, W. Gueaieb
The applications of nonholonomic autonomous systems, such as smart cars and wheeled domestic robots, have gained much attention in the scientific and industrial communities. The non-linearities in the kinematics and dynamics of such systems pause many challenges in stabilizing their motion. In this paper, a motion control system with local and team control objectives is introduced for a flock of nonholonomic vehicles, using bounded input-output feedback linearization. The team control objectives include a navigational control system, which is implemented using smooth state feedback control laws, and a synchronization control system, which is implemented using a smooth position dependent adjacency matrix and communication graph structures. The local control objective involves a collision avoidance scheme, which is implemented using an extended Takagi-Sugeno-Kang fuzzy model. The proposed technique is successfully validated in a numerical simulation with 10 differentialdrive mobile robots.
非完整自主系统的应用,如智能汽车和轮式家用机器人,已经引起了科学界和工业界的广泛关注。这类系统在运动学和动力学上的非线性,为稳定其运动带来了许多挑战。针对一类非完整车辆,采用有界输入输出反馈线性化方法,提出了一种具有局部和团队控制目标的运动控制系统。团队控制目标包括使用平滑状态反馈控制律实现的导航控制系统,以及使用平滑位置相关邻接矩阵和通信图结构实现的同步控制系统。局部控制目标包含一个避碰方案,该方案使用扩展的Takagi-Sugeno-Kang模糊模型实现。通过10个差动驱动移动机器人的数值仿真,验证了该方法的有效性。
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引用次数: 3
期刊
2017 IEEE International Symposium on Robotics and Intelligent Sensors (IRIS)
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