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2021 International Conference on Culture-oriented Science & Technology (ICCST)最新文献

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Current Status and Prospects of Mobile AR Applications 移动AR应用的现状与展望
Pub Date : 2021-11-01 DOI: 10.1109/ICCST53801.2021.00018
Yaxi Wang, Yuyang Wang, Zhen Fan
Objective Investigating the popularity of mobile AR applications has laid the foundation for the exploration of mobile AR applications. Methods The questionnaire survey selected AR experimental samples and divided the samples into 4 categories: mobile AR games, mobile AR advertisements, mobile AR videos, and mobile AR shopping. Establish the evaluation team to analyze the user experience data feedback results of the four types of AR applications. Conclusion Users have the most experience with mobile AR games, and users have a higher degree of experience with AR games than other categories.
目的调查移动AR应用的普及情况,为探索移动AR应用奠定基础。方法采用问卷调查法选取AR实验样本,将样本分为移动AR游戏、移动AR广告、移动AR视频和移动AR购物4类。建立评估团队,分析四类AR应用的用户体验数据反馈结果。用户对手机AR游戏的体验最多,且用户对AR游戏的体验程度高于其他类别。
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引用次数: 1
Neural Collaborative Filtering Recommendation Algorithm Based on Popularity Feature 基于人气特征的神经协同过滤推荐算法
Pub Date : 2021-11-01 DOI: 10.1109/ICCST53801.2021.00073
Cheng Zhang, Chen Li
In the recommendation system, compared with the explicit feedback, implicit feedback has the characteristics of large quantity, easier tracking and easier access. Even in many practical application scenarios of the recommendation system, there is only implicit feedback without explicit feedback Based on implicit feedback to recommend there has been a problem, that is usually implicit feedback provides only reflect the noise signal of user preferences, because although the observed interactions at least reflect the user’s interest in the item, but not observed the interaction may be missing data, and is not necessarily negative samples, so it’s natural lack of negative feedback In this work, this paper improves the neural colla-borative filtering algorithm (NCF) by extracting the popularity characteristics as the basis for extracting negative samples from implicit feedback data. To a certain extent, it solves the problem that negative sampling introduces a lot of noise in previous work. At the same time, we found that the gradient vanishing in the training process when using the traditional loss function Binary Cross Entropy (BCE). In order to solve this problem, a new loss function, BCE-Max, was proposed in this paper. Based on the above improvements, we proposed a neural collaborative filtering recommendation algorithm (PNCF) based on popularity characteristics. By comparing the performance of PNCF, NCF, traditional collaborative filtering and some matrix factorization recommendation algorithms in the evaluation indexes such as HR@10, NDCG@10 and avg_popularity@10, we find that PNCF has certain advantages over these recommendation algorithms. Meanwhile, We found that compared with NCF, the experimental results of PNCF improved by about 1.2% and 2% onHR@10 and NDCG@10 respectively, and even improved by about 2% on HR@1 and NDCG@I.
在推荐系统中,与显式反馈相比,隐式反馈具有数量大、易于跟踪、易于获取的特点。即使在推荐系统的许多实际应用场景中,也存在着只有隐式反馈而没有显式反馈的问题,即通常隐式反馈提供的只是反映用户偏好的噪声信号,因为虽然观察到的交互至少反映了用户对该物品的兴趣,但没有观察到的交互可能会丢失数据,而且不一定是负样本。本文对神经协同滤波算法(NCF)进行了改进,通过提取流行度特征作为从隐式反馈数据中提取负样本的基础。在一定程度上解决了以往工作中负采样引入大量噪声的问题。同时,我们发现使用传统的损失函数二叉交叉熵(Binary Cross Entropy, BCE)在训练过程中存在梯度消失的问题。为了解决这一问题,本文提出了一种新的损失函数BCE-Max。在此基础上,提出了一种基于人气特征的神经协同过滤推荐算法(PNCF)。通过比较PNCF、NCF、传统协同过滤和一些矩阵分解推荐算法在HR@10、NDCG@10和avg_popularity@10等评价指标上的性能,我们发现PNCF比这些推荐算法有一定的优势。同时,我们发现与NCF相比,PNCF的实验结果分别提高了约1.2%和2% onHR@10和NDCG@10,甚至在HR@1和NDCG@I上也提高了约2%。
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引用次数: 0
An “embedded” access mode of copyright resources in knowledge aggregation service portal 知识聚合服务门户中版权资源的“嵌入式”访问模式
Pub Date : 2021-11-01 DOI: 10.1109/ICCST53801.2021.00042
Li-juan Zhou, Xinran Zhao, Xiaoyan Fu, Zhao Wu, Baorui Mei, Gaoqing Nie
Knowledge service is the key link to promote the upgrading of science and technology innovation, professional education and publishing industry. This paper mainly expounds the access mode of knowledge resources on knowledge aggregation and service platform. The classification and investigation of the massive knowledge resources are carried out. This paper proposes an “embedded” resource access mode of knowledge service platform, which solves the common problem of copyright authorization in the process of resource access for building knowledge aggregation and service platform, and provides a solution for copyright organizations to realize self-supporting without handing over copyright. Based on the “embedded” access mode, Wanfang Data has been implemented on its knowledge service platform, and has been launched the resource system aggregation service called “Station’s Application”.
知识服务是推动科技创新、专业教育和出版产业升级的关键环节。本文主要阐述了知识聚合与服务平台上知识资源的获取模式。对海量的知识资源进行了分类和调查。本文提出了一种“嵌入式”知识服务平台资源访问模式,解决了构建知识聚合和服务平台资源访问过程中常见的版权授权问题,为版权组织实现不移交版权的自我支持提供了一种解决方案。基于“嵌入式”访问模式,万方数据在其知识服务平台上实施,并推出了“站用”资源系统聚合服务。
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引用次数: 0
Space Transformation of Small-Cultural Service Complex Based on Finite State Machine 基于有限状态机的小型文化服务综合体空间转换
Pub Date : 2021-11-01 DOI: 10.1109/ICCST53801.2021.00030
Kaidi Xiang, Hongjie Ni, Zhenye Liu, Dan Zhang
The variety of cultural activity spatial transformation methods based on finite state machines (FSM) are proposed to solve the problem of activity spatial transformations within a limited time. In this paper, we first investigate and extract the spatial characteristics of each activity in the SCSC, and establish a mathematical model. Then, we use the decision tree (DT) method to classify the various activity spaces and build a hierarchical FSM model based on the classification results. Finally, we conduct simulation experiments to verify the feasibility of the FSM model of the active spaces.
为了解决有限时间内的活动空间转换问题,提出了多种基于有限状态机的文化活动空间转换方法。本文首先研究并提取了供应链中各项活动的空间特征,并建立了数学模型。然后,利用决策树(DT)方法对各个活动空间进行分类,并根据分类结果建立层次FSM模型。最后,通过仿真实验验证了活动空间FSM模型的可行性。
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引用次数: 0
An Inverse Tone Mapping Algorithm Based on Multi-scale Dual-branch Network 一种基于多尺度双分支网络的逆色调映射算法
Pub Date : 2021-11-01 DOI: 10.1109/ICCST53801.2021.00048
Tianyu Chen, Ping Shi
Inverse tone mapping has drawn more attention recently because it can convert a large number of existing standard dynamic range (SDR) images into high dynamic range (HDR) images. In this paper, we proposed an inverse tone mapping algorithm based on a multi-scale dual-branch network which can restore the original information lost in under-/over-exposed areas. A multi-scale structure and masking mechanism are used to guide the reconstruction of image texture and structure. In order to enhance the robustness of the model for dealing with extremely exposed images, we apply a preprocessing method of exposure adjustment which improves the quality of the generated images. With quantitative and visual inspection experiments, we prove that the proposed algorithm has better performance than most state-of-the-art algorithms.
逆色调映射由于能够将大量现有的标准动态范围(SDR)图像转换为高动态范围(HDR)图像而受到近年来的广泛关注。本文提出了一种基于多尺度双分支网络的逆色调映射算法,该算法可以恢复曝光不足/曝光过度区域丢失的原始信息。利用多尺度结构和掩蔽机制来指导图像纹理和结构的重建。为了增强模型在处理极端曝光图像时的鲁棒性,我们采用了曝光调整的预处理方法,提高了生成图像的质量。通过定量和视觉检测实验,我们证明了该算法比大多数最先进的算法具有更好的性能。
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引用次数: 2
Evaluation of Height and Speed Effects on the Comfort of VR Motion Picture Display 高度和速度效应对VR电影显示舒适性的影响
Pub Date : 2021-11-01 DOI: 10.1109/ICCST53801.2021.00095
Tianyi Cui, Yu Yang, Yunhai Guo
Virtual Reality (VR) technology has become ever more popular with consumers in recent years. However, dizziness brought by VR greatly affects its experience, especially VR motion sickness. Therefore, the industry needs in order to study how to improve the comfort of VR motion pictures. The subject conducts subjective evaluation experiments through the constructed virtual 3D scene. The relationship between the height and speed of the VR camera, as well as the gender of the audience and VR motion sickness, is considered by subjective evaluation experiments. Viewer’s VR motion sickness is the least obvious when the viewer is close to the height and average pace, and women are more likely to be dizzy to VR than men, which are proved by experimental results.
近年来,虚拟现实(VR)技术越来越受到消费者的欢迎。然而,VR带来的眩晕极大地影响了其体验,尤其是VR晕动病。因此,业界需要研究如何提高VR电影的舒适度。受试者通过构建的虚拟三维场景进行主观评价实验。通过主观评价实验,考虑VR摄像机的高度、速度以及观众的性别与VR晕动病的关系。观看者的VR晕动病在接近高度和平均速度时最不明显,女性比男性更容易对VR产生眩晕,实验结果证明了这一点。
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引用次数: 1
Research on Opinion Targets Extraction of Travel Reviews Based on RoBERTa Embedded BILSTM-CRF Model 基于RoBERTa嵌入式BILSTM-CRF模型的旅游评论意见目标提取研究
Pub Date : 2021-11-01 DOI: 10.1109/ICCST53801.2021.00034
Zeyu Li, Tianhe Yu, Hao Shen
Tourism is a form of cultural expression. The key step of fine-grained sentiment analysis of travel review evaluation text is opinion targets extraction. It aims to analyze travel review text and extract the opinion targets contained in it, and targets extraction’s accuracy rate directly affects the accuracy rate of sentiment analysis. Due to the outstanding performance of pre-training language models in the field of natural language processing in recent years, in order to improve the accuracy of opinion targets extraction, we propose a RoBERTa pre-training language model and Chinese pre-training word embedding vector, combined with BiLSTM (bidirectional long short-term memory) and CRF (conditional random field) opinion targets extraction model. The experimental results on the travel review data set of the Mafengwo travel software show that the extraction effect of this model is improved to varying degrees compared with other existing opinion targets extraction models based on deep learning.
旅游是一种文化表现形式。旅游点评评价文本细粒度情感分析的关键步骤是意见目标提取。其目的是对旅游评论文本进行分析,提取其中包含的意见目标,目标提取的准确率直接影响到情感分析的准确率。鉴于近年来预训练语言模型在自然语言处理领域的突出表现,为了提高意见目标提取的准确性,我们结合BiLSTM(双向长短期记忆)和CRF(条件随机场)意见目标提取模型,提出了RoBERTa预训练语言模型和中文预训练词嵌入向量。在蚂蜂窝旅行软件的旅行评论数据集上的实验结果表明,与现有的基于深度学习的其他意见目标提取模型相比,该模型的提取效果有不同程度的提高。
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引用次数: 0
A Study of Delivery Route Optimization for Artistic Lighting Systems for Cultural Tourism in High-altitude Cold Areas at Night 高寒地区夜间文化旅游艺术照明系统配送路线优化研究
Pub Date : 2021-11-01 DOI: 10.1109/ICCST53801.2021.00076
Tong-lu Li, Hanxi Wang
The artistic lighting system for high-altitude cold areas is a set of intelligent night-lighting equipment that can be used for night tourism in high-altitude cold areas. In order to ensure the normal and stable delivery of artistic lighting systems to the actual high-altitude icy/snowy areas, methods such as theoretical research, experimental analysis, modeling, algorithm improvement, and case study are adopted to study the delivery of artistic lighting systems in high-altitude cold conditions. Based on the actual demand for the delivery of artistic lighting systems to high-altitude icy/snowy areas, the Fuzzy Time-Windows constraint is formulated; the objective functions for maximizing customer satisfaction with artistic light shows and minimizing the total cost of the delivery of lighting systems are designed; customer satisfaction with light shows is converted into a constraint and thus a single objective function is established. Based on the single objective function, a static initial model with time window constraints is constructed. The Shennongjia International Ski Resort in Hubei Province is selected for empirical analysis. Based on the static initial model and dynamic model constructed by using the genetic algorithms for nonlinear programming, three analyses are completed. According to the analyses, the cost of a single light show using the artistic lighting systems is relatively low, and as the places in need of lighting systems increase, the cost of artistic lighting systems will be increasingly lower than that of fixed light sources.
高寒地区艺术照明系统是一套可用于高寒地区夜间旅游的智能夜光设备。为了保证艺术照明系统正常、稳定地输送到实际的高海拔冰雪地区,采用理论研究、实验分析、建模、算法改进、案例研究等方法,对高海拔寒冷条件下艺术照明系统的输送进行了研究。根据高海拔冰雪地区艺术照明系统的实际需求,提出了模糊时间窗约束;设计了最大限度地提高客户对艺术灯光表演的满意度和最大限度地降低照明系统交付总成本的目标函数;将顾客对灯光秀的满意转化为约束,建立单一目标函数。在单目标函数的基础上,构造了带时间窗约束的静态初始模型。选取湖北省神农架国际滑雪场进行实证分析。基于静态初始模型和采用非线性规划遗传算法建立的动态模型,完成了三种分析。根据分析,使用艺术照明系统的单场演出成本相对较低,并且随着需要照明系统的场所的增加,艺术照明系统的成本将越来越低于固定光源。
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引用次数: 0
An Improved Robust Digital Image Watermarking Algorithm based on two-level DCT 一种改进的基于两级DCT的鲁棒数字图像水印算法
Pub Date : 2021-11-01 DOI: 10.1109/ICCST53801.2021.00093
Huijuan Guo, Baoning Niu, Ying Huang, Hu Guan, Fangpeng Lan, Fei Lin
This paper presents a novel image watermarking algorithm based on Discrete Cosine Transform (DCT). To imbed the watermark, we first divide the image into non-overlapping partition. Then, after applying DCT, named as one-level DCT, to the host images blocks, and DC coefficients of each block are extracted. Next, we perform DCT again, named as two-level DCT, on the matrix comprised of the selected DC coefficients of each image blocks. Finally, the watermark is embedded on the part of the coefficients after the two-level DCT. The host signal interference (HIS) is the persistent concern in the spread spectrum principle. This paper overcomes the drawback by substituting spread spectrum watermark (SSW) for the original values. However, in the traditional way, these original values are modified by adding with SSW. Moreover, fixed-number blocks for image segmentation plays an important role in resisting scaling attacks. Experimental results demonstrate that the proposed method is resilient to many kinds of image processing attacks and geometric distortions, such as filtering, noise adding, JPEG compression, scaling, aspect ratio change and some kinds of combined transforms.
提出了一种基于离散余弦变换(DCT)的图像水印算法。为了嵌入水印,我们首先将图像划分为不重叠的分区。然后,将DCT应用于主机图像块后,称为一级DCT,提取每个块的DC系数。接下来,我们对每个图像块的选定DC系数组成的矩阵再次执行DCT,称为两级DCT。最后,将水印嵌入到两级DCT后的系数部分。主机信号干扰(HIS)是扩频原理中一直关注的问题。本文通过用扩频水印(SSW)代替原始值来克服这一缺点。然而,在传统的方法中,这些原始值是通过添加SSW来修改的。此外,固定数量的图像分割块在抵抗缩放攻击方面发挥了重要作用。实验结果表明,该方法能够抵御滤波、加噪、JPEG压缩、缩放、宽高比变化和各种组合变换等多种图像处理攻击和几何畸变。
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引用次数: 2
A Spread Spectrum Based Audio Watermarking Method with Embedding Positions Adaption Using Predominant Local Pulse Extraction 利用优势局部脉冲提取自适应嵌入位置的扩频音频水印方法
Pub Date : 2021-11-01 DOI: 10.1109/ICCST53801.2021.00074
Wu Shiqiang, Huang Ying, Guan Hu, Zhang Shuwu, Liu Jie
In this paper, a spread spectrum based audio watermarking method with embedding positions adaption is proposed. A method of predominant local pulse (PLP) extraction is introduced to adaptively search for suitable embedded positions. Embedding watermark information at specific positions can reduce the amount of data modifications, thereby suppressing signal distortion caused by embedding. In addition, a embedding procedure based on spread spectrum, which provides robustness, is used in the DCT domain. The method discussed herein can embed watermark not only imperceivable but robust under common signal processing attacks and some of de-synchronization attacks.
提出了一种基于扩频的嵌入位置自适应音频水印方法。引入一种优势局部脉冲(PLP)提取方法,自适应搜索合适的嵌入位置。在特定位置嵌入水印信息可以减少数据修改量,从而抑制嵌入引起的信号失真。此外,在DCT域采用了一种基于扩频的嵌入方法,具有较好的鲁棒性。该方法在常见的信号处理攻击和一些去同步攻击下,既能实现水印的不可感知,又具有鲁棒性。
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引用次数: 1
期刊
2021 International Conference on Culture-oriented Science & Technology (ICCST)
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