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2021 IEEE Symposium Series on Computational Intelligence (SSCI)最新文献

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The Non-Walking Triangle Optimization Representation: Enabling Monte Carlo Tree Search-like Methods for Real Parameter Optimization Problems 非行走三角形优化表示法:为实参数优化问题启用蒙特卡罗树搜索方法
Pub Date : 2021-12-05 DOI: 10.1109/SSCI50451.2021.9660157
Rachel Brown, D. Ashlock
Real parameter estimation is typically performed by an algorithm that operates directly on vectors of real parameters. This study presents an extension of a representation for real parameter optimization that is discrete and based on the iterated partition of simplices, known as the Walking Triangle Representation (WTR), and pairs it with Monte Carlo Tree Search (MCTS)-like algorithms. The number of moves allowed to the WTR is reduced to only its centering move, where a vertex of the simplex is replaced by its center of mass. This representation converts a real parameter optimization to a discrete form, which can then be paired with MCTS-like algorithms. The tree structure of MCTS allows one to keep track of and exploit information from previous attempts (tree extensions) when choosing the next set of moves to try. Six real parameter optimization problems were used to test the algorithm. Four parameters in the algorithm were studied, including: minimum gene length, maximum gene length, number of tree extensions, and probability of exploration (chance). The algorithm regularly performed consistently well, even with a low number of fitness evaluations (typical number of fitness evaluations is up to 3750 per run). This paper focuses on the ability of the Non-Walking Triangle Representation to convert real parameter optimization problems into discrete representations. This concept is demonstrated through the evaluation of the Non-Walking Triangle Monte Carlo Tree Search (MCNon-Walk) algorithm's ability to find optima in a variety of real parameter optimization problems, using differential evolution as a baseline for comparison.
实参数估计通常由直接对实参数向量进行操作的算法来执行。本研究提出了一种基于简单块迭代划分的离散实参数优化表示法的扩展,称为行走三角表示法(WTR),并将其与类似蒙特卡罗树搜索(MCTS)的算法配对。允许WTR的移动次数减少到只有其中心移动,其中单纯形的顶点被其质心取代。这种表示将实参数优化转换为离散形式,然后可以与类似mcts的算法配对。MCTS的树形结构允许人们在选择下一组尝试时跟踪和利用以前尝试的信息(树扩展)。用6个实参数优化问题对该算法进行了验证。研究了算法中的4个参数,包括最小基因长度、最大基因长度、树扩展数和探索概率(chance)。即使在低健身评估次数(每次跑步的典型健身评估次数高达3750次)的情况下,该算法也经常表现得很好。本文主要研究非行走三角形表示将实参数优化问题转化为离散表示的能力。这个概念是通过评估非行走三角形蒙特卡罗树搜索(MCNon-Walk)算法在各种实际参数优化问题中找到最优点的能力来证明的,使用差分进化作为比较的基线。
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引用次数: 0
Adaptive Optimal Control of Continuous-Time Linear Systems via Hybrid Iteration 基于混合迭代的连续时间线性系统自适应最优控制
Pub Date : 2021-12-05 DOI: 10.1109/SSCI50451.2021.9660016
Omar Qasem, Weinan Gao, T. Bian
In this paper, we propose a novel dynamic programming (DP) algorithm, under the name of hybrid iteration (HI), for continuous-time linear systems. The proposed HI approach combines the advantages of two well-known DP algorithms, i.e., policy iteration (PI) and value iteration (VI). In particular, HI drops the need of an initial stabilizing control policy required in PI, and at the same time it maintains a faster convergence rate compared with VI. Based on the proposed HI algorithm, a data-driven adaptive optimal controller design is also proposed. Simulation results for randomly generated continuous-time linear systems with different system orders demonstrate that the proposed HI approach can save CPU time up to 73% and reduce the number of iterations to converge up to 98% comparing with the VI approach.
针对连续时间线性系统,提出了一种新的动态规划算法——混合迭代算法。本文提出的HI方法结合了策略迭代(PI)和值迭代(VI)两种知名的DP算法的优点,特别是HI算法省去了PI算法对初始稳定控制策略的需要,同时保持了比VI算法更快的收敛速度。基于所提出的HI算法,提出了一种数据驱动的自适应最优控制器设计。对随机生成的不同系统阶数的连续时间线性系统的仿真结果表明,与VI方法相比,所提出的HI方法可以节省高达73%的CPU时间,减少迭代次数,收敛率高达98%。
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引用次数: 5
Improvements to Speed and Efficacy in Non-Stationary Learning in a Flapping-Wing Air Vehicle: Constrained and Unconstrained Flight 扑翼飞行器非平稳学习速度和效率的改进:约束和无约束飞行
Pub Date : 2021-12-05 DOI: 10.1109/SSCI50451.2021.9660163
J. Gallagher, Monica Sam
Small Flapping-Wing Micro-Air Vehicles (FW-MA Vs) may experience wing damage and wear while in service with even small amounts introducing significant deficits in maintaining path control. Previous work employed a custom Evolutionary Algorithm (EA) that adapted wing motion patterns, while in flight and in normal online service, to compensate for wing damage. Although generally successful in finding solutions to this challenging online non-stationary problem, the previous methods would very often require hours of flight time to reach full success and sometime failed altogether in cases of extreme wing damage. This paper details a new approach that reduces the required learning time by an order of magnitude and extends the range of damage over which one can expect suitable performance. A discussion of what changes were made and why they were made will be provided along with extensive simulation results demonstrating the claims of success. The paper will also provide discussion of what additional work is possible now that both speed and efficacy have been sufficiently improved to support practical in-flight learning in real vehicles.
小型扑翼微型飞行器(FW-MA v)在服役期间可能会遇到机翼损坏和磨损,即使是少量的机翼损坏和磨损也会导致在保持路径控制方面出现重大缺陷。之前的工作采用了一种定制的进化算法(EA),该算法在飞行和正常在线服务中适应机翼运动模式,以补偿机翼损伤。虽然在寻找解决这个具有挑战性的在线非静止问题的方法上通常是成功的,但以前的方法通常需要数小时的飞行时间才能达到完全成功,有时在极端机翼损伤的情况下完全失败。本文详细介绍了一种新方法,该方法将所需的学习时间减少了一个数量级,并扩展了人们可以期望适当性能的损伤范围。将讨论进行了哪些更改以及为什么要进行更改,并提供广泛的模拟结果,以证明成功的主张。本文还将讨论,既然速度和效率都得到了充分的提高,可以在真实的飞行器上进行实际的飞行学习,那么还有哪些额外的工作是可能的。
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引用次数: 0
Initial Population Generation Method and its Effects on MOEA/D 初始种群生成方法及其对MOEA/D的影响
Pub Date : 2021-12-05 DOI: 10.1109/SSCI50451.2021.9660097
Cheng Gong, Lie Meng Pang, H. Ishibuchi
A good initial population generation method is of necessity to improve the performance of evolutionary multiobjective optimization (EMO) algorithms. However, until now only a few methods for generating an initial population have been proposed for EMO algorithms. In this paper, we propose a simple idea of generating an initial population for a popular decomposition-based algorithm, i.e., MOEA/D with the penalty-based boundary intersection (PBI) function, and demonstrate its effectiveness. The basic idea is to generate more initial solutions than the population size and to assign an appropriate solution to each weight vector. Firstly, we modify the initialization phase of MOEA/D through two different strategies based on this idea. Then, the modified MOEA/D algorithms are compared with the original MOEA/D on frequently-used many-objective test problems: DTLZ1, DTLZ3 and DTLZ4. Our experimental results clearly show that the proposed initial population generation method can significantly improve the performance of the original MOEA/D.
一种良好的初始种群生成方法是提高进化多目标优化算法性能的必要条件。然而,到目前为止,仅提出了几种用于EMO算法生成初始种群的方法。在本文中,我们提出了一种简单的基于分解的算法生成初始种群的思想,即基于惩罚的边界交集(PBI)函数的MOEA/D算法,并证明了其有效性。其基本思想是生成比种群大小更多的初始解,并为每个权重向量分配一个适当的解。首先,基于这一思想,我们通过两种不同的策略修改了MOEA/D的初始化阶段。然后,在DTLZ1、DTLZ3、DTLZ4等常用多客观测试问题上,将改进后的MOEA/D算法与原MOEA/D算法进行比较。我们的实验结果清楚地表明,所提出的初始种群生成方法可以显著提高原始MOEA/D的性能。
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引用次数: 1
Decision Support for Infection Outbreak Analysis: the case of the Diamond Princess cruise ship 感染爆发分析的决策支持:以钻石公主号游轮为例
Pub Date : 2021-12-05 DOI: 10.1109/SSCI50451.2021.9660140
H. C. R. Oliveira, V. Shmerko, S. Yanushkevich
This paper focuses on designing a CI decision support to address rare events such as disease outbreaks in a ‘closed’ environment such as a cruise ship. We focus on a case study of the COVID-19 outbreak that happened on board the Diamond Princess cruise ship in 2020. It considers a graphical probabilistic model such as Bayesian Network. We consider this causal model to be a core of an intelligent decision support tool to help in emergency management. To prove this hypothesis, the prototype of a decision support tool was implemented and used to evaluate different scenarios. The results show that such system equipped with a reasoning engine is capable of evaluating the pandemic scenario risks, thus helping assess the impacts of certain preventive measures, and damages.
这篇论文的重点是设计一个CI决策支持来处理罕见事件,比如在游轮这样的“封闭”环境中疾病爆发。我们重点研究了2020年在钻石公主号游轮上发生的COVID-19疫情的案例。它考虑了一种图形概率模型,如贝叶斯网络。我们认为这一因果模型是智能决策支持工具的核心,有助于应急管理。为了证明这一假设,实现了决策支持工具的原型,并用于评估不同的场景。结果表明,该系统配备了推理引擎,能够评估大流行情景风险,从而有助于评估某些预防措施的影响和损害。
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引用次数: 2
Evaluation of Gender Bias in Facial Recognition with Traditional Machine Learning Algorithms 用传统机器学习算法评估人脸识别中的性别偏见
Pub Date : 2021-12-05 DOI: 10.1109/SSCI50451.2021.9660186
Mustafa Atay, Hailey Gipson, Tony Gwyn, K. Roy
The prevalent commercial deployment of automated facial analysis systems such as face recognition as a robust authentication method has increasingly fueled scientific attention. Current machine learning algorithms allow for a relatively reliable detection, recognition, and categorization of face images comprised of age, race, and gender. Algorithms with such biased data are bound to produce skewed results. It leads to a significant decrease in the performance of state-of-the-art models when applied to images of gender or ethnicity groups. In this paper, we study the gender bias in facial recognition with gender balanced and imbalanced training sets using five traditional machine learning algorithms. We aim to report the machine learning classifiers which are inclined towards gender bias and the ones which mitigate it. Miss rates metric is effective in finding out potential bias in predictions. Our study utilizes miss rates metric along with a standard metric such as accuracy, precision or recall to evaluate possible gender bias effectively.
自动面部分析系统(如面部识别)作为一种强大的身份验证方法的普遍商业部署日益引起科学界的关注。当前的机器学习算法允许对由年龄、种族和性别组成的人脸图像进行相对可靠的检测、识别和分类。带有这种偏差数据的算法必然会产生偏差的结果。当应用于性别或种族群体的图像时,它会导致最先进的模型的性能显著下降。本文使用五种传统的机器学习算法,研究了性别平衡和不平衡训练集下人脸识别中的性别偏差。我们的目标是报告倾向于性别偏见和减轻性别偏见的机器学习分类器。缺失率指标在发现预测中的潜在偏差方面是有效的。我们的研究利用缺失率指标以及准确度、精密度或召回率等标准指标来有效评估可能的性别偏见。
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引用次数: 3
A Survey of HMM-based Algorithms in Machinery Fault Prediction 基于hmm的机械故障预测算法综述
Pub Date : 2021-12-05 DOI: 10.1109/SSCI50451.2021.9659838
Somayeh Bakhtiari Ramezani, Brad Killen, Logan Cummins, S. Rahimi, A. Amirlatifi, Maria Seale
Early detection of faulty patterns and timely scheduling of maintenance events can minimize risk to the underlying processes and increase the system's lifespan, reliability, and availability. Different techniques are used in the literature to determine the health state of the system, one of which is the Hidden Markov Models (HMMs). This class of algorithms is very well suited for modeling the health condition dictated by the latent states of the system. HMMs can reveal transitions from one state to another, thus highlighting degradation in a system's health and the right time for maintenance. While many extensions and variations of the HMM are studied for a variety of applications, the present study aims to evaluate and compare the state-of-the-art HMM-based research in predictive maintenance only. This study also aims to discuss the capabilities and limitations of such algorithms and future directions to tackle the current limitations.
早期检测错误模式和及时安排维护事件可以将底层流程的风险降至最低,并增加系统的寿命、可靠性和可用性。文献中使用了不同的技术来确定系统的健康状态,其中一种是隐马尔可夫模型(hmm)。这类算法非常适合于对由系统潜在状态决定的健康状况进行建模。hmm可以显示从一种状态到另一种状态的转换,从而突出显示系统健康状况的退化和维护的正确时间。虽然HMM的许多扩展和变化被研究用于各种应用,但本研究的目的是评估和比较最先进的基于HMM的预测性维护研究。本研究还旨在讨论这些算法的能力和局限性,以及解决当前局限性的未来方向。
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引用次数: 3
A Closed-Loop AR-based BCI for Real-World System Control 一种用于实际系统控制的基于ar的闭环BCI
Pub Date : 2021-12-05 DOI: 10.1109/SSCI50451.2021.9659932
Campbell Gorman, Yu-kai Wang
Both Augmented Reality (AR) and Brain-Computer Interfaces (BCI) have drawn a lot of attention in recent applications. These two new technologies will significantly impact and develop interactions between human and intelligent agents. While there are several studies already conducted in the control of devices using AR based, steady state visually evoked potentials (SSVEP) control systems in a lab environment, this study seeks to implement a portable, closed-loop, AR-based BCI to assess the feasibility of controlling a physical device through SSVEP. This portable, closed-loop AR-based BCI provides users with the unique opportunity to simultaneously interact with the surrounding environment and control autonomous agents with an 88% accuracy. The potential benefits of this application include reduced restrictions on handicapped individuals or concurrent control of multiple devices through a single AR interface. Ultimately, we hope this outcome can bridge the BCI field with further real-world, practical applications.
增强现实(AR)和脑机接口(BCI)在最近的应用中引起了广泛的关注。这两项新技术将显著影响和发展人类与智能代理之间的互动。虽然已经有几项研究在实验室环境中使用基于AR的稳态视觉诱发电位(SSVEP)控制系统来控制设备,但本研究旨在实现一个便携式、闭环、基于AR的脑机接口,以评估通过SSVEP控制物理设备的可行性。这种便携式的、基于ar的闭环BCI为用户提供了独特的机会,可以同时与周围环境进行交互,并以88%的准确率控制自主代理。该应用程序的潜在好处包括减少对残疾人的限制,或通过单个AR接口并发控制多个设备。最终,我们希望这一成果能够将BCI领域与现实世界的实际应用联系起来。
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引用次数: 5
Decoding the Confidence Level of Subjects in Answering Multiple Choice Questions Using EEG Induced Capsule Network 利用脑电图诱导胶囊网络解码被试回答多项选择题的信心水平
Pub Date : 2021-12-05 DOI: 10.1109/SSCI50451.2021.9659928
Shirsha Bose, Sayantani Ghosh, A. Konar, A. Nagar
The paper introduces an innovative methodology for the automatic discrimination of multiple choice answers chosen by merit and random guess by analyzing the confidence level of examinees using an Electroencephalographic system. The acquired brain signals of the subjects participating in the experiment are first examined using the eLORETA software which portrays the active participation of the middle frontal gyrus and precuneus when a subject is fully confident regarding the choice of the correct answer. In the next phase, the signals are pre-processed and converted to spectrogram plots using Short Time Fourier Transform (STFT) which reveal the enhanced activation of theta and lower alpha bands when a subject attempts an answer with his/her merit. On the other hand, the afore-said frequency bands portray reduced activation when a subject tries to choose an answer by a mere guess. The acquired spectrogram plots are transferred to a novel Capsule network model that aids in categorizing the two degrees of confidence level: High and Low. The novelty in the design of the Capsule based classifier lies in the introduction of a depthwise separable convolution layer, a squeeze and excitation attention mechanism and a Sigmoid-Weighted Linear Unit (SiLU) based dynamic routing algorithm. The proposed classifier demonstrates promising results in categorizing the two classes of confidence level and also outperforms its conventional counterparts. Thus, the proposed scheme can be utilized to improve the quality of assessment in multiple choice based examinations.
本文介绍了一种利用脑电图系统分析考生的置信度,实现择优和随机猜测选择题答案自动判别的创新方法。首先使用eLORETA软件对参与实验的受试者获得的脑信号进行检测,该软件描绘了当受试者对选择正确答案充满信心时,额叶中回和楔前叶的积极参与。在下一阶段,信号被预处理并使用短时傅立叶变换(STFT)转换成频谱图,当受试者试图用他/她的优点回答时,该频谱图显示了theta和较低alpha波段的增强激活。另一方面,当受试者试图通过猜测来选择答案时,上述频段显示的激活减少。获取的谱图图被转移到一个新的胶囊网络模型,该模型有助于对高和低两个置信水平进行分类。基于Capsule的分类器设计的新颖之处在于引入了深度可分卷积层、挤压和激励注意机制以及基于sigmoid加权线性单元(SiLU)的动态路由算法。所提出的分类器在分类两类置信水平方面表现出良好的结果,并且优于传统的同类分类器。因此,所提出的方案可用于提高多项选择考试的评估质量。
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引用次数: 0
Creating Adjustable Human-like AI Behavior in a 3D Tennis Game with Monte-Carlo Tree Search 用蒙特卡洛树搜索在3D网球游戏中创建可调节的类人AI行为
Pub Date : 2021-12-05 DOI: 10.1109/SSCI50451.2021.9659551
Kaito Kimura, Yuan Tu, Riku Tanji, M. Mozgovoy
Interaction with opponents is a core element in video sports games. Thus, user experience in single-player matches heavily depends on the quality of AI opponents, who are expected to vary in their skill level and play styles. One way to achieve this goal is to learn game-playing behavior from real human players and to improve it if necessary with an automated optimization method. Monte-Carlo tree search (MCTS) has been successfully used for this purpose in several card and board games, such as chess and poker. We explore the possibility to apply MCTS in an action sports game of 3D tennis, and show how a dataset of pre-recorded tennis games can be used to train an MCTS-based AI system, exhibiting believable and reasonably skillful behavior.
与对手的互动是电子体育游戏的核心元素。因此,单人游戏的用户体验很大程度上取决于AI对手的水平,他们的技能水平和游戏风格各不相同。实现这一目标的一种方法是从真正的人类玩家那里学习游戏行为,并在必要时使用自动优化方法进行改进。蒙特卡洛树搜索(MCTS)已经成功地用于一些纸牌和棋盘游戏,如国际象棋和扑克。我们探索了将MCTS应用于3D网球动作运动游戏的可能性,并展示了如何使用预先录制的网球比赛数据集来训练基于MCTS的AI系统,展示可信且合理的熟练行为。
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引用次数: 1
期刊
2021 IEEE Symposium Series on Computational Intelligence (SSCI)
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