Pub Date : 2015-08-01DOI: 10.1109/UMEDIA.2015.7297488
Chaknarin Kongcharoen, Wu-Yuin Hwang
Previous studies have demonstrated that the of pair-programming has beneficial effects on student learning. Based on pair-programming, this study proposes pair-programming configuration for learning computer networks and designs a virtualization-based lab that allow the pair input command from two computers to one terminal at the same time. In the experiment, university students were divided into two groups: In this experimental group, a pair-programming was applied for perform lab assignments, whereas the students in the control group completed lab assignments solo. The results show that the experimental group significantly outperformed the control group in learning achievement and also had more confidence in their work, thereby reducing the instructor's workloads. Finally, the findings of the questionnaires reveal that the experimental students considerably enjoyed the pair-programming configuration in the virtualization-based lab and had the high motivation to use the proposed system. Therefore, pair-programming configuration is suitable and helpful to facilitate learning in a computer networks lab.
{"title":"A study of pair-programming configuration for learning computer networks","authors":"Chaknarin Kongcharoen, Wu-Yuin Hwang","doi":"10.1109/UMEDIA.2015.7297488","DOIUrl":"https://doi.org/10.1109/UMEDIA.2015.7297488","url":null,"abstract":"Previous studies have demonstrated that the of pair-programming has beneficial effects on student learning. Based on pair-programming, this study proposes pair-programming configuration for learning computer networks and designs a virtualization-based lab that allow the pair input command from two computers to one terminal at the same time. In the experiment, university students were divided into two groups: In this experimental group, a pair-programming was applied for perform lab assignments, whereas the students in the control group completed lab assignments solo. The results show that the experimental group significantly outperformed the control group in learning achievement and also had more confidence in their work, thereby reducing the instructor's workloads. Finally, the findings of the questionnaires reveal that the experimental students considerably enjoyed the pair-programming configuration in the virtualization-based lab and had the high motivation to use the proposed system. Therefore, pair-programming configuration is suitable and helpful to facilitate learning in a computer networks lab.","PeriodicalId":262562,"journal":{"name":"2015 8th International Conference on Ubi-Media Computing (UMEDIA)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130311618","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2015-08-01DOI: 10.1109/UMEDIA.2015.7297449
C. Herath, S. Thelijjagoda, W. Gunarathne
E-learning involves the use of information and communication technology to teach and deliver learning materials and it's becoming increasingly important in the higher education in Sri Lanka. Learners' readiness to use the University e-Learning system enhances the learning efficiency and opportunities. University e-learning system provides more specific learning materials of required quality. A survey was conducted to investigate the critical factors affecting learners' readiness in using the e-Learning system. By using factor analysis the variables were classified into individual learners' study habits, learners' learning preferences, perception and willingness towards electronic learning and e-Learning readiness factors. Results show that the learners' willingness is significant when participating in e-learning system activities. Generally, learners use World Wide Web to improve their learning experience as a valuable source of information. The results showed that in order to adopt to the e-learning system, the most important factors are e-learning confidence and e-learning training not the e-learning readiness.
{"title":"Stakeholders' psychological factors affecting E-learning readiness in higher education community in Sri Lanka","authors":"C. Herath, S. Thelijjagoda, W. Gunarathne","doi":"10.1109/UMEDIA.2015.7297449","DOIUrl":"https://doi.org/10.1109/UMEDIA.2015.7297449","url":null,"abstract":"E-learning involves the use of information and communication technology to teach and deliver learning materials and it's becoming increasingly important in the higher education in Sri Lanka. Learners' readiness to use the University e-Learning system enhances the learning efficiency and opportunities. University e-learning system provides more specific learning materials of required quality. A survey was conducted to investigate the critical factors affecting learners' readiness in using the e-Learning system. By using factor analysis the variables were classified into individual learners' study habits, learners' learning preferences, perception and willingness towards electronic learning and e-Learning readiness factors. Results show that the learners' willingness is significant when participating in e-learning system activities. Generally, learners use World Wide Web to improve their learning experience as a valuable source of information. The results showed that in order to adopt to the e-learning system, the most important factors are e-learning confidence and e-learning training not the e-learning readiness.","PeriodicalId":262562,"journal":{"name":"2015 8th International Conference on Ubi-Media Computing (UMEDIA)","volume":"289 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115913195","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2015-08-01DOI: 10.1109/UMEDIA.2015.7297456
J. Sun, A. Y. Chen, Katherine Pin-Chen Yeh, Yu-Ting Cheng, Yu-Yan Lin
The purpose of the study was to investigate the effect of polling technologies integrating with strategies on students' academic performance and related brainwave signals. The participants were 34 students who registered in the educational research methodology course in a national university in Taiwan. The pre-class quiz, in-class quiz, brainwave of attention levels, open-ended questionnaires, and the 20-minute structured interview were used in this study. This study was conducted over a period of three weeks. Over the three weeks, the teacher conducted “three types of polling activities.” Week 1 was devoted to individual clicker polling, Week 2 to group polling on tablets, and Week 3 to group polling on tablets with a competition game. The results showed that polling systems help promote learning outcomes, and if a team was given an opportunity to discuss a topic after it was announced, this would help to increase attention levels. This study suggests that future researchers could design team polling activities in which students can take turns acting as a group leader in order to help build a team consensus and to avoid passive group member participation.
{"title":"A comparison of individual and group polling strategies on students' academic performance and attention level","authors":"J. Sun, A. Y. Chen, Katherine Pin-Chen Yeh, Yu-Ting Cheng, Yu-Yan Lin","doi":"10.1109/UMEDIA.2015.7297456","DOIUrl":"https://doi.org/10.1109/UMEDIA.2015.7297456","url":null,"abstract":"The purpose of the study was to investigate the effect of polling technologies integrating with strategies on students' academic performance and related brainwave signals. The participants were 34 students who registered in the educational research methodology course in a national university in Taiwan. The pre-class quiz, in-class quiz, brainwave of attention levels, open-ended questionnaires, and the 20-minute structured interview were used in this study. This study was conducted over a period of three weeks. Over the three weeks, the teacher conducted “three types of polling activities.” Week 1 was devoted to individual clicker polling, Week 2 to group polling on tablets, and Week 3 to group polling on tablets with a competition game. The results showed that polling systems help promote learning outcomes, and if a team was given an opportunity to discuss a topic after it was announced, this would help to increase attention levels. This study suggests that future researchers could design team polling activities in which students can take turns acting as a group leader in order to help build a team consensus and to avoid passive group member participation.","PeriodicalId":262562,"journal":{"name":"2015 8th International Conference on Ubi-Media Computing (UMEDIA)","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128523024","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}