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2012 3rd International Conference on Image Processing Theory, Tools and Applications (IPTA)最新文献

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Smartphone based guidance system for visually impaired person 基于智能手机的视障人士导航系统
Muhammad Asad, W. Ikram
In order to facilitate the visually impaired person in navigation, we have developed a prototype guidance system. The main assumption of this guidance system is that there are many straight paths in different real world scenarios. These straight paths have parallel edges, which when captured as an image seem to converge to a single point called the vanishing point. Proper feature extraction and mathematical modelling of the captured frame leads to the detection of these parallel edges. The vanishing point is then calculated and a decision system is formed which notifies the blind person about his/her deviation from a straight path. The scope of this system is limited to a straight path and has been tested in different lighting conditions and with different level of occlusion. A laptop mounted on a 2D robotic platform is used to develop and verify the robustness of the algorithm. Finally, a smartphone based real-time application has been implemented for this visual guidance system, in which the decision system returns an audio output to guide the visually impaired person. This application has an average execution rate of 20 frames per second, with each frame being of 320 by 240 pixel size. The system has an accuracy of 84.1% in a scenario with pedestrians and other objects, while without pedestrians it produces an accuracy of over 90%.
为了方便视障人士导航,我们开发了一个原型导航系统。该制导系统的主要假设是,在不同的现实世界场景中存在许多直线路径。这些直线路径有平行的边缘,当它们被捕捉成图像时,似乎会收敛到一个被称为消失点的点。对捕获的帧进行适当的特征提取和数学建模,可以检测到这些平行边缘。然后计算消失点并形成一个决策系统,该系统通知盲人他/她偏离了直线路径。该系统的范围仅限于直线路径,并已在不同的照明条件和不同程度的遮挡下进行了测试。使用安装在二维机器人平台上的笔记本电脑来开发和验证算法的鲁棒性。最后,为该视觉引导系统实现了基于智能手机的实时应用程序,其中决策系统返回音频输出来引导视障人士。此应用程序的平均执行率为每秒20帧,每帧为320 × 240像素大小。在有行人和其他物体的场景中,该系统的准确率为84.1%,而在没有行人的情况下,该系统的准确率超过90%。
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引用次数: 11
Fuzzy emotion recognition model for video sequences 视频序列的模糊情感识别模型
M. Oussalah, S. Wang
Automatic facial expression recognition from video clips is a challenging task due to computational complexity, limitations of image analysis and subjectivity. This paper advocates a fuzzy based approach for emotion classification. On the other hand, several proposals have been put forward to enhance the pre-processing stage prior to the classification. This includes a combination of a boundary elliptical model for skin detection, adaptive thresholding, principal component analysis and use of cam-shift for face tracking. The performances of the developed system have been evaluated using TFEID and video clips and compared with Bayes' classifier.
由于计算复杂性、图像分析的局限性和主观性,从视频片段中自动识别面部表情是一项具有挑战性的任务。本文提出了一种基于模糊的情感分类方法。另一方面,提出了几项建议,以加强分类前的预处理阶段。这包括用于皮肤检测的边界椭圆模型、自适应阈值、主成分分析和用于人脸跟踪的凸轮移位的组合。利用TFEID和视频片段对系统的性能进行了评价,并与贝叶斯分类器进行了比较。
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引用次数: 2
Search of protein structural blocks through secondary structure triplets 通过二级结构三胞胎寻找蛋白质结构块
V. Cantoni, A. Ferone, O. Ozbudak, A. Petrosino
This paper presents an approach for protein motif retrieval founded on protein secondary structures (SSs) in 3D. This is a new way to analyze the protein 3D structure. In this approach, based on the Generalized Hough Transform (GHT), the primitives are the triangles defined by the midpoints of three SSs. The three distances between each SSs couple are used in searching and in the voting process. The barycenter of the motif is assigned as the Reference Point (RP). All motif triangles are compared with all possible triangles in the macromolecule. The lengths of triangle edges are used as selective parameters. For every correspondence a vote is given to the point which is figured out as motif barycenter with a special mapping rule and the point having most votes is determined as candidate RP. In this paper we made some experiments for retrieval of four- and five-SSs motif from the macromolecule. Experimental results showed that the RP is determined with precision and this new approach to retrieve the motif is simple to implement, computationally efficient and fast.
本文提出了一种基于蛋白质二级结构(SSs)的三维蛋白质基序检索方法。这是一种分析蛋白质三维结构的新方法。在这种方法中,基于广义霍夫变换(GHT),原语是由三个ss的中点定义的三角形。每个ss对之间的三个距离用于搜索和投票过程。图案的质心被指定为参考点(RP)。将所有基序三角形与大分子中所有可能的三角形进行比较。三角形边的长度用作选择参数。对于每个对应点,使用特殊的映射规则将其作为母题重心点,并将投票最多的点确定为候选RP。本文进行了从大分子中检索4 - sss基序和5 - sss基序的实验。实验结果表明,该方法具有精确确定RP的优点,且实现简单、计算效率高、速度快。
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引用次数: 8
Voting spaces cooperation for 3D plane detection from monocular image sequences 单目图像序列三维平面检测的投票空间协同
Qiong Nie, S. Bouchafa, A. Mérigot
This paper deals with 3D scene reconstruction from an on-board moving camera in the context of automatic driver assistance systems. The aim of our study is to detect any kind of parameterized surface from a moving camera without camera calibration or any prior knowledge about the vehicle egomotion. We assume that the 3D scene is a set of 3D planes that are classified into three categories according to their orientation: lateral planes (buildings), horizontal planes (the road) and frontal planes (moving cars or crossing pedestrians). We propose an iterative voting process that takes advantages of some specific iso-velocity curves properties in order to build a set of appropriate voting spaces. Each of them facilitates the detection of a specific plane model. A tough problem as the detection of a parameterized surface from a moving camera is reduced to an easy maxima finding in several voting spaces. We focus in this paper on the iterative scheme that allows to deal with several spaces at the same time. We choose to adapt an histogram splitting approach in order to achieve a complete plane detection process.
本文研究了自动驾驶辅助系统中车载移动摄像机的三维场景重建问题。我们研究的目的是在没有相机校准或任何关于车辆自运动的先验知识的情况下,从移动相机中检测任何类型的参数化表面。我们假设3D场景是一组3D平面,根据它们的方向分为三类:横向平面(建筑物),水平平面(道路)和正面平面(移动的汽车或穿过的行人)。我们提出了一种迭代投票过程,利用一些特定的等速度曲线属性来构建一组适当的投票空间。它们中的每一个都有助于检测特定的平面模型。从移动的摄像机中检测参数化曲面是一个棘手的问题,它被简化为在几个投票空间中找到一个简单的最大值。本文重点研究了允许同时处理多个空间的迭代方案。为了实现完整的平面检测过程,我们选择采用直方图分割方法。
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引用次数: 2
Real-time 3D skeletonisation in computer vision-based human pose estimation using GPGPU 基于GPGPU的基于计算机视觉的人体姿态估计中的实时三维骨架化
R. Bakken, Lars Moland Eliassen
Human pose estimation is the process of approximating the configuration of the body's underlying skeletal articulation in one or more frames. The curve-skeleton of an object is a line-like representation that preserves topology and geometrical information. Finding the curve-skeleton of a volume corresponding to the person is a good starting point for approximating the underlying skeletal structure. In this paper a GPU implementation of a fully parallel thinning algorithm based on the critical kernels framework is presented. The algorithm is compared to another state-of-the-art thinning method, and while it is demonstrated that both achieve real-time frame rates, the proposed algorithm yields superior accuracy and robustness when used in a pose estimation context. The GPU implementation is > 8× faster than a sequential version, and the positions of the four extremities are estimated with rms error ~6 cm and ~98 % of frames correctly labelled.
人体姿态估计是在一个或多个帧中近似人体底层骨骼关节的配置过程。对象的曲线骨架是保留拓扑和几何信息的线状表示。找到与人相对应的体积的曲线骨架是近似潜在骨架结构的一个很好的起点。本文提出了一种基于临界核框架的全并行细化算法的GPU实现。该算法与另一种最先进的细化方法进行了比较,虽然证明了两者都能实现实时帧率,但在姿态估计环境中使用时,所提出的算法具有更高的准确性和鲁棒性。GPU实现速度比顺序版本快8倍以上,四个肢体位置估计的均方根误差约为6 cm,正确标记的帧率约为98%。
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引用次数: 3
A restarted iterative homotopy analysis method for three-dimensional image segmentation 一种三维图像分割的重启迭代同伦分析方法
Lavdie Rada, Ke Chen, B. Ghanbari
Total variational segmentation models provide effective tools for identifying all features and their boundaries in two and three dimensional images and have been proven to be useful and successful. Speeding up a simulation is one of the remaining challenges. In this paper we propose a restarted homotopy analysis method to improve the computational efficiency in three-dimensional image segmentation. The algorithm replaces the nonlinear variational problem by a sequence of linear approximations by working with linear equations instead of nonlinear ones which lead to efficient energy minimization while maintaining the segmentation quality. Experimental results will show that the computational efficiency is significantly improved.
总变分分割模型为识别二维和三维图像中的所有特征及其边界提供了有效的工具,并已被证明是有用和成功的。加速模拟是剩下的挑战之一。为了提高三维图像分割的计算效率,提出了一种重启同伦分析方法。该算法将非线性变分问题替换为一系列线性逼近问题,利用线性方程代替非线性方程,在保证分割质量的同时有效地实现了能量最小化。实验结果表明,该方法大大提高了计算效率。
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引用次数: 1
A parallel edge preserving algorithm for salt and pepper image denoising 椒盐图像去噪的并行边缘保持算法
Marco Aldinucci, C. Spampinato, M. Drocco, M. Torquati, S. Palazzo
In this paper a two-phase filter for removing “salt and pepper” noise is proposed. In the first phase, an adaptive median filter is used to identify the set of the noisy pixels; in the second phase, these pixels are restored according to a regularization method, which contains a data-fidelity term reflecting the impulse noise characteristics. The algorithm, which exhibits good performance both in denoising and in restoration, can be easily and effectively parallelized to exploit the full power of multi-core CPUs and GPGPUs; the proposed implementation based on the FastFlow library achieves both close-to-ideal speedup and very good wall-clock execution figures.
本文提出了一种去除“椒盐”噪声的两相滤波器。在第一阶段,使用自适应中值滤波器来识别噪声像素集;在第二阶段,根据正则化方法恢复这些像素,该方法包含反映脉冲噪声特征的数据保真度项。该算法具有良好的去噪和恢复性能,可以方便有效地并行化,充分利用多核cpu和gpgpu的性能;提出的基于FastFlow库的实现既实现了接近理想的加速,又实现了非常好的挂钟执行数据。
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引用次数: 16
Impact of hierarchical structures in image categorization systems 层次结构对图像分类系统的影响
Merza Klaghstan, R. Hänsch, David Coquil, O. Hellwich
Image categorization refers to the process of assigning images to a number of predefined categories. The difficulty of problem solving is proportional to the number of categories the system addresses. This paper proposes an image categorization system, and studies the impact of dividing the categorization problem into smaller problems in a hierarchical structure. We compare examples solved with and without the proposed approach, to conclude its pros and cons.
图像分类是指将图像分配到多个预定义类别的过程。解决问题的难度与系统处理的类别数量成正比。本文提出了一种图像分类系统,并研究了在层次结构中将分类问题分解成小问题的影响。我们比较了使用和不使用该方法解决的示例,以总结其优点和缺点。
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引用次数: 0
Semi-automatic detection of cervical vertebrae in X-ray images using generalized hough transform 基于广义霍夫变换的x射线图像中颈椎的半自动检测
M. A. Larhmam, S. Mahmoudi, M. Benjelloun
Vertebra detection presents the first step of any automatic spinal column diagnosis. This task becomes more difficult in the case of the cervical X-ray images characterized by their low contrasts and noise due to skull bones. In this paper, we describe an efficient modified template matching method for detecting cervical vertebrae using Generalized Hough Transform (GHT). The proposed method consists of three main steps toward vertebrae detection: 1) Offline training to obtain a robust average model of cervical vertebra. 2) Detecting the potential vertebra centers. 3) Adaptive Post-processing filter. X-ray Image data of 40 healthy cases were used to validate our approach by using a total of 200 cervical vertebrae. We obtained an accuracy of 89%.
椎体检测是任何自动脊柱诊断的第一步。在颈椎x线图像的情况下,由于颅骨的低对比度和噪声,这项任务变得更加困难。本文提出了一种基于广义霍夫变换(GHT)的改进模板匹配检测颈椎的方法。本文提出的方法包括三个主要步骤:1)离线训练,获得鲁棒的颈椎平均模型。2)检测潜在椎体中心。3)自适应后处理滤波器。使用40例健康病例的x线图像数据,共使用200个颈椎来验证我们的方法。我们获得了89%的准确率。
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引用次数: 34
Speckled images restoration filter based on weighted multiplicative regularization approach 基于加权乘法正则化方法的斑点图像恢复滤波
Meriem Hacini, K. Djemal, F. Hachouf
In this paper, a novel image denoising algorithm based on a multiplicative regularization technique is proposed. The regularization employs a weighted total variation (TV) that is included as a multiplicative constraint. In this way, the appropriate regularization parameter will be controlled by the optimization process itself. The new proposed method not only overcomes the disadvantage of generating artificial edges but also has the advantages of denoising and edges preservation of TV model. Experimental results show that the new method is effective in removing speckle noise and image details are kept well.
本文提出了一种基于乘法正则化技术的图像去噪算法。正则化采用加权总变差(TV)作为乘法约束。这样,适当的正则化参数将由优化过程本身控制。该方法不仅克服了生成人工边缘的缺点,而且具有电视模型去噪和边缘保持的优点。实验结果表明,该方法能有效去除斑点噪声,并能很好地保留图像细节。
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引用次数: 3
期刊
2012 3rd International Conference on Image Processing Theory, Tools and Applications (IPTA)
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