Semantic Web progress is very active, and this past year shows a much greater focus on the subject of user interaction. W3C leaders talk about the importance and.grand challenges. for user interaction. Workshops showcase more well-developed projects and innovative interaction designs. A W3C mailing list has begun. But what are the implications for the HCI community? What research and practice contributions can be made, and what relationships can be fostered with the semantic web research community? This collaborative, interactive session will give CHI participants a chance to discuss the issues that have surfaced at recent semantic web workshops.
{"title":"Semantic web HCI: discussing research implications","authors":"D. Degler, S. Henninger, Lisa Battle","doi":"10.1145/1240866.1240921","DOIUrl":"https://doi.org/10.1145/1240866.1240921","url":null,"abstract":"Semantic Web progress is very active, and this past year shows a much greater focus on the subject of user interaction. W3C leaders talk about the importance and.grand challenges. for user interaction. Workshops showcase more well-developed projects and innovative interaction designs. A W3C mailing list has begun. But what are the implications for the HCI community? What research and practice contributions can be made, and what relationships can be fostered with the semantic web research community? This collaborative, interactive session will give CHI participants a chance to discuss the issues that have surfaced at recent semantic web workshops.","PeriodicalId":294433,"journal":{"name":"CHI '07 Extended Abstracts on Human Factors in Computing Systems","volume":"53 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-04-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121212053","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Tonatzin Yutzin Baños, Emmanuel Aquino, Fernando David Sernas, Yazmín Regina López, R. Mendoza
This paper presents a project to improve the public transportation in the city of Huajuapan de León, Oaxaca, México. Interactive Multimedia Stations (EMI, for its Spanish acronym), the system proposed here, has the following purposes: to increase the use of public transportation through an information system comprised of routes and schedules, to improve public services with a module of users. complaints and suggestions, along with a module of incentives, which would raise the awareness of a culture of road safety education through informative capsules to the general public.
{"title":"EMI: a system to improve and promote the use of public transportation","authors":"Tonatzin Yutzin Baños, Emmanuel Aquino, Fernando David Sernas, Yazmín Regina López, R. Mendoza","doi":"10.1145/1240866.1240946","DOIUrl":"https://doi.org/10.1145/1240866.1240946","url":null,"abstract":"This paper presents a project to improve the public transportation in the city of Huajuapan de León, Oaxaca, México. Interactive Multimedia Stations (EMI, for its Spanish acronym), the system proposed here, has the following purposes: to increase the use of public transportation through an information system comprised of routes and schedules, to improve public services with a module of users. complaints and suggestions, along with a module of incentives, which would raise the awareness of a culture of road safety education through informative capsules to the general public.","PeriodicalId":294433,"journal":{"name":"CHI '07 Extended Abstracts on Human Factors in Computing Systems","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-04-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121325523","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
In this paper, I describe progress in research designed to explore the effect of the combination of behavioral and visual fidelity of avatars on users. social presence in synchronous and emotionally engaged mobile phone communication. I specifically focus on ways to secure mobile phone users. anonymity while preserving their most important nonverbal affective behaviors. The research measures social presence in several dimensions, and investigates the impact of combinations of behavioral and iconic realism of avatars on the measures.
{"title":"The impact of digital iconic realism on anonymous interactants' mobile phone communication","authors":"Sin-Hwa Kang","doi":"10.1145/1240866.1240981","DOIUrl":"https://doi.org/10.1145/1240866.1240981","url":null,"abstract":"In this paper, I describe progress in research designed to explore the effect of the combination of behavioral and visual fidelity of avatars on users. social presence in synchronous and emotionally engaged mobile phone communication. I specifically focus on ways to secure mobile phone users. anonymity while preserving their most important nonverbal affective behaviors. The research measures social presence in several dimensions, and investigates the impact of combinations of behavioral and iconic realism of avatars on the measures.","PeriodicalId":294433,"journal":{"name":"CHI '07 Extended Abstracts on Human Factors in Computing Systems","volume":"91 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-04-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128652100","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This paper shares our experience with a strategic design project for defining the key user experience scenarios for utilizing location information available on mobile devices. While the domain area has been known both in industry and academia alike for many years, our stakeholders wanted to know what would be most appealing user experiences in the coming years, particularly beyond what is expected and available in the market right now. Therefore gaining confidence in understanding user needs and desires was considered crucial in the project. We pursued two main tracks of design research activities to bring insights on the current users' perceptions, needs and wants (contextual interviews) as well as implicit wishes and aspirations (exploration probes and creative workshop) we should fulfill when designing location aware solutions. We describe our rationales of how we designed the design research process, and compare the results of the two tracks.
{"title":"How to look beyond what users say that they want","authors":"Younghee Jung, Akseli Anttila","doi":"10.1145/1240866.1240896","DOIUrl":"https://doi.org/10.1145/1240866.1240896","url":null,"abstract":"This paper shares our experience with a strategic design project for defining the key user experience scenarios for utilizing location information available on mobile devices. While the domain area has been known both in industry and academia alike for many years, our stakeholders wanted to know what would be most appealing user experiences in the coming years, particularly beyond what is expected and available in the market right now. Therefore gaining confidence in understanding user needs and desires was considered crucial in the project. We pursued two main tracks of design research activities to bring insights on the current users' perceptions, needs and wants (contextual interviews) as well as implicit wishes and aspirations (exploration probes and creative workshop) we should fulfill when designing location aware solutions. We describe our rationales of how we designed the design research process, and compare the results of the two tracks.","PeriodicalId":294433,"journal":{"name":"CHI '07 Extended Abstracts on Human Factors in Computing Systems","volume":"35 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-04-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115974175","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Carlton Collins, A. Grude, Matthew Scholl, Robert Thompson
This paper describes an SMS based text messaging system that delivers real time bus information to users' mobile phones. Many public transit systems provide schedule and fare information on their web sites, and a small subset of these have recently experimented with bus stop countdown displays. In contrast, an SMS based delivery system allows users to receive real time updates wherever they may be. Given that lack of information is an often cited barrier to transit use, particularly among "choice riders" (i.e. those who have access to other forms of transit), such a solution also creates an opportunity for transit organizations to improve their services, thus promoting ridership [6].
{"title":"txt bus: wait time information on demand","authors":"Carlton Collins, A. Grude, Matthew Scholl, Robert Thompson","doi":"10.1145/1240866.1240948","DOIUrl":"https://doi.org/10.1145/1240866.1240948","url":null,"abstract":"This paper describes an SMS based text messaging system that delivers real time bus information to users' mobile phones. Many public transit systems provide schedule and fare information on their web sites, and a small subset of these have recently experimented with bus stop countdown displays. In contrast, an SMS based delivery system allows users to receive real time updates wherever they may be. Given that lack of information is an often cited barrier to transit use, particularly among \"choice riders\" (i.e. those who have access to other forms of transit), such a solution also creates an opportunity for transit organizations to improve their services, thus promoting ridership [6].","PeriodicalId":294433,"journal":{"name":"CHI '07 Extended Abstracts on Human Factors in Computing Systems","volume":"6 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-04-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115310315","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Following recent developments in groupware that allow teams of co-located and distributed users to work simultaneously on a shared application, differences in the relative awareness of co-located and remote users have been identified. This paper examines users' perceived awareness of others and their observed direction of attention in this context. A study of six groups of three users distributed across two sites reveals that the disparity in awareness between co-located and remote users may not be such a problem as previously suggested. Results also show that for the tasks employed herein, users rely predominantly on cues within the shared application such as multiple cursors, rather than the videoconference channel, to remain aware of the actions of their collaborators. The study also provides further evidence for the importance of additional awareness cues, such as "video arms".
{"title":"A study of co-worker awareness in remote collaboration over a shared application","authors":"J. Epps, Benjamin Close","doi":"10.1145/1240866.1241008","DOIUrl":"https://doi.org/10.1145/1240866.1241008","url":null,"abstract":"Following recent developments in groupware that allow teams of co-located and distributed users to work simultaneously on a shared application, differences in the relative awareness of co-located and remote users have been identified. This paper examines users' perceived awareness of others and their observed direction of attention in this context. A study of six groups of three users distributed across two sites reveals that the disparity in awareness between co-located and remote users may not be such a problem as previously suggested. Results also show that for the tasks employed herein, users rely predominantly on cues within the shared application such as multiple cursors, rather than the videoconference channel, to remain aware of the actions of their collaborators. The study also provides further evidence for the importance of additional awareness cues, such as \"video arms\".","PeriodicalId":294433,"journal":{"name":"CHI '07 Extended Abstracts on Human Factors in Computing Systems","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-04-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114092995","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
R. Bellamy, J. Richards, R. Rosenbaum, T. Erickson, W. Kellogg, J. Thomas, J. Brezin, C. Swart
A design story about the design of a visualization for controllers who monitor IBM's controls process, provides the backdrop for reflections on the success of a participatory design process. The story illustrates that while the design process appears to lead to a successful general technical solution, the solution fairs less well when viewed from the perspectives of: support for evolving work practices, or support for the particular and contextual tasks of individuals. This leads us to reframe our participatory design process as the design and socialization of end-user programming tools.
{"title":"Common & particular needs: a challenge to participatory design","authors":"R. Bellamy, J. Richards, R. Rosenbaum, T. Erickson, W. Kellogg, J. Thomas, J. Brezin, C. Swart","doi":"10.1145/1240866.1240886","DOIUrl":"https://doi.org/10.1145/1240866.1240886","url":null,"abstract":"A design story about the design of a visualization for controllers who monitor IBM's controls process, provides the backdrop for reflections on the success of a participatory design process. The story illustrates that while the design process appears to lead to a successful general technical solution, the solution fairs less well when viewed from the perspectives of: support for evolving work practices, or support for the particular and contextual tasks of individuals. This leads us to reframe our participatory design process as the design and socialization of end-user programming tools.","PeriodicalId":294433,"journal":{"name":"CHI '07 Extended Abstracts on Human Factors in Computing Systems","volume":"71 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-04-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125280738","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
J. Huh, M. Ackerman, T. Erickson, S. Harrison, Phoebe Sengers
Design and evaluation in mainstream HCI have often relied on scientific measurements of efficiency and error. Although usability and usefulness are still primary concerns for HCI, researchers and designers in the field are attempting to move beyond, investigating a variety of approaches such as user experience, aesthetic interaction, ambiguity, slow technology, and various ways to understand the social, cultural, and other contextual aspects of our world. While some are driven by non-utilitarian theoretical frameworks, many are not informed by any particular framework or theory. Regardless, there has not been a coherent body of discussion in the field of HCI. This SIG will provide a forum for people to discuss current and future design approaches that move beyond usability. It will address both the relation of underlying paradigms and the relation of design and research.
{"title":"Beyond usability: taking social, situational, cultural, and other contextual factors into account","authors":"J. Huh, M. Ackerman, T. Erickson, S. Harrison, Phoebe Sengers","doi":"10.1145/1240866.1240961","DOIUrl":"https://doi.org/10.1145/1240866.1240961","url":null,"abstract":"Design and evaluation in mainstream HCI have often relied on scientific measurements of efficiency and error. Although usability and usefulness are still primary concerns for HCI, researchers and designers in the field are attempting to move beyond, investigating a variety of approaches such as user experience, aesthetic interaction, ambiguity, slow technology, and various ways to understand the social, cultural, and other contextual aspects of our world. While some are driven by non-utilitarian theoretical frameworks, many are not informed by any particular framework or theory. Regardless, there has not been a coherent body of discussion in the field of HCI. This SIG will provide a forum for people to discuss current and future design approaches that move beyond usability. It will address both the relation of underlying paradigms and the relation of design and research.","PeriodicalId":294433,"journal":{"name":"CHI '07 Extended Abstracts on Human Factors in Computing Systems","volume":"17 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-04-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125619843","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Designing for the developing world presents unique challenges. Establishing rapport with local partners is important to overcome contextual unfamiliarity and ensure the relevance of proposed solutions. In this paper, we discuss our experiences designing a CAM-based mobile data capture system for Asobagri, a rural coffee cooperative in Barillas, Guatemala. CAM is a camera-based mobile application framework designed based on fieldwork with rural microfinance groups in India. Our local partners in India are now using the CAM framework in a real application. We list some practices that have helped us establish and sustain both these design relationships.
{"title":"Establishing relationships for designing rural information systems","authors":"Y. Schwartzman, Tapan S. Parikh","doi":"10.1145/1240866.1240909","DOIUrl":"https://doi.org/10.1145/1240866.1240909","url":null,"abstract":"Designing for the developing world presents unique challenges. Establishing rapport with local partners is important to overcome contextual unfamiliarity and ensure the relevance of proposed solutions. In this paper, we discuss our experiences designing a CAM-based mobile data capture system for Asobagri, a rural coffee cooperative in Barillas, Guatemala. CAM is a camera-based mobile application framework designed based on fieldwork with rural microfinance groups in India. Our local partners in India are now using the CAM framework in a real application. We list some practices that have helped us establish and sustain both these design relationships.","PeriodicalId":294433,"journal":{"name":"CHI '07 Extended Abstracts on Human Factors in Computing Systems","volume":"72 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-04-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126354141","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
An experimental investigation of how the appearance of robotic agents affects interpretations people make of the agents.' attitudes is described. We conducted a psychological experiment where participants were presented artificial sounds that can make people estimate specific agents' primitive attitudes from three kinds of agents, e.g., a Mindstorms robot, AIBO robot, and normal laptop PC. They were also asked to select the correct attitudes based on the sounds expressed by these three agents. The results showed that the participants had higher interpretation rates when a PC presented the sounds, while they had lower rates when Mindstorms and AIBO robots presented the sounds, even though the artificial sounds expressed by these agents were completely the same.
{"title":"How do robotic agents' appearances affect people's interpretations of the agents' attitudes?","authors":"T. Komatsu, S. Yamada","doi":"10.1145/1240866.1241034","DOIUrl":"https://doi.org/10.1145/1240866.1241034","url":null,"abstract":"An experimental investigation of how the appearance of robotic agents affects interpretations people make of the agents.' attitudes is described. We conducted a psychological experiment where participants were presented artificial sounds that can make people estimate specific agents' primitive attitudes from three kinds of agents, e.g., a Mindstorms robot, AIBO robot, and normal laptop PC. They were also asked to select the correct attitudes based on the sounds expressed by these three agents. The results showed that the participants had higher interpretation rates when a PC presented the sounds, while they had lower rates when Mindstorms and AIBO robots presented the sounds, even though the artificial sounds expressed by these agents were completely the same.","PeriodicalId":294433,"journal":{"name":"CHI '07 Extended Abstracts on Human Factors in Computing Systems","volume":"23 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-04-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123582533","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}