首页 > 最新文献

JINOP Jurnal Inovasi Pembelajaran最新文献

英文 中文
Digitalisasi ajaran Ki-Hadjar-Dewantara pada proses pembelajaran neo-guided inquiry untuk mengembangkan literasi dan numerasi mahasiswa 基哈德王朝将新领导的学习过程数字化,以促进学生的读写和命理学
Pub Date : 2023-05-31 DOI: 10.22219/jinop.v9i1.22182
Vava Imam Agus Faisal, Nugroho Prasetya Adi
The demands of the digital era produce students who are digital netive and tend to be anti-social in learning, so there is a need for learning that is humanistic and characterizes Indonesia. The purpose of this research is to find out how to digitize the application of the teachings of Ki-Hadjar-Dewantara in the Neo-Guided Inquiry learning process to develop ideal student literacy and numeracy skills. This research is a classroom action research that adopts the McKernan model that combines quantitative and qualitative methods. Quantitative methods use questionnaires to measure the achievement of learning indicators, self-assessment to see the level of success in applying learning, and assessment sheets to see the results of forming students' literacy and numeracy abilities. Qualitative methods using observation sheets to explore empirically the problems that arise, the process of implementing and evaluating Neo-Guided Inquiry learning. Focus group discussion to collect data on problem description, needs assessment and learning evaluation. The average result of assessing students' literacy and numeracy abilities in the second cycle was 86.4 which was classified as very high, and the practicality level of the self-assessment results of 95.75% was included in the very good category, so that its application was declared very successful.
数字时代的需求产生了数字消极的学生,在学习中倾向于反社会,因此需要人文主义的学习,这是印度尼西亚的特点。本研究旨在探讨如何将基-哈贾尔-德万塔拉教学应用于新导向探究学习过程,以培养学生理想的读写和计算能力。本研究是采用定量与定性相结合的麦克南模式的课堂行动研究。定量方法用问卷来衡量学习指标的实现情况,用自我评估来衡量应用学习的成功程度,用评估表来衡量学生读写和计算能力的形成结果。定性的方法,使用观察表,以经验探索出现的问题,实施和评估新指导探究学习的过程。焦点小组讨论收集问题描述、需求评估和学习评估的数据。第二轮自评学生读写和计算能力的平均成绩为86.4分,属于非常高,自评结果的实用性水平为95.75%,属于非常好,宣告其应用非常成功。
{"title":"Digitalisasi ajaran Ki-Hadjar-Dewantara pada proses pembelajaran neo-guided inquiry untuk mengembangkan literasi dan numerasi mahasiswa","authors":"Vava Imam Agus Faisal, Nugroho Prasetya Adi","doi":"10.22219/jinop.v9i1.22182","DOIUrl":"https://doi.org/10.22219/jinop.v9i1.22182","url":null,"abstract":"The demands of the digital era produce students who are digital netive and tend to be anti-social in learning, so there is a need for learning that is humanistic and characterizes Indonesia. The purpose of this research is to find out how to digitize the application of the teachings of Ki-Hadjar-Dewantara in the Neo-Guided Inquiry learning process to develop ideal student literacy and numeracy skills. This research is a classroom action research that adopts the McKernan model that combines quantitative and qualitative methods. Quantitative methods use questionnaires to measure the achievement of learning indicators, self-assessment to see the level of success in applying learning, and assessment sheets to see the results of forming students' literacy and numeracy abilities. Qualitative methods using observation sheets to explore empirically the problems that arise, the process of implementing and evaluating Neo-Guided Inquiry learning. Focus group discussion to collect data on problem description, needs assessment and learning evaluation. The average result of assessing students' literacy and numeracy abilities in the second cycle was 86.4 which was classified as very high, and the practicality level of the self-assessment results of 95.75% was included in the very good category, so that its application was declared very successful.","PeriodicalId":32038,"journal":{"name":"JINOP Jurnal Inovasi Pembelajaran","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-05-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"45853205","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Implementasi Model PjBL-STEAM konteks lahan basah untuk meningkatkan kemampuan berpikir kritis dan self-efficacy peserta didik 采用pjb - steam模型的湿地环境,以提高学习者的批判性思维和自我效能能力
Pub Date : 2023-05-31 DOI: 10.22219/jinop.v9i1.23493
Rusmansyah Rusmansyah, Siti Awalia Rahmah, Syahmani Syahmani, Abdul Hamid, I. Isnawati, Arief Ertha Kusuma
The PjBL-STEAM model of wetland contexts is a learning model that can improve students' critical thinking and self-efficacy skills. It is carried out by utilizing the wetland environment as a medium for learning electrolyte and nonelectrolyte solutions. This study aims to determine the improvement of students’ critical thinking and self-efficacy through the PjBL-STEAM model in the context of wetlands. This present study employed quasi-experimental experiment with a one-group pretest-posttest research design. The participants were obtained through convenient sampling with the inclusive criteria of students of class X MIA 3 at SMAN 3 Barabai. The data were obtained through critical thinking tests and self-efficacy questionnaires. The obtained data were analyzed through descriptive analysis. The results showed that the PjBL-STEAM model in the wetland context could improve the critical thinking ability and self-efficacy of students with an N-gain value of critical thinking ability of 0.58, with a moderate category and N-gain self-efficacy of 0.75 with a high category. In other words, applying the PjBL-STEAM model in wetland contexts effectively improves students' critical thinking and self-efficacy skills.
湿地情境PjBL-STEAM模式是一种能够提高学生批判性思维和自我效能感技能的学习模式。它是通过利用湿地环境作为学习电解质和非电解质溶液的介质来进行的。本研究旨在通过PjBL-STEAM模型确定湿地环境下学生批判性思维和自我效能感的提高。本研究采用准实验实验,采用一组前测后测的研究设计。参与者通过方便抽样获得,纳入标准为sman3 Barabai的X班MIA 3学生。数据通过批判性思维测试和自我效能感问卷获得。对所得数据进行描述性分析。结果表明,湿地情境下的pjbls - steam模型能提高学生的批判性思维能力和自我效能感,批判性思维能力n -增益值为0.58,中等类别,n -增益自我效能感为0.75,高类别。也就是说,在湿地情境下运用PjBL-STEAM模型,可以有效地提高学生的批判性思维和自我效能感技能。
{"title":"Implementasi Model PjBL-STEAM konteks lahan basah untuk meningkatkan kemampuan berpikir kritis dan self-efficacy peserta didik","authors":"Rusmansyah Rusmansyah, Siti Awalia Rahmah, Syahmani Syahmani, Abdul Hamid, I. Isnawati, Arief Ertha Kusuma","doi":"10.22219/jinop.v9i1.23493","DOIUrl":"https://doi.org/10.22219/jinop.v9i1.23493","url":null,"abstract":"The PjBL-STEAM model of wetland contexts is a learning model that can improve students' critical thinking and self-efficacy skills. It is carried out by utilizing the wetland environment as a medium for learning electrolyte and nonelectrolyte solutions. This study aims to determine the improvement of students’ critical thinking and self-efficacy through the PjBL-STEAM model in the context of wetlands. This present study employed quasi-experimental experiment with a one-group pretest-posttest research design. The participants were obtained through convenient sampling with the inclusive criteria of students of class X MIA 3 at SMAN 3 Barabai. The data were obtained through critical thinking tests and self-efficacy questionnaires. The obtained data were analyzed through descriptive analysis. The results showed that the PjBL-STEAM model in the wetland context could improve the critical thinking ability and self-efficacy of students with an N-gain value of critical thinking ability of 0.58, with a moderate category and N-gain self-efficacy of 0.75 with a high category. In other words, applying the PjBL-STEAM model in wetland contexts effectively improves students' critical thinking and self-efficacy skills.","PeriodicalId":32038,"journal":{"name":"JINOP Jurnal Inovasi Pembelajaran","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-05-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"47747156","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Penerapan e-book berbasis socio-scientific issues dalam meningkatkan kemandirian belajar pada materi sistem sirkulasi darah 电子书的使用是基于提高血液循环系统学习自主性的社会科学问题。
Pub Date : 2023-05-31 DOI: 10.22219/jinop.v9i1.22843
Reza Kharisma Siswi Laksono, Heru Nurcahyo, Yuni Wibowo
Independent learning is an important aspect for students to learn without being accompanied by a teacher (learning outside the classroom). The purpose of this study was to determine the effectiveness of e-books based on socio-scientific issues (SSI) in increasing students’ learning independence on the material of the blood circulation system. The research method used is a quantitative method, with a nonequivalent control group design. The sample in this study were two class XI in one high school in Yogyakarta, each class amounted to 33 students. The instrument used is a learning independence questionnaire, with reference to 5 aspects of learning independence. Hypothesis testing was carried out with the help of SPSS using the Mann Whitney U test. In addition, data analysis techniques were also carried out using the n-gain score. The results of hypothesis testing regarding learning independence using the Mann-Whittney U test showed that there was a significant difference in the average value of learning independence between the experimental class and the control class. Then, the average gain score for students’ learning independence in the experimental class was 0.64 which was included in the medium category. While the average in the control class is 0.27 in the low category. It can be concluded that the use of SSI-based e-book media is effective in increasing students’ learning independence on the material of the blood circulation system.
自主学习是学生在没有老师陪伴的情况下学习(在课堂外学习)的一个重要方面。本研究的目的是确定基于社会科学问题(SSI)的电子书在提高学生对血液循环系统材料的学习独立性方面的有效性。研究方法为定量方法,采用非等效对照组设计。使用的工具是学习独立性问卷,参考学习独立性的5个方面。假设检验在SPSS软件的帮助下使用Mann Whitney U检验进行。此外,还使用n增益评分进行了数据分析技术。使用mann - whitney U检验对学习独立性进行假设检验的结果显示,实验班和控制班的学习独立性平均值有显著差异。那么,实验班学生学习独立性的平均增益得分为0.64,属于中等类别。而对照组的平均得分是0.27。可以得出结论,使用基于ssi的电子书媒体可以有效地提高学生对血液循环系统材料的学习独立性。
{"title":"Penerapan e-book berbasis socio-scientific issues dalam meningkatkan kemandirian belajar pada materi sistem sirkulasi darah","authors":"Reza Kharisma Siswi Laksono, Heru Nurcahyo, Yuni Wibowo","doi":"10.22219/jinop.v9i1.22843","DOIUrl":"https://doi.org/10.22219/jinop.v9i1.22843","url":null,"abstract":"Independent learning is an important aspect for students to learn without being accompanied by a teacher (learning outside the classroom). The purpose of this study was to determine the effectiveness of e-books based on socio-scientific issues (SSI) in increasing students’ learning independence on the material of the blood circulation system. The research method used is a quantitative method, with a nonequivalent control group design. The sample in this study were two class XI in one high school in Yogyakarta, each class amounted to 33 students. The instrument used is a learning independence questionnaire, with reference to 5 aspects of learning independence. Hypothesis testing was carried out with the help of SPSS using the Mann Whitney U test. In addition, data analysis techniques were also carried out using the n-gain score. The results of hypothesis testing regarding learning independence using the Mann-Whittney U test showed that there was a significant difference in the average value of learning independence between the experimental class and the control class. Then, the average gain score for students’ learning independence in the experimental class was 0.64 which was included in the medium category. While the average in the control class is 0.27 in the low category. It can be concluded that the use of SSI-based e-book media is effective in increasing students’ learning independence on the material of the blood circulation system.","PeriodicalId":32038,"journal":{"name":"JINOP Jurnal Inovasi Pembelajaran","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-05-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"48949211","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Inovasi pembelajaran berbasis digital melalui Liveworksheet untuk membudayakan keterampilan digital peserta didik 通过Liveworksheet进行基于数字的学习创新,解锁受过教育的参与者的数字技能
Pub Date : 2023-05-31 DOI: 10.22219/jinop.v9i1.26276
Trisakti Handayani, Fahdian Rahmandani, Achmad Muzzaki
Technological transformation in education challenges teachers' pedagogical thinking. Teachers are required to be experts in learning technology in working with students. This present study aims to develop a Liveworksheet-based LMS; and investigate the functions and practicality of the LMS Liveworksheet for Science lesson in the 6th grade. The employed methodology was Research and Development (R&D) using the ADDIE (Analysis, Design, Development, Implementation, Evaluation) stage model. The data were obtained through questionnaires, observations, interviews, and documentation. The results indicate that the developed Liveworksheet LMS was validated by both material and media experts with the feasibility and practical validation tests of 90%. Meanwhile, the functional and substance validation tests were 85%, qualified as highly valid. Based on the questionnaire responses, 80% students scored valid, indicating that and the LMS was suitable for use. The post-test results were averagely 87%, showing a very good (effective) criteria. This finding reveals that the resulting LMS Liveworksheet is feasible, practical, functional, and substantial for learning, and is effective to improve student learning outcomes. It is implied that the development of the LMS Liveworksheet is important generate interactive content, such as open discussion forums where students can be more enthusiastic and active in learning through the LMS
教育技术变革对教师的教学思想提出了挑战。教师必须是与学生合作学习技术的专家。本研究旨在开发一种基于Liveworksheet的LMS;并探讨LMS Liveworksheet在六年级科学课中的功能和实用性。采用的方法是使用ADDIE(分析、设计、开发、实施、评估)阶段模型的研发(R&D)。这些数据是通过问卷调查、观察、访谈和文献资料获得的。结果表明,所开发的Liveworksheet LMS经过了材料和媒体专家的验证,其可行性和实际验证测试均为90%。同时,功能和物质验证测试为85%,合格率为高度有效。根据问卷调查,80%的学生得分有效,表明LMS适合使用。测试后的结果平均为87%,显示了一个非常好(有效)的标准。这一发现表明,由此产生的LMS Liveworksheet对于学习来说是可行的、实用的、功能性的和实质性的,并且对提高学生的学习成果是有效的。这意味着LMS Liveworksheet的开发对于生成交互式内容非常重要,例如开放式讨论论坛,学生可以通过LMS更加热情和积极地学习
{"title":"Inovasi pembelajaran berbasis digital melalui Liveworksheet untuk membudayakan keterampilan digital peserta didik","authors":"Trisakti Handayani, Fahdian Rahmandani, Achmad Muzzaki","doi":"10.22219/jinop.v9i1.26276","DOIUrl":"https://doi.org/10.22219/jinop.v9i1.26276","url":null,"abstract":"Technological transformation in education challenges teachers' pedagogical thinking. Teachers are required to be experts in learning technology in working with students. This present study aims to develop a Liveworksheet-based LMS; and investigate the functions and practicality of the LMS Liveworksheet for Science lesson in the 6th grade. The employed methodology was Research and Development (R&D) using the ADDIE (Analysis, Design, Development, Implementation, Evaluation) stage model. The data were obtained through questionnaires, observations, interviews, and documentation. The results indicate that the developed Liveworksheet LMS was validated by both material and media experts with the feasibility and practical validation tests of 90%. Meanwhile, the functional and substance validation tests were 85%, qualified as highly valid. Based on the questionnaire responses, 80% students scored valid, indicating that and the LMS was suitable for use. The post-test results were averagely 87%, showing a very good (effective) criteria. This finding reveals that the resulting LMS Liveworksheet is feasible, practical, functional, and substantial for learning, and is effective to improve student learning outcomes. It is implied that the development of the LMS Liveworksheet is important generate interactive content, such as open discussion forums where students can be more enthusiastic and active in learning through the LMS","PeriodicalId":32038,"journal":{"name":"JINOP Jurnal Inovasi Pembelajaran","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-05-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"47900731","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Implementation and challenges of project-based learning of STEAM in the university during the pandemic: A systematic literature review 疫情期间高校基于项目的STEAM学习的实施与挑战:系统文献综述
Pub Date : 2023-05-31 DOI: 10.22219/jinop.v9i1.25177
Ellyzabeth Sukmawati, Norif Didik Nur Imanah, Dahlia Arief Rantauni
To achieve the intended educational outcome, a learning model that puts a focus on student-centered learning must be is implemented. According to investigations of university education, lecturers still dominate the learning process, and students' critical thinking skills are still insufficient. Using STEAM in Project-Based Learning (PjBL) is one method for fostering 21st-century skills. STEAM is an acronym for science, technology, engineering, art, and mathematics. STEAM is a term that was coined after incorporating art into the STEAM teaching component. This research aims to examine the implementation and challenges of Project-Based Learning of STEAM at the university during the pandemic. This research employs literature review as its method. Furthermore, within the method it uses several national and international publications that contain theoretical or verifiable information. An organized and comprehensive examination of the publications is discussed in order to investigate the impact of STEAM-integrated project-based learning on the development of 21st-century qualifications. The results showed that the implementation of STEAM-integrated Project-Based Learning fosters students' development of 21st-century skills. STEAM-integrated PjBL allows students a hands-on learning chance to apply the topics they have studied in a project activity by fusing many domains of study. Through the learning activities, students can put their communication, scientific literacy, critical thinking, creative thinking, and scientific process abilities into practice
为了达到预期的教育效果,必须实施一种以学生为中心的学习模式。根据对大学教育的调查,讲师仍然主导着学习过程,学生的批判性思维能力仍然不足。在基于项目的学习中使用STEAM(PjBL)是培养21世纪技能的一种方法。STEAM是科学、技术、工程、艺术和数学的缩写。STEAM是将艺术融入STEAM教学后创造的一个术语。本研究旨在考察疫情期间STEAM项目学习在大学的实施情况和挑战。本研究采用文献综述法。此外,在该方法中,它使用了一些包含理论或可验证信息的国家和国际出版物。讨论了对出版物进行有组织的全面审查,以调查STEAM综合项目学习对21世纪学历发展的影响。结果表明,STEAM综合项目学习的实施促进了学生21世纪技能的发展。STEAM集成的PjBL通过融合多个学习领域,让学生有机会在项目活动中应用他们所学的主题。通过学习活动,学生可以将他们的沟通能力、科学素养、批判性思维、创造性思维和科学过程能力付诸实践
{"title":"Implementation and challenges of project-based learning of STEAM in the university during the pandemic: A systematic literature review","authors":"Ellyzabeth Sukmawati, Norif Didik Nur Imanah, Dahlia Arief Rantauni","doi":"10.22219/jinop.v9i1.25177","DOIUrl":"https://doi.org/10.22219/jinop.v9i1.25177","url":null,"abstract":"To achieve the intended educational outcome, a learning model that puts a focus on student-centered learning must be is implemented. According to investigations of university education, lecturers still dominate the learning process, and students' critical thinking skills are still insufficient. Using STEAM in Project-Based Learning (PjBL) is one method for fostering 21st-century skills. STEAM is an acronym for science, technology, engineering, art, and mathematics. STEAM is a term that was coined after incorporating art into the STEAM teaching component. This research aims to examine the implementation and challenges of Project-Based Learning of STEAM at the university during the pandemic. This research employs literature review as its method. Furthermore, within the method it uses several national and international publications that contain theoretical or verifiable information. An organized and comprehensive examination of the publications is discussed in order to investigate the impact of STEAM-integrated project-based learning on the development of 21st-century qualifications. The results showed that the implementation of STEAM-integrated Project-Based Learning fosters students' development of 21st-century skills. STEAM-integrated PjBL allows students a hands-on learning chance to apply the topics they have studied in a project activity by fusing many domains of study. Through the learning activities, students can put their communication, scientific literacy, critical thinking, creative thinking, and scientific process abilities into practice","PeriodicalId":32038,"journal":{"name":"JINOP Jurnal Inovasi Pembelajaran","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-05-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"47898659","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Pengembangan e-modul berbasis pbl untuk meningkatkan kemampuan analisis dan rasa ingin tahu siswa 开发基于pbl的电子模块,以增强分析能力和学生的好奇心
Pub Date : 2023-05-31 DOI: 10.22219/jinop.v9i1.23178
Melati Astria Jayanti, Kartika Ratna Pertiwi
Coordination system content in Biology learning is still considered difficult because the material is broad, complex, and difficult to visualize in real life. Problem based learning could become an alternative learning model to train students' problem-based analysis skills and curiosity. This study aims to develop a PBL-based e-module of coordination system topic in the form of a website and to determine the effectiveness of the developed e-module to improve the analysis skills and curiosity of high school students at grade XI. The development of e-module used the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). Validity of e-modules was done by media and content experts. The trial of the developed e-module was conducted to XII grade students of SMA 1 Cangkringan. The research subjects were students of class XI SMA 1 Cangkringan, who were selected with purposive sampling technique. They are divided into experimental and control groups. Analysis ability was measured with essay test, while curiosity was measured with adapted the curiosity non-test instrument. Data were analyzed using Mann Whitney test. The results showed that 1) the developed e-module was feasible to use based on the assessment from material and media experts, and responses from teacher and students, 2) PBL-based e-module in the form of a website is effective in improving students' analytical skills (p=0.024) and curiosity (p=0.000). It can be concluded that PBL-based e-module can improve students' analytical skills and curiosity.
生物学习中的协调系统内容仍然被认为是困难的,因为这些内容广泛、复杂,并且难以在现实生活中可视化。基于问题的学习可以成为培养学生基于问题的分析技能和好奇心的替代学习模式。本研究旨在以网站的形式开发基于PBL的协调系统主题电子模块,并确定所开发的电子模块对提高XI年级高中生的分析技能和好奇心的有效性。电子模块的开发使用了ADDIE模型(分析、设计、开发、实施和评估)。电子模块的有效性由媒体和内容专家完成。对所开发的电子模块进行了试验,测试对象为SMA 1仓克林甘十二年级的学生。研究对象为XI SMA 1班学生。他们被分为实验组和对照组。分析能力采用作文测试,好奇心采用自制的好奇心非测试工具。使用Mann-Whitney检验对数据进行分析。结果表明:1)根据材料和媒体专家的评估以及教师和学生的回应,开发的电子模块是可行的,2)基于PBL的网站形式的电子模块在提高学生的分析能力(p=0.024)和好奇心(p=0.000)方面是有效的。
{"title":"Pengembangan e-modul berbasis pbl untuk meningkatkan kemampuan analisis dan rasa ingin tahu siswa","authors":"Melati Astria Jayanti, Kartika Ratna Pertiwi","doi":"10.22219/jinop.v9i1.23178","DOIUrl":"https://doi.org/10.22219/jinop.v9i1.23178","url":null,"abstract":"Coordination system content in Biology learning is still considered difficult because the material is broad, complex, and difficult to visualize in real life. Problem based learning could become an alternative learning model to train students' problem-based analysis skills and curiosity. This study aims to develop a PBL-based e-module of coordination system topic in the form of a website and to determine the effectiveness of the developed e-module to improve the analysis skills and curiosity of high school students at grade XI. The development of e-module used the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). Validity of e-modules was done by media and content experts. The trial of the developed e-module was conducted to XII grade students of SMA 1 Cangkringan. The research subjects were students of class XI SMA 1 Cangkringan, who were selected with purposive sampling technique. They are divided into experimental and control groups. Analysis ability was measured with essay test, while curiosity was measured with adapted the curiosity non-test instrument. Data were analyzed using Mann Whitney test. The results showed that 1) the developed e-module was feasible to use based on the assessment from material and media experts, and responses from teacher and students, 2) PBL-based e-module in the form of a website is effective in improving students' analytical skills (p=0.024) and curiosity (p=0.000). It can be concluded that PBL-based e-module can improve students' analytical skills and curiosity.","PeriodicalId":32038,"journal":{"name":"JINOP Jurnal Inovasi Pembelajaran","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-05-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"45693333","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Students’ Cognitive Engagement and Academic Performance in A Flipped Classroom Model in Outstanding Class Program 优秀课程翻转课堂模式下学生的认知参与与学习成绩
Pub Date : 2023-05-31 DOI: 10.22219/jinop.v9i1.23884
Salasiah Ammade, Ali Rahman, N. Nurhasanah
Technology integration has begun to stir the education world particularly when COVID-19 hits the world. One of the popular learning modes during this unstable situation is flipped classroom in which class material is sent earlier to students via communication tools like WhatsApp or Telegram and will be discussed more in an online or offline class meeting. However, the implementation of this learning mode still lacks of research in terms of cognitive engagement and academic performance. In light of this issue, this study aims to research deeply the impact of the flipped classroom on students’ cognitive engagement and their academic performance in learning English particularly writing descriptive text in an outstanding class program. The subject in this research was 18 students of an outstanding class program in a private school in eastern region of Indonesia. Students learning results, observation and questionnaire were used to gather the data needed and then analyzed quantitatively. The findings showed students’ cognitive engagement needs to be encouraged to make them more active and enthusiastic to participate in the learning process. Whilst, the learning result revealed a slight improvement. In conclusion, flipped classroom in an outstanding class program may work well if it is implemented actively by all parties like teachers, students, and parents. We, therefore recommended doing further research on the issue of flipped classroom and learning achievement to enrich the world of education research.
特别是在新冠疫情席卷全球的情况下,技术融合开始在教育界引起轰动。在这种不稳定的情况下,一种流行的学习模式是翻转课堂,课堂材料通过WhatsApp或Telegram等通信工具提前发送给学生,并将在在线或离线班会中进行更多讨论。然而,这种学习模式的实施在认知投入和学习成绩方面还缺乏研究。针对这一问题,本研究旨在深入研究翻转课堂对学生认知投入和学习英语成绩的影响,特别是在一个优秀的课堂项目中写作描述性文本。本研究的对象为印度尼西亚东部地区一所私立学校优秀班级项目的18名学生。采用学生学习成果、观察和问卷调查等方法收集所需数据,并进行定量分析。研究结果表明,需要鼓励学生的认知参与,使他们更积极、更热情地参与到学习过程中。同时,学习成绩略有改善。综上所述,翻转课堂在一个优秀的课堂项目中,如果教师、学生和家长等各方都积极实施,翻转课堂可能会取得很好的效果。因此,我们建议对翻转课堂和学习成就问题进行进一步的研究,以丰富教育研究领域。
{"title":"Students’ Cognitive Engagement and Academic Performance in A Flipped Classroom Model in Outstanding Class Program","authors":"Salasiah Ammade, Ali Rahman, N. Nurhasanah","doi":"10.22219/jinop.v9i1.23884","DOIUrl":"https://doi.org/10.22219/jinop.v9i1.23884","url":null,"abstract":"Technology integration has begun to stir the education world particularly when COVID-19 hits the world. One of the popular learning modes during this unstable situation is flipped classroom in which class material is sent earlier to students via communication tools like WhatsApp or Telegram and will be discussed more in an online or offline class meeting. However, the implementation of this learning mode still lacks of research in terms of cognitive engagement and academic performance. In light of this issue, this study aims to research deeply the impact of the flipped classroom on students’ cognitive engagement and their academic performance in learning English particularly writing descriptive text in an outstanding class program. The subject in this research was 18 students of an outstanding class program in a private school in eastern region of Indonesia. Students learning results, observation and questionnaire were used to gather the data needed and then analyzed quantitatively. The findings showed students’ cognitive engagement needs to be encouraged to make them more active and enthusiastic to participate in the learning process. Whilst, the learning result revealed a slight improvement. In conclusion, flipped classroom in an outstanding class program may work well if it is implemented actively by all parties like teachers, students, and parents. We, therefore recommended doing further research on the issue of flipped classroom and learning achievement to enrich the world of education research.","PeriodicalId":32038,"journal":{"name":"JINOP Jurnal Inovasi Pembelajaran","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-05-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"42724757","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Project-based Module Development as Teaching Material for Light Vehicle Engine Maintenance: Validity Test 基于项目的轻型汽车发动机维修教材模块开发:有效性检验
Pub Date : 2023-05-30 DOI: 10.22219/jinop.v9i1.23442
M. Muslim, N. Jalinus, R. Refdinal, Ahmad Arif, Wagino Wagino
The limitations of teaching materials are not equipped with motivating content and inappropriate learning strategies, which make students feel difficult in mastering the competencies they need. The purpose of this present study is to test the level of validity of the product developed in the form of a learning module. The development procedure used is the ADDIE model. Research data was obtained through observation, interviews, and research questionnaires. The research questionnaire is used to obtain the validity value of the product being developed. The validity test was carried out in the development phase, for this reason, this research stage describes only the development phase. Validity test data was obtained by distributing questionnaires to 5 expert validators consisting of 2 expert lecturers and 3 productive teachers. The results of the study show that teaching materials developed on a project basis have a valid category. Product development will continue with revisions provided by a team of experts. The steps to be taken after the validation stage are the practicality and effectiveness of the product being developed. Teachers can also develop and arrange teaching materials so that the use of this product is not limited to the competencies that are developed. There is a need for further research regarding the development of teaching materials to create teaching materials that can motivate students in learning.
教材的局限性,没有提供有启发性的内容和不恰当的学习策略,使学生难以掌握所需的能力。本研究的目的是测试以学习模块形式开发的产品的效度水平。所使用的开发过程是ADDIE模型。研究数据通过观察、访谈和调查问卷获得。研究问卷是用来获得所开发产品的效度值。效度检验是在开发阶段进行的,因此本研究阶段只描述开发阶段。效度测试数据通过向5名专家验证者发放问卷获得,其中包括2名专家讲师和3名生产型教师。研究结果表明,以项目为基础开发的教材具有有效的分类。产品开发将继续由专家团队提供修订。验证阶段后要采取的步骤是正在开发的产品的实用性和有效性。教师还可以开发和安排教材,使本产品的使用不局限于所开发的能力。教材的开发需要进一步的研究,以创造能够激发学生学习的教材。
{"title":"Project-based Module Development as Teaching Material for Light Vehicle Engine Maintenance: Validity Test","authors":"M. Muslim, N. Jalinus, R. Refdinal, Ahmad Arif, Wagino Wagino","doi":"10.22219/jinop.v9i1.23442","DOIUrl":"https://doi.org/10.22219/jinop.v9i1.23442","url":null,"abstract":"The limitations of teaching materials are not equipped with motivating content and inappropriate learning strategies, which make students feel difficult in mastering the competencies they need. The purpose of this present study is to test the level of validity of the product developed in the form of a learning module. The development procedure used is the ADDIE model. Research data was obtained through observation, interviews, and research questionnaires. The research questionnaire is used to obtain the validity value of the product being developed. The validity test was carried out in the development phase, for this reason, this research stage describes only the development phase. Validity test data was obtained by distributing questionnaires to 5 expert validators consisting of 2 expert lecturers and 3 productive teachers. The results of the study show that teaching materials developed on a project basis have a valid category. Product development will continue with revisions provided by a team of experts. The steps to be taken after the validation stage are the practicality and effectiveness of the product being developed. Teachers can also develop and arrange teaching materials so that the use of this product is not limited to the competencies that are developed. There is a need for further research regarding the development of teaching materials to create teaching materials that can motivate students in learning.","PeriodicalId":32038,"journal":{"name":"JINOP Jurnal Inovasi Pembelajaran","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-05-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"48793707","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Pengembangan Bahan ajar transformasi geometri berbantuan website: Pendekatan Project-Based-Learning Mozaik Geometri 与网站相关的几何变换教材的开发:基于项目的学习Mozaik几何方法
Pub Date : 2023-05-30 DOI: 10.22219/jinop.v9i1.23581
Gusni Satriawati, Nur . Kholis, Gelar Dwirahayu, Dindin Sobiruddin
The digital era positively impacts all aspects of life, including education. Current learning requires teachers to use technology. Technology in learning mathematics is needed, especially in geometry material. The basic concept in geometry is the ability to visualize. An excellent understanding of visualization will help students understand geometric concepts. This study aims to develop teaching materials for geometry transformation material assisted by a website with a project-based learning approach using a geometric mosaic model that the eligibility criteria for teaching materials; therefore, it can be used in teaching and learning. Research and development with the ADDIE model are conducted in this study, which consists of phases:  Analysis, Design, Development, Implementation, and Evaluation. The instruments used were expert/practitioner content validation sheets and student construct validation sheets; the instrument was developed using seven aspects. Teaching materials are validated by experts and also assessed by students. Based on the results of the assessment of 7 experts/experts, it was shown that the geometry transformation teaching material obtained very appropriate criteria with an assessment percentage of 85%. In contrast, the assessment of 28 Al Hasra Depok High School students showed good criteria with an assessment percentage value of 80%. Therefore, researchers can recommend website-assisted geometry transformation teaching materials using a project-based learning approach, "geometry mosaic," which can complement existing teaching materials and be used in mathematics learning activities, especially at the high school level.
数字时代对生活的方方面面产生了积极影响,包括教育。当前的学习要求教师使用技术。学习数学需要技术,特别是几何材料。几何的基本概念是形象化的能力。对可视化的深刻理解将有助于学生理解几何概念。本研究的目的是在网站的协助下,以专案为基础的学习方法,利用几何镶嵌模型来开发几何转换材料的教材;因此,它可以用于教学和学习。本研究使用ADDIE模型进行研究和开发,包括分析、设计、开发、实施和评估四个阶段。使用的工具是专家/从业者内容验证表和学生构建验证表;该仪器的研制从七个方面着手。教材由专家审定,学生评议。根据7位专家/专家的评价结果表明,几何变换教材获得了非常合适的评价标准,评价率为85%。相比之下,对28名Al Hasra Depok高中学生的评估显示出良好的标准,评估百分比值为80%。因此,研究人员可以推荐使用基于项目的学习方法“几何马赛克”的网站辅助几何转换教材,这可以补充现有的教材,并用于数学学习活动,特别是在高中水平。
{"title":"Pengembangan Bahan ajar transformasi geometri berbantuan website: Pendekatan Project-Based-Learning Mozaik Geometri","authors":"Gusni Satriawati, Nur . Kholis, Gelar Dwirahayu, Dindin Sobiruddin","doi":"10.22219/jinop.v9i1.23581","DOIUrl":"https://doi.org/10.22219/jinop.v9i1.23581","url":null,"abstract":"The digital era positively impacts all aspects of life, including education. Current learning requires teachers to use technology. Technology in learning mathematics is needed, especially in geometry material. The basic concept in geometry is the ability to visualize. An excellent understanding of visualization will help students understand geometric concepts. This study aims to develop teaching materials for geometry transformation material assisted by a website with a project-based learning approach using a geometric mosaic model that the eligibility criteria for teaching materials; therefore, it can be used in teaching and learning. Research and development with the ADDIE model are conducted in this study, which consists of phases:  Analysis, Design, Development, Implementation, and Evaluation. The instruments used were expert/practitioner content validation sheets and student construct validation sheets; the instrument was developed using seven aspects. Teaching materials are validated by experts and also assessed by students. Based on the results of the assessment of 7 experts/experts, it was shown that the geometry transformation teaching material obtained very appropriate criteria with an assessment percentage of 85%. In contrast, the assessment of 28 Al Hasra Depok High School students showed good criteria with an assessment percentage value of 80%. Therefore, researchers can recommend website-assisted geometry transformation teaching materials using a project-based learning approach, \"geometry mosaic,\" which can complement existing teaching materials and be used in mathematics learning activities, especially at the high school level.","PeriodicalId":32038,"journal":{"name":"JINOP Jurnal Inovasi Pembelajaran","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-05-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"47442500","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
E-Modul Interaktif Teori Bilangan Menggunakan Aplikasi Kvisoft Flipbook Maker 使用Kvisoft动画书制作应用程序的电子模块交互式数论
Pub Date : 2023-05-29 DOI: 10.22219/jinop.v9i1.20584
Dodik Mulyono, A. Elly
This study aims to produce an interactive number theory e-module using the Kvisoft flipbook maker application for STKIP PGRI Lubuklinggau students that is valid, practical and effective. The type of research conducted is research and development. The research stages of the interactive number theory e-module using the Kvisoft flipbook maker application were adapted from the Alessi & Trollip development model, which consisted of 4 stages of development, namely: (1) planning; (2) designs; and (3) development. And there are three attributes in it, namely (1) standards; (2) ongoing evaluation; and (3) project management. This research was conducted at STKIP PGRI Lubuklinggau. Based on the data analysis, the validity test produces an interactive number theory e-module using the Kvisoft flipbook maker application which is very valid with an average score of 4.71 and the practicality test produces an interactive number theory e-module using the very practical Kvisoft flipbook maker application with an average score of an average of 4.47 and effective seen from the average score of 74,6 learning outcomes.
本研究旨在为STKIP PGRI Lubuklinggau的学生制作一个有效、实用和有效的交互式数论电子模块。进行的研究类型是研究和开发。使用Kvisoft flipbook maker应用程序的交互式数论电子模块的研究阶段改编自Alessi&Trollip开发模型,该模型由4个开发阶段组成,即:(1)规划;(2) 设计;(3)发展。它有三个属性,即(1)标准;(2) 正在进行的评估;(3)项目管理。这项研究是在STKIP PGRI Lubuklinggau进行的。基于数据分析,有效性测试使用Kvisoft动画书制作应用程序生成一个交互式数论电子模块,该模块非常有效,平均得分为4.71;实用性测试使用非常实用的Kvissoft动画书制造应用程序生成交互式数论电子模块,平均分为4.47,从学习的平均得分来看是有效的74,6结果。
{"title":"E-Modul Interaktif Teori Bilangan Menggunakan Aplikasi Kvisoft Flipbook Maker","authors":"Dodik Mulyono, A. Elly","doi":"10.22219/jinop.v9i1.20584","DOIUrl":"https://doi.org/10.22219/jinop.v9i1.20584","url":null,"abstract":"This study aims to produce an interactive number theory e-module using the Kvisoft flipbook maker application for STKIP PGRI Lubuklinggau students that is valid, practical and effective. The type of research conducted is research and development. The research stages of the interactive number theory e-module using the Kvisoft flipbook maker application were adapted from the Alessi & Trollip development model, which consisted of 4 stages of development, namely: (1) planning; (2) designs; and (3) development. And there are three attributes in it, namely (1) standards; (2) ongoing evaluation; and (3) project management. This research was conducted at STKIP PGRI Lubuklinggau. Based on the data analysis, the validity test produces an interactive number theory e-module using the Kvisoft flipbook maker application which is very valid with an average score of 4.71 and the practicality test produces an interactive number theory e-module using the very practical Kvisoft flipbook maker application with an average score of an average of 4.47 and effective seen from the average score of 74,6 learning outcomes.","PeriodicalId":32038,"journal":{"name":"JINOP Jurnal Inovasi Pembelajaran","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-05-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"42931441","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
期刊
JINOP Jurnal Inovasi Pembelajaran
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1