Pub Date : 2023-06-14DOI: 10.24815/jipi.v7i2.29797
Rima Melani Putri, A. Asrizal*
Needs analysis is the initial study in development research. This analysis is necessary to produce the right product. The aim is to see the need digital teaching material to improve 21st century skills. The survey research method is applied with a quantitative approach. Technical analysis of data is done by processing and analyzing data using a Likert scale. The research object is related to student characteristics, student skills, and the need for using technology. The subjects of this study were 45 high school students in the city of Bukittinggi. They consisted of 13 men and 32 women. The average age ranged from 17 to 18 years. The results of the analysis found that the characteristics of students were in a good category, but the aspect of interest showed the lowest value. This is caused by the lack of learning media that can improve 21st century skills, especially in the component critical thinking and comunication. In addition, the lack of technology-based learning media, while the use of technology is needed in learning. Therefore, it is necessary to development of digital teaching materials to improve student skil
{"title":"Need Analysis of Developing Digital Teaching Materials to Improve 21st Century Skills","authors":"Rima Melani Putri, A. Asrizal*","doi":"10.24815/jipi.v7i2.29797","DOIUrl":"https://doi.org/10.24815/jipi.v7i2.29797","url":null,"abstract":"Needs analysis is the initial study in development research. This analysis is necessary to produce the right product. The aim is to see the need digital teaching material to improve 21st century skills. The survey research method is applied with a quantitative approach. Technical analysis of data is done by processing and analyzing data using a Likert scale. The research object is related to student characteristics, student skills, and the need for using technology. The subjects of this study were 45 high school students in the city of Bukittinggi. They consisted of 13 men and 32 women. The average age ranged from 17 to 18 years. The results of the analysis found that the characteristics of students were in a good category, but the aspect of interest showed the lowest value. This is caused by the lack of learning media that can improve 21st century skills, especially in the component critical thinking and comunication. In addition, the lack of technology-based learning media, while the use of technology is needed in learning. Therefore, it is necessary to development of digital teaching materials to improve student skil","PeriodicalId":32696,"journal":{"name":"JIPI Jurnal IPA dan Pembelajaran IPA","volume":"54 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-06-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"85296707","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-06-14DOI: 10.24815/jipi.v7i2.30002
Westi Widia Wati, S. Syafriani
Education for the 21st century combines knowledge, abilities, and attitudes with a command of information and communication technologies. The role of education is very important as part of an effort to build national character and produce millennials who are innovative, creative, and ready to face global challenges. 21st-century skills are one of the skills that students must have to face global challenges. 21st century skills include critical thinking, creativity, collaboration, and communication, otherwise known as "4C skills." 21st-century skills are also very much needed in learning physics. One of the best teaching materials for enhancing students' 21st-century skills is an e-module built on the inquiry model and the science, environment, technology, and society (SETS) approach. The goal of this study was to establish the validity, practicability, and efficacy of e-modules created using the SETS approach integrated inquiry model in increasing students' 21st century competencies. This type of research is called development research (RD). This development procedure refers to the Plomp development model, which has three stages: preliminary research, prototyping, and assessment. E-module validation is reviewed from four aspects: the substance of the material, the learning design, the appearance, and the use of the software. The average score obtained for the substance component of the material, the learning design, the appearance, and the use of the software is in a very valid category. Based on these data, it can be concluded that the inquiry model-based e-module integrated with the SETS approach is in the "very valid" category
{"title":"Validity of Physics E-Modules Based on an Inquiry Model Integrated with the Science, Environment, Technology, and Society Approach to 21st Century Skills","authors":"Westi Widia Wati, S. Syafriani","doi":"10.24815/jipi.v7i2.30002","DOIUrl":"https://doi.org/10.24815/jipi.v7i2.30002","url":null,"abstract":"Education for the 21st century combines knowledge, abilities, and attitudes with a command of information and communication technologies. The role of education is very important as part of an effort to build national character and produce millennials who are innovative, creative, and ready to face global challenges. 21st-century skills are one of the skills that students must have to face global challenges. 21st century skills include critical thinking, creativity, collaboration, and communication, otherwise known as \"4C skills.\" 21st-century skills are also very much needed in learning physics. One of the best teaching materials for enhancing students' 21st-century skills is an e-module built on the inquiry model and the science, environment, technology, and society (SETS) approach. The goal of this study was to establish the validity, practicability, and efficacy of e-modules created using the SETS approach integrated inquiry model in increasing students' 21st century competencies. This type of research is called development research (RD). This development procedure refers to the Plomp development model, which has three stages: preliminary research, prototyping, and assessment. E-module validation is reviewed from four aspects: the substance of the material, the learning design, the appearance, and the use of the software. The average score obtained for the substance component of the material, the learning design, the appearance, and the use of the software is in a very valid category. Based on these data, it can be concluded that the inquiry model-based e-module integrated with the SETS approach is in the \"very valid\" category","PeriodicalId":32696,"journal":{"name":"JIPI Jurnal IPA dan Pembelajaran IPA","volume":"58 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-06-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"86042012","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-06-14DOI: 10.24815/jipi.v7i2.31089
Faninda Novika Pertiwi, Fauji Agusta
Students' ability to think contextually is still not optimal. The ability to think contextually is essential for students to have in helping to understand good learning by linking the surrounding environment. Based on a preliminary study conducted at SMP Negeri 1 Jetis Ponorogo, students' ability to think contextually is still relatively low, namely an average of 68. Therefore, it is necessary to apply innovative learning models such as the SAVI learning model (somatic, auditory, visual, and intellectual) with recitation strategies. The SAVI learning model (somatic, auditory, visual and intellectual) can make students more active because the learning process integrates all senses. This study uses a quantitative approach to the type of experimental research. The research design used is a true experimental design with a posttest only control design. The population in this study was class VIII at SMPN 1 Jetis Ponorogo with a total of 8 classes. The sample in this study was selected using purposive sampling, namely class VIII E and class VIII G. This study used a descriptive test as an instrument for data collection. The results of this study are that the SAVI learning model is effective on students' contextual thinking skills at SMP Negeri 1 Jetis Ponorogo which is characterized by the one-tailed t-test results which produce a p-value of 0.000 less than alpha (0.05) which indicates that the experimental class's ability to think contextually with an average higher than the control class. The average value of the experimental class was 88.3, while the control class obtained an average value of 69.0
学生的情境思考能力仍不理想。情境性思考的能力对学生来说是必不可少的,它有助于通过联系周围的环境来理解良好的学习。根据SMP Negeri 1 Jetis Ponorogo进行的初步研究,学生的情境思考能力仍然相对较低,平均为68分。因此,有必要将SAVI学习模式(躯体、听觉、视觉和智力)等创新学习模式应用于背诵策略。SAVI学习模式(躯体、听觉、视觉和智力)可以使学生更加活跃,因为学习过程整合了所有感官。本研究采用定量的方法进行实验研究。研究设计是一个真正的实验设计,只有后测控制设计。本研究的种群为SMPN 1 Jetis Ponorogo的VIII类,共有8个类。本研究的样本采用目的抽样,即VIII E类和VIII g类。本研究采用描述性检验作为数据收集的工具。本研究的结果表明,SAVI学习模式对SMP Negeri 1 Jetis Ponorogo学生的情境思维能力是有效的,其单尾t检验结果产生的p值为0.000小于α(0.05),表明实验班的情境思维能力平均高于对照组。实验班的平均值为88.3,对照组的平均值为69.0
{"title":"Contextual Thinking Ability in Learning Somatic, Auditory, Visual and Intellectual Models with Recitation Strategies at SMP Negeri 1 Jetis Ponorogo","authors":"Faninda Novika Pertiwi, Fauji Agusta","doi":"10.24815/jipi.v7i2.31089","DOIUrl":"https://doi.org/10.24815/jipi.v7i2.31089","url":null,"abstract":"Students' ability to think contextually is still not optimal. The ability to think contextually is essential for students to have in helping to understand good learning by linking the surrounding environment. Based on a preliminary study conducted at SMP Negeri 1 Jetis Ponorogo, students' ability to think contextually is still relatively low, namely an average of 68. Therefore, it is necessary to apply innovative learning models such as the SAVI learning model (somatic, auditory, visual, and intellectual) with recitation strategies. The SAVI learning model (somatic, auditory, visual and intellectual) can make students more active because the learning process integrates all senses. This study uses a quantitative approach to the type of experimental research. The research design used is a true experimental design with a posttest only control design. The population in this study was class VIII at SMPN 1 Jetis Ponorogo with a total of 8 classes. The sample in this study was selected using purposive sampling, namely class VIII E and class VIII G. This study used a descriptive test as an instrument for data collection. The results of this study are that the SAVI learning model is effective on students' contextual thinking skills at SMP Negeri 1 Jetis Ponorogo which is characterized by the one-tailed t-test results which produce a p-value of 0.000 less than alpha (0.05) which indicates that the experimental class's ability to think contextually with an average higher than the control class. The average value of the experimental class was 88.3, while the control class obtained an average value of 69.0","PeriodicalId":32696,"journal":{"name":"JIPI Jurnal IPA dan Pembelajaran IPA","volume":"34 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-06-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"83244601","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Penelitian ini bertujuan untuk mengetahui kelayakan aplikasi plagiasi pada artikel ilmiah pada jurnal terakreditasi sinta menggunakan program aplikasi jupyter notebook. Aplikasi ini dibuat dengan kolaborasi aplikasi jupyter notebook dengan google drive dengan teknik analisis semantik. Harapan aplikasi ini dapat membantu para peneliti data untuk mendapatkan fakta data yang sebenarnya dari segi plagiasi artikel ilmiah dan segi perluasan maknanya. Metode penelitian ini menggunakan metode gabungan antara metode kuantitatif dan metode kualitatif dengan menyajian data berupa hasil perhitungan dan deskripsi sedangkan model pengembangan penelitian ini menggunakan model waterfall dengan sasaran mahasiswa universitas muhammadiyah surabaya. Hasil dari uji kelayakan aplikasi plagiasi menggunakan jupyter notebook oleh ahli materi didapatkan prosentase sebesar 80% sedangkan ahli media didapatkan prosentase sebesar 81% sehingga kreteria dari para ahli dapat dikategorikan layak. Pada uji coba kelompok kecil didapatkan rerata prosentase sebesar 88% dengan kategori layak serta uji coba pada kelompok besar didapatkan rerata prosentase sebesar 89% dengan kreteria layak. Adapun hasil analisis plagiasi artikel ilmiah setelah penggunaan aplikasi plagiasi menggunakan jupyter notebook menunjukkan bahwa pada persamaan makna artikel ilmiah terakreditasi pada Sinta 2 dan 3 sebesar 50,33% dengan kategori Cukup mirip, sinta 2 dan 4 serta sinta 2 dan 5 dengan kategori mirip, sinta 3 dan 4 serta sinta 3 dan 5 dikategorikan sangat tidak mirip sedangkan sinta 4 dan 5 sebesar 87,73% dikategorikan mirip. Pada analisis perluasan makna artikel ilmiah terakreditasi didapatkan sinta 2 sampai sinta 5 yang cukup mirip bagian abstrak, sedangkan pada bagian judul, kata kunci, rumusan masalah, latar belakang, landasan teori, meotde, pembahasan dan simpulan dikategorikan mirip.
{"title":"IMPLEMENTASI APLIKASI JUPYTER NOTEBOOK SEBAGAI ANALISIS KRETERIA PLAGIASI DENGAN TEKNIK SIMANTIK","authors":"Reva Riani Asyrofi, Rakha Asyrofi","doi":"10.29100/jipi.v8i2.3699","DOIUrl":"https://doi.org/10.29100/jipi.v8i2.3699","url":null,"abstract":"Penelitian ini bertujuan untuk mengetahui kelayakan aplikasi plagiasi pada artikel ilmiah pada jurnal terakreditasi sinta menggunakan program aplikasi jupyter notebook. Aplikasi ini dibuat dengan kolaborasi aplikasi jupyter notebook dengan google drive dengan teknik analisis semantik. Harapan aplikasi ini dapat membantu para peneliti data untuk mendapatkan fakta data yang sebenarnya dari segi plagiasi artikel ilmiah dan segi perluasan maknanya. Metode penelitian ini menggunakan metode gabungan antara metode kuantitatif dan metode kualitatif dengan menyajian data berupa hasil perhitungan dan deskripsi sedangkan model pengembangan penelitian ini menggunakan model waterfall dengan sasaran mahasiswa universitas muhammadiyah surabaya. Hasil dari uji kelayakan aplikasi plagiasi menggunakan jupyter notebook oleh ahli materi didapatkan prosentase sebesar 80% sedangkan ahli media didapatkan prosentase sebesar 81% sehingga kreteria dari para ahli dapat dikategorikan layak. Pada uji coba kelompok kecil didapatkan rerata prosentase sebesar 88% dengan kategori layak serta uji coba pada kelompok besar didapatkan rerata prosentase sebesar 89% dengan kreteria layak. Adapun hasil analisis plagiasi artikel ilmiah setelah penggunaan aplikasi plagiasi menggunakan jupyter notebook menunjukkan bahwa pada persamaan makna artikel ilmiah terakreditasi pada Sinta 2 dan 3 sebesar 50,33% dengan kategori Cukup mirip, sinta 2 dan 4 serta sinta 2 dan 5 dengan kategori mirip, sinta 3 dan 4 serta sinta 3 dan 5 dikategorikan sangat tidak mirip sedangkan sinta 4 dan 5 sebesar 87,73% dikategorikan mirip. Pada analisis perluasan makna artikel ilmiah terakreditasi didapatkan sinta 2 sampai sinta 5 yang cukup mirip bagian abstrak, sedangkan pada bagian judul, kata kunci, rumusan masalah, latar belakang, landasan teori, meotde, pembahasan dan simpulan dikategorikan mirip.","PeriodicalId":32696,"journal":{"name":"JIPI Jurnal IPA dan Pembelajaran IPA","volume":"96 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-05-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"80707447","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
In today's digital and industrial revolution, the development and application of information technology that is in line with the needs and goals of the organization will be urgent for organizations that have not yet implemented it. One of them is the XYZ cooperative on the Savings and Loans function. Currently, carrying out business processes is still not effective and efficient and has a high potential for human errors
{"title":"PERANCANGAN ENTERPRISE ARCHITECTURE DENGAN PENDEKATAN TOGAF ADM PADA FUNGSI SIMPAN PINJAM (STUDI KASUS : KOPERASI XYZ)","authors":"Nabila Cindy Putri, Rokhman Fauzi, Widyatasya Agustika Nurtrisha","doi":"10.29100/jipi.v8i2.3488","DOIUrl":"https://doi.org/10.29100/jipi.v8i2.3488","url":null,"abstract":"In today's digital and industrial revolution, the development and application of information technology that is in line with the needs and goals of the organization will be urgent for organizations that have not yet implemented it. One of them is the XYZ cooperative on the Savings and Loans function. Currently, carrying out business processes is still not effective and efficient and has a high potential for human errors","PeriodicalId":32696,"journal":{"name":"JIPI Jurnal IPA dan Pembelajaran IPA","volume":"8 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-05-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"90533263","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Data is an important asset for a company or organization. Existing data in a company or organization must contain a lot of information and with a very large amount of data, so to be able to support these needs it is necessary to have Data Governance in data processing. Currently, not a few companies or organizations rely heavily on the presence of data to be one of the main components that can make very effective and efficient decisions. With a large amount of data, it is neces-sary to have a Master Data Management (MDM) to be able to produce a master data collection with a table structure that has been adapted to the business rules of each
{"title":"PENGEMBANGAN EXTRACT METADATA DENGAN DATA SOURCING MASTER DATA MANAGEMENT PADA APLIKASI DATA GOVERNANCE MENGGUNAKAN OPEN SOURCE TOOLS","authors":"Ardy Rikardo, Tien Febrianti Kusumasari, E. Alam","doi":"10.29100/jipi.v8i2.3491","DOIUrl":"https://doi.org/10.29100/jipi.v8i2.3491","url":null,"abstract":"Data is an important asset for a company or organization. Existing data in a company or organization must contain a lot of information and with a very large amount of data, so to be able to support these needs it is necessary to have Data Governance in data processing. Currently, not a few companies or organizations rely heavily on the presence of data to be one of the main components that can make very effective and efficient decisions. With a large amount of data, it is neces-sary to have a Master Data Management (MDM) to be able to produce a master data collection with a table structure that has been adapted to the business rules of each","PeriodicalId":32696,"journal":{"name":"JIPI Jurnal IPA dan Pembelajaran IPA","volume":"15 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-05-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"72901989","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Entering 2022, the number of internet users in Indonesia has reached 204.7 million users, where most of the internet us-age is for social media. Along with the high number of social media users, the Directorate of Cyber Crime of the Criminal Investigation Unit of the National Police found 89 verified social media content containing hate speech during the Febru-ary-March 2021 period, where the most content came from the Twitter application. Therefore, a research was conducted by implementing Machine learning to detect hate speech on the Twitter application using the Long short-term memory meth-od. Twitter data absorption was carried out by implementing the Tweepy Library by Muhammad Okky Ibrohim which was accessed via Kaggle for about 7 months, from March 20, 2018 to September 10, 2018. Data that has gone through text processing is then made into tokens which are a series of integer values. Then the LSTM model is built by compiling the input layer, LSTM layer, and output layer, to be trained later with training data that has been separated from the dataset. The researcher found that the results of the model training showed an accuracy of 95.74% and a loss value of 0.3463. When the trained model is used to make predictions on the test data, the researcher gets an accuracy value of 90% which indicates the model has made accurate predictions. Based on the model's performance in detecting hate speech, research-ers can conclude that hate speech detection on JIPI (Jurnal Ilmiah Penelitian dan Pembelajaran Informatika) Journal homepage: https://jurnal.stkippgritulungagung.ac.id/index.php/jipi ISSN: 2540-8984 Vol. 8, No. 2, Juni 2023, Pp. 551-560 552 Pengimplmentasian Algoritma Long Short-Term Memory Untuk Mendeteksi Ujaran Kebencian Pada Aplikasi Twitter Twitter can be done using Machine learning and Long short-term memory (LSTM) algorithms with a fairly high level of accuracy.
进入2022年,印度尼西亚的互联网用户数量已达到2.047亿,其中大部分互联网用户是社交媒体。随着社交媒体用户数量的增加,国家警察刑事调查部门网络犯罪局在2021年2月至3月期间发现了89个包含仇恨言论的经过验证的社交媒体内容,其中大部分内容来自Twitter应用程序。因此,研究人员利用长短期记忆方法实现机器学习来检测Twitter应用程序上的仇恨言论。Twitter数据吸收是通过实现Muhammad Okky Ibrohim的Tweepy Library进行的,从2018年3月20日到2018年9月10日,该图书馆通过Kaggle访问了大约7个月。然后,经过文本处理的数据被制成一系列整数值的令牌。然后通过编译输入层、LSTM层和输出层来构建LSTM模型,然后使用从数据集中分离出来的训练数据进行训练。研究人员发现,模型训练的结果准确率为95.74%,损失值为0.3463。将训练好的模型用于对测试数据进行预测时,研究人员得到的准确率值为90%,表明该模型进行了准确的预测。基于该模型在仇恨言论检测中的表现,研究人员可以得出结论:JIPI (Journal Ilmiah Penelitian dan Pembelajaran Informatika)期刊主页:https://jurnal.stkippgritulungagung.ac.id/index.php/jipi ISSN:2540-8984 Vol. 8, No. 2, Juni 2023, Pp. 551-560 552 pengimplentasian algorithm长短期记忆Untuk Mendeteksi Ujaran Kebencian Pada applikasi Twitter Twitter可以使用机器学习和长短期记忆(LSTM)算法来完成,具有相当高的准确性。
{"title":"PENGIMPLMENTASIAN ALGORITMA LONG SHORT-TERM MEMORY UNTUK MENDETEKSI UJARAN KEBENCIAN PADA APLIKASI TWITTER","authors":"Renaldo Yosia Rafael, Fransiskus Adikara","doi":"10.29100/jipi.v8i2.3490","DOIUrl":"https://doi.org/10.29100/jipi.v8i2.3490","url":null,"abstract":"Entering 2022, the number of internet users in Indonesia has reached 204.7 million users, where most of the internet us-age is for social media. Along with the high number of social media users, the Directorate of Cyber Crime of the Criminal Investigation Unit of the National Police found 89 verified social media content containing hate speech during the Febru-ary-March 2021 period, where the most content came from the Twitter application. Therefore, a research was conducted by implementing Machine learning to detect hate speech on the Twitter application using the Long short-term memory meth-od. Twitter data absorption was carried out by implementing the Tweepy Library by Muhammad Okky Ibrohim which was accessed via Kaggle for about 7 months, from March 20, 2018 to September 10, 2018. Data that has gone through text processing is then made into tokens which are a series of integer values. Then the LSTM model is built by compiling the input layer, LSTM layer, and output layer, to be trained later with training data that has been separated from the dataset. The researcher found that the results of the model training showed an accuracy of 95.74% and a loss value of 0.3463. When the trained model is used to make predictions on the test data, the researcher gets an accuracy value of 90% which indicates the model has made accurate predictions. Based on the model's performance in detecting hate speech, research-ers can conclude that hate speech detection on JIPI (Jurnal Ilmiah Penelitian dan Pembelajaran Informatika) Journal homepage: https://jurnal.stkippgritulungagung.ac.id/index.php/jipi ISSN: 2540-8984 Vol. 8, No. 2, Juni 2023, Pp. 551-560 552 Pengimplmentasian Algoritma Long Short-Term Memory Untuk Mendeteksi Ujaran Kebencian Pada Aplikasi Twitter Twitter can be done using Machine learning and Long short-term memory (LSTM) algorithms with a fairly high level of accuracy.","PeriodicalId":32696,"journal":{"name":"JIPI Jurnal IPA dan Pembelajaran IPA","volume":"4 5","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-05-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"72393281","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Mohammad Rizqi Akmaludin Assifa, F. Setiadi, R. Utomo
Perubahan pola kerja yang dilakukan perusahaan dengan tidak lagi menerapkan aturan seluruh pegawai bekerja dari kantor meningkatkan kebutuhan akan aplikasi absensi. I-Office Plus hadir untuk memenuhi sistem administrasi kepegawaian. Guna menunjang kualitas pada I-Office Plus, evaluasi perangkat lunak dilakukan dari sisi fungsionalitas. Evaluasi dilakukan berdasarkan model ISO/IEC 20510:2011 merupakan bagian dari System and Software Quality Requirements and Evaluation (SQuaRE). Pemrosesan data menggunakan model Kano untuk menentukan skor yang diharapkan pengguna aplikasi I-Office Plus untuk setiap karakteristik yang dievaluasi, menentukan kepuasan dan ketid-akpuasan pengguna, memberikan rekomendasi dari hasil analisis. Dalam penelitian ini diterapkan gabungan antara metode kuantitatif dan kualitatif sekaligus atau pendekatan mixed methods. Penelitian mixed methods ini menggunakan strategi sekuensial eksplanatori/sequential explanatory strategy. Hasil evaluasi diharapkan menunjukkan seberapa baik kualitas aplikasi I-Office Plus milik ICON+ yang diukur dari harapan dan kepuasan pegawai sebagai pengguna aplikasi tersebut. Penelitian ini juga memberi hasil rekomendasi perbaikan aplikasi I-Office Plus berdasarkan tingkat ketidakpua-san pengguna dengan melihat kategori pada Model Kano yang berada pada kategori indifference.
{"title":"EVALUATION OF SOFTWARE QUALITY FOR I-OFFICE PLUS APPLICATIONS USING ISO/IEC 25010 AND KANO MODEL","authors":"Mohammad Rizqi Akmaludin Assifa, F. Setiadi, R. Utomo","doi":"10.29100/jipi.v8i2.3561","DOIUrl":"https://doi.org/10.29100/jipi.v8i2.3561","url":null,"abstract":"Perubahan pola kerja yang dilakukan perusahaan dengan tidak lagi menerapkan aturan seluruh pegawai bekerja dari kantor meningkatkan kebutuhan akan aplikasi absensi. I-Office Plus hadir untuk memenuhi sistem administrasi kepegawaian. Guna menunjang kualitas pada I-Office Plus, evaluasi perangkat lunak dilakukan dari sisi fungsionalitas. Evaluasi dilakukan berdasarkan model ISO/IEC 20510:2011 merupakan bagian dari System and Software Quality Requirements and Evaluation (SQuaRE). Pemrosesan data menggunakan model Kano untuk menentukan skor yang diharapkan pengguna aplikasi I-Office Plus untuk setiap karakteristik yang dievaluasi, menentukan kepuasan dan ketid-akpuasan pengguna, memberikan rekomendasi dari hasil analisis. Dalam penelitian ini diterapkan gabungan antara metode kuantitatif dan kualitatif sekaligus atau pendekatan mixed methods. Penelitian mixed methods ini menggunakan strategi sekuensial eksplanatori/sequential explanatory strategy. Hasil evaluasi diharapkan menunjukkan seberapa baik kualitas aplikasi I-Office Plus milik ICON+ yang diukur dari harapan dan kepuasan pegawai sebagai pengguna aplikasi tersebut. Penelitian ini juga memberi hasil rekomendasi perbaikan aplikasi I-Office Plus berdasarkan tingkat ketidakpua-san pengguna dengan melihat kategori pada Model Kano yang berada pada kategori indifference.","PeriodicalId":32696,"journal":{"name":"JIPI Jurnal IPA dan Pembelajaran IPA","volume":"41 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-05-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"84282644","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Muhammad Yusuf Matra, Tien Febrianti Kusumasari, Faishal Mufied Al-Anshary
Access to information is very important for the public to get information from BPOM. Currently, BPOM has an official website on the https://www.pom.go.id/ page. Because BPOM itself oversees a large number of service sub-units, the information available on this web-site is increasing over time, resulting in a large amount of information and site visitors having difficulty finding appropriate information. Without a certain structure or management, the website will have very low usability value and information is an advantage. To avoid this problem from happening, it can be done sorting the
{"title":"REDESIGN USER INTERFACE WEBSITE PORTAL MENGGUNAKAN METODE ATOMIC DESIGN (STUDI KASUS : BADAN PENGAWAS OBAT DAN MAKANAN)","authors":"Muhammad Yusuf Matra, Tien Febrianti Kusumasari, Faishal Mufied Al-Anshary","doi":"10.29100/jipi.v8i2.3502","DOIUrl":"https://doi.org/10.29100/jipi.v8i2.3502","url":null,"abstract":"Access to information is very important for the public to get information from BPOM. Currently, BPOM has an official website on the https://www.pom.go.id/ page. Because BPOM itself oversees a large number of service sub-units, the information available on this web-site is increasing over time, resulting in a large amount of information and site visitors having difficulty finding appropriate information. Without a certain structure or management, the website will have very low usability value and information is an advantage. To avoid this problem from happening, it can be done sorting the","PeriodicalId":32696,"journal":{"name":"JIPI Jurnal IPA dan Pembelajaran IPA","volume":"108 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-05-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"75885212","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Mobile Legends Professional League Indonesia Season 9 is a competition event for the Mobile Legends game: Bang Bang with a league system that takes place in Indonesia and has been running for 9 seasons. The game used in the Mobile Legends Professional League Indonesia performance is Mobile Legends: Bang Bang. Mobile Legends: Bang Bang is a MOBA genre game. Some of the problems that exist in the game are winning and losing. The purpose of this study is to predict the team's win rate in every match in Mobile Legends Professional League Indonesia Season 9. Naïve Bayes is used as a predictive algorithm model in this study and CRISP-DM is used as the research method. CRISP-DM has six stages of process, namely 1) Business Understanding, 2) Data Understanding, 3) Data Preparation, 4) Modeling, 5) Evaluation, 6) Deployment. The results of the study are the results of predictions for the Mobile Legends Professional League Indonesia Season 9. The results obtained are in the form of accuracy values, precision values, and recall values. The results of the prediction of hero statistics obtained are the accuracy value 1.0, precision 1.0 and recall 1.0.
《Mobile Legends Professional League Indonesia》第9赛季是《Mobile Legends: Bang Bang》在印尼举办的联赛赛事,已经举办了9个赛季。在移动传奇职业联赛印度尼西亚表演中使用的游戏是移动传奇:Bang Bang。Mobile Legends: Bang Bang是一款MOBA类型游戏。游戏中存在的一些问题是输赢。本研究的目的是预测战队在《Mobile Legends Professional League Indonesia》第9赛季每场比赛的胜率。Naïve本研究采用Bayes作为预测算法模型,采用CRISP-DM作为研究方法。CRISP-DM过程有六个阶段,即1)业务理解,2)数据理解,3)数据准备,4)建模,5)评估,6)部署。这项研究的结果是对印尼移动英雄职业联赛第9赛季的预测结果。得到的结果以正确率值、精密度值和召回率值的形式呈现。所得的英雄统计预测结果为正确率值1.0,精密度1.0,召回率1.0。
{"title":"PREDIKSI TINGKAT KEMENANGAN MOBILE LEGENDS PROFESIONAL LEAGUE INDONESIA SEASON 9 DENGAN MENGGUNAKAN ALGORITMA NAÏVE BAYES","authors":"Samuel Bayulianto, Intan Purnamasari, M. Jajuli","doi":"10.29100/jipi.v8i2.3562","DOIUrl":"https://doi.org/10.29100/jipi.v8i2.3562","url":null,"abstract":"Mobile Legends Professional League Indonesia Season 9 is a competition event for the Mobile Legends game: Bang Bang with a league system that takes place in Indonesia and has been running for 9 seasons. The game used in the Mobile Legends Professional League Indonesia performance is Mobile Legends: Bang Bang. Mobile Legends: Bang Bang is a MOBA genre game. Some of the problems that exist in the game are winning and losing. The purpose of this study is to predict the team's win rate in every match in Mobile Legends Professional League Indonesia Season 9. Naïve Bayes is used as a predictive algorithm model in this study and CRISP-DM is used as the research method. CRISP-DM has six stages of process, namely 1) Business Understanding, 2) Data Understanding, 3) Data Preparation, 4) Modeling, 5) Evaluation, 6) Deployment. The results of the study are the results of predictions for the Mobile Legends Professional League Indonesia Season 9. The results obtained are in the form of accuracy values, precision values, and recall values. The results of the prediction of hero statistics obtained are the accuracy value 1.0, precision 1.0 and recall 1.0.","PeriodicalId":32696,"journal":{"name":"JIPI Jurnal IPA dan Pembelajaran IPA","volume":"36 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-05-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"78723971","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}