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The Relationship between Arm Muscle and Leg Muscle Strength to Volleyball Overhand Serve for Elementary Students 小学生排球上手发球臂肌、腿肌力量的关系
Pub Date : 2023-02-03 DOI: 10.33503/prosiding_penjas_pjkribu.v1i1.2353
Abdul Rohman Ari Wibowo, Nurcholis Istiawan, Trinovandhi Setyawan
This study aims to determine the relationship between the arm and the leg muscle strength with the volleyball overhand service during the post-pandemic era. As we know, when the COVID-19 pandemic outbreak, students’ activities and movements were limited. In fact, moving is an important point in the growth and development of students. Subject of this study were 30 male students of fifth and sixth grades SDN Bago 01 Pasirian District, Lumajang Regency; which then be used as the sample of the study. This study implements quantitative research method with correlation technique to figure out whether there is correlation between the variables; and if so, how significant and meaningful the correlation. The instruments of this study are in form of tests of (1) arm muscle strength, (2) leg muscle strength, and (3) volleyball overhand serve skill. The data were analyzed using statistical correlation with significance level a = 0.05. The result of this study showed that there is no significant correlation between arm and leg muscle strength with overhand serve skills of the fifth and sixth grade male students of SDN Bago 01 Pasirian District, Lumajang Regency (F-ratio 1.747 < F-table 3.32).
本研究旨在探讨后大流行时期排球上臂和腿部肌肉力量与上手发球的关系。正如我们所知,当新冠肺炎疫情爆发时,学生的活动和行动受到限制。其实,搬家是学生成长发展的一个重要环节。本研究以鲁马江县巴戈01帕西连区SDN小学五、六年级男生30名为研究对象;然后作为研究的样本。本研究采用定量研究方法,运用相关分析技术来确定变量之间是否存在相关关系;如果是的话,这种相关性有多显著和有意义?本研究采用(1)手臂肌肉力量测试、(2)腿部肌肉力量测试、(3)排球上手发球技术测试。对资料进行统计学相关分析,显著性水平a = 0.05。本研究结果显示,鲁马江县巴果01帕西连区SDN五、六年级男生的手臂、腿部肌肉力量与上手发球技能无显著相关(f比1.747 < f表3.32)。
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引用次数: 0
The Effectiveness of Jigsaw Type Cooperative Learning on the Ability of Front Roll Floor Gymnastics for Grade VIII Students of Hesti Wira Cakti Junior High School 拼图式合作学习对河北中高八年级学生前滚地板体操能力的影响
Pub Date : 2023-02-03 DOI: 10.33503/prosiding_penjas_pjkribu.v1i1.2319
S. Arifin, Ratno Susanto
This study aims to produce effective classroom learning through gymnastics learning skills. This research is a Classroom Action Research (CAR). Classroom action research is research that has the aim of carrying out a certain action in order to improve or improve the practice of learning activities in the classroom so that it becomes a professional learning activity. CAR is one of the efforts that teachers can do to improve the quality of teacher roles and responsibilities, especially in learning management. Through CAR, teachers can improve their performance continuously, by self-reflection. the results of research that has been carried out by researchers with physical education subject teachers for class VIII SMP Hesti Wira Cakti Pandaan obtained from interviews, observations, non-tests, and is supported by existing data.
本研究旨在透过体操学习技巧产生有效的课堂学习。本研究是一项课堂行动研究(CAR)。课堂行动研究是指以开展某种行动为目的,以改进或提高课堂学习活动的实践,使其成为一种专业的学习活动的研究。CAR是教师可以做的努力之一,以提高教师角色和责任的质量,特别是在学习管理方面。通过CAR,教师可以通过自我反思不断提高自己的表现。研究人员通过访谈、观察、非测试等方式对SMP八班体育学科教师进行了研究,并得到了现有数据的支持。
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引用次数: 0
The Effect of Paired Lower Passing Exercises on Lower Passing Skills in Volleyball Extracurriculars at State Vocational High School 1 Gending 配对下传练习对国职高中排球课外下传技能的影响[j]
Pub Date : 2023-02-02 DOI: 10.33503/prosiding_penjas_pjkribu.v1i1.2310
Fajar Saifullah, Y. D. Saputro
The lack of knowledge of the basic techniques of good and correct passing which resulted in the enthusiasm of vocational school children in playing volleyball was felt to be lacking. The purpose of this study was to determine whether there was an effect of paired down passing practice on down passing skills. The method used in this research is classroom action research method. The research design used is the observation of the average value of cycle 1 and cycle 2. The results of the study by doing several different exercise models in each meeting can improve students' skills in doing underhand passing in pairs with one of the references for the assessment of researchers using one particular exercise model to know the results. This can be proven from the results of observing the results of student training from 16 students in the initial conditions the number of students who achieved the KKM score with a value of 3 (good) and (very good) only 7 students with an average value of 51.5%, and in the first cycle increased to 9 students with an average score of 60.9%, then in the second cycle, increased to 10 students who achieved the KKM score with an average value of 71.8%. So that classical completeness in the class has reached more than 60% of students who have completed learning.
由于对良好、正确传球的基本技术知识的缺乏,导致中职儿童排球运动的积极性不足。摘要本研究旨在探讨配对下传训练对下传技巧的影响。本研究采用的方法是课堂行动研究法。采用的研究设计是观察周期1和周期2的平均值。研究结果通过在每次会议上做几个不同的练习模型,可以提高学生的技能做暗中传递的技能,并为研究人员使用一个特定的练习模型来了解结果的评估提供一个参考。这可以从观察结果证明学生训练的结果来自16个学生初始条件的学生数量达到了行星得分值3(好)和(很好)只有7个学生平均51.5%的价值,并在第一周期增加到9的学生平均分数为60.9%,然后在第二个周期,增加到10的学生达到了行星得分的平均值71.8%。使课堂上的经典完备性达到60%以上的学生完成了学习。
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引用次数: 0
Efforts to Improve Student Learning Outcomes in Football Learning with a Shooting Color Game Approach in State Junior High School Grade VII Students 3 Regency of Nangaroro Satap Aegela Nagekeo 运用射击色彩游戏方法提高州立初中七年级学生足球学习效果的研究[j]
Pub Date : 2023-02-02 DOI: 10.33503/prosiding_penjas_pjkribu.v1i1.2308
Yusvidha Ernata, Sandro Sabinus Taso
Students' interest in physical education is still low, which should be counteracted given the many educational goals that can be achieved through physical education. Teachers should be able to look for something new in the innovative learning process and maximize learning outcomes. Is the shooting color game approach able to improve student learning outcomes in the game of football for students in the VII SMPN Nangaroro Satap Aegela Nagekeo District? The goal of this study was to improve student learning outcomes in football learning using a color shooting game approach in students in grade VII at SMPN 3 Nangaroro Satap Aegela Nagekeo Regency. Class action research was conducted in Cycle 2. The 34 participants in the study were all seventh-grade students. observational data collection techniques in the form of documents and photographs the findings revealed that using the shooting color game approach, penjasorkes' learning in football games increased. This study found that the knowledge aspect improved by 29.41%, the attitude aspect improved by 8.82%, and the skill aspect improved by 23.53%. It is expected that the shooting color game approach can be used as an alternative to improve student learning outcomes in football games.
学生对体育的兴趣仍然很低,考虑到体育可以实现许多教育目标,应该加以抵消。教师应该能够在创新的学习过程中寻找新的东西,并最大限度地提高学习成果。在第七SMPN Nangaroro Satap Aegela Nagekeo区,射击彩色游戏方法是否能够改善学生在足球游戏中的学习成果?本研究的目的是利用彩色射击游戏的方法改善南加罗罗小学七年级学生在足球学习中的学习效果。集体诉讼研究在第二周期进行。这项研究的34名参与者都是七年级的学生。观察性数据收集技术以文件和照片的形式发现,使用射击彩色游戏方法,penjasorkes在足球比赛中的学习能力有所提高。本研究发现知识方面提高了29.41%,态度方面提高了8.82%,技能方面提高了23.53%。期望射击色彩游戏方法可以作为一种替代方法来提高学生在足球游戏中的学习效果。
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引用次数: 0
Analysis of Fine Motor Skills Using the Coloring Method in Students with Mental Impairment Mustika Home Schooling 运用着色法对智障学生精细运动技能的分析
Pub Date : 2023-02-02 DOI: 10.33503/prosiding_penjas_pjkribu.v1i1.2279
Achmad Fajar Hamzah Maarif, Havid Yusuf
Fine motor skills are movements that only involve certain body parts that are only carried out by small muscles, therefore, in fine motor skills, the element of energy is not really needed, but rather careful and thorough coordination of body parts. Mental retardation is an individual who has been identified by a psychologist who has sluggishness in thinking and learning, as well as difficulty in pronunciation. This study aims to describe the fine motor skills of mentally retarded students Mustika Home Schooling in physical education lessons using the coloring method. This research uses qualitative or naturalistic methods because it is carried out in natural conditions. For the research method, the researcher uses a qualitative method, which is a research procedure that produces descriptive data in the form of written or spoken words of people and observable behavior. Qualitative approach has natural characteristics (natural serfing) as a source of direct data, descriptive, process is more important than results. Data collection is done by using the method of observation or observation. The results of this study indicate that there is a change in the coloring of the pattern in Figures 1, 2, 3 in Dastan and Arjuna. Researchers can conclude that Dastan and Arjuna have good motor skills, it is slowly proven by how they color the patterns of the pictures given.
精细运动技能是只涉及身体某些部位的运动,只需要小块肌肉来完成,因此,精细运动技能并不真正需要能量元素,而是需要身体各部位的细致彻底的协调。智力迟钝是一种被心理学家认定为思维迟钝、学习迟缓、发音困难的个体。本研究旨在运用着色法描述穆斯提卡家庭教育智障学生在体育课中的精细动作技能。本研究采用定性或自然主义的方法,因为它是在自然条件下进行的。在研究方法上,研究者使用了定性方法,这是一种研究过程,以人们的书面或口头语言和可观察的行为的形式产生描述性数据。定性方法具有自然特征(自然serfing)作为直接数据的来源,描述性的,过程比结果更重要。数据收集是通过观察或观察的方法来完成的。本研究结果表明,达斯坦和阿尔诸那的图1、2、3中图案的颜色发生了变化。研究人员可以得出结论,达斯坦和阿尔诸那有很好的运动技能,这一点可以通过他们如何给所给的图片上色来慢慢证明。
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引用次数: 0
Suitability of Physical Education Learning Facilities and Infrastructure at Sang Timur Catholic Junior High School, Malang City Based on Permendiknas No. 24 of 2007 玛琅市桑铁木尔天主教初中体育学习设施和基础设施的适宜性——基于2007年第24号Permendiknas
Pub Date : 2023-02-02 DOI: 10.33503/prosiding_penjas_pjkribu.v1i1.2277
Faizal Aminudin Muzaqi, Yusvidha Ernata
This research is motivated by not knowing the suitability of physical education facilities and infrastructure at Sang Timur Catholic Junior High School, Malang City. This study aims to determine the level of conformity of physical education learning facilities and infrastructure at Sang Timur Catholic Junior High School Malang City based on the Minister of National Education Regulation No. 24 of 2007 concerning sports facilities and infrastructure. This research is a quantitative descriptive study using a survey method. Data collection techniques using observation sheets. The population in this study was the Sang Timur Catholic Junior High School, Malang City. The data analysis technique used in this study is to describe the results of observations. The results of the research on the suitability of physical education facilities and infrastructure in Sang Timur Catholic Junior High School Malang based on Permendiknas No.24 of 2007 showed the level of conformity was 65.21%.
本研究的动机是不了解玛琅市桑铁木尔天主教初中体育设施和基础设施的适宜性。本研究旨在根据2007年国家教育部关于体育设施和基础设施的第24号条例,确定玛琅市桑铁木尔天主教初中体育学习设施和基础设施的整合程度。本研究采用调查法进行定量描述性研究。使用观察表的数据收集技术。本研究的对象为玛琅市桑铁木尔天主教初中。本研究使用的数据分析技术是描述观察结果。基于2007年Permendiknas No.24对玛琅桑铁木尔天主教初中体育设施和基础设施适宜性的研究结果显示,符合率为65.21%。
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引用次数: 0
Efforts to Improve Short-Distance Running Achievement Through a Play Approach in Grade VIII Students 运用游戏教学法提高八年级学生短距离跑步成绩的努力
Pub Date : 2023-02-02 DOI: 10.33503/prosiding_penjas_pjkribu.v1i1.2282
Frederikus Yoga, Agusti Mardikaninsih
The purpose of this study was to determine the improvement of short-distance running achievement through a play approach to class VIII students. This type of research is classroom action research (CAR), with three cycles. The instrument used is a short distance running test. The subjects in this study were class VIII students, totaling 16 students. The data analysis technique used is descriptive statistics with percentages. Based on the results of the study, the results of the Short Distance Running test through a play approach to class VIII students obtained an average achievement in cycle 1 of 64.58, an average of 71.87 in cycle 2, and an average of cycle 3 obtained 80, From these results, it can be concluded that there is an increase in Short Distance Running Achievement through a Playing Approach for Class VIII Students. In this study, I created a student performance grid in which there are several indicators that will determine student scores. The KKM value for learning sprint distance running is obtained with several assessment criteria, namely mastery of movement techniques, enthusiasm and harmony in practicing sprint running, while for the aspects assessed, namely starting attitude, body posture when running, arm swing, body posture at the finish and grades. achievement (time).  To get a score above the KKM, in the learning process the teacher must be able to maximize the factors that support the achievement of the learning.
本研究旨在探讨游戏教学法对八年级学生短跑成绩之改善。这种类型的研究是课堂行动研究(CAR),有三个周期。所使用的仪器为短距离运行试验。本研究对象为八年级学生,共16名。使用的数据分析技术是带有百分比的描述性统计。根据研究结果,八年级学生通过游戏方式进行短距离跑步测试,第一周期平均成绩为64.58分,第二周期平均成绩为71.87分,第三周期平均成绩为80分,从这些结果可以看出,八年级学生通过游戏方式进行短距离跑步测试,成绩有所提高。在这项研究中,我创建了一个学生表现网格,其中有几个指标将决定学生的分数。学习冲刺长跑的KKM值由短跑运动技术掌握程度、运动热情、运动协调性等几个评价标准得出,由起跑态度、跑步时的身体姿势、手臂摆动、结束时的身体姿势、成绩等几个方面评价。成就(时间)。为了获得高于KKM的分数,在学习过程中,教师必须能够最大限度地发挥支持学习成就的因素。
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引用次数: 0
Development of Articulate Storyline-Based Learning Media to Improve Football Material on MI Wahid Hasyim Jambangan 开发清晰的基于故事情节的学习媒体以改进MI上的足球材料
Pub Date : 2023-02-01 DOI: 10.33503/prosiding_penjas_pjkribu.v1i1.2317
Ahmad Sayyidi Ghufron, R. S. Sari
This research is motivated by the absence of the development of articulate storyline-based learning media to improve football material at MI Wahid Hasyim Jambangan. So this research aims to develop an articulate storyine-based learning media to improve football material at MI Wahid Hasyim Jambangan. This research is a descriptive qualitative and quantitative research. The data collection instruments used interviews, observations, and questionnaires. Data analysis in this research and development uses descriptive quantitative analysis of percentages. The subjects in this study were lecturers as media and material experts, and 5th grade students of MI Wahid Hasyim Jambangan. Analysis of the data obtained from material experts with a percentage of 75%, media experts with a percentage of 100%, small group test with a percentage of 92%, and large group test with a percentage of 90%. Based on data analysis, it can be concluded that the results of research and development of soccer learning media based on the articulate storyline application are "fit for use" for soccer learning and can be used as learning support in physical education, sports and health subjects in soccer learning materials.
这项研究的动机是缺乏基于故事情节的学习媒体的发展,以改善MI Wahid Hasyim Jambangan的足球材料。因此,本研究旨在开发一种清晰的基于故事的学习媒体,以改善MI Wahid Hasyim Jambangan的足球材料。本研究是定性与定量相结合的描述性研究。数据收集工具包括访谈、观察和问卷调查。本研究和开发中的数据分析采用描述性定量的百分比分析。本研究的对象是作为媒体和材料专家的讲师,以及MI Wahid Hasyim Jambangan的五年级学生。材料专家的数据分析比例为75%,媒体专家的数据分析比例为100%,小群体测试的数据分析比例为92%,大群体测试的数据分析比例为90%。基于数据分析,可以得出基于清晰故事情节应用的足球学习媒体的研发结果“适合使用”足球学习,可以作为足球学习材料中体育、运动和健康学科的学习支持。
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引用次数: 0
Application of Traditional Rubber Rope Game To Improve High Jump Athletic Skills 传统橡皮绳运动在提高跳高运动技术中的应用
Pub Date : 2023-02-01 DOI: 10.33503/prosiding_penjas_pjkribu.v1i1.2316
Ilga Lusiana, Erfitra Rezqi Prasmala
Traditional game rubber rope or jumping rope is a game that resembles a rope composed of rubber bands that can be used as a means of playing as well as sports. The rope used is made of interwoven rubber bands that are widely available around us. How to play can be done individually or in groups.This research was conducted because the learning of jumping was not attractive to the fifth grade students of SD Negeri 1 Jatisari, Pakisaji District, Malang Regency. The value of the learning outcomes obtained by students is 50% below the specified KKM. This study aims to determine the improvement of jumping learning with rubber band rope aids in fifth grade students of SD Negeri 1 Jatisari, Pakisaji District, Malang Regency.This research is a classroom action research, with a research model from Suharsimi Arikunto, consisting of planning, action, observation and reflection. The subjects in this study were the fifth grade students of SD Negeri 1 Jatisri, Pakisaji District, Malang Regency, totaling 22 people. Data collection techniques using observations (observation data) and student test results (performance tests). Based on the results of the study, it can be concluded that the increase in jumping results through the rope game for fifth grade students of SD Negeri 1 Jatisari, Pakisaji District is marked by an increase in grades in each class. Learning to jump using a rubber rope game approach has a positive impact on improving student learning outcomes. This can be seen from the increasing understanding of students' understanding of the material presented by researchers in cycles I and II. In the first cycle, the completeness of learning outcomes reached 72.72%, while in the second cycle, the completeness of learning outcomes reached 81.81%. This shows an increase in student athletic learning outcomes by 9.09%. The process of learning to jump using a rubber rope game is dynamic and fun. Students actively carry out tasks and observe high jump and long jump movements and techniques. The jumping ability of students increases marked by the score of many students who complete the KKM (Minimum Completeness Criteria) which is 70.
传统的游戏橡皮绳或跳绳是一种类似于由橡皮筋组成的绳子的游戏,可以作为一种玩耍和运动的手段。所使用的绳索是由我们周围随处可见的交织橡皮筋制成的。如何玩可以单独或小组完成。由于玛琅县Pakisaji区SD Negeri 1 Jatisari的五年级学生对跳跃的学习没有吸引力,所以进行了这项研究。学生获得的学习成果值比指定的KKM低50%。本研究旨在了解马琅县Pakisaji区SD Negeri 1 Jatisari小学五年级学生使用橡皮筋绳辅助跳高学习的改善情况。本研究是课堂行动研究,采用Suharsimi Arikunto的研究模式,包括计划、行动、观察和反思。本研究以玛琅县Pakisaji区SD Negeri 1 Jatisri小学五年级学生为研究对象,共22人。使用观察(观察数据)和学生测试结果(性能测试)的数据收集技术。根据研究结果,我们可以得出结论,对于Pakisaji District SD Negeri 1 Jatisari的五年级学生来说,通过绳索游戏的跳绳成绩的提高是以每个班级的成绩提高为标志的。使用橡皮绳游戏的方法学习跳跃对提高学生的学习效果有积极的影响。这可以从学生对研究人员在周期I和II中所呈现的材料的理解程度的提高中看出。在第一个周期中,学习成果的完整性达到72.72%,在第二个周期中,学习成果的完整性达到81.81%。这表明学生的运动学习成果增加了9.09%。使用橡皮绳游戏学习跳跃的过程是动态和有趣的。学生积极完成任务,观察跳高、跳远动作和技术。学生的跳跃能力得到了提高,因为许多学生完成了KKM(最低完整性标准)的分数为70分。
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引用次数: 0
Survey of Ideal Lecturer Interested by Students IKIP Budi Utomo Malang 学生感兴趣的理想讲师调查
Pub Date : 2023-01-31 DOI: 10.33503/prosiding_penjas_pjkribu.v1i1.2339
George Elmas, Tria Muhamad Aris, N. Hidayati
Education is one of the means to answer various challenges related to the development of information, globalization, free markets, and even the problem of national and state harmony. In college, the lecturer is a figure who has an important role in the college life of a student. The most common factors used by students as parameters for the assessment of their lecturers are seen from three factors, namely the way of teaching, giving lectures, and giving grades. The research approach used is descriptive quantitative, with survey method. This research was conducted at IKIP Budi Utomo Malang during July 2022. The population in this study were students of IKIP Budi Utomo Malang while the research sample consisted of 7 study programs, namely physical education, health and recreation, mathematics education, biology education, language education and education. Indonesian literature, English language education, sociology history education, and economic education with 50 students. The results of the study indicate that lecturers have a fairly dominant influence on the quality of learning because it is the lecturer who is responsible for the learning process in the classroom even as an education provider in the campus environment.  
教育是应对各种挑战的手段之一,这些挑战与信息、全球化、自由市场的发展有关,甚至与民族和国家和谐的问题有关。在大学里,讲师在学生的大学生活中扮演着重要的角色。学生最常用的评价讲师的参数从三个方面来看,即教学方式、讲课方式和评分方式。本研究采用描述性定量、问卷调查的研究方法。这项研究于2022年7月在Budi Utomo Malang IKIP进行。本研究的人群为Budi Utomo Malang IKIP的学生,研究样本包括7个学习项目,即体育教育、健康与娱乐教育、数学教育、生物教育、语言教育和教育。印尼文学、英语教育、社会学、历史教育、经济教育,学生50人。研究结果表明,讲师对学习质量具有相当主导的影响,因为讲师即使作为校园环境中的教育提供者,也要对课堂上的学习过程负责。
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引用次数: 0
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