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2018 IEEE Symposium on Computer Applications & Industrial Electronics (ISCAIE)最新文献

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Design of wideband passive radar system 宽带无源雷达系统设计
Pub Date : 2018-04-01 DOI: 10.1109/ISCAIE.2018.8405496
Obaidallah Elshafiey, T. A. Latef
Passive radar systems are used to detect targets in various applications by analyzing the acquired reflected signals. This paper presents a design of passive radar that can operate with signals transmitted from various commercial broadcast and communication systems. Vivaldi antenna structure is designed using CST Microwave studio environment to provide wideband characteristics. A phased array of this antenna is developed to allow digital beamforming to differentiate between direct source and target reflected signals. Signal processing scheme is investigated using Simulink environment to correlated source and target signals. Target range and velocity are estimated based on delay and Doppler shift in the received signal. Analysis revealed that more than one target can be identified using the developed system.
无源雷达系统通过分析接收到的反射信号来探测各种用途的目标。本文提出了一种能够处理各种商业广播和通信系统发送的信号的无源雷达设计。利用CST微波工作室环境设计维瓦尔第天线结构,提供宽带特性。该天线的相控阵的发展,使数字波束形成区分直接源和目标反射信号。研究了利用Simulink环境对源信号和目标信号进行关联的信号处理方案。根据接收信号的时延和多普勒频移估计目标距离和速度。分析表明,使用开发的系统可以识别多个目标。
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引用次数: 0
Behavioural features for mushroom classification 蘑菇分类的行为特征
Pub Date : 2018-04-01 DOI: 10.1109/ISCAIE.2018.8405508
S. Ismail, A. R. Zainal, A. Mustapha
Mushrooms have high benefits in the human body. However, not all mushrooms are edible. While some have medical properties to cure cancer, some other types of mushrooms may contain viruses that carry infectious diseases. This paper is set to study mushroom behavioural features such as the shape, surface and colour of the cap, gill and stalk, as well as the odour, population and habitat of the mushrooms. The Principal Component Analysis (PCA) algorithm is used for selecting the best features for the classification experiment using Decision Tree (DT) algorithm. The classification accuracy, coefficient metric, and time taken to build a classification model on a standard Mushroom dataset were measured. The behavioural feature of ‘odour’ was selected as the highest ranked feature that contribute to the high classification accuracy.
蘑菇对人体有很高的益处。然而,并不是所有的蘑菇都可以食用。虽然有些蘑菇具有治疗癌症的医学特性,但其他一些类型的蘑菇可能含有携带传染病的病毒。这篇论文的目的是研究蘑菇的行为特征,如蘑菇的形状、表面和颜色,以及蘑菇的气味、数量和栖息地。使用主成分分析(PCA)算法选择最佳特征进行决策树(DT)算法的分类实验。测量了在标准蘑菇数据集上建立分类模型的分类精度、系数度量和时间。“气味”的行为特征被选为排名最高的特征,有助于高分类准确性。
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引用次数: 18
An enhanced RC5 (ERC5) algorithm based on simple random number key expansion technique 基于简单随机数键展开技术的增强RC5 (ERC5)算法
Pub Date : 2018-04-01 DOI: 10.1109/ISCAIE.2018.8405458
Excel B. Villanueva, Ruji P. Medina, B. Gerardo
RC5 algorithm is lighweight in nature because it has low memory and low power requirement which makes it suitable to be implemented in devices with limited power and memory supply. However, it suffers from slow encryption speed compared to other encryption algorithms. The main purpose of this paper is to enhance this algorithm to increase its encryption speed through a simple yet fast random number addition-then-append key expansion technique. The enhancement includes the generation of random number to be added to the generated key which will be repeated for two rounds and later to be appended, to produce a key material. Additional blocks and bitwise operations are also included in the enhancement. Results show that the enhanced RC5 (ERC5) algorithm positively outperforms the traditional RC5 algorithm and successfully increased its encryption speed.
RC5算法本质上是轻量级的,因为它具有低内存和低功耗要求,适合在功率和内存供应有限的设备中实现。但是,与其他加密算法相比,它的加密速度较慢。本文的主要目的是通过一种简单快速的随机数加后加密钥展开技术对该算法进行改进,提高其加密速度。增强包括生成随机数,该随机数将被添加到生成的密钥中,该密钥将重复两轮,随后将被追加,以产生密钥材料。额外的块和按位操作也包括在增强中。结果表明,增强的RC5 (ERC5)算法明显优于传统的RC5算法,并成功提高了其加密速度。
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引用次数: 8
Artifacts and noise removal for electroencephalogram (EEG): A literature review 脑电图伪影与噪声去除:文献综述
Pub Date : 2018-04-01 DOI: 10.1109/ISCAIE.2018.8405493
Chi Qin Lai, H. Ibrahim, M. Abdullah, J. Abdullah, S. A. Suandi, A. Azman
Electroencephalogram (EEG) is a signal collected from the human brain to study and analyze the brain activities. However, raw EEG may be contaminated with unwanted components such as noises and artifacts caused by power source, environment, eye blinks, heart rate and muscle movements, which are unavoidable. These unwanted components will effect the analysis of EEG and provide inaccurate information. Therefore, researchers have proposed all kind of approaches to eliminate unwanted noises and artifacts from EEG. In this paper, a literature review is carried out to study the works that have been done for noise and artifact removal from year 2010 up to the present. It is found that conventional approaches include ICA, wavelet based analysis, statistical analysis and others. However, the existing ways of artifacts removal cannot eliminate certain noise and will cause information lost by directly discard the contaminated components. From the study, it is shown that combination of conventional with other methods is popularly used, as it is able to improve the removal of artifacts. The current trend of artifacts removal makes use of machine learning to provide an automated solution with higher efficiency.
脑电图(EEG)是从人脑中采集的一种信号,用于研究和分析大脑活动。然而,原始脑电图可能会受到电源、环境、眨眼、心率和肌肉运动引起的噪音和伪影等不需要的成分的污染,这是不可避免的。这些不需要的成分会影响EEG的分析,提供不准确的信息。因此,研究人员提出了各种方法来消除脑电信号中不需要的噪声和伪影。本文对2010年至今在噪声和伪影去除方面所做的工作进行了综述。传统的分析方法包括ICA、小波分析、统计分析等。然而,现有的伪影去除方法不能消除一定的噪声,直接丢弃被污染的部件会造成信息丢失。研究表明,常规方法与其他方法相结合,可以提高伪影的去除效果,是一种普遍使用的方法。目前人工制品去除的趋势是利用机器学习提供更高效率的自动化解决方案。
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引用次数: 29
Multiplying very large integer in GPU with pascal architecture 用pascal架构在GPU中相乘非常大的整数
Pub Date : 2018-04-01 DOI: 10.1109/ISCAIE.2018.8405506
Boon-Chiao Chang, B. Goi, R. Phan, W. Lee
Multiplication plays an important role in scientific computing and cryptography. When the size of multiplicands grow large (e.g. more than 100K-bit), the multiplication process become time consuming. In this paper, we present implementation techniques to multiply very large integer in state of the art GPU architecture. The implementation relies on Number Theoretic Transform with 64-bit prime. The implementation results show that multiplication of 768K-bit integer takes 1.37 milliseconds on GTX1070 (GPU with Pascal architecture). The work presented in this paper can be used to implement various advanced cryptosystem, including Homomorphic Encryption and Lattice based cryptography.
乘法在科学计算和密码学中起着重要的作用。当乘数的大小变大(例如超过100K-bit)时,乘法过程变得非常耗时。在本文中,我们提出了在最先进的GPU架构中实现非常大的整数乘法的技术。该算法的实现依赖于64位素数的数论变换。实现结果表明,在GTX1070 (Pascal架构的GPU)上,768k位整数的乘法运算耗时1.37毫秒。本文提出的工作可用于实现各种高级密码系统,包括同态加密和基于点阵的密码系统。
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引用次数: 2
Augmented reality enhanced computer aided learning for young children 增强现实增强了儿童的计算机辅助学习
Pub Date : 2018-04-01 DOI: 10.1109/ISCAIE.2018.8405457
M. Ati, Kamil Kabir, H. Abdullahi, Masud Ahmed
Learning to write can be exhausting for young children. In Traditional teaching, children with a different learning abilities are taught with the same rubric. This, in turn, impacts children that need extra attention to catch up with their pairs, which leads children to suffer right from the early learning stages. Traditional teaching methods also are so rigid that makes them unable to automatically identify those children with less abilities and in need of extra work. Hence, with the rapid development of ICT, an innovative learning methods are sought to be important to allow children to be taught with different rubrics. The aim of this research is to improve learning process for pre-school children via introducing Augmented Reality (AR) in the process which, in turn, simplify the learning process as well as identifying children abilities. The research introduces gamification to the process in order to ease the burden on children. Furthermore, we are trying to involve both school as well home to be part of the educational cycle that makes parents to be part of the learning/educational process of their young children. Augmented reality combined with pleasing sound make the learning more interactive and enjoyable. The outcome of this research also helps parents to keep track of their children's learning. The paper also describes the deployment of the application in a local schools as a pilot study so teachers can get feedback on student's learning curve and to fine tune the work further.
对小孩子来说,学习写字是件很累的事。在传统教学中,不同学习能力的孩子用同样的教材进行教学。这反过来又影响了那些需要额外关注才能赶上同伴的孩子,这导致孩子们从早期学习阶段就开始受苦。传统的教学方法也太死板了,以至于他们无法自动识别出那些能力较差、需要额外学习的孩子。因此,随着信息和通信技术的迅速发展,寻求一种创新的学习方法非常重要,以使儿童能够接受不同的教学。本研究的目的是通过在学龄前儿童的学习过程中引入增强现实(AR)来改善学习过程,从而简化学习过程并识别儿童的能力。为了减轻孩子们的负担,该研究在这个过程中引入了游戏化。此外,我们正努力让学校和家庭都参与到教育周期中来,使父母成为孩子学习/教育过程的一部分。增强现实与悦耳的声音相结合,使学习更具互动性和乐趣。这项研究的结果也有助于父母跟踪孩子的学习情况。论文还描述了该应用程序在当地学校作为试点研究的部署,以便教师可以获得学生学习曲线的反馈,并进一步微调工作。
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引用次数: 15
Frequency synthesizer system implementation for digital radar 数字雷达频率合成器系统实现
Pub Date : 2018-04-01 DOI: 10.1109/ISCAIE.2018.8405479
Hani Alrifai, Yamen Hatahet, Sirine Dhaouadi, F. Almabrouk, L. Albasha, H. Mir
This paper presents the implementation of a frequency synthesizer based on a Phase Locked Loop (PLL) system for an architecture that aims to miniaturize a digital radar test bed previously implemented using discrete microwave components. The designed synthesizer was capable of providing three distinct frequencies of 800 MHz, 2.0 GHz, and 2.4 GHz to respective chips of a digital radar system while minimizing the number of components needed. The paper focuses on obtaining the three distinct frequencies from a single PLL and frequency divider circuits. The issues caused by the loading of chips are addressed, allowing the three frequencies to be fed to 18 different chips. The final result consists of a PLL connected to an integrated circuits of dividers to output the three frequencies.
本文介绍了一种基于锁相环(PLL)系统的频率合成器的实现,该系统旨在使以前使用分立微波元件实现的数字雷达试验台小型化。设计的合成器能够为数字雷达系统的各自芯片提供800 MHz, 2.0 GHz和2.4 GHz三个不同的频率,同时最大限度地减少所需组件的数量。本文的重点是从一个锁相环和分频电路中获得三个不同的频率。解决了芯片加载引起的问题,允许将三个频率馈送到18个不同的芯片。最后的结果包括一个锁相环连接到一个分频器的集成电路输出三个频率。
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引用次数: 1
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2018 IEEE Symposium on Computer Applications & Industrial Electronics (ISCAIE)
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