Pub Date : 2006-06-26DOI: 10.1109/ICE.2006.7477058
Martin Becker, S. Gerlach
Turbulent markets, increasingly distributed processes and globalisation are challenges to the companies which requires innovative solutions. The adaptive enterprise is characterized by flexibility for adjustment to a rapidly changing surrounding which goes beyond the range of a “planned flexibility”. Adaptive enterprises can only be implemented by means of collaborative and networked business structures. Their success depends highly on a thoroughly and recurring site management. Within these paper a procedure and the enabling equipment for a new virtual site management will be presented. The enabling equipment consist of a collection of tools, which allows the simultaneous and virtual presentation of all necessary information for evaluation. The procedure for the site management incorporates the idea of an continuous improvement circle, as it is forced from the ISO 9001:2000 process model.
{"title":"Virtual site management for adaptive and collaborative enterprises","authors":"Martin Becker, S. Gerlach","doi":"10.1109/ICE.2006.7477058","DOIUrl":"https://doi.org/10.1109/ICE.2006.7477058","url":null,"abstract":"Turbulent markets, increasingly distributed processes and globalisation are challenges to the companies which requires innovative solutions. The adaptive enterprise is characterized by flexibility for adjustment to a rapidly changing surrounding which goes beyond the range of a “planned flexibility”. Adaptive enterprises can only be implemented by means of collaborative and networked business structures. Their success depends highly on a thoroughly and recurring site management. Within these paper a procedure and the enabling equipment for a new virtual site management will be presented. The enabling equipment consist of a collection of tools, which allows the simultaneous and virtual presentation of all necessary information for evaluation. The procedure for the site management incorporates the idea of an continuous improvement circle, as it is forced from the ISO 9001:2000 process model.","PeriodicalId":333679,"journal":{"name":"2006 IEEE International Technology Management Conference (ICE)","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2006-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132067541","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2006-06-26DOI: 10.1109/ICE.2006.7477059
R. Farr, D. Buxton, Catarina Bovik, B. MacCarthy
The virtual enterprise is an ideal solution to the pace of change in modern markets, where increasingly well-informed customers demand high performance, customised products, with continuing downward pressure on prices and lead times. In meeting customer requirements of this kind, the level of investment demanded of an individual manufacturer may be prohibitive, but success can be achieved through collaboration between businesses. Engineering across organisational boundaries poses many problems, but these have been the subject of study for some years, and are relatively well-supported by systems such as e-business portals, neutral file formats and shared data environments. If lead times are to be further reduced, it may be wise to target the virtual enterprise formation stage, rather than the operations that are to be conducted once the enterprise has formed. Within the VIVACE (Value Improvement through a Virtual Aeronautical Collaborative Enterprise) project, one task is to demonstrate how a significant reduction in the time required for a virtual company to create a business proposal might be achieved. This paper identifies some key obstacles, and discusses potential solutions.
{"title":"Streamlining the formation of virtual enterprises in the aerospace industry","authors":"R. Farr, D. Buxton, Catarina Bovik, B. MacCarthy","doi":"10.1109/ICE.2006.7477059","DOIUrl":"https://doi.org/10.1109/ICE.2006.7477059","url":null,"abstract":"The virtual enterprise is an ideal solution to the pace of change in modern markets, where increasingly well-informed customers demand high performance, customised products, with continuing downward pressure on prices and lead times. In meeting customer requirements of this kind, the level of investment demanded of an individual manufacturer may be prohibitive, but success can be achieved through collaboration between businesses. Engineering across organisational boundaries poses many problems, but these have been the subject of study for some years, and are relatively well-supported by systems such as e-business portals, neutral file formats and shared data environments. If lead times are to be further reduced, it may be wise to target the virtual enterprise formation stage, rather than the operations that are to be conducted once the enterprise has formed. Within the VIVACE (Value Improvement through a Virtual Aeronautical Collaborative Enterprise) project, one task is to demonstrate how a significant reduction in the time required for a virtual company to create a business proposal might be achieved. This paper identifies some key obstacles, and discusses potential solutions.","PeriodicalId":333679,"journal":{"name":"2006 IEEE International Technology Management Conference (ICE)","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2006-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114020347","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2006-06-26DOI: 10.1109/ICE.2006.7477049
P. Ferronato
As part of the RTD-based activity to build up a Europe-wide Digital Business Ecosystem, this paper summarizes the results achieved by a the research team of the DBE to develop and use a semantically rich business modelling language (BML) enabling business interactions among SMEs acting in a DBE. Such a language is useful both at design-time, for the development of more advanced Web services, as well as at run-time, to allow the dynamic composition of Web services based not only on syntactical compliance but also on the semantic compatibility of the business models, of the contracts, and of the payment policies. The language and computational perspective have then been integrated within a broader evolutionary framework to enable the progressive improvement of the software services and of the business models related to the SMEs involved at the regional pilot-site level.
{"title":"A Business Modelling Language (BML) for Digital Business Ecosystem: The DBE project case","authors":"P. Ferronato","doi":"10.1109/ICE.2006.7477049","DOIUrl":"https://doi.org/10.1109/ICE.2006.7477049","url":null,"abstract":"As part of the RTD-based activity to build up a Europe-wide Digital Business Ecosystem, this paper summarizes the results achieved by a the research team of the DBE to develop and use a semantically rich business modelling language (BML) enabling business interactions among SMEs acting in a DBE. Such a language is useful both at design-time, for the development of more advanced Web services, as well as at run-time, to allow the dynamic composition of Web services based not only on syntactical compliance but also on the semantic compatibility of the business models, of the contracts, and of the payment policies. The language and computational perspective have then been integrated within a broader evolutionary framework to enable the progressive improvement of the software services and of the business models related to the SMEs involved at the regional pilot-site level.","PeriodicalId":333679,"journal":{"name":"2006 IEEE International Technology Management Conference (ICE)","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2006-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129959244","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2006-06-26DOI: 10.1109/ICE.2006.7477048
B. Katzy, Gordon Sung
Projects that operate in a virtual mode remain to be risky. Despite improving technology they fail more often and are less productive. This paper focuses on team collaboration and virtual project management in the search for solutions and argues that new research environments are needed to achieve results with higher external validity. One under-researched element of virtual project management is the link between the project team and its environment. This especially has an impact on the continuous (re-) structuration of the project and its team members. The paper discusses a living laboratory environment in which real-life situations are used to study technical and organisational scenarios to go beyond traditional close system control group experiment for the longitudinal study of virtual project team collaboration. As an example of research results from the living laboratory the paper presents a set of coordination routines, how they evolve within the team over time, and their impact on productivity. Such routines can serve as best practices for virtual project management.
{"title":"Virtual project productivity - a management issue","authors":"B. Katzy, Gordon Sung","doi":"10.1109/ICE.2006.7477048","DOIUrl":"https://doi.org/10.1109/ICE.2006.7477048","url":null,"abstract":"Projects that operate in a virtual mode remain to be risky. Despite improving technology they fail more often and are less productive. This paper focuses on team collaboration and virtual project management in the search for solutions and argues that new research environments are needed to achieve results with higher external validity. One under-researched element of virtual project management is the link between the project team and its environment. This especially has an impact on the continuous (re-) structuration of the project and its team members. The paper discusses a living laboratory environment in which real-life situations are used to study technical and organisational scenarios to go beyond traditional close system control group experiment for the longitudinal study of virtual project team collaboration. As an example of research results from the living laboratory the paper presents a set of coordination routines, how they evolve within the team over time, and their impact on productivity. Such routines can serve as best practices for virtual project management.","PeriodicalId":333679,"journal":{"name":"2006 IEEE International Technology Management Conference (ICE)","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2006-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130333525","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2006-06-26DOI: 10.1109/ICE.2006.7477076
E. Almirall, S. Willmott, Albert A. Angehrn
In recent years important contributions have emerged from disciplines such as Social Network Analysis - SNA - providing new insights on how the social fabric within organizations and virtual communities develops and evolves. At the same time we have witnessed an explosion of tools and internet sites in the social networking area and later the rise of the social dimension of internet usage, which has been often labelled as “Web 2.0”. In many of these cases these new insights have not been integrated yet in the design of effective collaboration platforms, or they have been "wired" into systems providing few benefits to its users and with a limited impact on the collaboration dynamics such systems are supposed to support and enhance. In other cases, the integration of SNA-related concepts, techniques, and tools have not met the expectations in terms of providing additional stimuli to users to engage in mutually productive relationships, and innovation-enhancing exchanges or to provide new ways of successfully growing/enlarging new groups or communities. Games have a proven record creating value in fields like learning, providing not only opportunities for networking, but also means of interaction and relevant contexts where potentially successful ideas and relationships can develop and grow. In this paper we present and discuss a research framework for the integration of concepts and tools from both SNA and network games design in the specific context of a large EU-sponsored project called "Laboranova", whose aim is to explore the features of the next generation of innovation-enhancing systems for organisations and communities.
{"title":"Integrating social network concepts and game dynamics in innovation oriented collaboration systems","authors":"E. Almirall, S. Willmott, Albert A. Angehrn","doi":"10.1109/ICE.2006.7477076","DOIUrl":"https://doi.org/10.1109/ICE.2006.7477076","url":null,"abstract":"In recent years important contributions have emerged from disciplines such as Social Network Analysis - SNA - providing new insights on how the social fabric within organizations and virtual communities develops and evolves. At the same time we have witnessed an explosion of tools and internet sites in the social networking area and later the rise of the social dimension of internet usage, which has been often labelled as “Web 2.0”. In many of these cases these new insights have not been integrated yet in the design of effective collaboration platforms, or they have been \"wired\" into systems providing few benefits to its users and with a limited impact on the collaboration dynamics such systems are supposed to support and enhance. In other cases, the integration of SNA-related concepts, techniques, and tools have not met the expectations in terms of providing additional stimuli to users to engage in mutually productive relationships, and innovation-enhancing exchanges or to provide new ways of successfully growing/enlarging new groups or communities. Games have a proven record creating value in fields like learning, providing not only opportunities for networking, but also means of interaction and relevant contexts where potentially successful ideas and relationships can develop and grow. In this paper we present and discuss a research framework for the integration of concepts and tools from both SNA and network games design in the specific context of a large EU-sponsored project called \"Laboranova\", whose aim is to explore the features of the next generation of innovation-enhancing systems for organisations and communities.","PeriodicalId":333679,"journal":{"name":"2006 IEEE International Technology Management Conference (ICE)","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2006-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121734832","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2006-06-26DOI: 10.1109/ICE.2006.7477060
M. Suchocki
The UK Construction Industry was quick to recognise the benefits of web based collaboration. Many `Extranet' service providers emerged in the late 1990s and early 2000s, who in the main offered a shared service for user management, document management and a selection of project management tools to construction projects. Despite over five years of wide spread adoption, the impact has been largely restricted to controlled file sharing with little improvement in information sharing procedures or practice and also no discernable impact on integrated design. The collaborative services supply side of the industry is beginning to take note of the need to provide process management services as well as improve user engagement, but it is unlikely that collaborative service providers can resolve the challenge the industry faces in delivering concurrent design through an integrated supply chain. The pattern displayed in the UK is being mirrored in the United States where collaborative technology adoption is being limited to file sharing Extranets with little visible move to change work processes or adopt collaborative design through building information models or alternate object based design approaches.
{"title":"Construction Industry collaboration challenges","authors":"M. Suchocki","doi":"10.1109/ICE.2006.7477060","DOIUrl":"https://doi.org/10.1109/ICE.2006.7477060","url":null,"abstract":"The UK Construction Industry was quick to recognise the benefits of web based collaboration. Many `Extranet' service providers emerged in the late 1990s and early 2000s, who in the main offered a shared service for user management, document management and a selection of project management tools to construction projects. Despite over five years of wide spread adoption, the impact has been largely restricted to controlled file sharing with little improvement in information sharing procedures or practice and also no discernable impact on integrated design. The collaborative services supply side of the industry is beginning to take note of the need to provide process management services as well as improve user engagement, but it is unlikely that collaborative service providers can resolve the challenge the industry faces in delivering concurrent design through an integrated supply chain. The pattern displayed in the UK is being mirrored in the United States where collaborative technology adoption is being limited to file sharing Extranets with little visible move to change work processes or adopt collaborative design through building information models or alternate object based design approaches.","PeriodicalId":333679,"journal":{"name":"2006 IEEE International Technology Management Conference (ICE)","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2006-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123375303","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2006-06-26DOI: 10.1109/ICE.2006.7477090
P. Lunghi, L. Paolini, Marco Botarelli
The last two decades have witnessed relevant changes in the economic scenario. After the collapsed of the Eastern block, the East European Countries opened their frontiers to the free market, and encouraged the development of new businesses and new enterprises. At the same time, Nations from Far East, opened new economic policies based on increasing commercial and industrial relations with the most industrialized nations. This world phenomenon is known as globalization. These changes were also promoted by the development of new and more powerful ICT that permit and manage the whole Supply Chain and to successfully support multi sites production strategies. These changes presented a relevant impact also on product design and product life-cycle. Actually now, products are manufactured and used in different continents, with suppliers providing materials from different nations. New models and new instruments have been developed to solve these problems, which are encompassed in the acronym PLM, (Product Life Cycle Management). In this paper, the evolutions of PLM, and its connections with the modern ICT systems will be analyzed and a description will be furnished of a new framework of PLM and its application to an enterprise producing industrial refrigerators mainly in Italy and sold worldwide. This enterprise has to comply with a new regulation (RoHS) that obliged the firm to re-made its own product development process, re-analyze all the components that it uses in production, manage all the data about material composition and organize and develop procedures to collect all the required information. Furthermore, during the project, all these procedures have been implemented on the Enterprise Information System so as to guarantee an efficient informative flow within the firm and among the firm and component suppliers.
{"title":"A Product Life Cycle Management approach to align production to the European regulation “RoHS”","authors":"P. Lunghi, L. Paolini, Marco Botarelli","doi":"10.1109/ICE.2006.7477090","DOIUrl":"https://doi.org/10.1109/ICE.2006.7477090","url":null,"abstract":"The last two decades have witnessed relevant changes in the economic scenario. After the collapsed of the Eastern block, the East European Countries opened their frontiers to the free market, and encouraged the development of new businesses and new enterprises. At the same time, Nations from Far East, opened new economic policies based on increasing commercial and industrial relations with the most industrialized nations. This world phenomenon is known as globalization. These changes were also promoted by the development of new and more powerful ICT that permit and manage the whole Supply Chain and to successfully support multi sites production strategies. These changes presented a relevant impact also on product design and product life-cycle. Actually now, products are manufactured and used in different continents, with suppliers providing materials from different nations. New models and new instruments have been developed to solve these problems, which are encompassed in the acronym PLM, (Product Life Cycle Management). In this paper, the evolutions of PLM, and its connections with the modern ICT systems will be analyzed and a description will be furnished of a new framework of PLM and its application to an enterprise producing industrial refrigerators mainly in Italy and sold worldwide. This enterprise has to comply with a new regulation (RoHS) that obliged the firm to re-made its own product development process, re-analyze all the components that it uses in production, manage all the data about material composition and organize and develop procedures to collect all the required information. Furthermore, during the project, all these procedures have been implemented on the Enterprise Information System so as to guarantee an efficient informative flow within the firm and among the firm and component suppliers.","PeriodicalId":333679,"journal":{"name":"2006 IEEE International Technology Management Conference (ICE)","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2006-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122866703","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2006-06-26DOI: 10.1109/ICE.2006.7477056
A. Luder, J. Peschke, D. Reinelt
Distributed control systems are an overwhelming trend in industrial control on all level of control. One possible technology for implementing such distributed control systems are agent systems and the agent programming paradigm. This technology will open up a free of breakages architecture. But the applicability of these systems within the different levels of control is different. Within this paper the general agent system architecture and the requirements of different control levels are characterised. Based on this possibilities and limitations of agent application within control is sketched. The paper will open up the view of practitioners and end-users on the agent system application beyond enterprise planning and manufacturing execution as a mean to implement a free of breakages factory spanning control architecture.
{"title":"Possibilities and limitations of the application of agent systems in control","authors":"A. Luder, J. Peschke, D. Reinelt","doi":"10.1109/ICE.2006.7477056","DOIUrl":"https://doi.org/10.1109/ICE.2006.7477056","url":null,"abstract":"Distributed control systems are an overwhelming trend in industrial control on all level of control. One possible technology for implementing such distributed control systems are agent systems and the agent programming paradigm. This technology will open up a free of breakages architecture. But the applicability of these systems within the different levels of control is different. Within this paper the general agent system architecture and the requirements of different control levels are characterised. Based on this possibilities and limitations of agent application within control is sketched. The paper will open up the view of practitioners and end-users on the agent system application beyond enterprise planning and manufacturing execution as a mean to implement a free of breakages factory spanning control architecture.","PeriodicalId":333679,"journal":{"name":"2006 IEEE International Technology Management Conference (ICE)","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2006-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125599206","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2006-06-26DOI: 10.1109/ICE.2006.7477063
R. Ratti, S. Gusmeroli
The goal of this paper is to introduce and describe the needs of building a supporting platform (the Advanced Collaborative Platform) for Professional Virtual Communities (PVC) inside the ECOLEAD project. The activities covered by this paper mainly consisted in defining the identified user functionalities, arranged accordingly the main life-cycle phases (PVC operations, Virtual Team Creation, and Virtual Team operations); in defining the reference architecture and the development environment of the platform for deploying PVC portals; in identifying the peculiar and specific functionalities to the PVC paradigm (referred to as “hot” functionalities).
{"title":"An Advanced Collaborative Platform for Professional Virtual Communities","authors":"R. Ratti, S. Gusmeroli","doi":"10.1109/ICE.2006.7477063","DOIUrl":"https://doi.org/10.1109/ICE.2006.7477063","url":null,"abstract":"The goal of this paper is to introduce and describe the needs of building a supporting platform (the Advanced Collaborative Platform) for Professional Virtual Communities (PVC) inside the ECOLEAD project. The activities covered by this paper mainly consisted in defining the identified user functionalities, arranged accordingly the main life-cycle phases (PVC operations, Virtual Team Creation, and Virtual Team operations); in defining the reference architecture and the development environment of the platform for deploying PVC portals; in identifying the peculiar and specific functionalities to the PVC paradigm (referred to as “hot” functionalities).","PeriodicalId":333679,"journal":{"name":"2006 IEEE International Technology Management Conference (ICE)","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2006-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124549413","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2006-06-26DOI: 10.1000/ISBN0-85358-228-9
Hichem Geryville, Abdelaziz Bouras, Y. Ouzrout, N. Sapidis
The design and development of complex products invariably involves many actors who have different points of view on the problem they are addressing, the product being developed, and the process by which it is being developed. The actors' viewpoints approach was designed to provide an organisational framework in which these different perspectives/points of views, and their relationships, could be explicitly gathered and formatted (by actor activity's focus). The approach acknowledges the inevitability of multiple interpretation of product information as different views, promotes gathering of actors' interests, and encourages retrieved adequate information while providing support for integration through PLM and/or SCM collaboration. In this paper, we present our multiple viewpoints approach, and we illustrate it by an industrial example on cyclone vessel product.
{"title":"Collaborative product and process model: Multiple viewpoints approach","authors":"Hichem Geryville, Abdelaziz Bouras, Y. Ouzrout, N. Sapidis","doi":"10.1000/ISBN0-85358-228-9","DOIUrl":"https://doi.org/10.1000/ISBN0-85358-228-9","url":null,"abstract":"The design and development of complex products invariably involves many actors who have different points of view on the problem they are addressing, the product being developed, and the process by which it is being developed. The actors' viewpoints approach was designed to provide an organisational framework in which these different perspectives/points of views, and their relationships, could be explicitly gathered and formatted (by actor activity's focus). The approach acknowledges the inevitability of multiple interpretation of product information as different views, promotes gathering of actors' interests, and encourages retrieved adequate information while providing support for integration through PLM and/or SCM collaboration. In this paper, we present our multiple viewpoints approach, and we illustrate it by an industrial example on cyclone vessel product.","PeriodicalId":333679,"journal":{"name":"2006 IEEE International Technology Management Conference (ICE)","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2006-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124716020","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}